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Shillien Elder and Shillien Saint in Lineage 2 — Class Guide

Shillien Elder and Shillien Saint in Lineage 2 — Class Guide

The Shillien Elder (SE) is a Dark Elf healer: it buffs one target at a time, heals the party and pours its own MP into mages with Recharge. Below is the Interlude guide — every SE skill with numbers from the datapack, which buffs do not stack with Warcryer chants, gear for each grade, where to level from 20 to 80, spellbooks, dyes, subclasses and the road to Shillien Saint.

Updated: 04.11.2026 39 min read Chronicles:InterludeInterlude+

Shillien Elder at a glance

Rolehealer and buffer: heals, buffs one target at a time, transfers MP with Recharge
Weaponone-handed blunt or sword with M. Atk., less often a two-handed staff — see "Shillien Elder gear"
Armorrobe; there are light armor passives too, no heavy armor
DyesCON at the cost of STR or DEX, then MEN for MP or WIT for cast speed; no INT dyes
Where to level20–40 — Necropolis of Sacrifice, Catacomb of the Heretic; 40–52 — The Enchanted Valley, Catacomb of the Branded; 52–61 — Catacomb of the Apostate, The Patriot's Necropolis; 61–76 — Tower of Insolence, Swamp of Screams; 76–80 — Varka Silenos Barracks, Imperial Tomb

At level 76 the Shillien Elder becomes the Shillien Saint. Dark Mystic stats: INT 44, MEN 37, WIT 19, CON 24 — plenty of MP, slow casting, little HP. In Interlude only the SE and the Elven Elder have Recharge. For the other chronicle see the Shillien Elder High Five guide.

How to get the classes

ClassLevelQuest
Shillien Oracle20Path to a Shillien Oracle — Shillien Oracle quest
Shillien Elder40the Trial of the Pilgrim (from 35), Testimony of Fate (from 37) and Test of the Reformer (from 39) marks — the route is in the Shillien Elder 2nd class "3 in 1" guide; the Grand Master of the Dark Elf guild changes your class
Shillien Saint76Saga of the Shillien Saint — Shillien Saint quest

Shillien Elder buffs in Interlude — what they give and from which level

Every SE buff lasts 20 minutes on one target, range 400, 4-second cast, 6-second reuse (10 for Holy Resistance). MP is for the top level of the buff, including the initial cost. 📖 — the first level is learned from a spellbook if the server has them enabled; where to buy or farm them is in "Shillien Elder spellbooks".

BuffFrom levelWhat it gives (top level)MP
Greater Empower 📖25 (lv. 3 — 52)M. Atk. ×1.7548
Wild Magic 📖62 (lv. 2 — 70)magic crit rate ×465
Concentration 📖20 (lv. 6 — 68)casting is harder to interrupt by damage: −53%64
Mental Shield 📖25 (lv. 4 — 56)Hold, Sleep and mental resistance +50%52
Might 📖7 (lv. 3 — 40)P. Atk. ×1.1535
Shield 📖7 (lv. 3 — 44)P. Def. ×1.1539
Focus 📖25 (lv. 3 — 52)crit rate +30%48
Death Whisper 📖40 (lv. 3 — 56)crit damage ×1.3552
Guidance 📖40 (lv. 3 — 56)Accuracy +452
Vampiric Rage 📖30 (lv. 4 — 72)9% of melee damage returns as HP67
Wind Walk 📖20 (lv. 2 — 30)run speed +3327
Resist Wind 📖35 (lv. 3 — 44)wind resistance +30%39
Holy Resistance 📖58 (lv. 3 — 74)holy resistance +30%69
Kiss of Eva 📖20 (lv. 2 — 52)underwater breath gauge ×748

In Interlude only the Shillien Elder has Greater Empower — M. Atk. another ×1.75. With Wild Magic and Concentration this is the set nukers want an SE for. Vampiric Rage works only with regular melee hits: skills and arrows return no HP.

Each buff is a separate cast on one person. Giving the whole party the full set takes a long time, so the SE gives each member only what their class needs (see "How to play a Shillien Elder").

Recharge and Shillien Elder healing

SkillFrom levelWhat it does
Recharge 📖30, grows to 74up to 136 MP to the target per cast, costs 137 MP; 6-second cast, 12-second reuse, range 400
Greater Heal 📖48, grows to 74heal of power 450 plus HP regen after it; 114 MP, 5-second cast
Greater Group Heal 📖48, grows to 74party heal within 1,000, power 360; 228 MP, 7-second cast, 25-second reuse
Heal 📖, Battle Heal 📖, Group Heal 📖Heal from 7, Battle Heal and Group Heal from 14regular, fast and group heal — before Greater Heal
Resurrection 📖20resurrection; 120-second reuse
Purify 📖, Cure Poison 📖44 (lv. 3 — 62); Cure Poison from 7 (lv. 3 — 58)Purify cures paralysis, poison and bleeding, Cure Poison cures poison
Invocation 📖56 (lv. 5 — 72)meditation: 126 MP every 3 seconds for up to 30 seconds; the SE cannot move, P. Def. ×0.1, a hit interrupts it; 15-minute reuse
Boost Mana, Fast Mana Recoverypassivesmax MP +200, MP regen +3.4
Fast Spell Casting, Quick RecoverypassivesCasting Spd. ×1.1, magic reuse ×0.8

Recharge does not create MP, it transfers yours: it gives back almost as much as it costs. That is why MEN, Boost Mana, Fast Mana Recovery and Invocation matter — the faster the SE regenerates, the more MP the party gets. One more limit from the server code: Recharge cannot be cast on someone who has Recharge — it will not land on another SE or an Elven Elder.

Greater Heal and Greater Group Heal leave the same type of regen, but Greater Heal has the higher stack order. So the Greater Heal regen pushes out the group one, while the group regen will not land over Greater Heal; two identical heals in a row do not add up — the last one stays.

What does not stack: SE buffs, Warcryer chants and orc buffs

A target keeps only one buff of each type (stackType in the server code). Six SE buffs share a type with Warcryer chants, some also with Overlord and Dominator buffs:

SE buffSame type at the WarcryerSame type at orc mystics
MightChant of BattlePa'agrian Gift (Overlord)
ShieldChant of ShieldingBlessings of Pa'agrio (Overlord)
FocusChant of Predator—
Death WhisperChant of RageThe Eye of Pa'agrio (Dominator)
GuidanceChant of EagleThe Vision of Pa'agrio (Overlord)
Vampiric RageChant of Vampire—
Greater Empower—The Soul of Pa'agrio (Dominator)
Wind Walk—Pa'agrian Haste (Overlord)

At top level the SE and Warcryer pairs have the same numbers: Might and Chant of Battle are both ×1.15, Focus and Chant of Predator both +30%. With a Warcryer in the party these six SE buffs are not needed: a chant covers the whole party at once. The SE's own job there is Greater Empower, Wild Magic, Concentration, Mental Shield and Recharge.

The Prophet learns the same Might, Shield, Focus, Death Whisper, Guidance, Mental Shield, Concentration, Resist Wind and Holy Resistance, plus Wind Walk and Kiss of Eva. They are the very same skills: from a Prophet and an SE they do not stack, the one cast last stays.

How to play a Shillien Elder

WhereWhat the SE does
Mage partyGreater Empower, Wild Magic, Concentration and Mental Shield on every nuker, Recharge in rotation
Fighter party without a WarcryerMight, Shield, Focus, Death Whisper, Guidance and Vampiric Rage on the damage dealers
Party with a WarcryerGreater Empower, Wild Magic and Concentration on mages, Mental Shield, Recharge; the six buffs from the table above are not needed
Raid bossesGreater Group Heal, Recharge on Bishops and mages; Holy Resistance or Resist Wind if the boss hits with that element
PvP and siegesPurify, Mana Burn, Dryad Root; at the 3rd class — Block Shield and Arcane Protection

Solo

Up to level 20 the Dark Mystic levels alone with Wind Strike. As a Shillien Oracle your main damage is Disrupt Undead: it hits undead only and gets no new levels on the Shillien Elder. The SE gets no other attack skills that keep growing: Wind Strike, Ice Bolt and Vampiric Touch stay at their Dark Mystic levels, Mana Burn only burns MP, Erase only removes a servitor. So on the 2nd class the SE levels in a party, with a partner or with its own damage dealer in a second window; solo it only has undead as a Shillien Oracle.

In a party

The order is simple: 20-minute buffs before the pull → in the fight Greater Heal on the tank, Greater Group Heal when several people drop → Recharge on mages and the Bishop while your own MP is above half. Keep a reserve for heals: with an empty MP bar Recharge will not save the party. Invocation goes between pulls, when nothing is hitting you.

Shillien Elder skills by level

1–20 · Dark Mystic

LevelSkillWhat it gives
1–14Wind Strikewind attack — the Dark Mystic's main damage
7–14Ice Bolt 📖damage and target run speed ×0.7 for 120 seconds
7–14Heal 📖regular heal
7Cure Poison 📖cures poison
7Might 📖, Shield 📖first buffs — P. Atk. and P. Def.
14Battle Heal 📖, Group Heal 📖fast heal and party heal
14Vampiric Touch 📖damage that returns HP
14Wind Shackle 📖slows the target's Atk. Spd. for 15 seconds

20–40 · Shillien Oracle

LevelSkillTake it
20–35Disrupt Undead 📖right away — the only damage, undead only: power 36, 4-second reuse
20Resurrection 📖right away
20Concentration 📖, Wind Walk 📖right away
25Greater Empower 📖, Focus 📖, Mental Shield 📖right away — Greater Empower is the main mage buff
25Dryad Root 📖, Sleep 📖control — for PvP, can wait
30Recharge 📖right away — this is why parties take an SE
30Vampiric Rage 📖for fighters without a Warcryer
35Resist Wind 📖, Fast HP Recoverylater

40–76 · Shillien Elder

LevelSkillWhat it gives (top level)
40 (lv. 3 — 56)Guidance 📖, Death Whisper 📖fighter buffs — see "Shillien Elder buffs"
44 (lv. 3 — 62)Purify 📖cures paralysis, poison and bleeding
48, grows to 74Greater Heal 📖, Greater Group Heal 📖the main heals — see "Recharge and Shillien Elder healing"
52Divine Inspiration 📖extra buff slots; only from Ancient Book — Divine Inspiration
56, grows to 74Mana Burn 📖burns the target's MP with power 162, range 900, 8-second reuse
56, grows to 74Erase 📖removes an enemy servitor; 5 Spirit Ore at top level, 32-second reuse
56 (lv. 5 — 72)Invocation 📖MP meditation
58 (lv. 3 — 74)Holy Resistance 📖holy resistance +30%
62 (lv. 2 — 70)Wild Magic 📖magic crit rate ×4
Dryad Root from 25, Wind Shackle from 14; both grow to 74Dryad Root 📖, Wind Shackle 📖30-second hold; target Atk. Spd. ×0.77 for 15 seconds
7, grows to 74Weapon MasteryM. Atk. ×1.17 and P. Atk. ×1.45
7, grows to 74Anti MagicM. Def. +108

The whole 2nd class tree costs 84,649,000 SP. Its buffs are about 7 million, Recharge 6.2 million, the two big heals 12.2 million. Order:

  1. Recharge, Greater Heal and Greater Group Heal — the day they open: this is the SE's party job.
  2. Buffs — about 7 million SP all together: a little more than one Greater Heal (6.1 million), but less than both heals combined. Greater Empower and Concentration go first if you level with mages; Holy Resistance (2.3 million) and Vampiric Rage (1.3 million) are the expensive ones and can wait.
  3. MP passives — Boost Mana, Fast Mana Recovery, Fast Spell Casting and Quick Recovery, plus Invocation from 56.
  4. Armor mastery — only for what you wear: Robe Mastery and Light Armor Mastery cost 6.2 million SP each.
  5. Anti Magic and Weapon Mastery — 6.2 million SP each as well, after the MP passives. Raise Anti Magic earlier if the SE often takes magic damage: in PvP and on raids with casters.
  6. Dryad Root, Wind Shackle, Mana Burn and Erase — 5.9–6.2 million SP each, for PvP and sieges; an SE that only heals and buffs can leave them for later.

Shillien Saint — 3rd class skills

SkillFrom levelWhat it does
Wisdom76passive: Hold, Sleep and mental resistance +20%
Health76passive: poison and bleed resistance +20%
Arcane Protection 📖7620 minutes on one target: buff-cancel resistance +30% and debuff resistance +20%
Skill Mastery77passive: sometimes a skill resets instantly or lasts twice as long (depends on INT)
Spell Force7715-second cast on a party member, never on yourself: the target gets the Spell Force effect — M. Atk. ×1.1; 30-second reuse
Block Shield 📖77a 2-minute debuff of the same type as P. Def. buffs: it takes the place of Shield, Chant of Shielding, Blessings of Pa'agrio or Defense Aura and keeps them from being cast again; P. Def. ×0.9
Arcane Wisdom78toggle: magic MP cost ×0.7 but Casting Spd. ×0.9; drains HP
Divine Lore78passive: magic MP cost ×0.95
Prophecy of Wind 📖785 minutes on one target: Atk. Spd. ×1.2, Accuracy +4, Evasion +4, 5% of melee damage to HP, debuff resistance +10%; when attacking from behind also crit damage and crit rate ×1.2; 5 Spirit Ore, 2-minute reuse
Mass Recharge 📖80up to 1,500 MP to the whole party within 900; needs a Spell Force effect of level 3 or higher on the SE itself, consumes a Magic Symbol, 1-hour reuse, blocked in the Olympiad; costs 150 million SP

The whole 3rd class costs 283,020,000 SP, more than half of it Mass Recharge. At 76 Divine Inspiration gets levels 3 and 4 — books only as well.

The SE cannot put its own Spell Force on itself, so Mass Recharge needs a level 3 Spell Force put on the SE by other 3rd-class mystics and healers. Spell Force itself has one level while its effect has three: players say the effect level grows when several people channel Spell Force on the SE at once. All of those classes have Spell Force, from the Archmage and Soultaker to the Cardinal, Eva's Saint, Hierophant, Dominator and Doomcryer.

Arcane Protection is the same buff type as the Doomcryer's Chant of Spirit and the Dominator's Pa'agrio's Emblem: with Chant of Spirit the stack order is equal, so the one cast last stays, while Pa'agrio's Emblem has a lower order and will not remove Arcane Protection. Prophecy of Wind shares a type with Chant of Victory, Magnus' Chant and the other classes' prophecies (Prophecy of Fire, Prophecy of Water). Chant of Victory and Victories of Pa'agrio have a higher stack order, so Prophecy of Wind will not land over them; with Magnus' Chant and the other prophecies the order is equal — the one cast last stays. Prophecy of Wind gives the same Atk. Spd. bonus as Victory but does not slow your run. Arcane Wisdom is for long raids, when MP matters more than cast speed.

Shillien Elder skill enchanting

An SE enchants Recharge first: the power route raises Recharge power to 156 (136 without enchanting), and every step is party MP without extra casts. Enchanting opens at 76, along one of two routes up to +30; a step takes SP and XP, the first one also a Secret Book of Giants. Enchanting to +4 succeeds 40% of the time at level 76 and 96% at level 80, and a failure usually drops the skill back to its normal level.

SkillRoute 1, at +30Route 2, at +30: MP without the initial costSP per route
Rechargepower 156MP 7855,451,000
Mana Burnpower 182MP 6043,131,000
Dryad Rootpower 100 instead of 80MP 4030,794,000
Greater Empowerlasts 2,400 secondsMP 1918,470,000
Wild Magiclasts 2,400 secondsMP 2618,470,000
Concentrationlasts 2,400 secondsMP 2618,470,000

The other 2nd-class buffs enchant the same way as Greater Empower, Wild Magic and Concentration: the first route extends the duration — fewer rebuffs on raids — the second makes the cast cheaper. The exceptions: Holy Resistance, Purify, Cure Poison, Resurrection, Invocation and the 3rd-class Arcane Protection, Prophecy of Wind, Block Shield and Mass Recharge cannot be enchanted at all, and Erase has a single route, for MP cost.

Shillien Elder spellbooks — where they drop

A book is needed only for the first level of a skill and only if the server has spellbooks enabled; many servers let you learn everything for SP. Books for skills before the 2nd class — Recharge (1,933–2,340 adena), Resurrection, Disrupt Undead, buffs and heals — are sold in magic shops. Of the 2nd and 3rd class books only Invocation is sold (7,500–8,125 adena); the rest drop from mobs:

SpellbookDrops fromChance
Spellbook: Greater HealManashen Gargoyle lv. 40 (40), Ivory Tower crater1.75%
Spellbook: Greater Group HealEnchanted Stone Golem lv. 42 (42), Ivory Tower crater2.21%
Spellbook: GuidanceValley Treant lv. 47 (47), The Enchanted Valley3.64%
Spellbook: Death WhisperValley Treant lv. 47 (47), The Enchanted Valley3.64%
Spellbook: PurifyForest Runner lv. 50 (50), The Enchanted Valley3.57%
Spellbook: InvocationSatyr Elder lv. 54 (54), The Enchanted Valley; also sold in shops1.42%
Spellbook: EraseElder Lost Watcher lv. 54 (54), Ice Merchant Cabin near the Frozen Labyrinth2.4%
Spellbook: Mana BurnLost Gargoyle Youngling lv. 56 (56), Ice Merchant Cabin and the Frozen Labyrinth1.9%
Spellbook: Holy ResistanceUrsus lv. 62 (62), Frozen Labyrinth3.23%
Spellbook: Wild MagicCrypt Sage lv. 62 (62), Catacomb of the Witch4.28%
Spellbook - Arcane ProtectionTomb Preacher lv. 77 (77), Catacomb of the Forbidden Path and Catacomb of Dark Omens4.83%
Spellbook - Block ShieldKetra Orc Shaman lv. 79 (79), Ketra Orc Village, Ketra Orc Outpost and Monastery of Silence2.66%
Spellbook - Prophecy of WindLilim Great Mystic lv. 78 (78), no permanent spawn4.81%
Ancient Spellbook: Mass RechargeTyrannosaurus lv. 87 (87), Primeval Isle, a single spawn point5.26%

On the 2nd class the best place is Enchanted Valley: books for Guidance, Death Whisper, Purify and Invocation drop there. The books for both big heals are farmed in the Ivory Tower crater between levels 40 and 48 — Greater Heal and Greater Group Heal are learned from 48. The chance is multiplied by the server drop rate.

Shillien Elder gear

A healer barely needs M. Atk., so on every grade the SE picks gear by MP, cast speed and the weapon SA: Acumen speeds up casting, Mana Up raises max MP, Conversion gives MP at the cost of HP. D grade goes on at level 20, C at 40, B at 52, A at 61, S at 76; weapon and set numbers in the tables are taken from the aCis server.

1–20 · no grade

WeaponM. Atk.Armor and set bonus
Mage Staff — two-handed staff28Tunic of Devotion, Stockings of Devotion and Leather Helmet: Casting Spd. ×1.15

20–40 · D grade

WeaponM. Atk.Armor and set bonus
Staff of Life — one-handed blunt72Tunic of Knowledge: M. Atk. ×1.1, MP regen ×0.95
Ghost Staff — two-handed staff72Mithril Tunic: run +7, WIT +1, INT −1
Manticore Skin Shirt, light: MP +92

40–52 · C grade

WeaponM. Atk.Armor and set bonus
Ecliptic Axe — one-handed blunt111Divine Tunic: MP +171, P. Def. ×1.0524, WIT +1, INT −1
Homunkulus's Sword — one-handed sword101Karmian Tunic: Casting Spd. ×1.15, P. Def. ×1.0524
Sage's Staff — two-handed staff101

SA: Ecliptic Axe — Conversion, Magic Power, Magic Hold; Homunkulus's Sword — Acumen, Conversion, Magic Paralyze. Divine is the healer set: MP and WIT; Karmian if casting speed matters more.

52–61 · B grade

WeaponM. Atk.Armor and set bonus
Kaim Vanul's Bones — one-handed blunt132Blue Wolf Tunic: MP +206, MP regen ×1.0524, WIT +3, INT −2, MEN −1
Wizard's Tear — one-handed sword132Avadon Robe: Casting Spd. ×1.15, P. Def. ×1.0547
Spell Breaker — one-handed blunt122Tunic of Doom: MP regen ×1.0524, run +7, INT +2, MEN +1, WIT −3

SA: Kaim Vanul's Bones — Mana Up, Magic Silence, Conversion; Wizard's Tear — Acumen, Magic Power, Conversion; Spell Breaker — Acumen, Magic Mental Shield, Magic Hold.

61–76 · A grade

WeaponM. Atk.Armor and set bonus
Cabrio's Hand — one-handed blunt161Majestic Robe: MP +240, Casting Spd. ×1.15, MP regen ×1.08, MEN +1, INT −1
Themis' Tongue — one-handed sword161Dark Crystal Robe: Casting Spd. ×1.15, P. Def. ×1.08, run +7, WIT +2, MEN −2
Daimon Crystal — two-handed staff161Tallum Tunic: Casting Spd. ×1.15, M. Def. ×1.08, WIT +2, INT −2

SA: Cabrio's Hand — Conversion, Mana Up, Magic Silence; Themis' Tongue — Mana Up, Magic Mental Shield, Magic Focus; Daimon Crystal — Mana Up, Acumen, Magic Mental Shield.

Majestic or Dark Crystal: Majestic gives MP and MP regen — that is for Recharge; Dark Crystal gives WIT and makes casting harder to interrupt, better for PvP. Cheaper than the top — Sword of Miracles with M. Atk. 152.

76–80 · S grade

WeaponM. Atk.Armor and set bonus
Arcana Mace — one-handed blunt175Major Arcana Robe: M. Atk. ×1.17, run +7, WIT +1, INT +1, MEN −2
Imperial Staff — two-handed staff175Draconic Leather Armor, light: MP +289

SA: Arcana Mace — Acumen, MP Regeneration, Mana Up; Imperial Staff — Empower, MP Regeneration, Magic Hold. On S grade an SE often stays in the Majestic Robe: Major Arcana has no MP bonus. Jewelry — a full set of your grade: Majestic Necklace on A, Tateossian Necklace on S.

Where to level a Shillien Elder

The zones come from player guides and the server data. Each shows the mobs with the most XP per HP and two items from their drop; the chance is at x1 rate — higher on a server with boosted drop. The zone name is the client hunting zone closest to the mob's spawn. On the 2nd class the SE levels in a party, so the list is catacombs and places where a group holds a pack of mobs. On most servers you need a Seven Signs registration to enter catacombs and necropolises.

Level 20–40

Best for the SE: Necropolis of Sacrifice — the first catacomb, with some undead; Catacomb of the Heretic and The Pilgrim's Necropolis — the most XP per HP. Execution Grounds gives far less XP per HP than the catacombs.

ZoneMonsterDrop (chance at x1 rate)
Execution GroundsGhoul lv. 32Blessed Scroll of Resurrection for Pets 0.17%, Scroll of Resurrection 0.43%
Hangman Tree lv. 35Mithril Banded Gaiters Material 0.47%, Mithril Banded Mail Material 0.36%
Dead Seeker lv. 34Tiger's Eye Earring Stone 1.01%, Cord 3.12%
Necropolis of SacrificeCatacomb Serpent lv. 28Cursed Stockings 0.18%, Cursed Tunic 0.11%
Vault Guardian lv. 25Heavy Sword Edge 0.26%, Saber Blade 0.21%
Grave Keeper Spartoi lv. 29Enchanted Ring 0.12%, Enchanted Necklace Chain 1.89%
The Pilgrim's NecropolisCatacomb Stakato Soldier lv. 38Sword of Revolution Blade 0.58%, Recipe: Durable Metal Plate(100%) 1.03%
Vault Sentinel lv. 35Shilen Knife Edge 0.23%, Stone of Purity 1.23%
Vault Monk lv. 37Crucifix of Blood Piece 0.47%, High Grade Suede 1.43%
Catacomb of the HereticGrave Sentinel lv. 35Metal Hardener 0.56%, Oriharukon Ore 0.94%
Grave Monk lv. 37Strengthened Long Bow Shaft 0.58%, Greater Magic Haste Potion 0.78%
Catacomb Shadow lv. 34Helmet 0.12%, Hoplon 0.17%
Forgotten TempleRakin Undine lv. 30Coarse Bone Powder 2.13%, Deluxe Chest Key - Grade 3 5.26%
Roxide lv. 32Bronze Helmet 0.11%, Aspis 0.15%
Ritmal Swordsman lv. 29Aspis 0.12%, Stone of Purity 0.39%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
The Ant NestAnt Warrior Captain lv. 36Stone of Purity 0.77%, Coarse Bone Powder 1.55%
Ant Soldier lv. 35Recipe: Brigandine Helmet 1.02%, Mithril Banded Mail Material 0.7%
Noble Ant Leader lv. 38Recipe: Metallic Thread(100%) 0.89%, Adamantite Nugget 0.48%
Fortress of ResistanceOl Mahum Lord lv. 34Charcoal 14.29%, Suede 9.09%
Ol Mahum Marksman lv. 28Recipe: Dark Stockings 1.39%, Healing Potion 5.27%
Ol Mahum Captain lv. 30Steel 0.93%, Iron Ore 9.09%
Plains of the LizardmenLeto Lizardman Warrior lv. 38Manticore Skin Gaiters Pattern 1.31%, Manticore Skin Shirt Texture 0.84%
Leto Lizardman Archer lv. 36Gastraphetes Shaft 0.2%, Silver Nugget 3.12%
Leto Lizardman Soldier lv. 37Recipe: Artisan's frame 0.72%, Silver Nugget 2.63%
Cruma MarshlandsHorror Mist Ripper lv. 27Magic Haste Potion 0.36%, Recipe: White Tunic 0.44%
Gray Ant lv. 26Recipe: Dark Stockings 1.2%, Suede 4.17%
Giant Mist Leech lv. 25Leather Boot Lining 0.64%, Crafted Leather Gloves Lining 0.64%

Level 40–52

Best for the SE: The Enchanted Valley — books for SE buffs; Catacomb of the Branded and Necropolis of Worship — catacombs with more XP per HP than The Enchanted Valley; the Greater Heal and Greater Group Heal books are in the Ivory Tower crater (below, in the folded list).

ZoneMonsterDrop (chance at x1 rate)
Outlaw ForestOl Mahum Transcender lv. 50Greater Healing Potion 1.45%, Asofe 0.26%
Elder Tarlk Basilisk lv. 51Asofe 0.16%, Life Stone: level 52 0.13%
The CemeterySpiteful Ghost of Ruins lv. 50Fisted Blade Piece 0.15%, Recipe: Necklace of Binding 0.21%
Grave Wanderer lv. 45Mid-Grade Life Stone: level 46 0.14%, Eldarake Temper 0.68%
Archer of Greed lv. 46Karmian Tunic Pattern 0.5%, Karmian Stocking Design 0.83%
The Enchanted ValleyUnicorn lv. 49Spellbook: Body of Avatar 3.12%, Spellbook: Forget 3.72%
Satyr lv. 48Spellbook: Summon Reanimated Man 4.16%, Amulet: Chant of Eagle 3.48%
Valley Treant lv. 47Spellbook: Guidance 3.64%, Spellbook: Death Whisper 3.64%
Catacomb of the BrandedDecayed Ancient Knight lv. 50Grace Dagger Edge 0.21%, Dark Screamer Edge 0.21%
Decayed Ancient Soldier lv. 49Horn of Glory Fragment 0.56%, Recipe: Divine Stockings 0.25%
Decayed Ancient Pikeman lv. 46Enria 1.55%, Cursed Dagger Blade 0.3%
Necropolis of WorshipVault Overlord lv. 45Chain Mail Shirt Material 0.96%, Chain Gaiters Part 1.96%
Catacomb Gargoyle lv. 43Scallop Jamadhr Edge 0.57%, Recipe: Battle Axe 0.16%
Vault Priest lv. 47Spellbook: Servitor Empowerment 7.7%, Spellbook: Servitor Cure 12.99%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Ivory Tower CraterEnchanted Iron Golem lv. 43Spellbook: Curse Discord 2.32%, Spellbook: Curse Fear 2.32%
Enchanted Gargoyle lv. 44Spellbook: Vampiric Claw 2.42%, Spellbook: Requiem 2.42%
Shackle lv. 45Spellbook: Blazing Circle 2.15%, Spellbook: Prominence 2.15%
Dragon ValleyCave Servant Archer lv. 47Durable Metal Plate 0.3%, Life Stone: level 49 0.6%
Royal Cave Servant lv. 51Fisted Blade Piece 0.17%, Recipe: Full Plate Shield 0.22%
Cave Servant Captain lv. 49Mid-Grade Life Stone: level 49 0.15%, Recipe: Theca Leather Boots 0.27%
Cruma TowerDeath Knight lv. 50Iron Ore 20%, Recipe: Necklace of Binding 0.28%
Dark Lord lv. 50Greater Dye of MEN (Men+3 Int-3) 0.13%, Thons 0.5%
Snipe lv. 44Recipe: Demon's Stockings 0.57%, Recipe: Great Helmet 1.06%
The Forest of MirrorsMirror lv. 49Stiletto Edge 0.18%, Soulfire Dirk Blade 0.18%
Taik Orc Captain lv. 44High-Grade Life Stone: level 46 0.11%, Chain Mail Shirt Material 0.61%
Taik Orc Archer lv. 41Compound Braid 0.81%, Metallic Thread 1.08%

Level 52–61

Best for the SE: Catacomb of the Apostate and The Patriot's Necropolis — catacombs, a lot of XP per HP; The Giant's Cave — Beast Lord gives almost catacomb-level XP per HP (in the collapsed list).

ZoneMonsterDrop (chance at x1 rate)
Outlaw ForestOel Mahum Witch Doctor lv. 55Ring of Binding Gemstone 1.03%, Nassen's Earring Gemstone 0.77%
Hunter Gargoyle lv. 52Earring of Binding Gemstone 0.59%, Necklace of Mermaid Teardrop 0.45%
Oel Mahum lv. 53Great Pata Blade 0.12%, Life Stone: level 55 0.11%
The CemeteryRoving Soul lv. 53Crystal Dagger Blade 0.14%, Life Stone: level 55 0.21%
Taik Orc Seeker lv. 52Mithril Gauntlets Design 0.93%, Composite Boots Part 0.93%
Cruel Punisher lv. 52Mold Hardener 0.13%, Mold Lubricant 0.18%
Fields of MassacreGrave Predator lv. 59Enria 0.1%, Metallic Fiber 1.69%
Dismal Pole lv. 58Spellbook: Curse Disease 1.52%, Amulet: Pa'agrio's Haste 1.52%
Doom Servant lv. 60Life Stone: level 61 0.12%, Zubei's Breastplate Part 0.12%
Catacomb of the ApostatePurgatory Serpent lv. 56Zubei's Gaiter Material 0.49%, Avadon Gaiters Material 0.49%
Tomb Archon lv. 55Nassen's Earring Gemstone 1.22%, Necklace of Binding Chain 0.96%
Hell Keeper Medusa lv. 58Amulet: Ritual of Life 2.15%, Spellbook: Aqua Splash 2.61%
The Patriot's NecropolisSepulcher Archon lv. 55Full Plate Shield Fragment 2.3%, Full Plate Helmet Design 1.46%
Purgatory Conjurer lv. 59Recipe: Doom Shield 0.3%, Adamantite Ring Wire 1.53%
Sepulcher Inquisitor lv. 57Keshanberk Blade 0.13%, Sword of Valhalla Blade 0.13%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
Silent ValleyKranrot lv. 59Adamantite Ring Wire 0.89%, Adamantite Earring Gemstone 0.76%
Hamrut lv. 58Compound Braid 0.66%, Greater Antidote 8.33%
Gamlin lv. 60Spellbook: Elemental Assault 2.24%, Spellbook: Elemental Symphony 2.24%
The Giant's CaveBeast Lord lv. 60Mold Lubricant 0.56%, Great Sword Blade 0.14%
Paliote lv. 57Life Stone: level 58 0.34%, Enria 0.19%
Halingka lv. 55Mold Glue 0.46%, Life Stone: level 55 0.28%
Antharas' LairBloody Lady lv. 60Great Sword Blade 0.12%, Keshanberk Blade 0.11%
Cave Keeper lv. 58Durable Metal Plate 0.14%, Adamantite Necklace Chain 0.37%
Cave Maiden lv. 59Metal Hardener 0.3%, Zubei's Breastplate Part 0.11%

Level 61–76

Best for the SE: Tower of Insolence — the most XP per HP; Swamp of Screams — Stakatos, a little less XP; Catacomb of the Witch — a catacomb that also drops the Wild Magic book.

ZoneMonsterDrop (chance at x1 rate)
Hot SpringsHot Springs Nepenthes lv. 75Carnage Bow Stave 0.36%, Spellbook - Fire Vortex 1.84%
Hot Springs Flava lv. 74Bloody Orchid Head 0.32%, Durable Metal Plate 0.34%
Hot Springs Yeti lv. 75Bloody Orchid Head 0.33%, Animal Skin 16.67%
Forest of the DeadBone Grinder lv. 70Halberd Edge 0.22%, Metallic Thread 2.04%
Bone Slayer lv. 68Bloody Orchid Head 0.21%, Durable Metal Plate 0.27%
Requiem Lord lv. 68Halberd Edge 0.2%, Life Stone: level 67 0.22%
Catacomb of the WitchTomb Sage lv. 67Blue Wolf Tunic Fabric 0.45%, Tunic of Doom Pattern 0.45%
Purgatory Gargoyle lv. 68Sealed Tallum Tunic Texture 0.3%, Sealed Tallum Stockings Fabric 0.47%
Tomb Guardian lv. 65Evil Spirit Head 0.13%, Deadman's Glory Stone 0.14%
Tower of InsolencePlatinum Tribe Overlord lv. 71Sealed Dark Crystal Gaiters Pattern 0.61%, Sealed Dark Crystal Breastplate Pattern 0.4%
Platinum Guardian Prefect lv. 74Mold Lubricant 1.04%, Sealed Dark Crystal Boots Lining 1.14%
Hallate's Knight lv. 65Recipe: Leather Armor of Doom 0.16%, Necklace of Black Ore Beads 0.83%
Swamp of ScreamsSpiked Stakato Guard lv. 74Halberd Edge 0.57%, Crafted Leather 1.28%
Female Spiked Stakato lv. 74Sealed Tallum Leather Armor Pattern 0.47%, Durable Metal Plate 0.9%
Cannibalistic Stakato Follower lv. 74Recipe: Greater Spiritshot (S) Compressed Package(100%) 0.15%, Animal Skin 6.25%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Antharas' LairPlando lv. 64Blue Wolf Helmet Design 1.24%, Doom Helmet Pattern 1.24%
Cave Howler lv. 65Sword of Damascus Blade 0.44%, Blade of the Wizard's Tear 0.15%
Malruk Soldier lv. 63Earring of Black Ore Piece 0.87%, Necklace of Black Ore Beads 0.48%
Valley of SaintsJudge of Splendor lv. 67Stone of Purity 1.35%, Necklace of Black Ore Beads 0.36%
Page of Pilgrim lv. 62Adamantite Nugget 0.66%, Mold Hardener 0.13%
Fields of MassacreSpiteful Soul Leader lv. 65Bellion Cestus Edge 0.24%, Recipe: Stockings of Doom 0.27%
Doom Knight lv. 65Blue Wolf Boots Design 0.48%, Doom Gloves Part 0.48%
Doom Trooper lv. 63Blue Wolf Breastplate Part 0.19%, Blue Wolf Gaiters Material 0.27%
The Saint's NecropolisSepulcher Guard lv. 75Sealed Dark Crystal Helmet Design 0.68%, Sealed Tallum Helm Design 0.68%
Lesser Ancient Soldier lv. 73Sealed Phoenix Necklace Beads 0.86%, Sealed Phoenix Earring Gemstone 1.12%
Lesser Ancient Scout lv. 74Sealed Dark Crystal Leather Armor Pattern 0.34%, Sealed Tallum Leather Armor Pattern 0.24%

Level 76–80

Best for the SE: Imperial Tomb — the most XP per HP; Forge of the Gods — second in XP per HP; Varka Silenos Barracks — dense spawn, packs for a party.

ZoneMonsterDrop (chance at x1 rate)
Varka Silenos BarracksVarka's Commander lv. 80Tallum Glaive Edge 0.45%, Life Stone: level 76 0.33%
Varka Silenos Medium lv. 80Soul Separator Head 0.41%, Mid-Grade Life Stone: level 76 0.11%
Varka's Head Magus lv. 80Soul Separator Head 0.35%, Mid-Grade Life Stone: level 76 0.11%
Ketra Orc OutpostKetra Prophet lv. 80Sealed Armor of Nightmare Pattern 0.33%, Sealed Majestic Plate Armor Pattern 0.33%
Ketra Orc Medium lv. 80Dragon Grinder Edge 0.38%, Life Stone: level 76 0.26%
Ketra Orc Grand Seer lv. 80Branch of The Mother Tree Head 0.21%, Elysian Head 0.21%
Hot SpringsHot Springs Atrox lv. 76Blood Tornado Edge 0.34%, Thread 25%
Hot Springs Bandersnatch lv. 76Carnage Bow Stave 0.35%, Mold Hardener 0.28%
Hot Springs Grendel lv. 76Bloody Orchid Head 0.34%, Leather 5%
Imperial TombImperial Commander lv. 80Soul Bow Stave 0.83%, Mold Hardener 0.75%
Ashkenas lv. 80Tallum Glaive Edge 0.79%, Enria 1.06%
Knight of Empire lv. 80Enria 1.02%, Life Stone: level 76 0.46%
Forge of the GodsAshuras of Destruction lv. 80Sealed Majestic Earring Gemstone 2.31%, Sealed Majestic Ring Gemstone 3.32%
Blazing Ifrit lv. 80Life Stone: level 76 0.79%, Thons 2.56%
Elder Lavasaurus lv. 80Dragon Grinder Edge 0.74%, Mid-Grade Life Stone: level 76 0.28%
1 more zone
ZoneMonsterDrop (chance at x1 rate)
Monastery of SilenceBeholder of Light lv. 80Metallic Fiber 33.33%, Blessing of Sanctity 4.55%
Warrior Monk lv. 80Sealed Leather Armor of Nightmare Fabric 0.43%, Sealed Majestic Leather Armor Fabric 0.37%
Guardian of the Holy Land lv. 80Dark Legion's Edge Blade 0.36%, Sword of Miracles Edge 0.36%

Shillien Elder dyes

StyleDyes
"Battery" SE: mostly Recharge in the partyGreater Dye of CON (Con+4 Str-4), Greater Dye of MEN (Men+4 Wit-4), Greater Dye of MEN (Men+1 Wit-1)
Healer SE: landing heals in time matters moreGreater Dye of CON (Con+4 Str-4), Greater Dye of WIT (Wit+4 Men-4), Greater Dye of WIT (Wit+1 Men-1)
PvP and Olympiad: more HP and MPGreater Dye of CON (Con+4 Str-4), Greater Dye of CON (Con+1 Dex-1) — CON +5, plus Greater Dye of MEN (Men+4 Wit-4)
PvP and Olympiad: more HP and faster castingGreater Dye of CON (Con+4 Str-4), Greater Dye of CON (Con+1 Dex-1) — CON +5, plus Greater Dye of WIT (Wit+4 Men-4)

The SE has three dye slots, and one stat can go up by +5 at most. There are no INT dyes for it — only STR, CON, DEX, WIT and MEN. CON goes up at the cost of STR or DEX: a healer needs neither, and a Dark Elf mystic has little HP. WIT and MEN trade off against each other, so the choice is one: more MP for Recharge and heals (MEN) or faster casting (WIT) — with WIT 19 at the start the SE casts slowly as it is.

Subclasses for a Shillien Elder

  • First subclass — at level 75 on the SE, after Mimir's Elixir and Fate's Whisper unless the server has turned those quests off. Each next one opens only once the previous subclass has also reached 75; three is the cap.
  • SE as the main class. You can take any 2nd class except your own, Overlord, Warsmith and the Elven classes: a Dark Elf cannot take Temple Knight, Sword Singer, Plains Walker, Silver Ranger, Spellsinger, Elemental Summoner or Elven Elder.
  • SE as a subclass. Elves cannot take an SE, every other class can.
  • What a subclass gives. In Interlude subclass skills work only while it is active, and XP goes only to the active class.
  • Which one to take. The SE has no damage that keeps growing, so the usual subclass is something that kills mobs on its own — a nuker or a fighter. You level solo and farm adena on the subclass and switch back to the SE for parties, raids and sieges.

Shillien Elder in the Olympiad

In the Olympiad a noble SE fights one on one on its main class: there is nobody to pour MP into, and Mass Recharge does not work in the Olympiad. Invocation with its 15-minute reuse is pressed once per match. The SE has no HP damage that keeps growing, so it plays on control and the opponent's MP: Mana Burn with 900 range and an 8-second reuse burns a mage's MP, Dryad Root holds for 30 seconds, Wind Shackle cuts a fighter's attack speed. Purify cures paralysis and poison, Greater Heal heals yourself. At the 3rd class Block Shield strips a fighter's Shield and other buffs of that type, and Arcane Protection guards your own buffs against cancel.

All Shillien Elder skills

The full Shillien Elder and Shillien Saint tree — skill levels, SP and MP:

Shillien Elder2nd class · from level 40 · new skills: 11 · total SP: 84,649,000
SkillSkill LvSPMPType
Level 40SP: 545,000
Death Whispernew📖crit damage ×1.3 · 20 min139,00028active
Guidancenew📖Accuracy +2 · 20 min139,00028active
Anti MagicM. Def. +4313–1539,0003 × 13,000—passive
Boost Manamax MP +70339,000—passive
Dryad RootHold 30 s10–1239,0003 × 13,00028active
Fast Spell CastingCasting Spd. ×1.07239,000—passive
Light Armor Mastery9–1139,0003 × 13,000—passive
Mental ShieldHold resistance +30%, Sleep resistance +30%, mental resistance +30% · 20 min239,00028active
MightP. Atk. ×1.15 · 20 min339,00028active
Rechargerestores target MP, power 705–638,0002 × 19,00056active
Resist Wind239,00028active
Robe Mastery9–1139,0003 × 13,000—passive
Weapon MasteryP. Atk. +18.1 · M. Atk. +22.6 · P. Atk. ×1.45 · M. Atk. ×1.1710–1239,0003 × 13,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s639,00028active
Level 44SP: 709,000
Purifynew📖cures negative effects144,00031active
Anti MagicM. Def. +4916–1845,0003 × 15,000—passive
Concentrationcast interruption chance −36% · 20 min344,00031active
Dryad RootHold 30 s13–1545,0003 × 15,00031active
Fast HP RecoveryHP regen +1.6244,000—passive
Fast Mana RecoveryMP regen +1.9344,000—passive
Focuscrit rate +25% · 20 min244,00031active
Greater EmpowerM. Atk. ×1.65 · 20 min244,00031active
Light Armor Mastery12–1445,0003 × 15,000—passive
Rechargerestores target MP, power 777–844,0002 × 22,00062active
Resist Wind344,00031active
Robe Mastery12–1445,0003 × 15,000—passive
ShieldP. Def. ×1.15 · 20 min344,00031active
Vampiric Ragedamage to HP +7% · 20 min244,00031active
Weapon MasteryP. Atk. +22.8 · M. Atk. +28.5 · P. Atk. ×1.45 · M. Atk. ×1.1713–1545,0003 × 15,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s744,00031active
Level 48SP: 1,211,000
Greater Group Healnew📖heal, power 175 · heal over time · party1–387,0003 × 29,00097active
Greater Healnew📖heal, power 219 · heal over time1–387,0003 × 29,00049active
Anti MagicM. Def. +5619–2187,0003 × 29,000—passive
Boost Manamax MP +100486,000—passive
Death Whispercrit damage ×1.32 · 20 min286,00035active
Dryad RootHold 30 s16–1887,0003 × 29,00035active
GuidanceAccuracy +3 · 20 min286,00035active
Light Armor Mastery15–1787,0003 × 29,000—passive
Mental ShieldHold resistance +40%, Sleep resistance +40%, mental resistance +40% · 20 min386,00035active
Quick Recoverymagic reuse ×0.8386,000—passive
Rechargerestores target MP, power 869–1086,0002 × 43,00069active
Robe Mastery15–1787,0003 × 29,000—passive
Weapon MasteryP. Atk. +28.3 · M. Atk. +35.4 · P. Atk. ×1.45 · M. Atk. ×1.1716–1887,0003 × 29,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s886,00035active
Level 52SP: 1,814,000
Divine Inspirationnew1book—passive
Anti MagicM. Def. +6322–24114,0003 × 38,000—passive
Concentrationcast interruption chance −42% · 20 min4113,00038active
Dryad RootHold 30 s19–21114,0003 × 38,00038active
Fast HP RecoveryHP regen +1.73113,000—passive
Fast Mana RecoveryMP regen +2.34113,000—passive
Focuscrit rate +30% · 20 min3113,00038active
Greater EmpowerM. Atk. ×1.75 · 20 min3113,00038active
Greater Group Healheal, power 201 · heal over time · party4–6114,0003 × 38,000107active
Greater Healheal, power 251 · heal over time4–6114,0003 × 38,00054active
Kiss of Evabreath gauge ×7 · 20 min2113,00048active
Light Armor Mastery18–20114,0003 × 38,000—passive
Purifycures negative effects2113,00038active
Rechargerestores target MP, power 9411–12112,0002 × 56,00075active
Robe Mastery18–20114,0003 × 38,000—passive
Weapon MasteryP. Atk. +34.6 · M. Atk. +43.2 · P. Atk. ×1.45 · M. Atk. ×1.1719–21114,0003 × 38,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s9113,00038active
Level 56SP: 2,126,000
Erasenew📖removes enemy servitor1125,00052active
Invocationnew📖MP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min1118,00027active
Mana Burnnew📖MP burn, power 1171125,00077active
Anti MagicM. Def. +7025–27126,0003 × 42,000—passive
Boost Manamax MP +1405125,000—passive
Death Whispercrit damage ×1.35 · 20 min3125,00041active
Dryad RootHold 30 s22–24126,0003 × 42,00041active
Fast Spell CastingCasting Spd. ×1.13125,000—passive
Greater Group Healheal, power 226 · heal over time · party7–9126,0003 × 42,000121active
Greater Healheal, power 283 · heal over time7–9126,0003 × 42,00061active
GuidanceAccuracy +4 · 20 min3125,00041active
Light Armor Mastery21–23126,0003 × 42,000—passive
Mental ShieldHold resistance +50%, Sleep resistance +50%, mental resistance +50% · 20 min4125,00041active
Rechargerestores target MP, power 10213–14126,0002 × 63,00082active
Robe Mastery21–23126,0003 × 42,000—passive
Weapon MasteryP. Atk. +41.7 · M. Atk. +52.1 · P. Atk. ×1.45 · M. Atk. ×1.1722–24126,0003 × 42,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s10125,00041active
Level 58SP: 2,200,000
Holy Resistancenew📖1147,00054active
Anti MagicM. Def. +7428–29146,0002 × 73,000—passive
Cure Poisoncures negative effects3147,00044active
Dryad RootHold 30 s25147,00043active
Eraseremoves enemy servitor2147,00054active
Fast HP RecoveryHP regen +2.14147,000—passive
Greater Group Healheal, power 253 · heal over time · party10–12147,0003 × 49,000131active
Greater Healheal, power 316 · heal over time10–12147,0003 × 49,00066active
Light Armor Mastery24–25146,0002 × 73,000—passive
Mana BurnMP burn, power 1232147,00080active
Rechargerestores target MP, power 10615–16146,0002 × 73,00085active
Robe Mastery24–25146,0002 × 73,000—passive
Vampiric Ragedamage to HP +8% · 20 min3147,00043active
Weapon MasteryP. Atk. +45.4 · M. Atk. +56.8 · P. Atk. ×1.45 · M. Atk. ×1.1725–26146,0002 × 73,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s11147,00043active
Level 60SP: 3,194,000
Anti MagicM. Def. +7830–31214,0002 × 107,000—passive
Boost Manamax MP +1526214,000—passive
Concentrationcast interruption chance −48% · 20 min5214,00044active
Dryad RootHold 30 s26214,00044active
Eraseremoves enemy servitor3214,00055active
Fast Mana RecoveryMP regen +2.75214,000—passive
Greater Group Healheal, power 279 · heal over time · party13–15213,0003 × 71,000144active
Greater Healheal, power 348 · heal over time13–15213,0003 × 71,00072active
InvocationMP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min2200,00028active
Light Armor Mastery26–27214,0002 × 107,000—passive
Mana BurnMP burn, power 1283214,00083active
Rechargerestores target MP, power 11017–18214,0002 × 107,00088active
Robe Mastery26–27214,0002 × 107,000—passive
Weapon MasteryP. Atk. +49.4 · M. Atk. +61.7 · P. Atk. ×1.45 · M. Atk. ×1.1727–28214,0002 × 107,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s12214,00044active
Level 61
Divine Inspiration2book—passive
Level 62SP: 3,960,000
Wild Magicnew📖magic crit ×3 · 20 min1310,00046active
Anti MagicM. Def. +8232–33300,0002 × 150,000—passive
Dryad RootHold 30 s27310,00046active
Eraseremoves enemy servitor4310,00058active
Greater Group Healheal, power 291 · heal over time · party16–17300,0002 × 150,000151active
Greater Healheal, power 364 · heal over time16–17300,0002 × 150,00076active
Light Armor Mastery28–29300,0002 × 150,000—passive
Mana BurnMP burn, power 1334310,00087active
Purifycures negative effects3310,00044active
Rechargerestores target MP, power 11519–20300,0002 × 150,00092active
Robe Mastery28–29300,0002 × 150,000—passive
Weapon MasteryP. Atk. +53.5 · M. Atk. +66.8 · P. Atk. ×1.45 · M. Atk. ×1.1729–30300,0002 × 150,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s13310,00046active
Level 64SP: 5,170,000
Anti MagicM. Def. +8634–35400,0002 × 200,000—passive
Dryad RootHold 30 s28400,00048active
Eraseremoves enemy servitor5400,00060active
Fast HP RecoveryHP regen +2.65400,000—passive
Greater Group Healheal, power 304 · heal over time · party18–19400,0002 × 200,000156active
Greater Healheal, power 380 · heal over time18–19400,0002 × 200,00078active
InvocationMP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min3370,00030active
Light Armor Mastery30–31400,0002 × 200,000—passive
Mana BurnMP burn, power 1385400,00089active
Rechargerestores target MP, power 11821–22400,0002 × 200,00095active
Robe Mastery30–31400,0002 × 200,000—passive
Weapon MasteryP. Atk. +57.7 · M. Atk. +72.1 · P. Atk. ×1.45 · M. Atk. ×1.1731–32400,0002 × 200,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s14400,00048active
Level 66SP: 7,020,000
Anti MagicM. Def. +9136–37540,0002 × 270,000—passive
Boost Manamax MP +1807540,000—passive
Dryad RootHold 30 s29540,00049active
Eraseremoves enemy servitor6540,00062active
Greater Group Healheal, power 316 · heal over time · party20–21540,0002 × 270,000159active
Greater Healheal, power 395 · heal over time20–21540,0002 × 270,00080active
Holy Resistance2540,00062active
Light Armor Mastery32–33540,0002 × 270,000—passive
Mana BurnMP burn, power 1436540,00093active
Rechargerestores target MP, power 12223–24540,0002 × 270,00098active
Robe Mastery32–33540,0002 × 270,000—passive
Weapon MasteryP. Atk. +62 · M. Atk. +77.4 · P. Atk. ×1.45 · M. Atk. ×1.1733–34540,0002 × 270,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s15540,00049active
Level 68SP: 8,290,000
Anti MagicM. Def. +9538–39600,0002 × 300,000—passive
Concentrationcast interruption chance −53% · 20 min6590,00051active
Dryad RootHold 30 s30590,00051active
Eraseremoves enemy servitor7590,00064active
Fast Mana RecoveryMP regen +3.16590,000—passive
Greater Group Healheal, power 328 · heal over time · party22–23600,0002 × 300,000165active
Greater Healheal, power 410 · heal over time22–23600,0002 × 300,00083active
InvocationMP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min4550,00033active
Light Armor Mastery34–35600,0002 × 300,000—passive
Mana BurnMP burn, power 1487590,00095active
Rechargerestores target MP, power 12625–26600,0002 × 300,000101active
Robe Mastery34–35600,0002 × 300,000—passive
Weapon MasteryP. Atk. +66.8 · M. Atk. +82.9 · P. Atk. ×1.45 · M. Atk. ×1.1735–36600,0002 × 300,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s16590,00051active
Level 70SP: 9,360,000
Anti MagicM. Def. +9940–41780,0002 × 390,000—passive
Dryad RootHold 30 s31780,00052active
Eraseremoves enemy servitor8780,00065active
Greater Group Healheal, power 339 · heal over time · party24–25780,0002 × 390,000171active
Greater Healheal, power 424 · heal over time24–25780,0002 × 390,00086active
Light Armor Mastery36–37780,0002 × 390,000—passive
Mana BurnMP burn, power 1538780,00098active
Rechargerestores target MP, power 12927–28780,0002 × 390,000104active
Robe Mastery36–37780,0002 × 390,000—passive
Weapon MasteryP. Atk. +70.7 · M. Atk. +88.4 · P. Atk. ×1.45 · M. Atk. ×1.1737–38780,0002 × 390,000—passive
Wild Magicmagic crit ×4 · 20 min2780,00052active
Wind ShackleAtk. Spd. ×0.77 · 15 s17780,00052active
Level 72SP: 16,090,000
Anti MagicM. Def. +10442–431,160,0002 × 580,000—passive
Boost Manamax MP +20081,150,000—passive
Dryad RootHold 30 s321,150,00053active
Eraseremoves enemy servitor91,150,00067active
Greater Group Healheal, power 350 · heal over time · party26–271,160,0002 × 580,000177active
Greater Healheal, power 437 · heal over time26–271,160,0002 × 580,00089active
InvocationMP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min51,070,00034active
Light Armor Mastery38–391,160,0002 × 580,000—passive
Mana BurnMP burn, power 15791,150,000100active
Rechargerestores target MP, power 13329–301,160,0002 × 580,000106active
Robe Mastery38–391,160,0002 × 580,000—passive
Vampiric Ragedamage to HP +9% · 20 min41,150,00053active
Weapon MasteryP. Atk. +75.1 · M. Atk. +93.8 · P. Atk. ×1.45 · M. Atk. ×1.1739–401,160,0002 × 580,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s181,150,00053active
Level 74SP: 22,960,000
Anti MagicM. Def. +10844–451,640,0002 × 820,000—passive
Dryad RootHold 30 s331,640,00055active
Eraseremoves enemy servitor101,640,00069active
Fast HP RecoveryHP regen +2.761,640,000—passive
Fast Mana RecoveryMP regen +3.471,640,000—passive
Greater Group Healheal, power 360 · heal over time · party28–291,640,0002 × 820,000182active
Greater Healheal, power 450 · heal over time28–291,640,0002 × 820,00091active
Holy Resistance31,640,00069active
Light Armor Mastery40–411,640,0002 × 820,000—passive
Mana BurnMP burn, power 162101,640,000103active
Rechargerestores target MP, power 13631–321,640,0002 × 820,000109active
Robe Mastery40–411,640,0002 × 820,000—passive
Weapon MasteryP. Atk. +79.4 · M. Atk. +99.3 · P. Atk. ×1.45 · M. Atk. ×1.1741–421,640,0002 × 820,000—passive
Wind ShackleAtk. Spd. ×0.77 · 15 s191,640,00055active
Shillien Saint3rd class · from level 76 · new skills: 10 · total SP: 283,020,000
SkillSkill LvSPMPType
Level 76SP: 30,000,000
Arcane Protectionnew📖buff-cancel resistance +30% · 20 min110,000,00070active
HealthnewBleed resistance +20% · Poison resistance +20%110,000,000—passive
WisdomnewHold resistance +20% · Sleep resistance +20% · mental resistance +20%110,000,000—passive
Divine Inspiration3–4book—passive
Level 77SP: 39,000,000
Block Shieldnew📖P. Def. ×0.9 · 2 min113,000,00056active
Skill Masterynewchance of instant reuse or double duration113,000,000—passive
Spell Forcenewtransfers force to a party member113,000,000—active
Level 78SP: 64,020,000
Arcane Wisdomnewdamage over time, Casting Spd. ×0.9, magic MP ×0.7 · 3 s121,340,00036toggle
Divine Lorenewmagic MP ×0.95121,340,000—passive
Prophecy of Windnew📖damage to HP +5%, Accuracy +4, Evasion +4, Atk. Spd. ×1.2 · 5 min · reuse 2 min121,340,00057active
Level 80SP: 150,000,000
Mass Rechargenew📖restores target MP, power 1500 · party · reuse 60 min1150,000,00073active

📖 — by Interlude code level 1 of the skill is learned from a spellbook; many servers disable spellbooks and it is learned for SP.

Guides for the other classes are in the Lineage 2 classes section. To try an SE in practice, pick a project in the L2 Interlude servers or Lineage 2 Interlude+ servers lists: each shows its rates and launch day. The complete list — Lineage 2 servers on the main page.

Where it comes in handy

Upcoming Interlude, Interlude+ server openings

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FAQ

Where should a Shillien Elder level?

20–40 — the Necropolis of Sacrifice, Catacomb of the Heretic and Pilgrim's Necropolis catacombs; 40–52 — The Enchanted Valley, Catacomb of the Branded, Necropolis of Worship; 52–61 — Catacomb of the Apostate, The Patriot's Necropolis; 61–76 — Tower of Insolence, Swamp of Screams, Catacomb of the Witch; 76–80 — Imperial Tomb, Forge of the Gods, Varka. On the 2nd class — in a party.

What is the Shillien Elder 1st class?

Shillien Oracle from level 20, the Path to a Shillien Oracle quest. It brings the buffs, Recharge (from 30) and Disrupt Undead — damage against undead.

Which marks does the Shillien Elder 2nd class need?

Mark of Pilgrim, Mark of Fate and Mark of Reformer — quests from levels 35, 37 and 39. The Grand Master of the Dark Elf guild changes you to Shillien Elder from level 40.

What is the Shillien Elder 3rd class and its quest?

Shillien Saint. You get it from level 76 for the Saga of the Shillien Saint quest.

Do Shillien Elder buffs stack with Warcryer chants?

Six do not: Might, Shield, Focus, Death Whisper, Guidance and Vampiric Rage share a type with Chant of Battle, Shielding, Predator, Rage, Eagle and Vampire, and with an equal stack order the one cast last stays. Greater Empower, Wild Magic, Concentration and Mental Shield do not overlap with Warcryer chants.

What does Recharge give and can I recharge an Elven Elder?

Up to 136 MP to the target per cast for 137 MP — the SE transfers its own MP to mages and healers. Recharge cannot be cast on an Elven Elder or another SE: they have this skill themselves. From level 80 the Shillien Saint has Mass Recharge — up to 1,500 MP to the whole party once an hour.

What should a Shillien Elder learn first?

Recharge, Greater Heal and Greater Group Heal as soon as they open; then buffs — about 7 million SP all together, a little more than one Greater Heal; then MP passives, Anti Magic and Weapon Mastery. Root, Wind Shackle, Mana Burn and Erase are for PvP and can wait.

Which dyes for a Shillien Elder?

CON at the cost of STR or DEX, then a choice between MEN (more MP for Recharge and heals) and WIT (faster casting). There are no INT dyes for the SE.

Which subclass should a Shillien Elder take?

Usually a nuker or a fighter: the SE has no damage that keeps growing, and on the subclass you can level solo. A Dark Elf main cannot pick Elven classes, Overlord, Warsmith or a second SE; everything else is open from level 75, normally after Mimir's Elixir and Fate's Whisper. Interlude does not carry subclass skills over to the main class.

Does a Shillien Elder need spellbooks?

Only if the server has them enabled, and only for the first level of a skill. Books before the 2nd class — Recharge, Resurrection, Disrupt Undead, buffs and heals — are sold in magic shops; of the 2nd class books only Invocation is sold, the rest are farmed — most of them in The Enchanted Valley.

Shillien Elder or Elven Elder — what is the difference?

Both have Recharge, Wild Magic, Concentration, Mental Shield and Greater Heal. Of the two, only the SE has Greater Empower, Focus, Death Whisper, Guidance, Vampiric Rage, Greater Group Heal, Purify and Holy Resistance, plus Prophecy of Wind and Block Shield at the 3rd class. Only the EE of the two has Major Heal, Vitalize, Serenade of Eva, Clarity, Bless Shield, Party Recall and Resurrection up to level 7 (the SE's stops at 2). An SE is taken first of all for its buffs on nukers and fighters.

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