
The Shillien Elder (SE) is a Dark Elf healer: it buffs one target at a time, heals the party and pours its own MP into mages with
Recharge. Below is the Interlude guide — every SE skill with numbers from the datapack, which buffs do not stack with Warcryer chants, gear for each grade, where to level from 20 to 80, spellbooks, dyes, subclasses and the road to Shillien Saint.
Shillien Elder at a glance
| Role | healer and buffer: heals, buffs one target at a time, transfers MP with |
| Weapon | one-handed blunt or sword with M. Atk., less often a two-handed staff — see "Shillien Elder gear" |
| Armor | robe; there are light armor passives too, no heavy armor |
| Dyes | CON at the cost of STR or DEX, then MEN for MP or WIT for cast speed; no INT dyes |
| Where to level | 20–40 — Necropolis of Sacrifice, Catacomb of the Heretic; 40–52 — The Enchanted Valley, Catacomb of the Branded; 52–61 — Catacomb of the Apostate, The Patriot's Necropolis; 61–76 — Tower of Insolence, Swamp of Screams; 76–80 — Varka Silenos Barracks, Imperial Tomb |
At level 76 the Shillien Elder becomes the Shillien Saint. Dark Mystic stats: INT 44, MEN 37, WIT 19, CON 24 — plenty of MP, slow casting, little HP. In Interlude only the SE and the Elven Elder have
Recharge. For the other chronicle see the Shillien Elder High Five guide.
How to get the classes
| Class | Level | Quest |
|---|---|---|
| Shillien Oracle | 20 | Path to a Shillien Oracle — Shillien Oracle quest |
| Shillien Elder | 40 | the Trial of the Pilgrim (from 35), Testimony of Fate (from 37) and Test of the Reformer (from 39) marks — the route is in the Shillien Elder 2nd class "3 in 1" guide; the Grand Master of the Dark Elf guild changes your class |
| Shillien Saint | 76 | Saga of the Shillien Saint — Shillien Saint quest |
Shillien Elder buffs in Interlude — what they give and from which level
Every SE buff lasts 20 minutes on one target, range 400, 4-second cast, 6-second reuse (10 for
Holy Resistance). MP is for the top level of the buff, including the initial cost. 📖 — the first level is learned from a spellbook if the server has them enabled; where to buy or farm them is in "Shillien Elder spellbooks".
| Buff | From level | What it gives (top level) | MP |
|---|---|---|---|
| 25 (lv. 3 — 52) | M. Atk. ×1.75 | 48 | |
| 62 (lv. 2 — 70) | magic crit rate ×4 | 65 | |
| 20 (lv. 6 — 68) | casting is harder to interrupt by damage: −53% | 64 | |
| 25 (lv. 4 — 56) | Hold, | 52 | |
| 7 (lv. 3 — 40) | P. Atk. ×1.15 | 35 | |
| 7 (lv. 3 — 44) | P. Def. ×1.15 | 39 | |
| 25 (lv. 3 — 52) | crit rate +30% | 48 | |
| 40 (lv. 3 — 56) | crit damage ×1.35 | 52 | |
| 40 (lv. 3 — 56) | Accuracy +4 | 52 | |
| 30 (lv. 4 — 72) | 9% of melee damage returns as HP | 67 | |
| 20 (lv. 2 — 30) | run speed +33 | 27 | |
| 35 (lv. 3 — 44) | wind resistance +30% | 39 | |
| 58 (lv. 3 — 74) | holy resistance +30% | 69 | |
| 20 (lv. 2 — 52) | underwater breath gauge ×7 | 48 |
In Interlude only the Shillien Elder has
Greater Empower — M. Atk. another ×1.75. With
Wild Magic and
Concentration this is the set nukers want an SE for.
Vampiric Rage works only with regular melee hits: skills and arrows return no HP.
Each buff is a separate cast on one person. Giving the whole party the full set takes a long time, so the SE gives each member only what their class needs (see "How to play a Shillien Elder").
Recharge and Shillien Elder healing
| Skill | From level | What it does |
|---|---|---|
| 30, grows to 74 | up to 136 MP to the target per cast, costs 137 MP; 6-second cast, 12-second reuse, range 400 | |
| 48, grows to 74 | heal of power 450 plus HP regen after it; 114 MP, 5-second cast | |
| 48, grows to 74 | party heal within 1,000, power 360; 228 MP, 7-second cast, 25-second reuse | |
| regular, fast and group heal — before | ||
| 20 | resurrection; 120-second reuse | |
| 44 (lv. 3 — 62); | ||
| 56 (lv. 5 — 72) | meditation: 126 MP every 3 seconds for up to 30 seconds; the SE cannot move, P. Def. ×0.1, a hit interrupts it; 15-minute reuse | |
| passives | max MP +200, MP regen +3.4 | |
| passives | Casting Spd. ×1.1, magic reuse ×0.8 |
Recharge does not create MP, it transfers yours: it gives back almost as much as it costs. That is why MEN,
Boost Mana,
Fast Mana Recovery and
Invocation matter — the faster the SE regenerates, the more MP the party gets. One more limit from the server code:
Recharge cannot be cast on someone who has
Recharge — it will not land on another SE or an Elven Elder.
Greater Heal and
Greater Group Heal leave the same type of regen, but
Greater Heal has the higher stack order. So the
Greater Heal regen pushes out the group one, while the group regen will not land over
Greater Heal; two identical heals in a row do not add up — the last one stays.
What does not stack: SE buffs, Warcryer chants and orc buffs
A target keeps only one buff of each type (stackType in the server code). Six SE buffs share a type with Warcryer chants, some also with Overlord and Dominator buffs:
| SE buff | Same type at the Warcryer | Same type at orc mystics |
|---|---|---|
| — | ||
| — | ||
| — | ||
| — |
At top level the SE and Warcryer pairs have the same numbers:
Might and
Chant of Battle are both ×1.15,
Focus and
Chant of Predator both +30%. With a Warcryer in the party these six SE buffs are not needed: a chant covers the whole party at once. The SE's own job there is
Greater Empower,
Wild Magic,
Concentration,
Mental Shield and
Recharge.
The Prophet learns the same
Might,
Shield,
Focus,
Death Whisper,
Guidance,
Mental Shield,
Concentration,
Resist Wind and
Holy Resistance, plus
Wind Walk and
Kiss of Eva. They are the very same skills: from a Prophet and an SE they do not stack, the one cast last stays.
How to play a Shillien Elder
| Where | What the SE does |
|---|---|
| Mage party | |
| Fighter party without a Warcryer | |
| Party with a Warcryer | |
| Raid bosses | |
| PvP and sieges |
Solo
Up to level 20 the Dark Mystic levels alone with
Wind Strike. As a Shillien Oracle your main damage is
Disrupt Undead: it hits undead only and gets no new levels on the Shillien Elder. The SE gets no other attack skills that keep growing:
Wind Strike,
Ice Bolt and
Vampiric Touch stay at their Dark Mystic levels,
Mana Burn only burns MP,
Erase only removes a servitor. So on the 2nd class the SE levels in a party, with a partner or with its own damage dealer in a second window; solo it only has undead as a Shillien Oracle.
In a party
The order is simple: 20-minute buffs before the pull → in the fight
Greater Heal on the tank,
Greater Group Heal when several people drop →
Recharge on mages and the Bishop while your own MP is above half. Keep a reserve for heals: with an empty MP bar
Recharge will not save the party.
Invocation goes between pulls, when nothing is hitting you.
Shillien Elder skills by level
1–20 · Dark Mystic
| Level | Skill | What it gives |
|---|---|---|
| 1–14 | wind attack — the Dark Mystic's main damage | |
| 7–14 | damage and target run speed ×0.7 for 120 seconds | |
| 7–14 | regular heal | |
| 7 | cures poison | |
| 7 | first buffs — P. Atk. and P. Def. | |
| 14 | fast heal and party heal | |
| 14 | damage that returns HP | |
| 14 | slows the target's Atk. Spd. for 15 seconds |
20–40 · Shillien Oracle
| Level | Skill | Take it |
|---|---|---|
| 20–35 | right away — the only damage, undead only: power 36, 4-second reuse | |
| 20 | right away | |
| 20 | right away | |
| 25 | right away — | |
| 25 | control — for PvP, can wait | |
| 30 | right away — this is why parties take an SE | |
| 30 | for fighters without a Warcryer | |
| 35 | later |
40–76 · Shillien Elder
| Level | Skill | What it gives (top level) |
|---|---|---|
| 40 (lv. 3 — 56) | fighter buffs — see "Shillien Elder buffs" | |
| 44 (lv. 3 — 62) | cures paralysis, poison and bleeding | |
| 48, grows to 74 | the main heals — see " | |
| 52 | extra buff slots; only from Ancient Book — | |
| 56, grows to 74 | burns the target's MP with power 162, range 900, 8-second reuse | |
| 56, grows to 74 | removes an enemy servitor; 5 Spirit Ore at top level, 32-second reuse | |
| 56 (lv. 5 — 72) | MP meditation | |
| 58 (lv. 3 — 74) | holy resistance +30% | |
| 62 (lv. 2 — 70) | magic crit rate ×4 | |
| 30-second hold; target Atk. Spd. ×0.77 for 15 seconds | ||
| 7, grows to 74 | M. Atk. ×1.17 and P. Atk. ×1.45 | |
| 7, grows to 74 | M. Def. +108 |
The whole 2nd class tree costs 84,649,000 SP. Its buffs are about 7 million,
Recharge 6.2 million, the two big heals 12.2 million. Order:
Recharge,
Greater Heal and
Greater Group Heal — the day they open: this is the SE's party job.- Buffs — about 7 million SP all together: a little more than one
Greater Heal (6.1 million), but less than both heals combined.
Greater Empower and
Concentration go first if you level with mages;
Holy Resistance (2.3 million) and
Vampiric Rage (1.3 million) are the expensive ones and can wait. - MP passives —
Boost Mana,
Fast Mana Recovery,
Fast Spell Casting and
Quick Recovery, plus
Invocation from 56. - Armor mastery — only for what you wear:
Robe Mastery and
Light Armor Mastery cost 6.2 million SP each.
Anti Magic and
Weapon Mastery — 6.2 million SP each as well, after the MP passives. Raise
Anti Magic earlier if the SE often takes magic damage: in PvP and on raids with casters.
Dryad Root,
Wind Shackle,
Mana Burn and
Erase — 5.9–6.2 million SP each, for PvP and sieges; an SE that only heals and buffs can leave them for later.
Shillien Saint — 3rd class skills
| Skill | From level | What it does |
|---|---|---|
| 76 | passive: Hold, | |
| 76 | passive: poison and bleed resistance +20% | |
| 76 | 20 minutes on one target: buff-cancel resistance +30% and debuff resistance +20% | |
| 77 | passive: sometimes a skill resets instantly or lasts twice as long (depends on INT) | |
| 77 | 15-second cast on a party member, never on yourself: the target gets the | |
| 77 | a 2-minute debuff of the same type as P. Def. buffs: it takes the place of | |
| 78 | toggle: magic MP cost ×0.7 but Casting Spd. ×0.9; drains HP | |
| 78 | passive: magic MP cost ×0.95 | |
| 78 | 5 minutes on one target: Atk. Spd. ×1.2, Accuracy +4, Evasion +4, 5% of melee damage to HP, debuff resistance +10%; when attacking from behind also crit damage and crit rate ×1.2; 5 Spirit Ore, 2-minute reuse | |
| 80 | up to 1,500 MP to the whole party within 900; needs a |
The whole 3rd class costs 283,020,000 SP, more than half of it
Mass Recharge. At 76
Divine Inspiration gets levels 3 and 4 — books only as well.
The SE cannot put its own
Spell Force on itself, so
Mass Recharge needs a level 3
Spell Force put on the SE by other 3rd-class mystics and healers.
Spell Force itself has one level while its effect has three: players say the effect level grows when several people channel
Spell Force on the SE at once. All of those classes have
Spell Force, from the Archmage and Soultaker to the Cardinal, Eva's Saint, Hierophant, Dominator and Doomcryer.
Arcane Protection is the same buff type as the Doomcryer's
Chant of Spirit and the Dominator's
Pa'agrio's Emblem: with
Chant of Spirit the stack order is equal, so the one cast last stays, while
Pa'agrio's Emblem has a lower order and will not remove
Arcane Protection.
Prophecy of Wind shares a type with
Chant of Victory,
Magnus' Chant and the other classes' prophecies (
Prophecy of Fire,
Prophecy of Water).
Chant of Victory and
Victories of Pa'agrio have a higher stack order, so
Prophecy of Wind will not land over them; with
Magnus' Chant and the other prophecies the order is equal — the one cast last stays.
Prophecy of Wind gives the same Atk. Spd. bonus as Victory but does not slow your run.
Arcane Wisdom is for long raids, when MP matters more than cast speed.
Shillien Elder skill enchanting
An SE enchants
Recharge first: the power route raises
Recharge power to 156 (136 without enchanting), and every step is party MP without extra casts. Enchanting opens at 76, along one of two routes up to +30; a step takes SP and XP, the first one also a
Secret Book of Giants. Enchanting to +4 succeeds 40% of the time at level 76 and 96% at level 80, and a failure usually drops the skill back to its normal level.
| Skill | Route 1, at +30 | Route 2, at +30: MP without the initial cost | SP per route |
|---|---|---|---|
| power 156 | MP 78 | 55,451,000 | |
| power 182 | MP 60 | 43,131,000 | |
| power 100 instead of 80 | MP 40 | 30,794,000 | |
| lasts 2,400 seconds | MP 19 | 18,470,000 | |
| lasts 2,400 seconds | MP 26 | 18,470,000 | |
| lasts 2,400 seconds | MP 26 | 18,470,000 |
The other 2nd-class buffs enchant the same way as
Greater Empower,
Wild Magic and
Concentration: the first route extends the duration — fewer rebuffs on raids — the second makes the cast cheaper. The exceptions:
Holy Resistance,
Purify,
Cure Poison,
Resurrection,
Invocation and the 3rd-class
Arcane Protection,
Prophecy of Wind,
Block Shield and
Mass Recharge cannot be enchanted at all, and
Erase has a single route, for MP cost.
Shillien Elder spellbooks — where they drop
A book is needed only for the first level of a skill and only if the server has spellbooks enabled; many servers let you learn everything for SP. Books for skills before the 2nd class —
Recharge (1,933–2,340 adena),
Resurrection,
Disrupt Undead, buffs and heals — are sold in magic shops. Of the 2nd and 3rd class books only
Invocation is sold (7,500–8,125 adena); the rest drop from mobs:
| Spellbook | Drops from | Chance |
|---|---|---|
| Manashen Gargoyle lv. 40 (40), Ivory Tower crater | 1.75% | |
| Enchanted Stone Golem lv. 42 (42), Ivory Tower crater | 2.21% | |
| Valley Treant lv. 47 (47), The Enchanted Valley | 3.64% | |
| Valley Treant lv. 47 (47), The Enchanted Valley | 3.64% | |
| Forest Runner lv. 50 (50), The Enchanted Valley | 3.57% | |
| Satyr Elder lv. 54 (54), The Enchanted Valley; also sold in shops | 1.42% | |
| Elder Lost Watcher lv. 54 (54), Ice Merchant Cabin near the Frozen Labyrinth | 2.4% | |
| Lost Gargoyle Youngling lv. 56 (56), Ice Merchant Cabin and the Frozen Labyrinth | 1.9% | |
| Ursus lv. 62 (62), Frozen Labyrinth | 3.23% | |
| Crypt Sage lv. 62 (62), Catacomb of the Witch | 4.28% | |
| Tomb Preacher lv. 77 (77), Catacomb of the Forbidden Path and Catacomb of Dark Omens | 4.83% | |
| Ketra Orc Shaman lv. 79 (79), Ketra Orc Village, Ketra Orc Outpost and Monastery of Silence | 2.66% | |
| Lilim Great Mystic lv. 78 (78), no permanent spawn | 4.81% | |
| Tyrannosaurus lv. 87 (87), Primeval Isle, a single spawn point | 5.26% |
On the 2nd class the best place is Enchanted Valley: books for
Guidance,
Death Whisper,
Purify and
Invocation drop there. The books for both big heals are farmed in the Ivory Tower crater between levels 40 and 48 —
Greater Heal and
Greater Group Heal are learned from 48. The chance is multiplied by the server drop rate.
Shillien Elder gear
A healer barely needs M. Atk., so on every grade the SE picks gear by MP, cast speed and the weapon SA: Acumen speeds up casting, Mana Up raises max MP, Conversion gives MP at the cost of HP. D grade goes on at level 20, C at 40, B at 52, A at 61, S at 76; weapon and set numbers in the tables are taken from the aCis server.
1–20 · no grade
| Weapon | M. Atk. | Armor and set bonus |
|---|---|---|
| 28 |
20–40 · D grade
| Weapon | M. Atk. | Armor and set bonus |
|---|---|---|
| 72 | ||
| 72 | ||
40–52 · C grade
| Weapon | M. Atk. | Armor and set bonus |
|---|---|---|
| 111 | ||
| 101 | ||
| 101 |
SA:
Ecliptic Axe — Conversion, Magic Power, Magic Hold;
Homunkulus's Sword — Acumen, Conversion, Magic Paralyze. Divine is the healer set: MP and WIT; Karmian if casting speed matters more.
52–61 · B grade
| Weapon | M. Atk. | Armor and set bonus |
|---|---|---|
| 132 | ||
| 132 | ||
| 122 |
SA:
Kaim Vanul's Bones — Mana Up, Magic Silence, Conversion;
Wizard's Tear — Acumen, Magic Power, Conversion;
Spell Breaker — Acumen, Magic
Mental Shield, Magic Hold.
61–76 · A grade
| Weapon | M. Atk. | Armor and set bonus |
|---|---|---|
| 161 | ||
| 161 | ||
| 161 |
SA:
Cabrio's Hand — Conversion, Mana Up, Magic Silence;
Themis' Tongue — Mana Up, Magic
Mental Shield, Magic
Focus;
Daimon Crystal — Mana Up, Acumen, Magic
Mental Shield.
Majestic or Dark Crystal: Majestic gives MP and MP regen — that is for
Recharge; Dark Crystal gives WIT and makes casting harder to interrupt, better for PvP. Cheaper than the top —
Sword of Miracles with M. Atk. 152.
76–80 · S grade
| Weapon | M. Atk. | Armor and set bonus |
|---|---|---|
| 175 | ||
| 175 |
SA:
Arcana Mace — Acumen, MP Regeneration, Mana Up;
Imperial Staff — Empower, MP Regeneration, Magic Hold. On S grade an SE often stays in the
Majestic Robe: Major Arcana has no MP bonus. Jewelry — a full set of your grade:
Majestic Necklace on A,
Tateossian Necklace on S.
Where to level a Shillien Elder
The zones come from player guides and the server data. Each shows the mobs with the most XP per HP and two items from their drop; the chance is at x1 rate — higher on a server with boosted drop. The zone name is the client hunting zone closest to the mob's spawn. On the 2nd class the SE levels in a party, so the list is catacombs and places where a group holds a pack of mobs. On most servers you need a Seven Signs registration to enter catacombs and necropolises.
Level 20–40
Best for the SE: Necropolis of Sacrifice — the first catacomb, with some undead; Catacomb of the Heretic and The Pilgrim's Necropolis — the most XP per HP. Execution Grounds gives far less XP per HP than the catacombs.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Execution Grounds | Ghoul lv. 32 | |
| Hangman Tree lv. 35 | ||
| Dead Seeker lv. 34 | ||
| Necropolis of Sacrifice | Catacomb Serpent lv. 28 | |
| Vault Guardian lv. 25 | ||
| Grave Keeper Spartoi lv. 29 | ||
| The Pilgrim's Necropolis | Catacomb Stakato Soldier lv. 38 | |
| Vault Sentinel lv. 35 | ||
| Vault Monk lv. 37 | ||
| Catacomb of the Heretic | Grave Sentinel lv. 35 | |
| Grave Monk lv. 37 | ||
| Catacomb Shadow lv. 34 | ||
| Forgotten Temple | Rakin Undine lv. 30 | |
| Roxide lv. 32 | ||
| Ritmal Swordsman lv. 29 |
4 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| The Ant Nest | Ant Warrior Captain lv. 36 | |
| Ant Soldier lv. 35 | ||
| Noble Ant Leader lv. 38 | ||
| Fortress of Resistance | Ol Mahum Lord lv. 34 | |
| Ol Mahum Marksman lv. 28 | ||
| Ol Mahum Captain lv. 30 | ||
| Plains of the Lizardmen | Leto Lizardman Warrior lv. 38 | |
| Leto Lizardman Archer lv. 36 | ||
| Leto Lizardman Soldier lv. 37 | ||
| Cruma Marshlands | Horror Mist Ripper lv. 27 | |
| Gray Ant lv. 26 | ||
| Giant Mist Leech lv. 25 |
Level 40–52
Best for the SE: The Enchanted Valley — books for SE buffs; Catacomb of the Branded and Necropolis of Worship — catacombs with more XP per HP than The Enchanted Valley; the
Greater Heal and
Greater Group Heal books are in the Ivory Tower crater (below, in the folded list).
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Outlaw Forest | Ol Mahum Transcender lv. 50 | |
| Elder Tarlk Basilisk lv. 51 | ||
| The Cemetery | Spiteful Ghost of Ruins lv. 50 | |
| Grave Wanderer lv. 45 | ||
| Archer of Greed lv. 46 | ||
| The Enchanted Valley | Unicorn lv. 49 | |
| Satyr lv. 48 | ||
| Valley Treant lv. 47 | ||
| Catacomb of the Branded | Decayed Ancient Knight lv. 50 | |
| Decayed Ancient Soldier lv. 49 | ||
| Decayed Ancient Pikeman lv. 46 | ||
| Necropolis of Worship | Vault Overlord lv. 45 | |
| Catacomb Gargoyle lv. 43 | ||
| Vault Priest lv. 47 |
4 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Ivory Tower Crater | Enchanted Iron Golem lv. 43 | |
| Enchanted Gargoyle lv. 44 | ||
| Shackle lv. 45 | ||
| Dragon Valley | Cave Servant Archer lv. 47 | |
| Royal Cave Servant lv. 51 | ||
| Cave Servant Captain lv. 49 | ||
| Cruma Tower | Death Knight lv. 50 | |
| Dark Lord lv. 50 | ||
| Snipe lv. 44 | ||
| The Forest of Mirrors | Mirror lv. 49 | |
| Taik Orc Captain lv. 44 | ||
| Taik Orc Archer lv. 41 |
Level 52–61
Best for the SE: Catacomb of the Apostate and The Patriot's Necropolis — catacombs, a lot of XP per HP; The Giant's Cave — Beast Lord gives almost catacomb-level XP per HP (in the collapsed list).
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Outlaw Forest | Oel Mahum Witch Doctor lv. 55 | |
| Hunter Gargoyle lv. 52 | ||
| Oel Mahum lv. 53 | ||
| The Cemetery | Roving Soul lv. 53 | |
| Taik Orc Seeker lv. 52 | ||
| Cruel Punisher lv. 52 | ||
| Fields of Massacre | Grave Predator lv. 59 | |
| Dismal Pole lv. 58 | ||
| Doom Servant lv. 60 | ||
| Catacomb of the Apostate | Purgatory Serpent lv. 56 | |
| Tomb Archon lv. 55 | ||
| Hell Keeper Medusa lv. 58 | ||
| The Patriot's Necropolis | Sepulcher Archon lv. 55 | |
| Purgatory Conjurer lv. 59 | ||
| Sepulcher Inquisitor lv. 57 |
3 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Silent Valley | Kranrot lv. 59 | |
| Hamrut lv. 58 | ||
| Gamlin lv. 60 | ||
| The Giant's Cave | Beast Lord lv. 60 | |
| Paliote lv. 57 | ||
| Halingka lv. 55 | ||
| Antharas' Lair | Bloody Lady lv. 60 | |
| Cave Keeper lv. 58 | ||
| Cave Maiden lv. 59 |
Level 61–76
Best for the SE: Tower of Insolence — the most XP per HP; Swamp of Screams — Stakatos, a little less XP; Catacomb of the Witch — a catacomb that also drops the
Wild Magic book.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Hot Springs | Hot Springs Nepenthes lv. 75 | |
| Hot Springs Flava lv. 74 | ||
| Hot Springs Yeti lv. 75 | ||
| Forest of the Dead | Bone Grinder lv. 70 | |
| Bone Slayer lv. 68 | ||
| Requiem Lord lv. 68 | ||
| Catacomb of the Witch | Tomb Sage lv. 67 | |
| Purgatory Gargoyle lv. 68 | ||
| Tomb Guardian lv. 65 | ||
| Tower of Insolence | Platinum Tribe Overlord lv. 71 | |
| Platinum Guardian Prefect lv. 74 | ||
| Hallate's Knight lv. 65 | ||
| Swamp of Screams | Spiked Stakato Guard lv. 74 | |
| Female Spiked Stakato lv. 74 | ||
| Cannibalistic Stakato Follower lv. 74 |
4 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Antharas' Lair | Plando lv. 64 | |
| Cave Howler lv. 65 | ||
| Malruk Soldier lv. 63 | ||
| Valley of Saints | Judge of Splendor lv. 67 | |
| Page of Pilgrim lv. 62 | ||
| Fields of Massacre | Spiteful Soul Leader lv. 65 | |
| Doom Knight lv. 65 | ||
| Doom Trooper lv. 63 | ||
| The Saint's Necropolis | Sepulcher Guard lv. 75 | |
| Lesser Ancient Soldier lv. 73 | ||
| Lesser Ancient Scout lv. 74 |
Level 76–80
Best for the SE: Imperial Tomb — the most XP per HP; Forge of the Gods — second in XP per HP; Varka Silenos Barracks — dense spawn, packs for a party.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Varka Silenos Barracks | Varka's Commander lv. 80 | |
| Varka Silenos Medium lv. 80 | ||
| Varka's Head Magus lv. 80 | ||
| Ketra Orc Outpost | Ketra Prophet lv. 80 | |
| Ketra Orc Medium lv. 80 | ||
| Ketra Orc Grand Seer lv. 80 | ||
| Hot Springs | Hot Springs Atrox lv. 76 | |
| Hot Springs Bandersnatch lv. 76 | ||
| Hot Springs Grendel lv. 76 | ||
| Imperial Tomb | Imperial Commander lv. 80 | |
| Ashkenas lv. 80 | ||
| Knight of Empire lv. 80 | ||
| Forge of the Gods | Ashuras of Destruction lv. 80 | |
| Blazing Ifrit lv. 80 | ||
| Elder Lavasaurus lv. 80 |
1 more zone
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Monastery of Silence | Beholder of Light lv. 80 | |
| Warrior Monk lv. 80 | ||
| Guardian of the Holy Land lv. 80 |
Shillien Elder dyes
| Style | Dyes |
|---|---|
| "Battery" SE: mostly | |
| Healer SE: landing heals in time matters more | |
| PvP and Olympiad: more HP and MP | |
| PvP and Olympiad: more HP and faster casting |
The SE has three dye slots, and one stat can go up by +5 at most. There are no INT dyes for it — only STR, CON, DEX, WIT and MEN. CON goes up at the cost of STR or DEX: a healer needs neither, and a Dark Elf mystic has little HP. WIT and MEN trade off against each other, so the choice is one: more MP for
Recharge and heals (MEN) or faster casting (WIT) — with WIT 19 at the start the SE casts slowly as it is.
Subclasses for a Shillien Elder
- First subclass — at level 75 on the SE, after Mimir's Elixir and Fate's Whisper unless the server has turned those quests off. Each next one opens only once the previous subclass has also reached 75; three is the cap.
- SE as the main class. You can take any 2nd class except your own, Overlord, Warsmith and the Elven classes: a Dark Elf cannot take Temple Knight, Sword Singer, Plains Walker, Silver Ranger, Spellsinger, Elemental Summoner or Elven Elder.
- SE as a subclass. Elves cannot take an SE, every other class can.
- What a subclass gives. In Interlude subclass skills work only while it is active, and XP goes only to the active class.
- Which one to take. The SE has no damage that keeps growing, so the usual subclass is something that kills mobs on its own — a nuker or a fighter. You level solo and farm adena on the subclass and switch back to the SE for parties, raids and sieges.
Shillien Elder in the Olympiad
In the Olympiad a noble SE fights one on one on its main class: there is nobody to pour MP into, and
Mass Recharge does not work in the Olympiad.
Invocation with its 15-minute reuse is pressed once per match. The SE has no HP damage that keeps growing, so it plays on control and the opponent's MP:
Mana Burn with 900 range and an 8-second reuse burns a mage's MP,
Dryad Root holds for 30 seconds,
Wind Shackle cuts a fighter's attack speed.
Purify cures paralysis and poison,
Greater Heal heals yourself. At the 3rd class
Block Shield strips a fighter's
Shield and other buffs of that type, and
Arcane Protection guards your own buffs against cancel.
All Shillien Elder skills
The full Shillien Elder and Shillien Saint tree — skill levels, SP and MP:
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 40SP: 545,000 | |||||
| Death Whispernew📖crit damage ×1.3 · 20 min | 1 | 39,000 | 28 | active | |
| Guidancenew📖Accuracy +2 · 20 min | 1 | 39,000 | 28 | active | |
| Anti MagicM. Def. +43 | 13–15 | 39,0003 × 13,000 | — | passive | |
| Boost Manamax MP +70 | 3 | 39,000 | — | passive | |
| Dryad RootHold 30 s | 10–12 | 39,0003 × 13,000 | 28 | active | |
| Fast Spell CastingCasting Spd. ×1.07 | 2 | 39,000 | — | passive | |
| Light Armor Mastery | 9–11 | 39,0003 × 13,000 | — | passive | |
| Mental ShieldHold resistance +30%, Sleep resistance +30%, mental resistance +30% · 20 min | 2 | 39,000 | 28 | active | |
| MightP. Atk. ×1.15 · 20 min | 3 | 39,000 | 28 | active | |
| Rechargerestores target MP, power 70 | 5–6 | 38,0002 × 19,000 | 56 | active | |
| Resist Wind | 2 | 39,000 | 28 | active | |
| Robe Mastery | 9–11 | 39,0003 × 13,000 | — | passive | |
| Weapon MasteryP. Atk. +18.1 · M. Atk. +22.6 · P. Atk. ×1.45 · M. Atk. ×1.17 | 10–12 | 39,0003 × 13,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 6 | 39,000 | 28 | active | |
| Level 44SP: 709,000 | |||||
| Purifynew📖cures negative effects | 1 | 44,000 | 31 | active | |
| Anti MagicM. Def. +49 | 16–18 | 45,0003 × 15,000 | — | passive | |
| Concentrationcast interruption chance −36% · 20 min | 3 | 44,000 | 31 | active | |
| Dryad RootHold 30 s | 13–15 | 45,0003 × 15,000 | 31 | active | |
| Fast HP RecoveryHP regen +1.6 | 2 | 44,000 | — | passive | |
| Fast Mana RecoveryMP regen +1.9 | 3 | 44,000 | — | passive | |
| Focuscrit rate +25% · 20 min | 2 | 44,000 | 31 | active | |
| Greater EmpowerM. Atk. ×1.65 · 20 min | 2 | 44,000 | 31 | active | |
| Light Armor Mastery | 12–14 | 45,0003 × 15,000 | — | passive | |
| Rechargerestores target MP, power 77 | 7–8 | 44,0002 × 22,000 | 62 | active | |
| Resist Wind | 3 | 44,000 | 31 | active | |
| Robe Mastery | 12–14 | 45,0003 × 15,000 | — | passive | |
| ShieldP. Def. ×1.15 · 20 min | 3 | 44,000 | 31 | active | |
| Vampiric Ragedamage to HP +7% · 20 min | 2 | 44,000 | 31 | active | |
| Weapon MasteryP. Atk. +22.8 · M. Atk. +28.5 · P. Atk. ×1.45 · M. Atk. ×1.17 | 13–15 | 45,0003 × 15,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 7 | 44,000 | 31 | active | |
| Level 48SP: 1,211,000 | |||||
| Greater Group Healnew📖heal, power 175 · heal over time · party | 1–3 | 87,0003 × 29,000 | 97 | active | |
| Greater Healnew📖heal, power 219 · heal over time | 1–3 | 87,0003 × 29,000 | 49 | active | |
| Anti MagicM. Def. +56 | 19–21 | 87,0003 × 29,000 | — | passive | |
| Boost Manamax MP +100 | 4 | 86,000 | — | passive | |
| Death Whispercrit damage ×1.32 · 20 min | 2 | 86,000 | 35 | active | |
| Dryad RootHold 30 s | 16–18 | 87,0003 × 29,000 | 35 | active | |
| GuidanceAccuracy +3 · 20 min | 2 | 86,000 | 35 | active | |
| Light Armor Mastery | 15–17 | 87,0003 × 29,000 | — | passive | |
| Mental ShieldHold resistance +40%, Sleep resistance +40%, mental resistance +40% · 20 min | 3 | 86,000 | 35 | active | |
| Quick Recoverymagic reuse ×0.8 | 3 | 86,000 | — | passive | |
| Rechargerestores target MP, power 86 | 9–10 | 86,0002 × 43,000 | 69 | active | |
| Robe Mastery | 15–17 | 87,0003 × 29,000 | — | passive | |
| Weapon MasteryP. Atk. +28.3 · M. Atk. +35.4 · P. Atk. ×1.45 · M. Atk. ×1.17 | 16–18 | 87,0003 × 29,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 8 | 86,000 | 35 | active | |
| Level 52SP: 1,814,000 | |||||
| Divine Inspirationnew | 1 | book | — | passive | |
| Anti MagicM. Def. +63 | 22–24 | 114,0003 × 38,000 | — | passive | |
| Concentrationcast interruption chance −42% · 20 min | 4 | 113,000 | 38 | active | |
| Dryad RootHold 30 s | 19–21 | 114,0003 × 38,000 | 38 | active | |
| Fast HP RecoveryHP regen +1.7 | 3 | 113,000 | — | passive | |
| Fast Mana RecoveryMP regen +2.3 | 4 | 113,000 | — | passive | |
| Focuscrit rate +30% · 20 min | 3 | 113,000 | 38 | active | |
| Greater EmpowerM. Atk. ×1.75 · 20 min | 3 | 113,000 | 38 | active | |
| Greater Group Healheal, power 201 · heal over time · party | 4–6 | 114,0003 × 38,000 | 107 | active | |
| Greater Healheal, power 251 · heal over time | 4–6 | 114,0003 × 38,000 | 54 | active | |
| Kiss of Evabreath gauge ×7 · 20 min | 2 | 113,000 | 48 | active | |
| Light Armor Mastery | 18–20 | 114,0003 × 38,000 | — | passive | |
| Purifycures negative effects | 2 | 113,000 | 38 | active | |
| Rechargerestores target MP, power 94 | 11–12 | 112,0002 × 56,000 | 75 | active | |
| Robe Mastery | 18–20 | 114,0003 × 38,000 | — | passive | |
| Weapon MasteryP. Atk. +34.6 · M. Atk. +43.2 · P. Atk. ×1.45 · M. Atk. ×1.17 | 19–21 | 114,0003 × 38,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 9 | 113,000 | 38 | active | |
| Level 56SP: 2,126,000 | |||||
| Erasenew📖removes enemy servitor | 1 | 125,000 | 52 | active | |
| Invocationnew📖MP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min | 1 | 118,000 | 27 | active | |
| Mana Burnnew📖MP burn, power 117 | 1 | 125,000 | 77 | active | |
| Anti MagicM. Def. +70 | 25–27 | 126,0003 × 42,000 | — | passive | |
| Boost Manamax MP +140 | 5 | 125,000 | — | passive | |
| Death Whispercrit damage ×1.35 · 20 min | 3 | 125,000 | 41 | active | |
| Dryad RootHold 30 s | 22–24 | 126,0003 × 42,000 | 41 | active | |
| Fast Spell CastingCasting Spd. ×1.1 | 3 | 125,000 | — | passive | |
| Greater Group Healheal, power 226 · heal over time · party | 7–9 | 126,0003 × 42,000 | 121 | active | |
| Greater Healheal, power 283 · heal over time | 7–9 | 126,0003 × 42,000 | 61 | active | |
| GuidanceAccuracy +4 · 20 min | 3 | 125,000 | 41 | active | |
| Light Armor Mastery | 21–23 | 126,0003 × 42,000 | — | passive | |
| Mental ShieldHold resistance +50%, Sleep resistance +50%, mental resistance +50% · 20 min | 4 | 125,000 | 41 | active | |
| Rechargerestores target MP, power 102 | 13–14 | 126,0002 × 63,000 | 82 | active | |
| Robe Mastery | 21–23 | 126,0003 × 42,000 | — | passive | |
| Weapon MasteryP. Atk. +41.7 · M. Atk. +52.1 · P. Atk. ×1.45 · M. Atk. ×1.17 | 22–24 | 126,0003 × 42,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 10 | 125,000 | 41 | active | |
| Level 58SP: 2,200,000 | |||||
| Holy Resistancenew📖 | 1 | 147,000 | 54 | active | |
| Anti MagicM. Def. +74 | 28–29 | 146,0002 × 73,000 | — | passive | |
| Cure Poisoncures negative effects | 3 | 147,000 | 44 | active | |
| Dryad RootHold 30 s | 25 | 147,000 | 43 | active | |
| Eraseremoves enemy servitor | 2 | 147,000 | 54 | active | |
| Fast HP RecoveryHP regen +2.1 | 4 | 147,000 | — | passive | |
| Greater Group Healheal, power 253 · heal over time · party | 10–12 | 147,0003 × 49,000 | 131 | active | |
| Greater Healheal, power 316 · heal over time | 10–12 | 147,0003 × 49,000 | 66 | active | |
| Light Armor Mastery | 24–25 | 146,0002 × 73,000 | — | passive | |
| Mana BurnMP burn, power 123 | 2 | 147,000 | 80 | active | |
| Rechargerestores target MP, power 106 | 15–16 | 146,0002 × 73,000 | 85 | active | |
| Robe Mastery | 24–25 | 146,0002 × 73,000 | — | passive | |
| Vampiric Ragedamage to HP +8% · 20 min | 3 | 147,000 | 43 | active | |
| Weapon MasteryP. Atk. +45.4 · M. Atk. +56.8 · P. Atk. ×1.45 · M. Atk. ×1.17 | 25–26 | 146,0002 × 73,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 11 | 147,000 | 43 | active | |
| Level 60SP: 3,194,000 | |||||
| Anti MagicM. Def. +78 | 30–31 | 214,0002 × 107,000 | — | passive | |
| Boost Manamax MP +152 | 6 | 214,000 | — | passive | |
| Concentrationcast interruption chance −48% · 20 min | 5 | 214,000 | 44 | active | |
| Dryad RootHold 30 s | 26 | 214,000 | 44 | active | |
| Eraseremoves enemy servitor | 3 | 214,000 | 55 | active | |
| Fast Mana RecoveryMP regen +2.7 | 5 | 214,000 | — | passive | |
| Greater Group Healheal, power 279 · heal over time · party | 13–15 | 213,0003 × 71,000 | 144 | active | |
| Greater Healheal, power 348 · heal over time | 13–15 | 213,0003 × 71,000 | 72 | active | |
| InvocationMP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min | 2 | 200,000 | 28 | active | |
| Light Armor Mastery | 26–27 | 214,0002 × 107,000 | — | passive | |
| Mana BurnMP burn, power 128 | 3 | 214,000 | 83 | active | |
| Rechargerestores target MP, power 110 | 17–18 | 214,0002 × 107,000 | 88 | active | |
| Robe Mastery | 26–27 | 214,0002 × 107,000 | — | passive | |
| Weapon MasteryP. Atk. +49.4 · M. Atk. +61.7 · P. Atk. ×1.45 · M. Atk. ×1.17 | 27–28 | 214,0002 × 107,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 12 | 214,000 | 44 | active | |
| Level 61 | |||||
| Divine Inspiration | 2 | book | — | passive | |
| Level 62SP: 3,960,000 | |||||
| Wild Magicnew📖magic crit ×3 · 20 min | 1 | 310,000 | 46 | active | |
| Anti MagicM. Def. +82 | 32–33 | 300,0002 × 150,000 | — | passive | |
| Dryad RootHold 30 s | 27 | 310,000 | 46 | active | |
| Eraseremoves enemy servitor | 4 | 310,000 | 58 | active | |
| Greater Group Healheal, power 291 · heal over time · party | 16–17 | 300,0002 × 150,000 | 151 | active | |
| Greater Healheal, power 364 · heal over time | 16–17 | 300,0002 × 150,000 | 76 | active | |
| Light Armor Mastery | 28–29 | 300,0002 × 150,000 | — | passive | |
| Mana BurnMP burn, power 133 | 4 | 310,000 | 87 | active | |
| Purifycures negative effects | 3 | 310,000 | 44 | active | |
| Rechargerestores target MP, power 115 | 19–20 | 300,0002 × 150,000 | 92 | active | |
| Robe Mastery | 28–29 | 300,0002 × 150,000 | — | passive | |
| Weapon MasteryP. Atk. +53.5 · M. Atk. +66.8 · P. Atk. ×1.45 · M. Atk. ×1.17 | 29–30 | 300,0002 × 150,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 13 | 310,000 | 46 | active | |
| Level 64SP: 5,170,000 | |||||
| Anti MagicM. Def. +86 | 34–35 | 400,0002 × 200,000 | — | passive | |
| Dryad RootHold 30 s | 28 | 400,000 | 48 | active | |
| Eraseremoves enemy servitor | 5 | 400,000 | 60 | active | |
| Fast HP RecoveryHP regen +2.6 | 5 | 400,000 | — | passive | |
| Greater Group Healheal, power 304 · heal over time · party | 18–19 | 400,0002 × 200,000 | 156 | active | |
| Greater Healheal, power 380 · heal over time | 18–19 | 400,0002 × 200,000 | 78 | active | |
| InvocationMP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min | 3 | 370,000 | 30 | active | |
| Light Armor Mastery | 30–31 | 400,0002 × 200,000 | — | passive | |
| Mana BurnMP burn, power 138 | 5 | 400,000 | 89 | active | |
| Rechargerestores target MP, power 118 | 21–22 | 400,0002 × 200,000 | 95 | active | |
| Robe Mastery | 30–31 | 400,0002 × 200,000 | — | passive | |
| Weapon MasteryP. Atk. +57.7 · M. Atk. +72.1 · P. Atk. ×1.45 · M. Atk. ×1.17 | 31–32 | 400,0002 × 200,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 14 | 400,000 | 48 | active | |
| Level 66SP: 7,020,000 | |||||
| Anti MagicM. Def. +91 | 36–37 | 540,0002 × 270,000 | — | passive | |
| Boost Manamax MP +180 | 7 | 540,000 | — | passive | |
| Dryad RootHold 30 s | 29 | 540,000 | 49 | active | |
| Eraseremoves enemy servitor | 6 | 540,000 | 62 | active | |
| Greater Group Healheal, power 316 · heal over time · party | 20–21 | 540,0002 × 270,000 | 159 | active | |
| Greater Healheal, power 395 · heal over time | 20–21 | 540,0002 × 270,000 | 80 | active | |
| Holy Resistance | 2 | 540,000 | 62 | active | |
| Light Armor Mastery | 32–33 | 540,0002 × 270,000 | — | passive | |
| Mana BurnMP burn, power 143 | 6 | 540,000 | 93 | active | |
| Rechargerestores target MP, power 122 | 23–24 | 540,0002 × 270,000 | 98 | active | |
| Robe Mastery | 32–33 | 540,0002 × 270,000 | — | passive | |
| Weapon MasteryP. Atk. +62 · M. Atk. +77.4 · P. Atk. ×1.45 · M. Atk. ×1.17 | 33–34 | 540,0002 × 270,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 15 | 540,000 | 49 | active | |
| Level 68SP: 8,290,000 | |||||
| Anti MagicM. Def. +95 | 38–39 | 600,0002 × 300,000 | — | passive | |
| Concentrationcast interruption chance −53% · 20 min | 6 | 590,000 | 51 | active | |
| Dryad RootHold 30 s | 30 | 590,000 | 51 | active | |
| Eraseremoves enemy servitor | 7 | 590,000 | 64 | active | |
| Fast Mana RecoveryMP regen +3.1 | 6 | 590,000 | — | passive | |
| Greater Group Healheal, power 328 · heal over time · party | 22–23 | 600,0002 × 300,000 | 165 | active | |
| Greater Healheal, power 410 · heal over time | 22–23 | 600,0002 × 300,000 | 83 | active | |
| InvocationMP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min | 4 | 550,000 | 33 | active | |
| Light Armor Mastery | 34–35 | 600,0002 × 300,000 | — | passive | |
| Mana BurnMP burn, power 148 | 7 | 590,000 | 95 | active | |
| Rechargerestores target MP, power 126 | 25–26 | 600,0002 × 300,000 | 101 | active | |
| Robe Mastery | 34–35 | 600,0002 × 300,000 | — | passive | |
| Weapon MasteryP. Atk. +66.8 · M. Atk. +82.9 · P. Atk. ×1.45 · M. Atk. ×1.17 | 35–36 | 600,0002 × 300,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 16 | 590,000 | 51 | active | |
| Level 70SP: 9,360,000 | |||||
| Anti MagicM. Def. +99 | 40–41 | 780,0002 × 390,000 | — | passive | |
| Dryad RootHold 30 s | 31 | 780,000 | 52 | active | |
| Eraseremoves enemy servitor | 8 | 780,000 | 65 | active | |
| Greater Group Healheal, power 339 · heal over time · party | 24–25 | 780,0002 × 390,000 | 171 | active | |
| Greater Healheal, power 424 · heal over time | 24–25 | 780,0002 × 390,000 | 86 | active | |
| Light Armor Mastery | 36–37 | 780,0002 × 390,000 | — | passive | |
| Mana BurnMP burn, power 153 | 8 | 780,000 | 98 | active | |
| Rechargerestores target MP, power 129 | 27–28 | 780,0002 × 390,000 | 104 | active | |
| Robe Mastery | 36–37 | 780,0002 × 390,000 | — | passive | |
| Weapon MasteryP. Atk. +70.7 · M. Atk. +88.4 · P. Atk. ×1.45 · M. Atk. ×1.17 | 37–38 | 780,0002 × 390,000 | — | passive | |
| Wild Magicmagic crit ×4 · 20 min | 2 | 780,000 | 52 | active | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 17 | 780,000 | 52 | active | |
| Level 72SP: 16,090,000 | |||||
| Anti MagicM. Def. +104 | 42–43 | 1,160,0002 × 580,000 | — | passive | |
| Boost Manamax MP +200 | 8 | 1,150,000 | — | passive | |
| Dryad RootHold 30 s | 32 | 1,150,000 | 53 | active | |
| Eraseremoves enemy servitor | 9 | 1,150,000 | 67 | active | |
| Greater Group Healheal, power 350 · heal over time · party | 26–27 | 1,160,0002 × 580,000 | 177 | active | |
| Greater Healheal, power 437 · heal over time | 26–27 | 1,160,0002 × 580,000 | 89 | active | |
| InvocationMP over time · immobile until hit, P. Def. ×0.1 · 30 s · reuse 15 min | 5 | 1,070,000 | 34 | active | |
| Light Armor Mastery | 38–39 | 1,160,0002 × 580,000 | — | passive | |
| Mana BurnMP burn, power 157 | 9 | 1,150,000 | 100 | active | |
| Rechargerestores target MP, power 133 | 29–30 | 1,160,0002 × 580,000 | 106 | active | |
| Robe Mastery | 38–39 | 1,160,0002 × 580,000 | — | passive | |
| Vampiric Ragedamage to HP +9% · 20 min | 4 | 1,150,000 | 53 | active | |
| Weapon MasteryP. Atk. +75.1 · M. Atk. +93.8 · P. Atk. ×1.45 · M. Atk. ×1.17 | 39–40 | 1,160,0002 × 580,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 18 | 1,150,000 | 53 | active | |
| Level 74SP: 22,960,000 | |||||
| Anti MagicM. Def. +108 | 44–45 | 1,640,0002 × 820,000 | — | passive | |
| Dryad RootHold 30 s | 33 | 1,640,000 | 55 | active | |
| Eraseremoves enemy servitor | 10 | 1,640,000 | 69 | active | |
| Fast HP RecoveryHP regen +2.7 | 6 | 1,640,000 | — | passive | |
| Fast Mana RecoveryMP regen +3.4 | 7 | 1,640,000 | — | passive | |
| Greater Group Healheal, power 360 · heal over time · party | 28–29 | 1,640,0002 × 820,000 | 182 | active | |
| Greater Healheal, power 450 · heal over time | 28–29 | 1,640,0002 × 820,000 | 91 | active | |
| Holy Resistance | 3 | 1,640,000 | 69 | active | |
| Light Armor Mastery | 40–41 | 1,640,0002 × 820,000 | — | passive | |
| Mana BurnMP burn, power 162 | 10 | 1,640,000 | 103 | active | |
| Rechargerestores target MP, power 136 | 31–32 | 1,640,0002 × 820,000 | 109 | active | |
| Robe Mastery | 40–41 | 1,640,0002 × 820,000 | — | passive | |
| Weapon MasteryP. Atk. +79.4 · M. Atk. +99.3 · P. Atk. ×1.45 · M. Atk. ×1.17 | 41–42 | 1,640,0002 × 820,000 | — | passive | |
| Wind ShackleAtk. Spd. ×0.77 · 15 s | 19 | 1,640,000 | 55 | active | |
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 76SP: 30,000,000 | |||||
| Arcane Protectionnew📖buff-cancel resistance +30% · 20 min | 1 | 10,000,000 | 70 | active | |
| HealthnewBleed resistance +20% · Poison resistance +20% | 1 | 10,000,000 | — | passive | |
| WisdomnewHold resistance +20% · Sleep resistance +20% · mental resistance +20% | 1 | 10,000,000 | — | passive | |
| Divine Inspiration | 3–4 | book | — | passive | |
| Level 77SP: 39,000,000 | |||||
| Block Shieldnew📖P. Def. ×0.9 · 2 min | 1 | 13,000,000 | 56 | active | |
| Skill Masterynewchance of instant reuse or double duration | 1 | 13,000,000 | — | passive | |
| Spell Forcenewtransfers force to a party member | 1 | 13,000,000 | — | active | |
| Level 78SP: 64,020,000 | |||||
| Arcane Wisdomnewdamage over time, Casting Spd. ×0.9, magic MP ×0.7 · 3 s | 1 | 21,340,000 | 36 | toggle | |
| Divine Lorenewmagic MP ×0.95 | 1 | 21,340,000 | — | passive | |
| Prophecy of Windnew📖damage to HP +5%, Accuracy +4, Evasion +4, Atk. Spd. ×1.2 · 5 min · reuse 2 min | 1 | 21,340,000 | 57 | active | |
| Level 80SP: 150,000,000 | |||||
| Mass Rechargenew📖restores target MP, power 1500 · party · reuse 60 min | 1 | 150,000,000 | 73 | active | |
📖 — by Interlude code level 1 of the skill is learned from a spellbook; many servers disable spellbooks and it is learned for SP.
Guides for the other classes are in the Lineage 2 classes section. To try an SE in practice, pick a project in the L2 Interlude servers or Lineage 2 Interlude+ servers lists: each shows its rates and launch day. The complete list — Lineage 2 servers on the main page.
Where it comes in handy
Upcoming Interlude, Interlude+ server openings
Your server here — advertise →FAQ
Where should a Shillien Elder level?
20–40 — the Necropolis of Sacrifice, Catacomb of the Heretic and Pilgrim's Necropolis catacombs; 40–52 — The Enchanted Valley, Catacomb of the Branded, Necropolis of Worship; 52–61 — Catacomb of the Apostate, The Patriot's Necropolis; 61–76 — Tower of Insolence, Swamp of Screams, Catacomb of the Witch; 76–80 — Imperial Tomb, Forge of the Gods, Varka. On the 2nd class — in a party.
What is the Shillien Elder 1st class?
Shillien Oracle from level 20, the Path to a Shillien Oracle quest. It brings the buffs,
Recharge (from 30) and
Disrupt Undead — damage against undead.
Which marks does the Shillien Elder 2nd class need?
Mark of Pilgrim, Mark of Fate and Mark of Reformer — quests from levels 35, 37 and 39. The Grand Master of the Dark Elf guild changes you to Shillien Elder from level 40.
What is the Shillien Elder 3rd class and its quest?
Shillien Saint. You get it from level 76 for the Saga of the Shillien Saint quest.
Do Shillien Elder buffs stack with Warcryer chants?
Six do not:
Might,
Shield,
Focus,
Death Whisper,
Guidance and
Vampiric Rage share a type with
Chant of Battle, Shielding, Predator, Rage, Eagle and Vampire, and with an equal stack order the one cast last stays.
Greater Empower,
Wild Magic,
Concentration and
Mental Shield do not overlap with Warcryer chants.
What does
Recharge give and can I recharge an Elven Elder?
Up to 136 MP to the target per cast for 137 MP — the SE transfers its own MP to mages and healers.
Recharge cannot be cast on an Elven Elder or another SE: they have this skill themselves. From level 80 the Shillien Saint has
Mass Recharge — up to 1,500 MP to the whole party once an hour.
What should a Shillien Elder learn first?
Recharge,
Greater Heal and
Greater Group Heal as soon as they open; then buffs — about 7 million SP all together, a little more than one
Greater Heal; then MP passives,
Anti Magic and
Weapon Mastery. Root,
Wind Shackle,
Mana Burn and
Erase are for PvP and can wait.
Which dyes for a Shillien Elder?
CON at the cost of STR or DEX, then a choice between MEN (more MP for
Recharge and heals) and WIT (faster casting). There are no INT dyes for the SE.
Which subclass should a Shillien Elder take?
Usually a nuker or a fighter: the SE has no damage that keeps growing, and on the subclass you can level solo. A Dark Elf main cannot pick Elven classes, Overlord, Warsmith or a second SE; everything else is open from level 75, normally after Mimir's Elixir and Fate's Whisper. Interlude does not carry subclass skills over to the main class.
Does a Shillien Elder need spellbooks?
Only if the server has them enabled, and only for the first level of a skill. Books before the 2nd class —
Recharge,
Resurrection,
Disrupt Undead, buffs and heals — are sold in magic shops; of the 2nd class books only
Invocation is sold, the rest are farmed — most of them in The Enchanted Valley.
Shillien Elder or Elven Elder — what is the difference?
Both have
Recharge,
Wild Magic,
Concentration,
Mental Shield and
Greater Heal. Of the two, only the SE has
Greater Empower,
Focus,
Death Whisper,
Guidance,
Vampiric Rage,
Greater Group Heal,
Purify and
Holy Resistance, plus
Prophecy of Wind and
Block Shield at the 3rd class. Only the EE of the two has
Major Heal, Vitalize,
Serenade of Eva, Clarity,
Bless Shield,
Party Recall and
Resurrection up to level 7 (the SE's stops at 2). An SE is taken first of all for its buffs on nukers and fighters.