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Trial of the Guildsman — Mark of Guildsman Quest

Trial of the Guildsman — Mark of Guildsman Quest

Trial of the Guildsman is the quest for the Mark of Guildsman, the first of three marks for the dwarven 2nd classes: Bounty Hunter and Warsmith. You take it at level 35 from Warehouse Keeper Valkon in Giran, and the whole quest is about making seven Journeyman Rings.

Updated: 26.10.2026 8 min read Chronicles:InterludeInterlude+
Quest at a glance
Level
35+ (Pinter's task from 36)
Who can take it
Scavenger, Artisan
Start
Warehouse Keeper Valkon, warehouse, Town of Giran
You will need
2,000 adena, 7 Steel, 70 Varnish, 70 Crystal: D-Grade
Reward
Mark of Guildsman, 80,993 XP, 12,250 SP; on the first take — 85 Dimensional Diamond
Needed for
Bounty Hunter, Warsmith
Repeatable
no

Scavengers and Artisans are better off doing this quest together with the other two marks — see the 3-in-1 routes for the Bounty Hunter and the Warsmith.

Trial of the Guildsman walkthrough

StepWhereWhat to doWhat you get
1Warehouse, Town of GiranTake the quest, pay 2,000 adenaValkon's Recommendation
2Talking Island VillageTalk to Altran—
3Giran warehouseAsk Valkon for a hintthe way to the berry
4Execution GroundsGet the berry from mandragorasMandragora Berry
5Talking IslandGive the berry to AltranRecipe: Journeyman Ring and two recommendations
6Warehouse, Gludin VillageHand a recommendation to NormanNorman's Receipt
7Smithy, Town of GludioHand a recommendation to PinterPinter's Instructions
8The Ant Nest, then PinterCollect 70 Amber Bead7 Journeyman Deco Beads
9Smithy, Hunters VillageGive the receipt to DuningDuning's Instructions
10Breka's StrongholdCollect 30 Duning's Key, take them to Duningkeys for Norman
11Gludin warehouseGive the keys to NormanNorman's List
12Execution GroundsCollect 70 each of bones, whetstones and pigmentmaterials for the gems
13Near the Monster Race TrackCollect 70 Braided Yarnthe last material
14Gludin warehouseGive the materials to Norman7 Journeyman Gem
15Giran warehouseCraft 7 rings, give them to ValkonMark of Guildsman

Step 1. Valkon in the Giran warehouse

Teleport to Town of Giran and enter the warehouse. Warehouse Keeper Valkon gives the quest to a level 35 Scavenger or Artisan and charges a 2,000 adena registration fee. He gives you Valkon's Recommendation, plus 85 Dimensional Diamond on the first take. Your task is to make seven Journeyman Rings.

Warehouse Keeper Valkon in the Giran warehouse, Lineage 2
Valkon — Giran warehouse.

Step 2. Altran on Talking Island

Teleport to Talking Island Village — Blacksmith Altran stands on the square by the smithy. For now he only grumbles about his aching joints and sends you away. You get nothing, but you need this talk: without it Valkon won't give you the hint.

Blacksmith Altran by the Talking Island smithy, Lineage 2
Altran stands by the smithy on Talking Island.

Step 3. Valkon's hint

Go back to Valkon in Giran and go through the hint talk: "Do you know of a good remedy for arthritis?", then "Where can I find a Mandragora Berry?". Without this talk the berry won't drop from mandragoras.

Warehouse Keeper Valkon gives a hint about the Mandragora Berry, Lineage 2
Valkon sends you for a mandragora berry.

Step 4. The mandragora berry

From Dion, run to the western part of the Execution Grounds, into the hollow by the Catacomb of the Heretic. Kill a Mandragora Blossom lv. 25, Mandragora Sapling lv. 23 or Mandragora Sprout lv. 21 — you need one Mandragora Berry, and it drops from the very first kill.

Mandragora Blossom at the Execution Grounds, Lineage 2
Mandragoras grow in the hollow by the Catacomb of the Heretic.

Step 5. Altran and the ring recipe

On Talking Island, give the berry to Altran and press "Teach me how to make a ring". He gives you Altran's Instructions, Recipe: Journeyman Ring, Altran's 1st Recommendation (for Norman) and Altran's 2nd Recommendation (for Pinter). Add the recipe to your recipe book.

Blacksmith Altran gives Recipe: Journeyman Ring, Lineage 2
With the berry Altran softens and teaches you to make a ring.

Step 6. Norman in Gludin

Teleport to Gludin Village and enter the warehouse. Warehouse Keeper Norman brushes you off at first — press "Please help me". He takes the first recommendation and gives you Norman's Instructions and Norman's Receipt for Blacksmith Duning.

Warehouse Keeper Norman in the Gludin warehouse, Lineage 2
Norman — Gludin warehouse.

Step 7. Pinter in Gludio

Teleport to Town of Gludio and enter the smithy. Blacksmith Pinter gives the task only from level 36. Hand him the second recommendation and offer help — you get Pinter's Instructions; an Artisan also gets the Amber Bead recipe, but the beads drop from ants anyway.

Blacksmith Pinter in the Gludio smithy, Lineage 2
Pinter — Gludio smithy.

Step 8. Beads in the Ant Nest

Teleport from Gludio to The Ant Nest and hunt Ant lv. 30 and Ant Captain lv. 31 inside. You need 70 Amber Bead: an ant drops 5 beads, and 10 if a Scavenger spoiled it (× quest rate). Take the beads to Pinter — he gives you 7 Journeyman Deco Beads.

Ant Captain in the Ant Nest, Lineage 2
Ants and Ant Captains live inside the Ant Nest.

Step 9. Duning in Hunters Village

In Hunters Village, go to the smithy to Blacksmith Duning and hand him Norman's receipt. He admits the orcs took his 30 keys and gives you Duning's Instructions.

Blacksmith Duning in the Hunters Village smithy, Lineage 2
Duning — Hunters Village smithy.

Step 10. 30 keys in Breka's Stronghold

Teleport from Giran to Breka's Stronghold. The keys drop from all three kinds of orcs — Breka Orc Overlord lv. 35, Breka Orc Warrior lv. 33 and Breka Orc Shaman lv. 34: one Duning's Key per kill (× rate). Collect 30 and go back to Duning — he lets you take the keys to Norman.

Breka Orc Overlord in Breka's Stronghold, Lineage 2
Breka orcs live north of Giran.

Step 11. Keys for Norman

In Gludin, give the keys to Norman. Then continue the talk: "Did you forget anything?", "You promised that you would help me..." and agree to bring the materials — he gives you Norman's List of four materials, 70 each.

Warehouse Keeper Norman gives Norman's List, Lineage 2
For the keys Norman agrees to make the gems.

Step 12. Bones, whetstone and pigment at the Execution Grounds

From Dion, run to the Execution Grounds — three materials from the list are collected here, 70 each, all multiplied by the quest rate. First, Granite Whetstone from Granite Golem lv. 33 (level 33), 7 per kill.

Granite Golem at the Execution Grounds, Lineage 2
Granite Golems — Granite Whetstone.

Gray Bone Powder drops from Ghoul lv. 32 (level 32) and Strain lv. 31 — 5 per kill.

Ghoul at the Execution Grounds, Lineage 2
Ghouls and Strains — Gray Bone Powder.

Red Pigment comes from the Dead Seeker lv. 34 bats (level 34) — 7 per kill.

Dead Seeker at the Execution Grounds, Lineage 2
Dead Seeker bats — Red Pigment.

Step 13. Silenos near the Monster Race Track

Teleport from Dion to the Plains of Dion and run to the Monster Race Track. Kill Silenos lv. 30 around the track until you have 70 Braided Yarn — 10 per kill (× rate).

Silenos near the Monster Race Track, Lineage 2
Silenos roam around the race track.

Step 14. Norman's gems

With 70 Gray Bone Powder, 70 Granite Whetstone, 70 Red Pigment and 70 Braided Yarn, go back to Norman in Gludin. He gives you 7 Journeyman Gem — the second half of the ring materials.

Warehouse Keeper Norman gives Journeyman Gems, Lineage 2
Norman makes seven gems.

Step 15. Seven rings and the Mark of Guildsman

Craft 7 Journeyman Ring: each ring takes 1 Journeyman Deco Beads, 1 Journeyman Gem, 1 Steel, 10 Varnish and 10 Crystal: D-Grade. Give exactly 7 rings to Valkon in Giran and pick either answer — you get the Mark of Guildsman, 80,993 XP and 12,250 SP. The other marks are in your class guide: Bounty Hunter or Warsmith. A crafter also needs the Test of the Maestro mark.

Warehouse Keeper Valkon gives the Mark of Guildsman, Lineage 2
For seven rings Valkon gives the Mark of Guildsman.

How many mobs to kill on your rate

Every material in this quest drops with a 100% chance, and the quest drop rate multiplies the amount per kill. On some servers quest items drop one at a time on any rate — then use the x1 column.

What to collectHow manyx1x3x5x10
Amber Bead with spoil707321
Amber Bead without spoil7014532
Gray Bone Powder7014532
Granite Whetstone, Red Pigment70 each10421
Braided Yarn707321
Duning's Key30301063

The Mandragora Berry drops once from the first kill on any rate.

If something goes wrong

Mandragoras don't drop the berry?
The berry drops only after Valkon's hint talk (step 3), and that talk opens only after your first visit to Altran (step 2).
Pinter won't give the task?
He works only from level 36 and only if you have Altran's second recommendation.
Orcs don't drop keys?
They drop only while you hold Duning's instructions (step 9).
Norman won't give the material list?
Give him the 30 keys first, then continue the talk: "Did you forget anything?" and "You promised that you would help me...".
Valkon won't take the rings?
You need exactly 7 Journeyman Rings. You can craft them only once you have both the Journeyman Deco Beads from Pinter and the Journeyman Gems from Norman.

Looking for a server to try the quest live? See new L2 Interlude servers and Lineage 2 Interlude+ servers — the lists show the rate and opening date. All Lineage 2 servers are on the main page.

Where it comes in handy

Upcoming Interlude, Interlude+ server openings

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FAQ

Who can take Trial of the Guildsman?

A level 35 dwarven Scavenger or Artisan; Pinter's task inside the quest opens at level 36.

Which classes need the Mark of Guildsman?

Bounty Hunter and Warsmith — together with the other two marks of their class.

How much adena does Trial of the Guildsman cost?

2,000 adena for Valkon's fee, plus 7 Steel, 70 Varnish and 70 Crystal: D-Grade for the rings.

Where do I get Amber Beads for Pinter?

From Ants and Ant Captains inside the Ant Nest: 5 per kill, or 10 from an ant a Scavenger spoiled.

What is a Journeyman Ring made of?

1 Journeyman Deco Beads, 1 Journeyman Gem, 1 Steel, 10 Varnish and 10 Crystal: D-Grade, using Altran's recipe.

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