
The Artisan's 2nd class takes three mark quests: Trial of the Guildsman, Testimony of Prosperity and Test of the Maestro. Below is the Warsmith 2nd class quest as a 3-in-1 route: take all three quests at level 39, finish them in one run and change your class to Warsmith at level 40.
- Level
- quests from 35, 37 and 39; 3-in-1 route from 39, class change from 40
- Who can take it
- Artisan (crafter)
- Start
- Warehouse Keeper Valkon and Warehouse Keeper Parman, Town of Giran warehouse; Iron Gate's Lockirin, Elder Council, Dwarven Village
- You will need
- 7,000 adena, 80
Crystal: D-Grade, 7
Steel, 70
Varnish, 100
Animal Skin - Reward
Mark of Guildsman,
Mark of Prosperity,
Mark of Maestro, 139,962 XP and 19,150 SP- New class
- Warsmith
- Repeatable
- no
Three marks — all at once or one by one
The route below merges three quests into one; the step order inside each quest is kept. If you need only one mark, open its own guide from the table or follow its step numbers.
| Mark | Quest | From level | Steps |
|---|---|---|---|
| Trial of the Guildsman | 35 | 1, 3–5, 8, 11, 28, 29, 31–35, 43, 44 | |
| Testimony of Prosperity | 37 | 1, 2, 5–7, 9, 10, 12–14, 16–21, 27, 30, 36, 38, 40, 44 | |
| Test of the Maestro | 39 | 13–15, 21–27, 37, 39, 41, 42 |
Warsmith 2nd class walkthrough
| Step | Where | What to do | Mark |
|---|---|---|---|
| 1 | Warehouse, Town of Giran | Take the quests from Valkon (2,000 adena) and Parman | Guildsman, Prosperity |
| 2 | Town of Dion | Get Bright's List from Bright | Prosperity |
| 3 | Talking Island Village | Talk to Altran | Guildsman |
| 4 | Giran warehouse | Ask Valkon for a hint | Guildsman |
| 5 | Execution Grounds | Collect the Mandragora Berry and 20 | Guildsman, Prosperity |
| 6 | Cruma Marshlands | Collect 10 | Prosperity |
| 7 | Dion | Get the bouquet from Bright and the recipe from Emily | Prosperity |
| 8 | Talking Island | Give the berry to Altran | Guildsman |
| 9 | Talking Island warehouse | Get the brooch from Wilford | Prosperity |
| 10 | Talking Island temple | Get the wafer from Lilith | Prosperity |
| 11 | Warehouse, Gludin Village | Get the receipt from Norman | Guildsman |
| 12 | Orc Barracks | Get the seed from Piotur | Prosperity |
| 13 | Elder Council, Dwarven Village | Take the notices and Test of the Maestro from Lockirin | Prosperity, Maestro |
| 14 | Elder Council | Hand out the notices, take Balanki's, Arin's and Filaur's tasks | Prosperity, Maestro |
| 15 | Dwarven Village | Get the portrait from the orc chief Croto | Maestro |
| 16 | Grocery, Dwarven Village | Collect dues from Mion | Prosperity |
| 17 | Behind the warehouse, Dwarven Village | Take Torocco's procuration | Prosperity |
| 18 | North exit, Dwarven Village | Give 100 | Prosperity |
| 19 | Weapon shop, Dwarven Village | Collect dues from Shari | Prosperity |
| 20 | Road to the Strip Mine | Get Bolter's receipt | Prosperity |
| 21 | Mines near the Dwarven Village | Get Toma's contribution and press the teleport button | Prosperity, Maestro |
| 22 | Mountains north of the Dwarven Village | Fight off three King Bugbears | Maestro |
| 23 | Mines near the Dwarven Village | Get 5 | Maestro |
| 24 | Cave of Trials | Walk through the false wall behind Kamur's body | Maestro |
| 25 | Cave of Trials | Kill the Evil Eye Lord | Maestro |
| 26 | Dwarven Village | Give the necklace to Croto | Maestro |
| 27 | Elder Council | Hand in the contributions (5,000 adena for Keef), get the book and Balanki's and Arin's recommendations | Prosperity, Maestro |
| 28 | Gludio smithy | Take the task from Pinter | Guildsman |
| 29 | The Ant Nest | Collect 70 | Guildsman |
| 30 | Giran warehouse | Hand the four tokens to Parman | Prosperity |
| 31 | Hunters Village smithy | Take the task from Duning | Guildsman |
| 32 | Breka's Stronghold | Collect 30 | Guildsman |
| 33 | Gludin warehouse | Give the keys to Norman, take the list | Guildsman |
| 34 | Execution Grounds | Collect 70 each of | Guildsman |
| 35 | Near the Monster Race Track | Collect 70 | Guildsman |
| 36 | Cruma Tower | Copy the keyhole for Nikola | Prosperity |
| 37 | At the Cruma Tower entrance | Get the antidote list from Lorain | Maestro |
| 38 | Cruma Marshlands | Collect thorns, sacs and shells | Prosperity |
| 39 | Around the Cruma Tower | Collect 10 each of needles, webs and blood | Maestro |
| 40 | Cruma Tower | Craft the Key of Titan, open the box | Prosperity |
| 41 | At the Cruma Tower entrance | Give the materials to Lorain | Maestro |
| 42 | Elder Council | Get Filaur's recommendation and the Mark of Maestro | Maestro |
| 43 | Gludin warehouse | Get 7 | Guildsman |
| 44 | Giran warehouse and smithy | Craft 7 rings, get two marks, change your class | Guildsman, Prosperity |
Step 1. Valkon and Parman in the Giran warehouse · Guildsman, Prosperity
Teleport to Town of Giran and enter the warehouse. Warehouse Keeper Valkon charges a 2,000 adena registration fee and gives you
Valkon's Recommendation — this starts Trial of the Guildsman. The first time you take each of the three quests you get
Dimensional Diamond: 85 from Valkon, 50 from Parman and 23 from Lockirin in the Dwarven Village.

Next to him in the same warehouse, take Testimony of Prosperity from Warehouse Keeper Parman — he gives you the
1st Ring of Testimony.

Step 2. Bright at the Dion gate · Prosperity
In Town of Dion, find Guard Bright by the town exit. Go through the talk about his mother to the end — he asks for 20 mandragora petals and 10 bunches of moss and gives you
Bright's List. You will collect the petals and moss in steps 5 and 6.

Step 3. Altran on Talking Island · Guildsman
Teleport to Talking Island Village — Blacksmith Altran stands on the square by the smithy. For now he only grumbles about his aching joints and sends you away. You get nothing, but you need this talk: without it Valkon won't give you the hint.

Step 4. Valkon's hint · Guildsman
Go back to Valkon in Giran and go through the hint talk: "Do you know of a good remedy for arthritis?", then "Where can I find a Mandragora Berry?". Without this talk the berry won't drop from mandragoras.

Step 5. Mandragoras at the Execution Grounds · Guildsman, Prosperity
From Dion, run to the western part of the Execution Grounds, into the hollow by the Catacomb of the Heretic. Mandragora Blossom lv. 25, Mandragora Sapling lv. 23 and Mandragora Sprout lv. 21 give both items at once: one
Mandragora Berry for Altran and 20
Mandragora Petal for Bright. Blossoms always drop a petal, Saplings and Sprouts less often.

Step 6. Moss in the Cruma Marshlands · Prosperity
Teleport from Dion to the Cruma Marshlands. Collect 10
Crimson Moss from Giant Crimson Ant lv. 28 (level 28) — one per ant, multiplied by the quest rate.

Step 7. Bright's bouquet and Emily's recipe · Prosperity
Go back to Bright in Dion — he makes a
Mandragora Bouquet from the petals and moss. Emily lives nearby, by the grocery: give her the bouquet and ask about the "Proof of Fertility". She gives you
Emily's Recipe — the first of four tokens of fertility.

Step 8. Altran and the ring recipe · Guildsman
On Talking Island, give the berry to Altran and press "Teach me how to make a ring". He gives you
Altran's Instructions,
Recipe: Journeyman Ring,
Altran's 1st Recommendation and
Altran's 2nd Recommendation. Add the recipe to your recipe book — you will craft the rings in step 44.

Step 9. Wilford and the brooch · Prosperity
In the same village, Warehouse Keeper Wilford stands in the Talking Island warehouse. Choose the answer "An Elf more than 1,000 years old" — he gives you a
Crystal Brooch as a gift for Lilith.

Step 10. Lilith by the temple · Prosperity
Lilith stands by the Talking Island temple. Give her the brooch ("Give the brooch as a present"), and when she refuses, ask again ("Beg her to give the Mark of Health"). You get
Lilith's Elven Wafer.

Step 11. Norman in Gludin · Guildsman
Teleport to Gludin Village and enter the warehouse. Warehouse Keeper Norman brushes you off at first — press "Please help me". He takes Altran's first recommendation and gives you
Norman's Instructions and
Norman's Receipt for Blacksmith Duning.

Step 12. Piotur near the Orc Barracks · Prosperity
From Gludin, teleport to the Orc Barracks — farmer Piotur stands on the ranch nearby. He gives you a
Blessed Seed, another token of fertility.

Step 13. The dwarven Elder Council · Prosperity, Maestro
Teleport to the Dwarven Village and enter the main building (Elder Council). Iron Gate's Lockirin has two quests in his dialog — take both. For Testimony of Prosperity he gives you the
Collection License and five debt notices for the elders. Test of the Maestro he gives to a level 39 Artisan only — click "I shall take the challenge"; on the first take you get 23
Dimensional Diamond.

Step 14. Notices and the elders' tasks · Prosperity, Maestro
Go round the five elders in the same hall — Spiron, Balanki, Keef, Filaur and Arin: each takes a notice and names a debtor. Until an elder has taken his notice, his debtor won't pay. At Balanki also pick Test of the Maestro and click "Is there a problem?" — without this line Croto won't talk to you.

For Test of the Maestro, Black Anvil's Arin hands you the
Paint of Teleport Device for Master Toma right away.

For Test of the Maestro, Gray Pillar Member Filaur gives you the
Architecture of Cruma — you'll need it at the Cruma Tower in step 37. Spiron and Keef give nothing for the Maestro.

Step 15. The orc chief Croto · Maestro
Leave the council: Chief Croto stands in the northern part of the Dwarven Village, opposite the weapon and armor shop. At first he grumbles that the contract ended long ago — click "Tell him that you will do whatever it takes.". Croto gives you the
Paint of Kamuru — a portrait of his missing nephew — and asks you to find him in the Cave of Trials.

Step 16. Mion's dues · Prosperity
Trader Mion works in the Dwarven Village grocery. She grumbles but gives you the
Contribution of Mion — a debt for Balanki.

Step 17. Torocco's procuration · Prosperity
Find Carrier Torocco behind the warehouse. He has no money — agree to pay his dues yourself and he gives you the
Procuration of Torocco for Keef. You will pay in step 27.

Step 18. Maryse and 100 skins · Prosperity
Maryse Redbonnet stands by the north exit of the village. She gives you
Maryse's Request and asks for 100
Animal Skin — a crafter is better off buying them from players or asking a spoiler. Bring the skins for the
Contribution of Maryse.

Step 19. Shari's dues · Prosperity
Trader Shari works in the weapon shop. She complains about business but gives you the
Contribution of Shari for Spiron.

Step 20. Bolter near the Strip Mine · Prosperity
Leave the village to the south, towards the Strip Mine — Miner Bolter stands there. He insists he has already paid and gives you the
Receipt of Bolter — take it to Filaur.

Step 21. Toma: the contribution and the teleport test · Prosperity, Maestro
Master Toma stands at one of three spots by the mines near the Dwarven Village: on the islet in the Western Mining Zone, by the Abandoned Coal Mines or at the exit of the Mithril Mines; on some servers he uses only one of them. First pick Testimony of Prosperity — Toma gives you the
Contribution of Toma for Arin. Then pick Test of the Maestro: "I will help.", then "Press the button." — he takes the blueprint, gives you a
Broken Teleport Device, and the device throws you into the mountains north of the Dwarven Village.

Step 22. Three King Bugbears · Maestro
5 seconds after you land, three level 32 King Bugbear lv. 32s appear and attack at once. You don't have to kill them for the quest: the broken device is already yours, and they vanish on their own after 200 seconds. Fight them off or just get away.

Step 23. Five devices from Toma · Maestro
Go back to Toma — if he isn't at his spot, check the other ones. He takes the broken device and gives you 5
Teleport Devices for Arin. You'll hand them to Arin together with Toma's contribution in step 27.

Step 24. The Cave of Trials and Kamur's body · Maestro
From the Dwarven Village teleport to the Orc Village, then on to the Entrance to the Cave of Trials. Inside the cave run to the bridge, turn left on the bridge and keep straight to the prison cells — Jailer Dubabah stands there. Talking to him is optional: he only boasts that the escaped prisoner surely became the Evil Eye Lord's meal.

Behind the jailer is an open grate, and the Corpse Of Kamur lies in the cell. The wall behind the body is fake: walk straight through it and keep running down the corridor.

Step 25. The Evil Eye Lord · Maestro
At the end of the passage behind the false wall roams the level 37 Evil Eye Lord lv. 37. It drops the
Necklace of Kamuru — on the first kill, but only if you carry the Paint of Kamuru from Croto. If someone has just killed it, it respawns in 3 minutes.

Step 26. The necklace for Croto · Maestro
Return to the Dwarven Village and talk to Croto. He takes the portrait and the necklace and gives you the
Letter of Solder Detachment — his promise to send guards to Balanki.

Step 27. Contributions and two recommendations · Prosperity, Maestro
At the Elder Council hand out the contributions: Mion's and Maryse's to Balanki, Shari's to Spiron, Bolter's receipt to Filaur, Toma's to Arin. Give Keef Torocco's procuration and pay 5,000 adena — without it there is no receipt. For the Maestro, also give Balanki Croto's letter to get the
Recommendation of Balanki.

For the Maestro, give Arin the 5 Teleport Devices — he gives you the
Recommendation of Arin.

Once you have five receipts, Lockirin gives you the
Old Account Book — the last token of fertility. He won't give the Mark of Maestro yet: Filaur's recommendation is still missing.

Step 28. Pinter in Gludio · Guildsman
Teleport to Gludio and enter the smithy. Blacksmith Pinter gives the task only from level 36. Hand him Altran's second recommendation and offer help — you get
Pinter's Instructions. He also gives an Artisan the
Recipe: Amber Bead, but you don't need it for the quest — the beads drop from ants anyway.

Step 29. Beads in the Ant Nest · Guildsman
Teleport from Gludio to The Ant Nest and hunt Ant lv. 30 and Ant Captain lv. 31 inside. You need 70
Amber Bead: each ant drops 5 beads (multiplied by the quest rate). Take the beads to Pinter — he gives you 7
Journeyman Deco Beads.

Step 30. Four tokens for Parman · Prosperity
In Giran, hand Parman the Emily's Recipe, Lilith's Elven Wafer, Blessed Seed and Old Account Book. He gives the letter only from level 38 — below that he asks you to come back later. You get
Parman's Letter and the
2nd Ring of Testimony; buy 80 Crystal: D-Grade here too — you will need them in steps 40 and 44.

Step 31. Duning in Hunters Village · Guildsman
In Hunters Village, go to the smithy to Blacksmith Duning and hand him Norman's receipt. He admits the orcs took his 30 keys and gives you
Duning's Instructions.

Step 32. 30 keys in Breka's Stronghold · Guildsman
Teleport from Giran to Breka's Stronghold. The keys drop from all three kinds of orcs — Breka Orc Overlord lv. 35, Breka Orc Warrior lv. 33 and Breka Orc Shaman lv. 34: one
Duning's Key per kill (× rate). Collect 30 and go back to Duning.

Step 33. Keys for Norman · Guildsman
In Gludin, give the keys to Norman. Then continue the talk: "Did you forget anything?", "You promised that you would help me..." and agree to bring the materials — he gives you
Norman's List of four materials, 70 each.

Step 34. Bones, whetstone and pigment at the Execution Grounds · Guildsman
From Dion, run to the Execution Grounds — three materials from Norman's list are collected here, 70 each, all multiplied by the quest rate. First,
Granite Whetstone from Granite Golem lv. 33 (level 33), 7 per kill.

Gray Bone Powder drops from Ghoul lv. 32 (level 32) and Strain lv. 31 — 5 per kill.

Red Pigment comes from the Dead Seeker lv. 34 bats (level 34) — 7 per kill.

Step 35. Silenos near the Monster Race Track · Guildsman
Teleport from Dion to the Plains of Dion and run to the Monster Race Track. Kill Silenos lv. 30 around the track until you have 70
Braided Yarn — 10 per kill (× rate).

Step 36. Nikola and the Box of Titan · Prosperity
Teleport from Dion to Cruma Tower — Maestro Nikola stands by the marsh. Give him Parman's letter and hear him out — he gives you
Clay Dough. Inside the tower, find the Box of Titan (down, then right, left all the way and left again), take the
Pattern of Keyhole and bring it back to Nikola — you get
Nikola's List and
Recipe: Titan Key.

Step 37. Lorain at the Cruma Tower · Maestro
Stay at the Cruma Tower: Researcher Lorain stands to the right of the tower entrance, behind the rocks. She takes the Architecture of Cruma and gives you the
Ingredients of Antidote — her colleague has been poisoned and needs an antidote.

Step 38. Thorns, shells and sacs in the marsh · Prosperity
In the Cruma Marshlands, collect the key materials from Nikola's list. All three have a low chance — on rate x1 it's a few dozen mobs per material. First, 10
Spider Thorn from Marsh Spider lv. 34 (level 34).

10
Toad Lord Sac come from Toad Lord lv. 32 (level 32).

20
Stakato Shell drop from all marsh stakatos, most often from Marsh Stakato Soldier lv. 33 and Marsh Stakato Drone lv. 35.

Step 39. Needles, webs and blood · Maestro
The materials drop only while you carry the Ingredients of Antidote, one per kill (× quest rate); you need exactly 10 of each. The
Stinger Wasp Needle comes from the Stinger Wasp lv. 30 (level 30) — the wasps fly around the tower itself.

The
Marsh Spider's Web comes from the Marsh Spider lv. 34 (level 34) — the same spiders that drop the Spider Thorn in step 38, so you collect both at once.

The
Blood of Leech comes from the Giant Mist Leech lv. 25 (level 25) in the Cruma Marshlands southwest of the tower.

Step 40. The Key of Titan and the box · Prosperity
Add
Recipe: Titan Key to your recipe book and craft the
Key of Titan: 20 shells, 10 sacs, 10 thorns and 10 Crystal: D-Grade. Go back to the box in Cruma Tower and open it with the key — you get the
Maphr Tablet Fragment.

Step 41. Lorain's report · Maestro
With 10 needles, 10 webs and 10 blood go back to Lorain: the antidote works, and she asks why you came. Click "I seek research materials." to get the
Report of Cruma for Filaur.

Step 42. Filaur and the Mark of Maestro · Maestro
Return to the Dwarven Village and give Filaur the Report of Cruma — he gives you the
Recommendation of Filaur, the third recommendation.

With all three recommendations talk to Lockirin — he gives you the
Mark of Maestro, 46,000 XP and 5,900 SP. The first of the three marks is done.

Step 43. Norman's gems · Guildsman
With 70 Gray Bone Powder, 70 Granite Whetstone, 70 Red Pigment and 70 Braided Yarn, go back to Norman in Gludin. He gives you 7
Journeyman Gem — the second half of the ring materials.

Step 44. Rings, marks and the Warsmith · Guildsman, Prosperity
Craft 7
Journeyman Rings: each ring takes 1 Journeyman Deco Beads, 1 Journeyman Gem, 1 Steel, 10 Varnish and 10 Crystal: D-Grade. In Giran give exactly 7 rings to Valkon to get the
Mark of Guildsman.

In the same warehouse give Parman the Maphr Tablet Fragment to get the
Mark of Prosperity. At level 40 with all three marks visit Head Blacksmith Kusto in the Giran smithy — and your Warsmith 2nd class is done. Any Head Blacksmith can change your class; C6 and aCis builds give no coupons for it.

Next — the 2nd class quest for the other classes.
How many mobs to kill at your rate
Almost every drop in these quests has a 100% chance, and the quest drop rate multiplies the amount per kill. Where the chance is below 100%, the table shows the average number of kills. On some servers quest items drop one at a time at any rate — then use the x1 column.
| What to collect | How many | x1 | x3 | x5 | x10 |
|---|---|---|---|---|---|
| Amber Bead | 70 | 14 | 5 | 3 | 2 |
| Gray Bone Powder | 70 | 14 | 5 | 3 | 2 |
| Granite Whetstone, Red Pigment | 70 each | 10 | 4 | 2 | 1 |
| Braided Yarn | 70 | 7 | 3 | 2 | 1 |
| Duning's Key | 30 | 30 | 10 | 6 | 3 |
| Crimson Moss | 10 | 10 | 4 | 2 | 1 |
| Stinger Wasp Needle, Marsh Spider's Web, Blood of Leech | 10 each | 10 | 4 | 2 | 1 |
| Mandragora Petal (from Blossom) | 20 | 20 | 7 | 4 | 2 |
| Stakato Shell (from Soldier) | 20 | ~40 | ~14 | ~8 | ~4 |
| Toad Lord Sac, Spider Thorn | 10 each | ~50 | ~17 | ~10 | ~5 |
The Mandragora Berry, the Necklace of Kamuru and all the talks don't depend on the rate.
If something goes wrong
Mandragoras drop no berry?
Pinter won't give the task?
A debtor or Keef won't pay?
Croto won't give the portrait?
The Evil Eye Lord drops no necklace?
Looking for a server to do the quest live? Check the Interlude L2 servers and the Interlude+ L2 servers — the lists show the rate and opening date. All Lineage 2 servers are on the main page.
Where it comes in handy
Upcoming Interlude, Interlude+ server openings
Your server here — advertise →FAQ
At what level is the Warsmith 2nd class?
The mark quests start at levels 35, 37 and 39, and you change your class to Warsmith at 40. The easiest way is to take all three quests at 39 and do them in one route.
Which quests does the Artisan need for the 2nd class in Interlude?
Three: Trial of the Guildsman (Mark of Guildsman), Testimony of Prosperity (Mark of Prosperity) and Test of the Maestro (Mark of Maestro).
Where do I get the Warsmith quests?
Trial of the Guildsman and Testimony of Prosperity — from Valkon and Parman in the Giran warehouse, Test of the Maestro — from Iron Gate's Lockirin at the Elder Council in the Dwarven Village.
Who changes the class to Warsmith?
A Head Blacksmith — for example, Kusto in the Giran smithy. You need level 40 and all three marks; C6 and aCis builds give no coupons for the class change.
How is the Warsmith quest different from the Bounty Hunter one?
The first two marks are shared. The crafter's third mark is the Mark of Maestro, the spoiler's is the Mark of Searcher — see the Bounty Hunter 2nd class guide. Pinter also gives the crafter the Amber Bead recipe, and the beads drop 5 per ant, with no spoil bonus.