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Warsmith 2nd Class Quest — Artisan 3-in-1 Route

Warsmith 2nd Class Quest — Artisan 3-in-1 Route

The Artisan's 2nd class takes three mark quests: Trial of the Guildsman, Testimony of Prosperity and Test of the Maestro. Below is the Warsmith 2nd class quest as a 3-in-1 route: take all three quests at level 39, finish them in one run and change your class to Warsmith at level 40.

Updated: 29.10.2026 22 min read Chronicles:InterludeInterlude+
Quest at a glance
Level
quests from 35, 37 and 39; 3-in-1 route from 39, class change from 40
Who can take it
Artisan (crafter)
Start
Warehouse Keeper Valkon and Warehouse Keeper Parman, Town of Giran warehouse; Iron Gate's Lockirin, Elder Council, Dwarven Village
You will need
7,000 adena, 80 Crystal: D-Grade, 7 Steel, 70 Varnish, 100 Animal Skin
Reward
Mark of Guildsman, Mark of Prosperity, Mark of Maestro, 139,962 XP and 19,150 SP
New class
Warsmith
Repeatable
no

Three marks — all at once or one by one

The route below merges three quests into one; the step order inside each quest is kept. If you need only one mark, open its own guide from the table or follow its step numbers.

MarkQuestFrom levelSteps
Mark of GuildsmanTrial of the Guildsman351, 3–5, 8, 11, 28, 29, 31–35, 43, 44
Mark of ProsperityTestimony of Prosperity371, 2, 5–7, 9, 10, 12–14, 16–21, 27, 30, 36, 38, 40, 44
Mark of MaestroTest of the Maestro3913–15, 21–27, 37, 39, 41, 42

Warsmith 2nd class walkthrough

StepWhereWhat to doMark
1Warehouse, Town of GiranTake the quests from Valkon (2,000 adena) and ParmanGuildsman, Prosperity
2Town of DionGet Bright's List from BrightProsperity
3Talking Island VillageTalk to AltranGuildsman
4Giran warehouseAsk Valkon for a hintGuildsman
5Execution GroundsCollect the Mandragora Berry and 20 Mandragora PetalGuildsman, Prosperity
6Cruma MarshlandsCollect 10 Crimson MossProsperity
7DionGet the bouquet from Bright and the recipe from EmilyProsperity
8Talking IslandGive the berry to AltranGuildsman
9Talking Island warehouseGet the brooch from WilfordProsperity
10Talking Island templeGet the wafer from LilithProsperity
11Warehouse, Gludin VillageGet the receipt from NormanGuildsman
12Orc BarracksGet the seed from PioturProsperity
13Elder Council, Dwarven VillageTake the notices and Test of the Maestro from LockirinProsperity, Maestro
14Elder CouncilHand out the notices, take Balanki's, Arin's and Filaur's tasksProsperity, Maestro
15Dwarven VillageGet the portrait from the orc chief CrotoMaestro
16Grocery, Dwarven VillageCollect dues from MionProsperity
17Behind the warehouse, Dwarven VillageTake Torocco's procurationProsperity
18North exit, Dwarven VillageGive 100 Animal Skin to MaryseProsperity
19Weapon shop, Dwarven VillageCollect dues from ShariProsperity
20Road to the Strip MineGet Bolter's receiptProsperity
21Mines near the Dwarven VillageGet Toma's contribution and press the teleport buttonProsperity, Maestro
22Mountains north of the Dwarven VillageFight off three King BugbearsMaestro
23Mines near the Dwarven VillageGet 5 Teleport Devices from TomaMaestro
24Cave of TrialsWalk through the false wall behind Kamur's bodyMaestro
25Cave of TrialsKill the Evil Eye LordMaestro
26Dwarven VillageGive the necklace to CrotoMaestro
27Elder CouncilHand in the contributions (5,000 adena for Keef), get the book and Balanki's and Arin's recommendationsProsperity, Maestro
28Gludio smithyTake the task from PinterGuildsman
29The Ant NestCollect 70 Amber Bead, hand them to PinterGuildsman
30Giran warehouseHand the four tokens to ParmanProsperity
31Hunters Village smithyTake the task from DuningGuildsman
32Breka's StrongholdCollect 30 Duning's Key, return them to DuningGuildsman
33Gludin warehouseGive the keys to Norman, take the listGuildsman
34Execution GroundsCollect 70 each of Gray Bone Powder, Granite Whetstone and Red PigmentGuildsman
35Near the Monster Race TrackCollect 70 Braided YarnGuildsman
36Cruma TowerCopy the keyhole for NikolaProsperity
37At the Cruma Tower entranceGet the antidote list from LorainMaestro
38Cruma MarshlandsCollect thorns, sacs and shellsProsperity
39Around the Cruma TowerCollect 10 each of needles, webs and bloodMaestro
40Cruma TowerCraft the Key of Titan, open the boxProsperity
41At the Cruma Tower entranceGive the materials to LorainMaestro
42Elder CouncilGet Filaur's recommendation and the Mark of MaestroMaestro
43Gludin warehouseGet 7 Journeyman GemGuildsman
44Giran warehouse and smithyCraft 7 rings, get two marks, change your classGuildsman, Prosperity

Step 1. Valkon and Parman in the Giran warehouse · Guildsman, Prosperity

Teleport to Town of Giran and enter the warehouse. Warehouse Keeper Valkon charges a 2,000 adena registration fee and gives you Valkon's Recommendation — this starts Trial of the Guildsman. The first time you take each of the three quests you get Dimensional Diamond: 85 from Valkon, 50 from Parman and 23 from Lockirin in the Dwarven Village.

Warehouse Keeper Valkon in the Giran warehouse, Lineage 2
Valkon — Giran warehouse.

Next to him in the same warehouse, take Testimony of Prosperity from Warehouse Keeper Parman — he gives you the 1st Ring of Testimony.

Warehouse Keeper Parman in the Giran warehouse, Lineage 2
Parman stands next to Valkon.

Step 2. Bright at the Dion gate · Prosperity

In Town of Dion, find Guard Bright by the town exit. Go through the talk about his mother to the end — he asks for 20 mandragora petals and 10 bunches of moss and gives you Bright's List. You will collect the petals and moss in steps 5 and 6.

Guard Bright by the Dion exit, Lineage 2
Bright stands by the Dion exit.

Step 3. Altran on Talking Island · Guildsman

Teleport to Talking Island Village — Blacksmith Altran stands on the square by the smithy. For now he only grumbles about his aching joints and sends you away. You get nothing, but you need this talk: without it Valkon won't give you the hint.

Blacksmith Altran by the Talking Island smithy, Lineage 2
Altran stands by the smithy on Talking Island.

Step 4. Valkon's hint · Guildsman

Go back to Valkon in Giran and go through the hint talk: "Do you know of a good remedy for arthritis?", then "Where can I find a Mandragora Berry?". Without this talk the berry won't drop from mandragoras.

Warehouse Keeper Valkon gives a hint about the Mandragora Berry, Lineage 2
Valkon sends you for a mandragora berry.

Step 5. Mandragoras at the Execution Grounds · Guildsman, Prosperity

From Dion, run to the western part of the Execution Grounds, into the hollow by the Catacomb of the Heretic. Mandragora Blossom lv. 25, Mandragora Sapling lv. 23 and Mandragora Sprout lv. 21 give both items at once: one Mandragora Berry for Altran and 20 Mandragora Petal for Bright. Blossoms always drop a petal, Saplings and Sprouts less often.

Mandragora Blossom at the Execution Grounds, Lineage 2
Mandragoras grow in the hollow by the Catacomb of the Heretic.

Step 6. Moss in the Cruma Marshlands · Prosperity

Teleport from Dion to the Cruma Marshlands. Collect 10 Crimson Moss from Giant Crimson Ant lv. 28 (level 28) — one per ant, multiplied by the quest rate.

Giant Crimson Ant in the Cruma Marshlands, Lineage 2
Crimson ants roam the marshes near Cruma Tower.

Step 7. Bright's bouquet and Emily's recipe · Prosperity

Go back to Bright in Dion — he makes a Mandragora Bouquet from the petals and moss. Emily lives nearby, by the grocery: give her the bouquet and ask about the "Proof of Fertility". She gives you Emily's Recipe — the first of four tokens of fertility.

Emily by the Dion grocery, Lineage 2
Emily stands by the grocery in Dion.

Step 8. Altran and the ring recipe · Guildsman

On Talking Island, give the berry to Altran and press "Teach me how to make a ring". He gives you Altran's Instructions, Recipe: Journeyman Ring, Altran's 1st Recommendation and Altran's 2nd Recommendation. Add the recipe to your recipe book — you will craft the rings in step 44.

Blacksmith Altran gives Recipe: Journeyman Ring, Lineage 2
With the berry Altran softens and teaches you to make a ring.

Step 9. Wilford and the brooch · Prosperity

In the same village, Warehouse Keeper Wilford stands in the Talking Island warehouse. Choose the answer "An Elf more than 1,000 years old" — he gives you a Crystal Brooch as a gift for Lilith.

Warehouse Keeper Wilford in the Talking Island warehouse, Lineage 2
Wilford — Talking Island warehouse.

Step 10. Lilith by the temple · Prosperity

Lilith stands by the Talking Island temple. Give her the brooch ("Give the brooch as a present"), and when she refuses, ask again ("Beg her to give the Mark of Health"). You get Lilith's Elven Wafer.

Lilith by the Talking Island temple, Lineage 2
Lilith waits by the temple on Talking Island.

Step 11. Norman in Gludin · Guildsman

Teleport to Gludin Village and enter the warehouse. Warehouse Keeper Norman brushes you off at first — press "Please help me". He takes Altran's first recommendation and gives you Norman's Instructions and Norman's Receipt for Blacksmith Duning.

Warehouse Keeper Norman in the Gludin warehouse, Lineage 2
Norman — Gludin warehouse.

Step 12. Piotur near the Orc Barracks · Prosperity

From Gludin, teleport to the Orc Barracks — farmer Piotur stands on the ranch nearby. He gives you a Blessed Seed, another token of fertility.

Piotur on the ranch near the Orc Barracks, Lineage 2
Piotur works on the ranch near the Orc Barracks.

Step 13. The dwarven Elder Council · Prosperity, Maestro

Teleport to the Dwarven Village and enter the main building (Elder Council). Iron Gate's Lockirin has two quests in his dialog — take both. For Testimony of Prosperity he gives you the Collection License and five debt notices for the elders. Test of the Maestro he gives to a level 39 Artisan only — click "I shall take the challenge"; on the first take you get 23 Dimensional Diamond.

Iron Gate's Lockirin at the Elder Council in the Dwarven Village, Lineage 2
Lockirin hands out the notices and Test of the Maestro.

Step 14. Notices and the elders' tasks · Prosperity, Maestro

Go round the five elders in the same hall — Spiron, Balanki, Keef, Filaur and Arin: each takes a notice and names a debtor. Until an elder has taken his notice, his debtor won't pay. At Balanki also pick Test of the Maestro and click "Is there a problem?" — without this line Croto won't talk to you.

Silver Scale's Balanki at the Elder Council in the Dwarven Village, Lineage 2
Balanki — a notice and the task about the orc Croto.

For Test of the Maestro, Black Anvil's Arin hands you the Paint of Teleport Device for Master Toma right away.

Black Anvil's Arin at the Elder Council in the Dwarven Village, Lineage 2
Arin hands over the teleport blueprint.

For Test of the Maestro, Gray Pillar Member Filaur gives you the Architecture of Cruma — you'll need it at the Cruma Tower in step 37. Spiron and Keef give nothing for the Maestro.

Gray Pillar Member Filaur at the Elder Council in the Dwarven Village, Lineage 2
Filaur hands over the Architecture of Cruma.

Step 15. The orc chief Croto · Maestro

Leave the council: Chief Croto stands in the northern part of the Dwarven Village, opposite the weapon and armor shop. At first he grumbles that the contract ended long ago — click "Tell him that you will do whatever it takes.". Croto gives you the Paint of Kamuru — a portrait of his missing nephew — and asks you to find him in the Cave of Trials.

Chief Croto in the Dwarven Village, Lineage 2
Croto — northern part of the village, opposite the weapon and armor shop.

Step 16. Mion's dues · Prosperity

Trader Mion works in the Dwarven Village grocery. She grumbles but gives you the Contribution of Mion — a debt for Balanki.

Trader Mion in the Dwarven Village grocery, Lineage 2
Mion — Dwarven Village grocery.

Step 17. Torocco's procuration · Prosperity

Find Carrier Torocco behind the warehouse. He has no money — agree to pay his dues yourself and he gives you the Procuration of Torocco for Keef. You will pay in step 27.

Carrier Torocco behind the Dwarven Village warehouse, Lineage 2
Torocco stands behind the warehouse.

Step 18. Maryse and 100 skins · Prosperity

Maryse Redbonnet stands by the north exit of the village. She gives you Maryse's Request and asks for 100 Animal Skin — a crafter is better off buying them from players or asking a spoiler. Bring the skins for the Contribution of Maryse.

Maryse Redbonnet by the north exit of the Dwarven Village, Lineage 2
Maryse stands by the north exit.

Step 19. Shari's dues · Prosperity

Trader Shari works in the weapon shop. She complains about business but gives you the Contribution of Shari for Spiron.

Trader Shari in the Dwarven Village weapon shop, Lineage 2
Shari — weapon and armor shop.

Step 20. Bolter near the Strip Mine · Prosperity

Leave the village to the south, towards the Strip Mine — Miner Bolter stands there. He insists he has already paid and gives you the Receipt of Bolter — take it to Filaur.

Miner Bolter on the road to the Strip Mine, Lineage 2
Bolter stands on the road to the Strip Mine.

Step 21. Toma: the contribution and the teleport test · Prosperity, Maestro

Master Toma stands at one of three spots by the mines near the Dwarven Village: on the islet in the Western Mining Zone, by the Abandoned Coal Mines or at the exit of the Mithril Mines; on some servers he uses only one of them. First pick Testimony of Prosperity — Toma gives you the Contribution of Toma for Arin. Then pick Test of the Maestro: "I will help.", then "Press the button." — he takes the blueprint, gives you a Broken Teleport Device, and the device throws you into the mountains north of the Dwarven Village.

Master Toma near the Mithril Mines, Lineage 2
Toma pays his dues and lets you press the teleport button.

Step 22. Three King Bugbears · Maestro

5 seconds after you land, three level 32 King Bugbear lv. 32s appear and attack at once. You don't have to kill them for the quest: the broken device is already yours, and they vanish on their own after 200 seconds. Fight them off or just get away.

King Bugbears attack after the teleport test, Lineage 2
Three King Bugbears appear where the device threw you.

Step 23. Five devices from Toma · Maestro

Go back to Toma — if he isn't at his spot, check the other ones. He takes the broken device and gives you 5 Teleport Devices for Arin. You'll hand them to Arin together with Toma's contribution in step 27.

Master Toma gives out Teleport Devices, Lineage 2
For the broken device Toma hands over five working ones.

Step 24. The Cave of Trials and Kamur's body · Maestro

From the Dwarven Village teleport to the Orc Village, then on to the Entrance to the Cave of Trials. Inside the cave run to the bridge, turn left on the bridge and keep straight to the prison cells — Jailer Dubabah stands there. Talking to him is optional: he only boasts that the escaped prisoner surely became the Evil Eye Lord's meal.

Jailer Dubabah by the prison cells in the Cave of Trials, Lineage 2
Jailer Dubabah stands by the cells.

Behind the jailer is an open grate, and the Corpse Of Kamur lies in the cell. The wall behind the body is fake: walk straight through it and keep running down the corridor.

Corpse Of Kamur in a cell of the Cave of Trials, Lineage 2
The false wall is behind Kamur's body.

Step 25. The Evil Eye Lord · Maestro

At the end of the passage behind the false wall roams the level 37 Evil Eye Lord lv. 37. It drops the Necklace of Kamuru — on the first kill, but only if you carry the Paint of Kamuru from Croto. If someone has just killed it, it respawns in 3 minutes.

Evil Eye Lord in the Cave of Trials, Lineage 2
The Evil Eye Lord lives at the end of the passage behind the false wall.

Step 26. The necklace for Croto · Maestro

Return to the Dwarven Village and talk to Croto. He takes the portrait and the necklace and gives you the Letter of Solder Detachment — his promise to send guards to Balanki.

Chief Croto gives out the Letter of Solder Detachment, Lineage 2
For the necklace Croto writes the letter about the soldiers.

Step 27. Contributions and two recommendations · Prosperity, Maestro

At the Elder Council hand out the contributions: Mion's and Maryse's to Balanki, Shari's to Spiron, Bolter's receipt to Filaur, Toma's to Arin. Give Keef Torocco's procuration and pay 5,000 adena — without it there is no receipt. For the Maestro, also give Balanki Croto's letter to get the Recommendation of Balanki.

Silver Scale's Balanki gives out the Recommendation of Balanki, Lineage 2
Balanki takes the contributions and Croto's letter.

For the Maestro, give Arin the 5 Teleport Devices — he gives you the Recommendation of Arin.

Black Anvil's Arin gives out the Recommendation of Arin, Lineage 2
For the five devices Arin gives his recommendation.

Once you have five receipts, Lockirin gives you the Old Account Book — the last token of fertility. He won't give the Mark of Maestro yet: Filaur's recommendation is still missing.

Iron Gate's Lockirin gives out the Old Account Book, Lineage 2
For five receipts Lockirin hands over the Old Account Book.

Step 28. Pinter in Gludio · Guildsman

Teleport to Gludio and enter the smithy. Blacksmith Pinter gives the task only from level 36. Hand him Altran's second recommendation and offer help — you get Pinter's Instructions. He also gives an Artisan the Recipe: Amber Bead, but you don't need it for the quest — the beads drop from ants anyway.

Blacksmith Pinter in the Gludio smithy, Lineage 2
Pinter — Gludio smithy.

Step 29. Beads in the Ant Nest · Guildsman

Teleport from Gludio to The Ant Nest and hunt Ant lv. 30 and Ant Captain lv. 31 inside. You need 70 Amber Bead: each ant drops 5 beads (multiplied by the quest rate). Take the beads to Pinter — he gives you 7 Journeyman Deco Beads.

Ant Captain in the Ant Nest, Lineage 2
Ants and Ant Captains live inside the Ant Nest.

Step 30. Four tokens for Parman · Prosperity

In Giran, hand Parman the Emily's Recipe, Lilith's Elven Wafer, Blessed Seed and Old Account Book. He gives the letter only from level 38 — below that he asks you to come back later. You get Parman's Letter and the 2nd Ring of Testimony; buy 80 Crystal: D-Grade here too — you will need them in steps 40 and 44.

Warehouse Keeper Parman in the Giran warehouse, Lineage 2
Parman takes the four tokens of fertility.

Step 31. Duning in Hunters Village · Guildsman

In Hunters Village, go to the smithy to Blacksmith Duning and hand him Norman's receipt. He admits the orcs took his 30 keys and gives you Duning's Instructions.

Blacksmith Duning in the Hunters Village smithy, Lineage 2
Duning — Hunters Village smithy.

Step 32. 30 keys in Breka's Stronghold · Guildsman

Teleport from Giran to Breka's Stronghold. The keys drop from all three kinds of orcs — Breka Orc Overlord lv. 35, Breka Orc Warrior lv. 33 and Breka Orc Shaman lv. 34: one Duning's Key per kill (× rate). Collect 30 and go back to Duning.

Breka Orc Overlord in Breka's Stronghold, Lineage 2
Breka orcs live north of Giran.

Step 33. Keys for Norman · Guildsman

In Gludin, give the keys to Norman. Then continue the talk: "Did you forget anything?", "You promised that you would help me..." and agree to bring the materials — he gives you Norman's List of four materials, 70 each.

Warehouse Keeper Norman gives Norman's List, Lineage 2
For the keys Norman agrees to make the gems.

Step 34. Bones, whetstone and pigment at the Execution Grounds · Guildsman

From Dion, run to the Execution Grounds — three materials from Norman's list are collected here, 70 each, all multiplied by the quest rate. First, Granite Whetstone from Granite Golem lv. 33 (level 33), 7 per kill.

Granite Golem at the Execution Grounds, Lineage 2
Granite Golems — Granite Whetstone.

Gray Bone Powder drops from Ghoul lv. 32 (level 32) and Strain lv. 31 — 5 per kill.

Ghoul at the Execution Grounds, Lineage 2
Ghouls and Strains — Gray Bone Powder.

Red Pigment comes from the Dead Seeker lv. 34 bats (level 34) — 7 per kill.

Dead Seeker at the Execution Grounds, Lineage 2
Dead Seeker bats — Red Pigment.

Step 35. Silenos near the Monster Race Track · Guildsman

Teleport from Dion to the Plains of Dion and run to the Monster Race Track. Kill Silenos lv. 30 around the track until you have 70 Braided Yarn — 10 per kill (× rate).

Silenos near the Monster Race Track, Lineage 2
Silenos roam around the race track.

Step 36. Nikola and the Box of Titan · Prosperity

Teleport from Dion to Cruma Tower — Maestro Nikola stands by the marsh. Give him Parman's letter and hear him out — he gives you Clay Dough. Inside the tower, find the Box of Titan (down, then right, left all the way and left again), take the Pattern of Keyhole and bring it back to Nikola — you get Nikola's List and Recipe: Titan Key.

Maestro Nikola near Cruma Tower, Lineage 2
Nikola waits by the marsh near Cruma Tower.

Step 37. Lorain at the Cruma Tower · Maestro

Stay at the Cruma Tower: Researcher Lorain stands to the right of the tower entrance, behind the rocks. She takes the Architecture of Cruma and gives you the Ingredients of Antidote — her colleague has been poisoned and needs an antidote.

Researcher Lorain at the Cruma Tower entrance, Lineage 2
Lorain — to the right of the Cruma Tower entrance, behind the rocks.

Step 38. Thorns, shells and sacs in the marsh · Prosperity

In the Cruma Marshlands, collect the key materials from Nikola's list. All three have a low chance — on rate x1 it's a few dozen mobs per material. First, 10 Spider Thorn from Marsh Spider lv. 34 (level 34).

Marsh Spider in the Cruma Marshlands, Lineage 2
Marsh Spiders — Spider Thorn.

10 Toad Lord Sac come from Toad Lord lv. 32 (level 32).

Toad Lord in the Cruma Marshlands, Lineage 2
Toad Lords — Toad Lord Sac.

20 Stakato Shell drop from all marsh stakatos, most often from Marsh Stakato Soldier lv. 33 and Marsh Stakato Drone lv. 35.

Marsh Stakato Soldier in the Cruma Marshlands, Lineage 2
Stakatos — Stakato Shell.

Step 39. Needles, webs and blood · Maestro

The materials drop only while you carry the Ingredients of Antidote, one per kill (× quest rate); you need exactly 10 of each. The Stinger Wasp Needle comes from the Stinger Wasp lv. 30 (level 30) — the wasps fly around the tower itself.

Stinger Wasp near the Cruma Tower, Lineage 2
Stinger Wasps — Stinger Wasp Needle.

The Marsh Spider's Web comes from the Marsh Spider lv. 34 (level 34) — the same spiders that drop the Spider Thorn in step 38, so you collect both at once.

Marsh Spider near the Cruma Tower, Lineage 2
Marsh Spiders — Marsh Spider's Web.

The Blood of Leech comes from the Giant Mist Leech lv. 25 (level 25) in the Cruma Marshlands southwest of the tower.

Giant Mist Leech in the Cruma Marshlands, Lineage 2
Giant Mist Leeches — Blood of Leech.

Step 40. The Key of Titan and the box · Prosperity

Add Recipe: Titan Key to your recipe book and craft the Key of Titan: 20 shells, 10 sacs, 10 thorns and 10 Crystal: D-Grade. Go back to the box in Cruma Tower and open it with the key — you get the Maphr Tablet Fragment.

Box of Titan inside Cruma Tower, Lineage 2
The Box of Titan stands in the lower hall of Cruma Tower.

Step 41. Lorain's report · Maestro

With 10 needles, 10 webs and 10 blood go back to Lorain: the antidote works, and she asks why you came. Click "I seek research materials." to get the Report of Cruma for Filaur.

Researcher Lorain gives out the Report of Cruma, Lineage 2
For the antidote Lorain hands over the research report.

Step 42. Filaur and the Mark of Maestro · Maestro

Return to the Dwarven Village and give Filaur the Report of Cruma — he gives you the Recommendation of Filaur, the third recommendation.

Gray Pillar Member Filaur gives out the Recommendation of Filaur, Lineage 2
For the report Filaur gives his recommendation.

With all three recommendations talk to Lockirin — he gives you the Mark of Maestro, 46,000 XP and 5,900 SP. The first of the three marks is done.

Iron Gate's Lockirin gives out the Mark of Maestro, Lineage 2
For three recommendations Lockirin gives the Mark of Maestro.

Step 43. Norman's gems · Guildsman

With 70 Gray Bone Powder, 70 Granite Whetstone, 70 Red Pigment and 70 Braided Yarn, go back to Norman in Gludin. He gives you 7 Journeyman Gem — the second half of the ring materials.

Warehouse Keeper Norman gives Journeyman Gems, Lineage 2
Norman makes seven gems.

Step 44. Rings, marks and the Warsmith · Guildsman, Prosperity

Craft 7 Journeyman Rings: each ring takes 1 Journeyman Deco Beads, 1 Journeyman Gem, 1 Steel, 10 Varnish and 10 Crystal: D-Grade. In Giran give exactly 7 rings to Valkon to get the Mark of Guildsman.

Warehouse Keeper Valkon gives out the Mark of Guildsman, Lineage 2
For seven rings Valkon gives the Mark of Guildsman.

In the same warehouse give Parman the Maphr Tablet Fragment to get the Mark of Prosperity. At level 40 with all three marks visit Head Blacksmith Kusto in the Giran smithy — and your Warsmith 2nd class is done. Any Head Blacksmith can change your class; C6 and aCis builds give no coupons for it.

Warehouse Keeper Parman gives out the Mark of Prosperity, Lineage 2
Parman gives out the Mark of Prosperity.

Next — the 2nd class quest for the other classes.

How many mobs to kill at your rate

Almost every drop in these quests has a 100% chance, and the quest drop rate multiplies the amount per kill. Where the chance is below 100%, the table shows the average number of kills. On some servers quest items drop one at a time at any rate — then use the x1 column.

What to collectHow manyx1x3x5x10
Amber Bead7014532
Gray Bone Powder7014532
Granite Whetstone, Red Pigment70 each10421
Braided Yarn707321
Duning's Key30301063
Crimson Moss1010421
Stinger Wasp Needle, Marsh Spider's Web, Blood of Leech10 each10421
Mandragora Petal (from Blossom)2020742
Stakato Shell (from Soldier)20~40~14~8~4
Toad Lord Sac, Spider Thorn10 each~50~17~10~5

The Mandragora Berry, the Necklace of Kamuru and all the talks don't depend on the rate.

If something goes wrong

Mandragoras drop no berry?
The berry drops only after Valkon's hint talk (step 4), and that is available only after your first visit to Altran (step 3).
Pinter won't give the task?
He works only from level 36 and only if you carry Altran's second recommendation.
A debtor or Keef won't pay?
Talk to the debtor's elder at the council first: while the notice is still with you, nobody pays. For Torocco you have to pay Keef 5,000 adena.
Croto won't give the portrait?
Talk to Balanki first and, in Test of the Maestro, click "Is there a problem?" (step 14).
The Evil Eye Lord drops no necklace?
You must carry the Paint of Kamuru from Croto. On some servers you also have to click Kamur's body in the cell first.

Looking for a server to do the quest live? Check the Interlude L2 servers and the Interlude+ L2 servers — the lists show the rate and opening date. All Lineage 2 servers are on the main page.

Where it comes in handy

Upcoming Interlude, Interlude+ server openings

Your server here — advertise →

FAQ

At what level is the Warsmith 2nd class?

The mark quests start at levels 35, 37 and 39, and you change your class to Warsmith at 40. The easiest way is to take all three quests at 39 and do them in one route.

Which quests does the Artisan need for the 2nd class in Interlude?

Three: Trial of the Guildsman (Mark of Guildsman), Testimony of Prosperity (Mark of Prosperity) and Test of the Maestro (Mark of Maestro).

Where do I get the Warsmith quests?

Trial of the Guildsman and Testimony of Prosperity — from Valkon and Parman in the Giran warehouse, Test of the Maestro — from Iron Gate's Lockirin at the Elder Council in the Dwarven Village.

Who changes the class to Warsmith?

A Head Blacksmith — for example, Kusto in the Giran smithy. You need level 40 and all three marks; C6 and aCis builds give no coupons for the class change.

How is the Warsmith quest different from the Bounty Hunter one?

The first two marks are shared. The crafter's third mark is the Mark of Maestro, the spoiler's is the Mark of Searcher — see the Bounty Hunter 2nd class guide. Pinter also gives the crafter the Amber Bead recipe, and the beads drop 5 per ant, with no spoil bonus.

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