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Warcryer and Doomcryer in High Five — Class Guide (HF)

Warcryer and Doomcryer in High Five — Class Guide (HF)

In High Five the Warcryer is an orc buffer whose chants hit the whole party at once and reuse in 5 seconds, and from levels 70–74 it gets four 40-minute combo chants. Below is the HF guide: Warcryer skills with numbers from the High Five datapack, combo buffs and what they do not stack with, the Doomcryer and its new chants, gear by grade, where to level, dyes, subclasses and the Olympiad.

Updated: 04.11.2026 44 min read Chronicles:High Five

The Warcryer at a glance

Roleparty buffer: chants on everyone within 1,000, combos for 40 minutes; solo — a blunt, Burning Chop and Hammer Crush on a 3-second reuse
Weapona one-handed blunt, from level 76 paired with a sigil; a staff if M. Atk. matters more, see "Warcryer gear"
Armorrobe: Karmian, Blue Wolf, Majestic, at S grade — Dynasty Tunic - Enchanter
DyesCON at the cost of STR, then WIT for cast speed or MEN for MP
Where to level20–40 — Catacomb of the Heretic, Necropolis of Sacrifice; 40–52 — Devil's Isle, The Cemetery; 52–61 — The Patriot's Necropolis, Fields of Massacre; 61–76 — Wall of Argos, Tower of Insolence; 76–85 — Imperial Tomb, Varka Silenos Barracks

At level 76 the Warcryer becomes a Doomcryer. In High Five the class needs no amulets: the whole tree is learned for SP, combos and level 81–83 skills with Forgotten Scrolls, Divine Inspiration with books. In Interlude chants wait 20 seconds and there are no combos — that chronicle has its own Interlude Warcryer guide.

How to get the classes

ClassLevelQuest
Orc Shaman20Path to an Orc Shaman — Warcryer 1st class quest
Warcryer40Mark of Pilgrim, Mark of Glory and Mark of Warspirit — one route in the Warcryer 2nd class "3 in 1" guide; a High Prefect changes your class and in High Five also gives 15 Shadow Item Exchange Coupons (C-grade)
Doomcryer76Saga of the Doomcryer — Warcryer 3rd class quest

According to the item description, the coupons are exchanged for C-grade Shadow items at the Grand Master of your occupation.

Warcryer chants — a 5-second reuse

A chant covers every party member within 1,000: 2.5-second cast, 20 minutes of effect, and now a 5-second reuse. MP is for the top level of the chant, including the initial cost.

ChantFrom levelWhat it gives (top level)MP
Chant of Battle14 (lv. 3 — 44)P. Atk. ×1.15154
Chant of Shielding20 (lv. 3 — 48)P. Def. ×1.15139
Chant of Fire20 (lv. 3 — 52)M. Def. ×1.3188
Flame Chant30 (lv. 3 — 56)Casting Spd. ×1.3204
Chant of Evasion40 (lv. 3 — 56)Evasion +4204
Chant of Predator40 (lv. 3 — 68)crit rate ×1.3252
Chant of Rage44 (lv. 3 — 56)crit damage ×1.35204
Chant of Vampire44 (lv. 4 — 74)9% of melee damage returns as HP272
Chant of Berserker44 (lv. 2 — 52)P. Atk. ×1.08, M. Atk. ×1.16, Atk. Spd. and Casting Spd. ×1.08, run speed +8 — but P. Def. ×0.92, M. Def. ×0.84, Evasion −4229
Chant of Fury48 (lv. 2 — 56)Atk. Spd. ×1.33204
Chant of Eagle48 (lv. 3 — 64)Accuracy +4237
War Chant58 (lv. 3 — 74)P. Atk. ×1.1; uses 12 Spirit Ore272
Earth Chant58 (lv. 3 — 74)P. Def. ×1.15; uses 12 Spirit Ore272
Chant of Revenge62 (lv. 3 — 74)reflects 20% of melee damage272
Chant of Life20, grows to 74heals the party for 58 HP per tick, 15 seconds; 7-second cast249

Chant of Berserker is new in High Five: party offense and speed in exchange for defense. Use it on fast pulls where the tank holds the mobs, and skip it on a raid boss that hits an area. Carry Spirit Ore in bulk for War Chant and Earth Chant: without ore the chant will not cast.

Warcryer combo buffs — four 40-minute chants

Each combo chant merges two regular ones and lasts 40 minutes on the whole party within 1,000: 1.5-second cast, 2-second reuse. Combos are learned with Forgotten Scrolls, not SP.

ComboFrom levelWhat it givesRemoves and blocksMP
Chant of Combat70P. Atk. ×1.15, P. Def. ×1.15P. Atk. and P. Def. buffs: Chant of Battle, Chant of Shielding, Might and Shield69
Chant of Critical Attack72crit rate ×1.3, crit damage ×1.35Chant of Predator and Chant of Rage, Focus and Death Whisper67
Chant of Movement72run speed +33, Evasion +4speed and Evasion buffs: Chant of Evasion, Wind Walk, Agility69
Chant of Blood Awakening74Atk. Spd. ×1.33, 9% of melee damage to HPChant of Fury and Chant of Vampire, Haste and Vampiric Rage69

Eight casts become four, and every combo costs less MP than either of the two chants it replaces. A combo wipes the regular buffs of its pair from the target and blocks them while it lasts — so once combos are up, nobody recasts the old chants. War Chant and Earth Chant are outside these pairs: one of them goes on top of Chant of Combat, giving the party another P. Atk. ×1.1 or P. Def. ×1.15.

How to play a Warcryer

Solo — Burning Chop and Hammer Crush

Up to level 20 the Orc Mystic kills with damage over time — Chill Flame and Venom — and tops up HP with Life Drain. The Orc Shaman picks up a blunt: Stun Attack, Frost Flame, the seals Seal of Binding and Seal of Slow. From level 40 the Warcryer gets a melee rotation Interlude never had: Burning Chop and Hammer Crush both reuse in 3 seconds and alternate with almost no gap. Before a fight — Soul Cry (P. Atk. +375.5 while on), Chant of Fury, Chant of Battle and Chant of Vampire on yourself. Steal Essence from 900 range turns 80% of the damage dealt into your HP, and Dreaming Spirit puts a second mob to sleep for 30 seconds.

In a party and on raids

PartyWhat to keep up
Fighters and archersChant of Combat, Chant of Critical Attack, Chant of Blood Awakening, Chant of Movement; War Chant; Chant of Eagle if they miss
MagesFlame Chant, Chant of Fire, Chant of Shielding; at the 3rd class — Magnus' Chant and Chant of Elements
Raid bossesthe full set, Chant of Revenge for the tank's sake (it covers the whole party); at the 3rd class — Chant of Victory, Chant of Protection and Chant of Spirit

Combos are refreshed every 40 minutes, regular chants every 20, and War Chant and Earth Chant every 20 as well, paying ore each time. Between casts the Warcryer heals the party with Chant of Life ticks and stuns with Hammer Crush any mob that reaches the mage. With a 5-minute reuse, Chant of Victory and Magnus' Chant go on every hard pull, but only one of them: they do not stay up together. Victory for fighters, Magnus' for mages.

Full Doomcryer rebuff — the base for a macro.

  1. The four combos: Chant of Combat, Chant of Critical Attack, Chant of Blood Awakening, Chant of Movement — 1.5-second cast each.
  2. War Chant or Earth Chant — 2.5-second cast. They share a buff type, so only one stays on the party: put one in the macro — War Chant for damage, Earth Chant when the party is taking hits.
  3. Chant of Victory or Magnus' Chant — 2.5-second cast, again only one of the two: Victory for fighters, Magnus' for mages.
  4. Chant of Elements, Chant of Spirit, Chant of Protection — 2.5 seconds each.

That is 9 casts and about 18.5 seconds of pure casting without cast speed buffs. Combos last 40 minutes, War or Earth and the last three chants 20 minutes, Chant of Victory and Magnus' Chant 5 minutes: keep those two on a separate key and run the whole macro every 20 minutes.

Spirit Ore per hour. Chant of Victory and Magnus' Chant use 40 ore per cast, and both the buff and the reuse last 5 minutes — 480 ore an hour. The Time +15 enchant doubles the buff duration and halves the use — down to 240. War Chant or Earth Chant add 12 ore every 20 minutes, 36 an hour.

PvP and sieges

Party before the clash: Chant of Combat and Earth Chant, Chant of Fire, Chant of Movement; at the 3rd class — Chant of Spirit against buff removal and Chant of Protection (critical damage taken by your people ×0.7). In the fight the Warcryer stuns with Hammer Crush, sleeps with Dreaming Spirit and scares with Fear (10 seconds). Gate Chant gathers the party at you after a 15-second cast — use it to pull stragglers to the attack point.

What does not stack

A target keeps one buff of each type (abnormalType); where the type is shared and the level does not decide, two buffers leave only one of the pair.

Warcryer chantSame type in other classes
Chant of BattleMight (Elven Elder, Prophet, Shillien Elder), Pa'agrian Gift (Overlord)
Chant of ShieldingShield (Elven Elder, Prophet, Shillien Elder), Blessings of Pa'agrio (Overlord)
Chant of FireMagic Barrier (Prophet), The Glory of Pa'agrio (Overlord)
Flame ChantAcumen (Prophet), The Wisdom of Pa'agrio (Overlord)
Chant of FuryHaste (Prophet), Fury of Pa'agrio (Overlord)
Chant of EvasionAgility (Elven Elder), The Tact of Pa'agrio (Overlord)
Chant of Predator, Chant of RageFocus and Death Whisper (Prophet, Shillien Elder)
Chant of EagleGuidance (Prophet, Shillien Elder), The Vision of Pa'agrio (Overlord)
Chant of VampireVampiric Rage (Shillien Elder)
Chant of BerserkerBerserker Spirit (Prophet), Rage of Pa'agrio (Overlord)
War Chant, Earth Chanteach other, Greater Might and Greater Shield (Prophet)
Chant of CombatImproved Combat (Prophet), Combat of Pa'agrio (Overlord)
Chant of Critical AttackImproved Critical Attack (Shillien Elder), Critical of Pa'agrio (Overlord)
Chant of MovementImproved Movement (Elven Elder)
Chant of ElementsElemental Protection (Hierophant): its level is higher, so it stays — the same resistances
Chant of SpiritArcane Protection (Shillien Saint, Eva's Saint), Pa'agrio's Emblem (Dominator) — its level is lower, so Chant of Spirit replaces it
Chant of Victory, Magnus' Chanteach other, Victory of Pa'agrio (Dominator), Prophecy of Fire, Water and Wind

Chant of Blood Awakening and Chant of Protection overlap with nothing — only the Warcryer brings them to a party. With a Shillien Elder the work splits like this: fighters get the Warcryer's chants and combos, mages get the Shillien Elder buffs the Warcryer does not have.

Warcryer skills by level in HF

1–20 · Orc Mystic

LevelSkillWhat it gives
7Chill Flame, Venomdamage over time — your main damage until 20
7Life Draindamage that returns HP
7Dreaming Spirit, Soul Shieldsleep; P. Def. for one target
7–14Weapon Mastery, Robe Mastery, Anti Magicpassives for attack, robe and M. Def.
14Chant of Battlethe first chant for the whole party
14Fear, Heavy Armor Masteryfear; heavy armor passive

20–40 · Orc Shaman

LevelSkillTake it
20Chant of Shielding, Chant of Fire, Chant of Liferight away — parties invite the shaman for these
20–35Stun Attackfor solo with a blunt until Hammer Crush
20–30Boost Mana, Quick Recycleright away — MP and magic reuse
20Madness, Frost Flame, Seal of Poisoncontrol and damage, can wait
25Fast Spell Casting, Fast Mana Recoveryright away
25Blaze Quake, Aura Sink, Seal of Bindingfor solo
30Flame Chantright away — party cast speed
30Seal of Chaos, Pa'agrian GiftPa'agrian Gift shares a type with Chant of Battle — useless in a party
35Seal of Slow, Blessings of Pa'agrio, Fast HP Recoverylater

40–76 · Warcryer

Chants and combos are in the tables above. The rest of the tree:

LevelSkillWhat it gives (top level)
40, grows to 74Hammer Crusha hit of power 2,279 and a 9-second stun, needs a blunt or a staff; 3-second reuse
40, grows to 74Burning Chopa hit of power 731 plus a 10-second burn of 66 HP; does not work with bows and crossbows; 3-second reuse
40, grows to 74Steal Essencedamage of power 108, 80% of it goes to your HP, range 900
40 (lv. 4 — 72)Freezing Flame157 damage per tick, 15 seconds, range 900
40, grow to 74Dreaming Spirit, Fear, Madness30-second sleep, 10-second fear, confusion
40, grows to 72Soul CryP. Atk. +375.5 for yourself
52 (lv. 4 — 76)Divine Inspirationextra buff slots; books only
40, grow to 74Weapon Mastery, Anti MagicP. Atk. +79.4 and ×1.45, M. Atk. +99.3 and ×1.17; M. Def. +108
40, grows to 70Boost HPmax HP +350
40, grows to 72Boost Manamax MP +200
44, grow to 74Fast HP Recovery, Fast Mana RecoveryHP regen +2.7, MP regen +3.4
48Quick Recyclemagic reuse ×0.8
40, grow to 74Robe Mastery, Light Armor Mastery, Heavy Armor Masterypassives for your armor type

The Warcryer tree in HF costs 60,977,000 SP — less than in Interlude. What to learn:

  1. Chants as soon as they open. Without amulets it is just SP: Chant of Predator at 40, Chant of Rage and Chant of Vampire at 44, Chant of Fury and Chant of Eagle at 48.
  2. MP and cast speed: Boost Mana, Fast Mana Recovery, Fast Spell Casting, Quick Recycle.
  3. Hammer Crush and Burning Chop — 5,095,000 and 3,245,000 SP, if you level solo. A pure buffer can postpone them along with Fear, Madness and Freezing Flame.
  4. Mastery for your own armor only — 3,238,000 SP each, there is no point in taking all three.

Divine Inspiration is not learned for SP — each level needs its own book. Ancient Book: Divine Inspiration (Original Language Version) drops at 56% from the raid bosses Krokian Padisha Sobekk lv. 74, Death Lord Hallate lv. 73, Icicle Emperor Bumbalump lv. 74 and Antharas Priest Cloe lv. 74; Ancient Book: Divine Inspiration (Manuscript) always drops from Baium lv. 78. Books for levels 1 and 4 have no drop source — only your server can tell where they come from.

Doomcryer — 3rd class skills

SkillFrom levelWhat it does
Wisdom, Health76passives: Hold, Sleep and mental resistance +20; poison and bleed resistance +20
Sigil Mastery76passive: with a sigil in the left hand, max MP ×1.05 and MP regen ×1.17
Chant of Elements76party for 20 minutes: fire, water, wind and earth resistance +20
Skill Mastery77passive: sometimes a skill resets at once or lasts twice as long
Chant of Spirit77party for 20 minutes: buff-cancel resistance +30, debuff resistance +20
Arcane Wisdom, Divine Lore78magic MP cost ×0.7 but cast ×0.9 (toggle, drains HP); magic MP cost ×0.95 (passive)
Chant of Victory78party for 5 minutes: heals 20% HP at once; max HP +20%, P. Atk. ×1.1, P. Def. and M. Def. ×1.2, Atk. Spd. and Casting Spd. ×1.2, M. Atk. ×1.2, crit damage ×1.2, magic crit +2, Accuracy +4 — but run speed ×0.8; 40 Spirit Ore, 300-second reuse
Gate Chant78summons the party to the Warcryer; 4 Summoning Crystal, 15-second cast, 600-second reuse
Magnus' Chant79party for 5 minutes: M. Atk. and M. Def. ×1.3, cast ×1.2, max MP ×1.15, elemental resistance +10, debuff resistance +25, buff-cancel resistance +40; 40 Spirit Ore, 300-second reuse
Chant of Protection79party for 20 minutes: critical damage taken ×0.7
Magician's Will81, scrollpassive: M. Atk., cast speed and magic crit rate ×1.05, MP cost ×0.95
Enlightenment81, scrollcast speed and magic crit rate ×1.5, heal power ×1.4, M. Atk. ×1.1, MP cost ×0.1 for 20 seconds; 600-second reuse
Turn to Stone81, scrollpetrify yourself for 8 seconds and take no damage; 600-second reuse
Protection of Rune, Protection of Elemental, Protection of Alignment82, scrollM. Def. ×1.15; elemental resistance +20; holy and dark resistance +20; when hit — a chance of stronger defense
Great Fury83, scrollBurning Chop has a 30% chance to give the whole party within 1,000 Atk. Spd. ×1.5 for 8 seconds; the effect has a 15-second reuse

The whole 3rd class is 252,910,000 SP, of which Magnus' Chant and Chant of Protection cost 60 million each; scroll skills cost no SP. Take Chant of Victory and Chant of Spirit first, then Magnus' Chant for mage parties and Chant of Protection for raids and sieges. Great Fury at 83 is a reason to swing Burning Chop in a party too: the whole party nearby gets the speed boost. The Doomcryer has no Spell Force in HF.

Enchanting Warcryer chants

Routes come from the skill descriptions in the High Five datapack. 2nd class chants and Burning Chop can be enchanted from level 76, Chant of Victory from 81; check the cost per step at the NPC on your server.

SkillRouteAt the top
Chant of Battle, Shielding, Fire, Flame Chant, Evasion, Predator, Rage, Vampire, Fury, Eagle, RevengeTime, +30last twice as long — like combos
War Chant, Earth ChantTime, +30twice as long
Chant of Victory, Magnus' ChantTime, +15twice as long — longer than their own reuse
Chant of ProtectionTime, +15twice as long
Burning ChopPower, +30power 976 instead of 731

A buffer enchants chants for Time: regular chants then live as long as combos, and the party is rebuffed once every 40 minutes. Chant of Victory comes first: on Time it outlasts its own reuse and stays on the party permanently. A solo Warcryer takes Burning Chop on Power: power 976 instead of 731.

What changed in High Five

WhatInterludeHigh Five
Chant reuse20 seconds5 seconds
40-minute combo chantsnoneChant of Combat (70), Chant of Critical Attack and Chant of Movement (72), Chant of Blood Awakening (74)
Skill amulets15 amulets from mobs: 13 for chants, 2 for Steal Essence and Freezing Flamenone — everything for SP except Divine Inspiration and Forgotten Scroll skills
Chant of Predatorfrom level 48from level 40
Chant of Shielding, level 3at 40at 48
Chant of Victory and Magnus' Chant20-minute reuse5-minute reuse
Magnus' ChantM. Atk. and M. Def. ×1.3, cast ×1.2, max MP ×1.2, MP cost ×0.8M. Atk. and M. Def. ×1.3, cast ×1.2, max MP ×1.15, elemental resistance +10, buff-cancel and debuff resistance
Hammer Crushpower 1,900, 13-second reusepower 2,279, 3-second reuse
Fear30-second fear10-second fear
Steal Essence, Dreaming Spirit6-second reuse2-second reuse
Freezing Flame118 per tick, 6-second reuse157 per tick, 2-second reuse
Chant of Life20-second reuse5-second reuse
New skills—Burning Chop, Chant of Berserker and 4 combos at the 2nd class, 10 at the 3rd; also Aura Bird - Falcon (75), Aura Bird - Owl (75), Sigil Mastery (76), Chant of Protection (79), Enlightenment (81), Magician's Will (81), Turn to Stone (81), Protection of Alignment (82), Protection of Elemental (82), Protection of Rune (82), Great Fury (83)
Spell Forceat the 3rd classnone
SP for the 2nd class82,429,00060,977,000
SP for the 3rd class213 million253 million

If your server runs Freya or Gracia Final

In the High Five datapack Chant of Berserker and Chant of Elements sit in the "HighFive new" block — the Warcryer got them only in High Five, so Freya and Gracia Final do not have them. Reuse times, combos and scroll skills on those chronicles are not confirmed by our data — check the list at the orc skill trainer.

Warcryer gear

Grades in HF: D from level 20, C from 40, B from 52, A from 61, S from 76, S80 from 80, S84 from 84. Chant strength does not depend on the weapon, so a buffer picks gear for MP and cast speed, and a solo Warcryer for the P. Atk. of its blunt. In HF a two-handed staff has more M. Atk. than a one-handed blunt of the same series — Dynasty Staff versus Dynasty Mace, Vesper Singer versus Vesper Caster — but from level 76 Sigil Mastery only works with a sigil in the left hand.

1–20 · no grade

WeaponP. / M. Atk.Armor and set bonus
Mage Staff — two-handed staff30 / 31Tunic of Devotion, Stockings of Devotion and Leather Helmet: Casting Spd. ×1.15

20–40 · D grade

WeaponP. / M. Atk.Armor and set bonus
Staff of Life — one-handed blunt74 / 72Tunic of Knowledge: M. Atk. ×1.1025, MP regen ×0.95
Atuba Hammer — two-handed blunt90 / 79Mithril Tunic: run speed +7, WIT +1, INT −1

40–52 · C grade

WeaponP. / M. Atk.Armor and set bonus
Ecliptic Axe — one-handed blunt125 / 111Karmian Tunic: Casting Spd. ×1.15, P. Def. ×1.0526
Deadman's Staff — two-handed staff152 / 122Divine Tunic: MP +170.62, P. Def. ×1.0526, WIT +1, INT −1
Pa'agrian Axe — two-handed blunt141 / 114

There are no combos yet at C grade, so every chant is a separate cast: Karmian speeds up each of them, while Divine Tunic adds MP for the whole rebuff round.

52–61 · B grade

WeaponP. / M. Atk.Armor and set bonus
Kaim Vanul's Bones — one-handed blunt155 / 132Blue Wolf Tunic: MP +206, MP regen ×1.0524, WIT +3, INT −2, MEN −1
Staff of Evil Spirits — two-handed staff189 / 145Avadon Robe: Casting Spd. ×1.15, P. Def. ×1.0526

Of the two B-grade robes, Blue Wolf gives both MP and WIT +3, Avadon only cast speed. On Kaim Vanul's Bones the Mana Up SA raises max MP, and Conversion raises it further at the cost of max HP — both are for a buffer staying behind, not for solo.

61–76 · A grade

WeaponP. / M. Atk.Armor and set bonus
Cabrio's Hand — one-handed blunt202 / 161Majestic Robe: MP +240, Casting Spd. ×1.15, MP regen ×1.08, MEN +1, INT −1
Daimon Crystal — two-handed staff245 / 177Dark Crystal Robe: Casting Spd. ×1.15, P. Def. ×1.08, run speed +7, harder to interrupt (−50), WIT +2, MEN −2
Branch of the Mother Tree — two-handed staff226 / 167Tallum Tunic: Casting Spd. ×1.15, M. Def. ×1.08, WIT +2, INT −2

Majestic keeps your MP up on long raids, Dark Crystal keeps your cast from being interrupted in PvP. For solo, Daimon Crystal hits harder than Cabrio's Hand.

76–80 · S grade

WeaponP. / M. Atk.Armor and set bonus
Arcana Mace — one-handed blunt, Arcana Sigil in the left hand225 / 175Major Arcana Robe: M. Atk. ×1.17, run speed +7, harder to interrupt (−50), WIT +1, INT +1, MEN −2
Dynasty Mace — one-handed blunt, with Dynasty Sigil; Dynasty Staff — two-handed staff267 / 202; 325 / 222Dynasty Tunic - Enchanter — set: Casting Spd. ×1.15, MP +321, magic MP cost ×0.95, harder to interrupt (−15), dark resistance +8, MEN +2, INT −2
Imperial Staff — two-handed staff274 / 193

Dynasty Tunic - Enchanter is a set made for a buffer: MP and cheaper casts instead of the M. Atk. of Major Arcana. Dynasty Silver Satin Tunic - Enchanter lowers magic MP cost even further — ×0.94. With Sigil Mastery a one-handed blunt and a sigil beat a staff: max MP ×1.05 and regen ×1.17.

80–84 · S80 grade

WeaponP. / M. Atk.Armor and set bonus
Icarus Hall — one-handed blunt, with Moirai Sigil290 / 217Moirai Tunic — set: M. Atk. ×1.0811, Casting Spd. ×1.15, elemental resistance +5, WIT +2, MEN −2

Moirai gives M. Atk. a buffer never uses, so you can stay in Dynasty Tunic - Enchanter until Vesper.

84–85 · S84 grade

WeaponP. / M. Atk.Armor and set bonus
Vesper Caster — one-handed blunt, with Vesper Sigil; Vesper Singer — two-handed staff317 / 234; 386 / 257Vesper Tunic — set: M. Atk. ×1.0847, Casting Spd. ×1.15, MP regen ×1.0557, harder to interrupt (−30), WIT +1, INT +1, MEN −2

Vesper Sigil pieces drop in the Monastery of Silence — see "Where to level a Warcryer".

Where to level a Warcryer

Zones named in player guides come first, then the ones found in the High Five datapack. Each zone lists the mobs with the best XP per HP and two items from their drop; chances are for x1 rates. Seven Signs seal stones in catacomb and necropolis rows are the common drop of those places. A buffer levels best in a party; solo from the 2nd class means mobs of your level with Burning Chop and Hammer Crush.

Levels 20–40

Best for a Warcryer: Catacomb of the Heretic and The Pilgrim's Necropolis — the most XP per HP, with a group; The Ant Nest — the dungeon under the Wasteland, dense ants for solo with Stun Attack.

ZoneMonsterDrop (chance at x1 rate)
Catacomb of the HereticLith Patrolman lv. 39Green Seal Stone 70%, Blue Seal Stone 70%
Gigant Raider lv. 39Green Seal Stone 70%, Blue Seal Stone 70%
Lith Overlord lv. 36Green Seal Stone 70%, Blue Seal Stone 70%
The Pilgrim's NecropolisGigant Officer lv. 36Green Seal Stone 70%, Blue Seal Stone 70%
Lith Medium lv. 33Blue Seal Stone 70%, Red Seal Stone 70%
Gigant Cleric lv. 33Blue Seal Stone 70%, Red Seal Stone 70%
Necropolis of SacrificeLith Guard lv. 30Blue Seal Stone 70%, Red Seal Stone 70%
Gigant Footman lv. 30Blue Seal Stone 70%, Red Seal Stone 70%
Catacomb Serpent lv. 28Cursed Tunic 0.15%, Cursed Stockings 0.24%
The Ant NestAnt Warrior Captain lv. 36Coarse Bone Powder 1.85%, Animal Bone 18.54%
Ant Soldier lv. 35Mithril Banded Gaiters Material 1.1%, Mithril Banded Mail Material 0.84%
Noble Ant Leader lv. 38Mithril Scale Gaiters Material 0.74%, Brigandine Gaiters Material 0.74%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Orc BarracksTurek Orc Warlord lv. 30Spinebone Sword Blade 0.16%, Stone of Purity 0.46%
Turek Orc Archer lv. 27Steel 0.72%, Recipe: Mace of Judgment 0.11%
Turek Orc Skirmisher lv. 28Puma Skin Shirt 0.11%, Puma Skin Gaiters 0.17%
Fortress of ResistanceOl Mahum Lord lv. 34Bone Arrow 20.7%, Suede 8.28%
Ol Mahum Marksman lv. 28Greater Healing Potion 6.32%, Animal Skin 13.91%
Ol Mahum Captain lv. 30Durable Metal Plate 0.12%, Steel 0.92%
Gorgon Flower GardenTurak Bugbear Warrior lv. 33Recipe: Brigandine Tunic 0.31%, Bone Arrow 15.21%
Wyrm lv. 35Iron Boots Design 0.82%, Leather 1.22%
Medusa lv. 34Recipe: Brigandine Gaiters 0.32%, Iron Ore 6.04%
Cruma MarshlandsMarsh Stakato lv. 29Greater Healing Potion 2.55%, Cord 2.59%
Marsh Stakato Worker lv. 31Scroll: Enchant Armor (D-Grade) 0.31%, Coal 9.17%
Marsh Spider lv. 34Tiger's Eye Earring Stone 1.36%, Recipe: Brigandine Helmet 0.5%

Levels 40–52

Best for a Warcryer: Cruma Tower — the most XP per HP and dense spawns inside the tower; Devil's Isle — slightly less XP per HP; The Cemetery — Composite Armor Temper for C-grade armor from Tairim and Soldier of Grief.

ZoneMonsterDrop (chance at x1 rate)
The CemeterySpiteful Ghost of Ruins lv. 50Fisted Blade Piece 0.19%, Mold Glue 0.21%
Tairim lv. 50Composite Armor Temper 0.47%, Stone of Purity 0.35%
Soldier of Grief lv. 51Composite Armor Temper 0.46%, Life Stone - Level 52 0.16%
Devil's IsleGigantic Flyer lv. 47Dwarven Chain Shield Fragment 2.2%, Knight's Shield Fragment 2.46%
Pit Archer lv. 48Crossbow Shaft 0.32%, Noble Elven Bow Shaft 0.32%
Kaim Vanul Lad lv. 51Mid-Grade Life Stone - Level 52 0.12%, Recipe: Full Plate Helmet 0.32%
Cruma TowerSnipe lv. 44Mid-Grade Life Stone - Level 46 0.26%, Recipe: Demon's Stockings 0.56%
Porta lv. 40Mithril Scale Gaiters Material 1.72%, Brigandine Gaiters Material 1.72%
Perum lv. 48Rind Leather Gloves Design 1.38%, Crimson Boot Fabric 1.38%
The Enchanted ValleyUnicorn lv. 49Plated Leather Fragment 0.8%, Plated Leather Gaiters Material 1.2%
Satyr lv. 48Dwarven War Hammer Head 0.28%, Cursed Staff Head 0.29%
Valley Treant lv. 47Bec De Corbin Blade 0.41%, Crafted Leather 0.38%
Plains of GloryVanor Silenos Chieftain lv. 50Heathen's Book Page 0.34%, Mold Lubricant 0.2%
Vanor Silenos Warrior lv. 48Plated Leather Fragment 0.34%, Plated Leather Gaiters Material 0.51%
Vanor Silenos Scout lv. 47Stiletto Edge 0.12%, Soulfire Dirk Blade 0.12%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Timak OutpostTimak Orc Troop Leader lv. 45Crystallized Ice Bow Shaft 0.32%, Mold Lubricant 0.15%
Timak Orc Archer lv. 41Light Crossbow Shaft 0.27%, Recipe: Boots of Seal 0.71%
Timak Orc Overlord lv. 45Flamberge Blade 0.13%, Stormbringer Blade 0.14%
Catacomb of the BrandedLilim Butcher lv. 48Green Seal Stone 70%, Red Seal Stone 70%
Nephilim Sentinel lv. 48Green Seal Stone 70%, Red Seal Stone 70%
Lith Commander lv. 45Green Seal Stone 70%, Red Seal Stone 70%
Necropolis of WorshipGigant Commander lv. 45Green Seal Stone 70%, Red Seal Stone 70%
Nephilim Priest lv. 51Green Seal Stone 70%, Blue Seal Stone 70%
Lilim Magus lv. 51Green Seal Stone 70%, Blue Seal Stone 70%
War-Torn PlainsGrave Wanderer lv. 45Eldarake Temper 0.83%, Chain Shield Fragment 0.83%
Archer of Greed lv. 46Karmian Tunic Pattern 0.61%, Karmian Stocking Design 1.02%
Taik Orc Supply lv. 51Asofe 0.23%, Mold Glue 0.23%

Levels 52–61

Best for a Warcryer: The Patriot's Necropolis and Catacomb of the Apostate — XP for a party; Fields of Massacre — an open zone, not a catacomb; The Cemetery — an open zone with mobs suited to the start of this range, so you can stay put after the grade change.

ZoneMonsterDrop (chance at x1 rate)
Fields of MassacreWretched Archer lv. 55Eminence Bow Shaft 0.2%, Mithril Ore 1.25%
Grave Predator lv. 59Mithril Ore 1.15%, Metallic Fiber 1.64%
Doom Scout lv. 56Dark Elven Longbow Shaft 0.17%, Stone of Purity 0.34%
The CemeteryTaik Orc Supply Leader lv. 55Eminence Bow Shaft 0.18%, Adamantite Nugget 0.23%
Roving Soul lv. 53Crystal Dagger Blade 0.17%, Life Stone - Level 55 0.14%
Taik Orc Seeker lv. 52Composite Boots Part 1.14%, Mithril Gauntlets Design 1.14%
The Patriot's NecropolisLilim Knight-Errant lv. 54Green Seal Stone 70%, Blue Seal Stone 70%
Nephilim Swordsman lv. 54Green Seal Stone 70%, Blue Seal Stone 70%
Lilim Marauder lv. 57Green Seal Stone 70%, Blue Seal Stone 70%
Catacomb of the ApostateNephilim Guard lv. 57Green Seal Stone 70%, Blue Seal Stone 70%
Nephilim Bishop lv. 60Green Seal Stone 70%, Red Seal Stone 70%
Lilim Seer lv. 60Green Seal Stone 70%, Red Seal Stone 70%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Devil's IsleZombie Captain's Spiritual Body lv. 52Composite Helmet Design 1.28%, Shining Circlet Pattern 1.28%
Crimson Doll Blader lv. 53Berserker Blade Edge 0.23%, Samurai Longsword Blade 0.23%
Crimson Veil Master lv. 54Berserker Blade Edge 0.22%, Samurai Longsword Blade 0.22%
Outlaw ForestOel Mahum Witch Doctor lv. 55Ring of Seal Gemstone 1%, Necklace of Seal Chain 0.6%
Hunter Gargoyle lv. 52Earring of Seal Gemstone 0.7%, Necklace of Mermaid Teardrop 0.53%
Oel Mahum Warrior lv. 54Asofe 0.13%, Mold Glue 0.13%
Forsaken PlainsKranrot lv. 59Adamantite Necklace Chain 0.68%, Adamantite Ring Wire 1.09%
Paliote lv. 57Sealed Zubei's Boots Design 0.6%, Sealed Avadon Boots Design 0.6%
Hamrut lv. 58Greater Antidote 8.35%, Thread 15.03%
Frozen LabyrinthFrost Iron Golem lv. 59Animal Bone 8.14%, Animal Skin 8.14%
Frost Tarantula lv. 58Life Stone - Level 58 0.11%, Mithril Ore 1.12%
Panthera lv. 56Avadon Robe Fabric 0.14%, Stockings of Zubei Fabric 0.28%

Levels 61–76

Best for a Warcryer: Tower of Insolence — the most XP per HP; Wall of Argos — the Disciples give almost as much XP per HP as the tower mobs; The Forbidden Gateway — an open zone where every mob is from the start of this range, the place to go right after the grade change; Forest of the Dead — A-grade weapon parts: Bloody Orchid Head and Halberd Edge.

ZoneMonsterDrop (chance at x1 rate)
The Forbidden GatewayDoom Knight lv. 65Sealed Doom Boots Part 0.59%, Sealed Blue Wolf Boots Design 0.59%
Falibati lv. 64Recipe: Sealed Avadon Gloves (100%) 0.13%, Animal Bone 8.86%
Kadios lv. 62Doom Plate Armor Temper 0.11%, Blue Wolf Gaiters Material 0.24%
Wall of ArgosDisciples of Protection lv. 74Blood Tornado Edge 0.89%, Cokes 7.99%
Disciples of Punishment lv. 75Spiritual Eye Piece 0.22%, Meteor Shower Head 0.22%
Eye of Ruler lv. 74Carnage Bow Stave 0.69%, Mold Hardener 0.35%
Forest of the DeadBone Slayer lv. 68Bloody Orchid Head 0.25%, Asofe 0.5%
Requiem Lord lv. 68Halberd Edge 0.25%, Mold Hardener 0.11%
Requiem Priest lv. 71Bloody Orchid Head 0.27%, Life Stone - Level 67 0.18%
Tower of InsolencePlatinum Tribe Overlord lv. 71Sealed Dark Crystal Gaiters Pattern 0.74%, Sealed Dark Crystal Breastplate Pattern 0.49%
Platinum Guardian Prefect lv. 74Sealed Dark Crystal Boots Lining 1.4%, Sealed Tallum Boots Lining 1.4%
Hallate's Knight lv. 65Ring of Black Ore Gemstone 2.2%, Earring of Black Ore Piece 1.82%
Hot SpringsHot Springs Nepenthes lv. 75Carnage Bow Stave 0.44%, Life Stone - Level 70 0.22%
Hot Springs Flava lv. 74Bloody Orchid Head 0.4%, Life Stone - Level 70 0.2%
Hot Springs Yeti lv. 75Bloody Orchid Head 0.4%, Crafted Leather 0.83%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
Blazing SwampHames Orc Overlord lv. 75Common Item - Sealed Phoenix Ring 0.15%, Sealed Phoenix Earring Gemstone 0.73%
Conjurer Bat Lord lv. 72Sealed Phoenix Ring Gemstone 0.83%, Sealed Phoenix Earring Gemstone 0.6%
Hames Orc Sniper lv. 72Sealed Tallum Leather Armor Pattern 0.12%, Sealed Dark Crystal Leather Armor Pattern 0.17%
Catacomb of the WitchNephilim Praetorian lv. 72Green Seal Stone 70%, Red Seal Stone 70%
Lilim Knight Commander lv. 72Green Seal Stone 70%, Red Seal Stone 70%
Nephilim Centurion lv. 63Green Seal Stone 70%, Red Seal Stone 70%
Swamp of ScreamsSplinter Stakato Drone lv. 69Life Stone - Level 67 0.14%, Coarse Bone Powder 1.62%
Needle Stakato Soldier lv. 72Bloody Orchid Head 0.2%, Enria 0.16%
Needle Stakato lv. 70Sealed Dark Crystal Boots Lining 0.32%, Sealed Tallum Boots Lining 0.32%

Levels 76–85

Best for a Warcryer: Imperial Tomb — the most XP per HP; Varka Silenos Barracks and Ketra Orc Outpost — the mobs count for the alliance quests: Varka silenos for Alliance with Ketra Orcs, Ketra orcs for Alliance with Varka Silenos; Monastery of Silence — Vesper Sigil pieces at the end of leveling.

ZoneMonsterDrop (chance at x1 rate)
Varka Silenos BarracksVarka Silenos Medium lv. 80Soul Separator Head 0.51%, Mold Hardener 0.36%
Varka Silenos Great Seer lv. 80Soul Separator Head 0.55%, Enria 0.67%
Varka's Prophet lv. 80Sealed Robe of Nightmare Fabric 0.47%, Sealed Majestic Robe Fabric 0.47%
Ketra Orc OutpostKetra Prophet lv. 80Sealed Armor of Nightmare Pattern 0.34%, Sealed Majestic Plate Armor Pattern 0.34%
Ketra Commander lv. 80Soul Bow Stave 0.48%, Mold Hardener 0.38%
Ketra Orc Medium lv. 80Dragon Grinder Edge 0.39%, Animal Bone 2.16%
Forge of the GodsMagma DrakeEnria 1.75%, Mold Lubricant 2.1%
LavasilliskSealed Imperial Crusader Gaiters Pattern 0.89%, Sealed Imperial Crusader Breastplate Part 0.69%
Blazing IfritSaint Spear Blade 0.56%, Orichalcum 0.54%
Monastery of SilenceDivinity MagusSealed Vesper Sigil Piece 1.64%, Sealed Vesper Verteidiger Piece 1.64%
Divinity ProtectorSealed Vesper Necklace Gem 1.69%, Sealed Vesper Ring Gem 3.91%
Ascetic SolinaLeonard 0.21%, Mold Lubricant 0.54%
Imperial TombSeer of Blood lv. 82Common Item - Sealed Leather Armor of Nightmare 0.16%, Common Item - Sealed Majestic Leather Armor 0.16%
Imperial Commander lv. 80Soul Bow Stave 0.85%, Mold Hardener 0.54%
Chakram Beetle lv. 80Dragon Grinder Edge 0.87%, Thread 4.69%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
Catacomb of Dark OmensNephilim Commander lv. 80Green Seal Stone 70%, Red Seal Stone 70%
Lilim Guard Knight lv. 80Green Seal Stone 70%, Red Seal Stone 70%
Nephilim Cardinal lv. 78Green Seal Stone 70%, Red Seal Stone 70%
The Giant's CaveLesser Giant SoldierOrichalcum 1.48%, Leonard 2.2%
Lesser Giant MageDynasty Bagh-Nakh Piece 0.66%, Recipe: Greater Blessed Spiritshot (S) Compressed Package(100%) 0.14%
Lesser Giant ElderDynasty Bow Piece 0.68%, Recipe: Shining Arrow (100%) 0.3%
HellboundLabyrinth CaptainScroll: Enchant Armor (S-Grade) 0.39%, Holy Stone 7.79%
Foundry Spirit GuardLeonard 3.19%, Cokes 11.29%
Foundry ForemanStem 1.67%, Varnish 16.78%

Warcryer dyes

ForThree dyesTotal
buffer: faster rebuffsGreater Dye of CON (Con+4 Str-4), Greater Dye of WIT (Wit+4 Men-4), Greater Dye of WIT (Wit+1 Men-1)CON +4, WIT +5, MEN −5, STR −4
raids: MP for chantsGreater Dye of CON (Con+4 Str-4), Greater Dye of MEN (Men+4 Wit-4), Greater Dye of MEN (Men+1 Wit-1)CON +4, MEN +5, WIT −5, STR −4
blunt: solo and OlympiadGreater Dye of STR (Str+4 Dex-4), Greater Dye of WIT (Wit+4 Men-4), Greater Dye of CON (Con+1 Dex-1)STR +4, WIT +4, CON +1, DEX −5, MEN −4

The High Five hennaList gives each dye a minimum level: "+1 −1" from 46, "+3 −3" from 52, "+4 −4" from 56. So a buffer starts with Greater Dye of CON (Con+3 Str-3) and Greater Dye of WIT (Wit+3 Men-3) and swaps them for "+4" later. An orc mage has naturally low WIT, so every point makes rebuffs noticeably faster. There are no INT dyes for the Warcryer.

Subclasses for a Warcryer

  • Warcryer as the main class. You can take any 2nd class except your own, Overlord, Warsmith and the Kamael classes. A subclass is added at level 75 of the main class, the next one once the previous subclass has also reached 75.
  • Warcryer as a subclass. Any class can take it except Kamael and the Warcryer itself.
  • What a subclass gives the main class. In High Five certification skills earned on a subclass are, under the certification rules, learned and used by the main class; check on your server. Useful for a buffer: Enchanter Ability - Boost Mana (max MP) and Enchanter Ability - Mana Recovery (MP regen) — reserve for a full rebuff; for raids and sieges — Knight Ability - Resist Critical (less critical damage taken) and Warrior Ability - Boost CP (max CP).
  • Which class to level as a subclass. A nuker or a fighter: the Warcryer kills slowly on its own, while the subclass farms adena fast; you switch back to the Warcryer for parties and raids.

The Warcryer in the Olympiad

Only nobles enter the Olympiad, and only on their main class. On entering the arena buffs are removed and reuse timers reset — Chant of Victory, Enlightenment and Turn to Stone are ready at the start. A match lasts 5 minutes by default, and Chant of Victory lasts 300 seconds: pressed at the start, it covers the whole fight.

The Warcryer plays around stuns: Hammer Crush for 9 seconds on a 3-second reuse, Burning Chop between stuns, Dreaming Spirit for 30 seconds against a mage. Against a fighter — Chant of Protection (their critical damage ×0.7) and Chant of Revenge. Turn to Stone sits out an enemy damage spike for 8 seconds. Chant of Spirit protects your buffs from removal.

All Warcryer skills

The full High Five Warcryer and Doomcryer tree — skill levels, SP and MP:

Warcryer2nd class · from level 40 · new skills: 20 · total SP: 60,977,000
SkillSkill LvSPMPType
Level 40SP: 471,000
Boost HPnewmax HP +60121,000—passive
Burning Chopnewphysical damage, power 167 · damage over time · 10 s121,00019active
Chant of EvasionnewEvasion +2 · 20 min · party126,000111active
Chant of Predatornewcrit rate ×1.2 · 20 min · party126,000137active
Freezing Flamenewdamage over time · 15 s126,00042active
Hammer Crushnewphysical damage, power 550 · Stun · 9 s1–321,0003 × 7,00037active
Steal EssencenewHP drain, power 0.8121,00074active
Anti MagicM. Def. +43, magic resistance ×1.1513–1521,0003 × 7,000—passive
Boost Manamax MP +70321,000—passive
Chant of FireM. Def. ×1.23 · 20 min · party226,000111active
Chant of Lifeheal over time · 15 s · party526,00097active
Dreaming SpiritSleep · 30 s721,00028active
Fast Spell CastingCasting Spd. ×1.07221,000—passive
FearFear · 10 s621,00028active
Heavy Armor Mastery11–1321,0003 × 7,000—passive
Light Armor Mastery13–1521,0003 × 7,000—passive
MadnessConfusion521,00028active
Robe Mastery13–1521,0003 × 7,000—passive
Soul CryP. Atk. +90.5521,000—toggle
Venomdamage over time · 30 s426,00028active
Weapon MasteryP. Atk. +18.1, M. Atk. +22.6, P. Atk. ×1.45, M. Atk. ×1.1710–1221,0003 × 7,000—passive
Level 44SP: 626,000
Chant of BerserkernewP. Def. ×0.95, M. Def. ×0.9, Evasion −2, P. Atk. ×1.05, M. Atk. ×1.1, Atk. Spd. ×1.05, Casting Spd. ×1.05, Speed +5 · 20 min · party133,000154active
Chant of Ragenewcrit damage ×1.25 · 20 min · party133,000123active
Chant of Vampirenewdamage to HP +6% · 20 min · party133,000123active
Anti MagicM. Def. +49, magic resistance ×1.1516–1827,0003 × 9,000—passive
Aura SinkMP burn, power 29 · 15 s335,00047active
Boost HPmax HP +100227,000—passive
Burning Chopphysical damage, power 210 · damage over time · 10 s227,00019active
Chant of BattleP. Atk. ×1.15 · 20 min · party335,000123active
Chant of Lifeheal over time · 15 s · party635,000107active
Dreaming SpiritSleep · 30 s827,00031active
Fast HP RecoveryHP regen +1.6227,000—passive
Fast Mana RecoveryMP regen +1.9327,000—passive
FearFear · 10 s727,00031active
Flame ChantCasting Spd. ×1.23 · 20 min · party235,000123active
Hammer Crushphysical damage, power 655 · Stun · 9 s4–636,0003 × 12,00039active
Heavy Armor Mastery14–1627,0003 × 9,000—passive
Light Armor Mastery16–1827,0003 × 9,000—passive
MadnessConfusion627,00031active
Robe Mastery16–1827,0003 × 9,000—passive
Steal EssenceHP drain, power 0.8227,00080active
Weapon MasteryP. Atk. +22.8, M. Atk. +28.5, P. Atk. ×1.45, M. Atk. ×1.1713–1527,0003 × 9,000—passive
Level 48SP: 912,000
Chant of EaglenewAccuracy +2 · 20 min · party157,000137active
Chant of FurynewAtk. Spd. ×1.15 · 20 min · party157,000137active
Anti MagicM. Def. +56, magic resistance ×1.1519–2139,0003 × 13,000—passive
Boost HPmax HP +150339,000—passive
Boost Manamax MP +100439,000—passive
Burning Chopphysical damage, power 261 · damage over time · 10 s339,00019active
Chant of EvasionEvasion +3 · 20 min · party257,000137active
Chant of Lifeheal over time · 15 s · party760,000121active
Chant of ShieldingP. Def. ×1.15 · 20 min · party357,000111active
Dreaming SpiritSleep · 30 s939,00035active
FearFear · 10 s839,00035active
Hammer Crushphysical damage, power 773 · Stun · 9 s7–960,0003 × 20,00043active
Heavy Armor Mastery17–1939,0003 × 13,000—passive
Light Armor Mastery19–2139,0003 × 13,000—passive
MadnessConfusion739,00035active
Quick Recyclemagic reuse ×0.8357,000—passive
Robe Mastery19–2139,0003 × 13,000—passive
Soul CryP. Atk. +141.5639,000—toggle
Steal EssenceHP drain, power 0.8339,00090active
Weapon MasteryP. Atk. +28.3, M. Atk. +35.4, P. Atk. ×1.45, M. Atk. ×1.1716–1839,0003 × 13,000—passive
Level 52SP: 1,519,000
Divine Inspirationnew1book or scroll—passive
Anti MagicM. Def. +63, magic resistance ×1.222–2463,0003 × 21,000—passive
Aura SinkMP burn, power 36 · 15 s490,00055active
Boost HPmax HP +200462,000—passive
Burning Chopphysical damage, power 319 · damage over time · 10 s462,00019active
Chant of BerserkerP. Def. ×0.92, M. Def. ×0.84, Evasion −4, P. Atk. ×1.08, M. Atk. ×1.16, Atk. Spd. ×1.08, Casting Spd. ×1.08, Speed +8 · 20 min · party286,000188active
Chant of FireM. Def. ×1.3 · 20 min · party390,000150active
Chant of Lifeheal over time · 15 s · party890,000131active
Chant of Ragecrit damage ×1.3 · 20 min · party286,000150active
Dreaming SpiritSleep · 30 s1062,00038active
Fast HP RecoveryHP regen +1.7362,000—passive
Fast Mana RecoveryMP regen +2.3462,000—passive
FearFear · 10 s962,00038active
Freezing Flamedamage over time · 15 s286,00056active
Hammer Crushphysical damage, power 905 · Stun · 9 s10–1290,0003 × 30,00046active
Heavy Armor Mastery20–2263,0003 × 21,000—passive
Light Armor Mastery22–2463,0003 × 21,000—passive
MadnessConfusion862,00038active
Robe Mastery22–2463,0003 × 21,000—passive
Steal EssenceHP drain, power 0.8462,00098active
Venomdamage over time · 30 s590,00038active
Weapon MasteryP. Atk. +34.6, M. Atk. +43.2, P. Atk. ×1.45, M. Atk. ×1.1719–2163,0003 × 21,000—passive
Level 56SP: 1,514,000
Anti MagicM. Def. +70, magic resistance ×1.225–2766,0003 × 22,000—passive
Boost HPmax HP +250565,000—passive
Boost Manamax MP +140565,000—passive
Burning Chopphysical damage, power 384 · damage over time · 10 s565,00019active
Chant of EvasionEvasion +4 · 20 min · party3100,000163active
Chant of FuryAtk. Spd. ×1.33 · 20 min · party2100,000163active
Chant of Lifeheal over time · 15 s · party9100,000144active
Chant of Ragecrit damage ×1.35 · 20 min · party3100,000163active
Dreaming SpiritSleep · 30 s1165,00041active
Fast Spell CastingCasting Spd. ×1.1365,000—passive
FearFear · 10 s1065,00041active
Flame ChantCasting Spd. ×1.3 · 20 min · party3100,000163active
Hammer Crushphysical damage, power 1051 · Stun · 9 s13–1599,0003 × 33,00049active
Heavy Armor Mastery23–2566,0003 × 22,000—passive
Light Armor Mastery25–2766,0003 × 22,000—passive
MadnessConfusion965,00041active
Robe Mastery25–2766,0003 × 22,000—passive
Soul CryP. Atk. +208.5765,000—toggle
Steal EssenceHP drain, power 0.8565,000107active
Weapon MasteryP. Atk. +41.7, M. Atk. +52.1, P. Atk. ×1.45, M. Atk. ×1.1722–2466,0003 × 22,000—passive
Level 58SP: 1,829,000
Earth ChantnewP. Def. ×1.05 · 20 min · party1130,000213active
War ChantnewP. Atk. ×1.04 · 20 min · party1130,000213active
Anti MagicM. Def. +74, magic resistance ×1.228–2996,0002 × 48,000—passive
Burning Chopphysical damage, power 419 · damage over time · 10 s696,00019active
Chant of EagleAccuracy +3 · 20 min · party2130,000170active
Chant of Lifeheal over time · 15 s · party10130,000151active
Chant of Vampiredamage to HP +7% · 20 min · party2130,000170active
Dreaming SpiritSleep · 30 s1296,00043active
Fast HP RecoveryHP regen +2.1496,000—passive
FearFear · 10 s1196,00043active
Hammer Crushphysical damage, power 1210 · Stun · 9 s16–18123,0003 × 41,00052active
Heavy Armor Mastery26–2796,0002 × 48,000—passive
Light Armor Mastery28–2996,0002 × 48,000—passive
MadnessConfusion1096,00043active
Robe Mastery28–2996,0002 × 48,000—passive
Steal EssenceHP drain, power 0.8696,000111active
Weapon MasteryP. Atk. +45.4, M. Atk. +56.8, P. Atk. ×1.45, M. Atk. ×1.1725–2696,0002 × 48,000—passive
Level 60SP: 2,216,000
Anti MagicM. Def. +78, magic resistance ×1.230–31126,0002 × 63,000—passive
Boost Manamax MP +1526125,000—passive
Burning Chopphysical damage, power 455 · damage over time · 10 s7125,00019active
Chant of Lifeheal over time · 15 s · party11200,000156active
Chant of Predatorcrit rate ×1.25 · 20 min · party2200,000156active
Dreaming SpiritSleep · 30 s13125,00044active
Fast Mana RecoveryMP regen +2.75125,000—passive
FearFear · 10 s12125,00044active
Hammer Crushphysical damage, power 1380 · Stun · 9 s19–21186,0003 × 62,00056active
Heavy Armor Mastery28–29126,0002 × 63,000—passive
Light Armor Mastery30–31126,0002 × 63,000—passive
MadnessConfusion11125,00044active
Robe Mastery30–31126,0002 × 63,000—passive
Soul CryP. Atk. +2478125,000—toggle
Steal EssenceHP drain, power 0.87125,000116active
Weapon MasteryP. Atk. +49.4, M. Atk. +61.7, P. Atk. ×1.45, M. Atk. ×1.1727–28126,0002 × 63,000—passive
Level 61
Divine Inspiration2book or scroll—passive
Level 62SP: 2,780,000
Chant of Revengenewdamage reflect +10% · 20 min · party1290,000183active
Anti MagicM. Def. +82, magic resistance ×1.232–33180,0002 × 90,000—passive
Boost HPmax HP +3006170,000—passive
Burning Chopphysical damage, power 492 · damage over time · 10 s8170,00019active
Chant of Lifeheal over time · 15 s · party12290,000159active
Dreaming SpiritSleep · 30 s14170,00046active
FearFear · 10 s13170,00046active
Hammer Crushphysical damage, power 1500 · Stun · 9 s22–23280,0002 × 140,00058active
Heavy Armor Mastery30–31180,0002 × 90,000—passive
Light Armor Mastery32–33180,0002 × 90,000—passive
MadnessConfusion12170,00046active
Robe Mastery32–33180,0002 × 90,000—passive
Steal EssenceHP drain, power 0.88170,000120active
Weapon MasteryP. Atk. +53.5, M. Atk. +66.8, P. Atk. ×1.45, M. Atk. ×1.1729–30180,0002 × 90,000—passive
Level 64SP: 3,640,000
Anti MagicM. Def. +86, magic resistance ×1.2534–35200,0002 × 100,000—passive
Aura SinkMP burn, power 46 · 15 s5300,00071active
Burning Chopphysical damage, power 531 · damage over time · 10 s9190,00019active
Chant of EagleAccuracy +4 · 20 min · party3300,000189active
Chant of Lifeheal over time · 15 s · party13300,000165active
Dreaming SpiritSleep · 30 s15190,00048active
Fast HP RecoveryHP regen +2.65190,000—passive
FearFear · 10 s14190,00048active
Freezing Flamedamage over time · 15 s3300,00071active
Hammer Crushphysical damage, power 1624 · Stun · 9 s24–25300,0002 × 150,00060active
Heavy Armor Mastery32–33200,0002 × 100,000—passive
Light Armor Mastery34–35200,0002 × 100,000—passive
MadnessConfusion13190,00048active
Robe Mastery34–35200,0002 × 100,000—passive
Steal EssenceHP drain, power 0.89190,000124active
Weapon MasteryP. Atk. +57.7, M. Atk. +72.1, P. Atk. ×1.45, M. Atk. ×1.1731–32200,0002 × 100,000—passive
Level 66SP: 5,420,000
Anti MagicM. Def. +91, magic resistance ×1.2536–37280,0002 × 140,000—passive
Boost Manamax MP +1807280,000—passive
Burning Chopphysical damage, power 570 · damage over time · 10 s10280,00019active
Chant of Lifeheal over time · 15 s · party14410,000171active
Chant of Vampiredamage to HP +8% · 20 min · party3410,000195active
Dreaming SpiritSleep · 30 s16280,00049active
Earth ChantP. Def. ×1.1 · 20 min · party2410,000244active
FearFear · 10 s15280,00049active
Hammer Crushphysical damage, power 1751 · Stun · 9 s26–27420,0002 × 210,00062active
Heavy Armor Mastery34–35280,0002 × 140,000—passive
Light Armor Mastery36–37280,0002 × 140,000—passive
MadnessConfusion14280,00049active
Robe Mastery36–37280,0002 × 140,000—passive
Soul CryP. Atk. +3109280,000—toggle
Steal EssenceHP drain, power 0.810280,000128active
War ChantP. Atk. ×1.07 · 20 min · party2410,000244active
Weapon MasteryP. Atk. +62, M. Atk. +77.4, P. Atk. ×1.45, M. Atk. ×1.1733–34280,0002 × 140,000—passive
Level 68SP: 5,410,000
Anti MagicM. Def. +95, magic resistance ×1.2538–39300,0002 × 150,000—passive
Burning Chopphysical damage, power 610 · damage over time · 10 s11310,00019active
Chant of Lifeheal over time · 15 s · party15510,000177active
Chant of Predatorcrit rate ×1.3 · 20 min · party3510,000201active
Chant of Revengedamage reflect +15% · 20 min · party2510,000201active
Dreaming SpiritSleep · 30 s17310,00051active
Fast Mana RecoveryMP regen +3.16310,000—passive
FearFear · 10 s16310,00051active
Hammer Crushphysical damage, power 1881 · Stun · 9 s28–29520,0002 × 260,00064active
Heavy Armor Mastery36–37300,0002 × 150,000—passive
Light Armor Mastery38–39300,0002 × 150,000—passive
MadnessConfusion15310,00051active
Robe Mastery38–39300,0002 × 150,000—passive
Steal EssenceHP drain, power 0.811310,000132active
Weapon MasteryP. Atk. +66.8, M. Atk. +82.9, P. Atk. ×1.45, M. Atk. ×1.1735–36300,0002 × 150,000—passive
Level 70SP: 6,200,000
Chant of CombatnewP. Atk. ×1.15, P. Def. ×1.15 · 40 min · party1book or scroll52active
Anti MagicM. Def. +99, magic resistance ×1.340–41380,0002 × 190,000—passive
Aura SinkMP burn, power 51 · 15 s6670,00078active
Boost HPmax HP +3507380,000—passive
Burning Chopphysical damage, power 651 · damage over time · 10 s12380,00019active
Chant of Lifeheal over time · 15 s · party16670,000182active
Dreaming SpiritSleep · 30 s18380,00052active
FearFear · 10 s17380,00052active
Hammer Crushphysical damage, power 2013 · Stun · 9 s30–31680,0002 × 340,00066active
Heavy Armor Mastery38–39380,0002 × 190,000—passive
Light Armor Mastery40–41380,0002 × 190,000—passive
MadnessConfusion16380,00052active
Robe Mastery40–41380,0002 × 190,000—passive
Steal EssenceHP drain, power 0.812380,000136active
Weapon MasteryP. Atk. +70.7, M. Atk. +88.4, P. Atk. ×1.45, M. Atk. ×1.1737–38380,0002 × 190,000—passive
Level 72SP: 9,960,000
Chant of Critical Attacknewcrit rate ×1.3, crit damage ×1.35 · 40 min · party1book or scroll53active
Chant of MovementnewSpeed +33, Evasion +4 · 40 min · party1book or scroll55active
Anti MagicM. Def. +104, magic resistance ×1.342–43580,0002 × 290,000—passive
Boost Manamax MP +2008580,000—passive
Burning Chopphysical damage, power 691 · damage over time · 10 s13580,00019active
Chant of Lifeheal over time · 15 s · party171,000,000186active
Dreaming SpiritSleep · 30 s19580,00053active
FearFear · 10 s18580,00053active
Freezing Flamedamage over time · 15 s41,000,00080active
Hammer Crushphysical damage, power 2146 · Stun · 9 s32–331,000,0002 × 500,00068active
Heavy Armor Mastery40–41580,0002 × 290,000—passive
Light Armor Mastery42–43580,0002 × 290,000—passive
MadnessConfusion17580,00053active
Robe Mastery42–43580,0002 × 290,000—passive
Soul CryP. Atk. +375.510580,000—toggle
Steal EssenceHP drain, power 0.813580,000139active
Weapon MasteryP. Atk. +75.1, M. Atk. +93.8, P. Atk. ×1.45, M. Atk. ×1.1739–40580,0002 × 290,000—passive
Level 74SP: 18,480,000
Chant of Blood Awakeningnewdamage to HP +9%, Atk. Spd. ×1.33 · 40 min · party1book or scroll55active
Anti MagicM. Def. +108, magic resistance ×1.344–45880,0002 × 440,000—passive
Burning Chopphysical damage, power 731 · damage over time · 10 s14900,00019active
Chant of Lifeheal over time · 15 s · party181,300,000191active
Chant of Revengedamage reflect +20% · 20 min · party31,300,000217active
Chant of Vampiredamage to HP +9% · 20 min · party41,300,000217active
Dreaming SpiritSleep · 30 s20900,00055active
Earth ChantP. Def. ×1.15 · 20 min · party31,300,000272active
Fast HP RecoveryHP regen +2.76900,000—passive
Fast Mana RecoveryMP regen +3.47900,000—passive
FearFear · 10 s19900,00055active
Hammer Crushphysical damage, power 2279 · Stun · 9 s34–351,280,0002 × 640,00070active
Heavy Armor Mastery42–43880,0002 × 440,000—passive
Light Armor Mastery44–45880,0002 × 440,000—passive
MadnessConfusion18900,00055active
Robe Mastery44–45880,0002 × 440,000—passive
Steal EssenceHP drain, power 0.814900,000142active
War ChantP. Atk. ×1.1 · 20 min · party31,300,000272active
Weapon MasteryP. Atk. +79.4, M. Atk. +99.3, P. Atk. ×1.45, M. Atk. ×1.1741–42880,0002 × 440,000—passive
Level 76
Divine Inspiration3–4book or scroll—passive
Doom Cryer3rd class · from level 76 · new skills: 19 · total SP: 252,910,000
SkillSkill LvSPMPType
Level 76SP: 39,570,000
Chant of Elementsnewfire resistance +20, water resistance +20, wind resistance +20, earth resistance +20 · 20 min · party114,670,00055active
HealthnewPoison resistance +20%, Bleed resistance +20%18,300,000—passive
Sigil Masterynew18,300,000—passive
WisdomnewHold resistance +20%, Sleep resistance +20%, mental resistance +20%18,300,000—passive
Level 77SP: 29,340,000
Chant of Spiritnewbuff-cancel resistance +30%, debuff resistance +20% · 20 min · party114,670,000224active
Skill Masterynewchance of instant reuse or double duration114,670,000—passive
Level 78SP: 64,000,000
Arcane Wisdomnewdamage over time, Casting Spd. ×0.9, magic MP ×0.7116,000,00036toggle
Chant of Victorynewmax HP +20%, magic crit +2, crit damage ×1.2, P. Atk. ×1.1, P. Def. ×1.2, Atk. Spd. ×1.2, M. Atk. ×1.2, M. Def. ×1.2, Casting Spd. ×1.2, debuff resistance +10%, Accuracy +4, Speed ×0.8 · 5 min · party · reuse 5 min116,000,000227active
Divine Lorenewmagic MP ×0.95116,000,000—passive
Gate Chantnewsummons a party member · reuse 10 min116,000,00057active
Level 79SP: 120,000,000
Chant of Protectionnewcrit damage received ×0.7 · 20 min · party160,000,000250active
Magnus' Chantnewmax MP ×1.15, M. Def. ×1.3, M. Atk. ×1.3, Casting Spd. ×1.2, fire resistance +10, water resistance +10, wind resistance +10, earth resistance +10, debuff resistance +25%, buff-cancel resistance +40% · 5 min · party · reuse 5 min160,000,000230active
Level 81
EnlightenmentnewM. Atk. ×1.1, heal power ×1.4, Casting Spd. ×1.5, magic crit ×1.5, magic MP ×0.1 · 20 s · reuse 10 min1book or scroll73active
Magician's WillnewM. Atk. ×1.05, Casting Spd. ×1.05, magic crit ×1.05, magic MP ×0.951book or scroll—passive
Turn to Stonenewpetrification · 8 s · reuse 10 min1book or scroll—active
Level 82
Protection of Alignmentnewholy resistance +20, dark resistance +20 · triggers when hit1book or scroll—passive
Protection of Elementalnewfire resistance +20, water resistance +20, wind resistance +20, earth resistance +20 · triggers when hit1book or scroll—passive
Protection of RunenewM. Def. ×1.15 · triggers when hit1book or scroll—passive
Level 83
Great Furynew1book or scroll—passive

Tree and numbers are from the High Five datapack (L2J Mobius CT 2.6). In High Five spellbooks are gone: everything is learned for SP except Divine Inspiration (Ancient Book) and skills that need a Forgotten Scroll — their SP column says “book or scroll”.

Other classes and their skills are in the Lineage 2 classes section.

A Warcryer is welcome in any party, so the server matters more than the build: pick one from the Lineage 2 High Five servers by rate and launch date, or browse all Lineage 2 servers on the main page.

FAQ

Where should a Warcryer level in HF?

20–40 — Catacomb of the Heretic, The Pilgrim's Necropolis, Necropolis of Sacrifice; 40–52 — Devil's Isle, Cruma Tower, The Cemetery; 52–61 — The Patriot's Necropolis, Catacomb of the Apostate, Fields of Massacre; 61–76 — Tower of Insolence, Wall of Argos, Forest of the Dead; 76–85 — Imperial Tomb, Varka Silenos Barracks, Monastery of Silence.

What changed for the Warcryer in High Five?

Chants reuse in 5 seconds instead of 20, four 40-minute combo chants appeared, amulets are gone, and Chant of Victory and Magnus' Chant reuse in 5 minutes instead of 20. Hammer Crush and the new Burning Chop wait 3 seconds each, and the Doomcryer has Chant of Elements, Chant of Protection, Enlightenment and more.

Which combo buffs does the Warcryer have in HF?

Chant of Combat (P. Atk. and P. Def.) at 70, Chant of Critical Attack (crit rate and damage) and Chant of Movement (speed and Evasion) at 72, Chant of Blood Awakening (Atk. Spd. and vampirism) at 74. All last 40 minutes and are learned with Forgotten Scrolls.

Can combos be kept together with regular chants?

No: a combo removes the regular buffs of its pair from the target and blocks them. Either War Chant or Earth Chant stacks with Chant of Combat — they have their own type.

Does the Warcryer need amulets in High Five?

No. Chants are learned for SP, combos and level 81–83 skills with Forgotten Scrolls; books are needed only for Divine Inspiration.

Which marks does the Warcryer 2nd class need in HF?

Mark of Pilgrim, Mark of Glory and Mark of Warspirit. A High Prefect changes your class from level 40 and also gives 15 Shadow Item Exchange Coupons (C-grade).

What is the Warcryer 3rd class called?

The Doomcryer, unlocked at 76 by the Saga of the Doomcryer quest. In HF its Chant of Victory (from 78) and Magnus' Chant (from 79) reuse every 5 minutes, and it adds Chant of Protection and Chant of Elements for the party.

What should a Warcryer enchant first?

Chant of Victory on Time: it outlasts its own reuse and stays up permanently. Then regular chants on Time — they live as long as combos, so the party is rebuffed in one go. A solo Warcryer takes Burning Chop on Power: power 976 instead of 731.

Which dyes for a Warcryer in HF?

CON at the cost of STR and WIT at the cost of MEN for fast casting; on raids WIT is swapped for MEN. The "+4" dyes unlock later than "+3", so start with "+3". There are no INT dyes.

Warcryer or Prophet — which one for the party?

Almost all Prophet buffs share a type with chants: Might, Shield, Focus, Death Whisper, Guidance, Haste and Acumen, Greater Might and Greater Shield, while Improved Combat shares one with Chant of Combat. With two buffers the target keeps only one of each pair; Warcryer chants hit the whole party at once, so a Prophet next to a Warcryer gives what the Warcryer lacks.

Do a Warcryer and an Overlord belong in one party?

Many of their buffs share a type: Chant of Combat and Combat of Pa'agrio, Chant of Critical Attack and Critical of Pa'agrio, Chant of Fury and Fury of Pa'agrio — only one of each pair stays. Only the Warcryer has Chant of Movement and Chant of Blood Awakening. Chant of Victory and Magnus' Chant do not stack with the Dominator's Victory of Pa'agrio.

Is "Varka" in L2 a class or a location?

"Vark" is the Warcryer class. Varka Silenos Barracks are the silenos barracks, one of the 76–85 zones in "Where to level a Warcryer".

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