
The SK (Shillien Knight, Shillien Templar after the 3rd class change) is a dark elf knight with a sword and shield. He keeps monsters on himself with aggro skills, heals himself with drains and brings up to three cubics along. Below is an SK guide for L2 in Interlude: class change quests, what to learn and what to press, cubics, gear by grade, where to level from 20 to 80, dyes, subclasses and the Olympiad. All numbers come from the server datapack.
SK at a glance
| Role | party tank: holds monsters with aggro, soaks hits thanks to the shield and passives; solo, he relies on drains and cubics |
| Weapon | one-handed sword and shield: |
| Armor | heavy: |
| Dyes | CON at the expense of STR or DEX for more HP; solo — STR and INT |
| Where to level | 20–40 — Ruins of Despair, The Pilgrim's Necropolis; 40–52 — Ivory Tower Crater, The Enchanted Valley, Archaic Laboratory; 52–61 — The Enchanted Valley, Catacomb of the Apostate; 61–76 — Tower of Insolence, Shrine of Loyalty; 76–80 — Imperial Tomb, Forge of the Gods |
A Dark Fighter starts with STR 41, CON 32 and DEX 34, so the SK has less HP than other tanks. He survives on his shield, heavy armor and drains rather than a big health pool. The class has no self-heal.
SK classes and the 3rd class quest
| Class | Level | Quest |
|---|---|---|
| Palus Knight | 20 | Path to a Palus Knight from Virgil, can be taken from level 19; the result is |
| Shillien Knight | 40 | three marks: |
| Shillien Templar | 76 | Saga of the Shillien Templar from Galadrid, reward — 5,000,000 adena and |
Gather the marks in advance and change class as soon as your level allows it. The Giants' book you get from the saga covers the first step of skill enchanting.
SK cubics
A cubic is an orb that floats next to the SK and uses its skill on its own. Summoning one costs D-grade crystals (
Crystal: D-Grade); the amount below is for the last skill level.
| Cubic | From level | What it does | D crystals |
|---|---|---|---|
| 40 | puts P. Atk., P. Def. and Atk. Spd. debuffs on the target | 7 | |
| 43 | drains the target's HP and heals its owner | 13 | |
| 49 | poisons the target | 6 |
How many cubics you keep out at once depends on
Cubic Mastery: one without it, two from level 43, three from level 55. Below 43, run a single Phantom; from 43, Phantom and Vampiric together; before 55 Viper Cubic can only take the place of one of them, and from 55 you have all three out.
Shops don't sell the spellbooks for the first cubic level — they drop from monsters:
Spellbook: Summon Phantom Cubic — Manashen Gargoyle lv. 40, level 40, 1.75%;
Spellbook: Summon Vampiric Cubic — Valley Treant lv. 47, level 47, 3.15%;
Spellbook: Summon Viper Cubic — Satyr Elder lv. 54, level 54, 4.35%. You need the book to learn the first level of the skill: the aCis build ships with the spellbook rule (SpBookNeeded) on by default, though some servers turn it off.
How to play an SK in Interlude
Tanking in a party
The SK pulls a monster and keeps it on himself with three aggro skills:
Aggression — a single target, range 800 at the top levels, 3-second reuse: peel a monster off the healer or drag it out of a pack;
Aura of Hate — every monster within a 200 radius around you, MP 102: gather the whole pack on yourself once it's pulled;
Arrest — the target switches to you and stays rooted for 8 seconds, range 150: keep a monster away from the mage.
Defense is always on: the toggles
Guard Stance (P. Def. +256.5, shield block ×1.5) and
Shield Fortress (shield defense +560) drain MP for as long as they are active;
Aegis lets you block with the shield from every side, and
Final Fortress adds P. Def. +215.8 by itself once HP drops to 30% or lower. The panic button is
Ultimate Defense: P. Def. +3,600 and M. Def. +2,700 for 30 seconds, but you can't move, and the reuse is 1,800 seconds.
Solo
Solo, the SK kills slower than damage dealers but barely ever sits down: part of the damage flows back into his HP.
Hex — the target's P. Def. ×0.77 for 15 seconds, 6-second reuse.- Auto-attacks and
Sting — a strike that causes bleed, sword only.
Drain Health and
Life Leech — magic damage that returns 20% and 80% of it as HP respectively; both have a 15-second reuse.- Vampiric Cubic tops you up on its own.
Against packs —
Corpse Plague with a 400 radius, poison on the monsters around a corpse.
Freezing Strike slows the target ×0.7 for 30 seconds, and
Lightning Strike paralyzes a second monster for 30 seconds while you finish off the first.
Judgment generates no aggro in Interlude: it is a strike with 1,461 power that cuts the target's critical power ×0.75 for 10 seconds. Use it on monsters and damage dealers that crit a lot.
Banish Seraph fears only angel-type monsters for 2 seconds and consumes 10
Soul Ore.
What does not stack
Vengeance and
Ultimate Defense share one defense type. Unenchanted and up to +9,
Vengeance has the higher order: it removes
Ultimate Defense, while
Ultimate Defense won't go on over
Vengeance. From +10 their order is equal, so whichever was cast last stays; from +20 an enchanted
Ultimate Defense removes
Vengeance itself. Use them one after another — the second once the first has ended.- Your own auras and buffers' buffs.
Defense Aura and
Attack Aura from Dark Fighter rank lower than
Shield and
Might from prophets and elders, or
Chant of Shielding and
Chant of Battle from a Warcryer: the buffer's buff overrides the aura, and the aura can't be put on over the buff. With a buffer in the party, don't bother with the auras.
Hex,
Power Break and Phantom Cubic. The cubic applies debuffs of the same type and order as
Hex and
Power Break, so whichever lands last stays. Your
Hex or
Power Break would replace the cubic's longer debuff with a 15-second one: if the cubic has already debuffed the target, don't press
Hex or
Power Break on it.- Poisons.
Poison,
Corpse Plague and the Viper Cubic poison are one type: only one poison stays on the target, and a second one adds no damage. - Slows.
Freezing Strike ranks lower than the stronger slows of other classes (Cripple, Entangle, Slow): it won't land after them.
SK skills by level
1–20 · Dark Fighter
| Level | Skill | What it gives |
|---|---|---|
| 5 | the future SK's first strike: power 70 by level 15 | |
| 5 | dagger only: useless with a sword, don't spend SP on it | |
| 5 | P. Def. ×1.12 at level 2 | |
| 10 | P. Atk. ×1.12 at level 2 | |
| 15 | the first drain, keeps growing until level 74 | |
| 15 | Accuracy +3 at night |
20–40 · Palus Knight
| Level | Skill | When to take it |
|---|---|---|
| 20 | right away: emergency defense for 30 seconds, the second level is twice as strong | |
| 20–36 | armor, weapon and shield block — every new level | |
| 24–36 | the main aggro skill, keep it at the highest level available | |
| 24–36 | a strike with bleed, sword only | |
| 32–36 | the target's P. Atk. ×0.77 for 15 seconds | |
| 36 | slows the target; MP regen | |
| 24–36 | later: confuses the target for 6 seconds; bow damage ×0.6 at level 4 |
40–76 · Shillien Knight
| Level | Skill | What it gives (max level) |
|---|---|---|
| 40 | area aggro, radius 200 | |
| 40 | debuff cubic, the target's P. Def. ×0.77, a drain — spellbooks drop from monsters | |
| 43 | second cubic, defense toggle | |
| 46 | area poison from a corpse, 20-second reuse | |
| 49 | third cubic | |
| 52 | P. Def. +215.8 at 30% HP or lower | |
| 52 (lv. 4 — 76) | one extra buff slot per level; spellbooks only, can't be learned for SP | |
| 55 | a strike with a crit debuff, aggro with a root, fear on angels | |
| 58 | 30-second paralysis, 60-second reuse | |
| 60 | shield block from every side | |
| 64 | shield defense +560 |
The other skills' spellbooks are monster drops too:
Spellbook: Hex — Enchanted Monstereye lv. 41, level 41, 1.53%;
Spellbook: Life Leech — Giant Fungus lv. 40, level 40, 2.46%;
Spellbook: Corpse Plague — Valley Treant Elder lv. 53, level 53, 3.54%;
Spellbook: Lightning Strike — Unicorn Elder lv. 55, level 55, 3.21%.
The whole 2nd class tree costs 82,926,000 SP. Priority:
Aggression and
Aura of Hate → the armor, weapon and shield masteries → cubics and
Cubic Mastery →
Hex and
Life Leech → everything else.
Confusion and
Poison can stay unlearned: a tank has little use for a 6-second confusion on a 20-second reuse, and the poison doesn't stack with Viper Cubic.
76–80 · Shillien Templar
| Level | Skill | What it gives |
|---|---|---|
| 76 | resistance to hold, sleep and mental attacks +20%; to bleed and poison +20% | |
| 76 | toggle: resistance to paralysis and stun +30% | |
| 77 | P. Def. +5,400, M. Def. +4,050 for 30 seconds, every enemy within a 200 radius attacks you; you can't move, 1,800-second reuse | |
| 77 | shield only: a 2-second stun, and the target loses you as its target | |
| 77 | a charge for an ally: their P. Atk. ×1.1 for the cast time | |
| 78 | only while your own HP is no higher than 75%: the target's CP ×0.1, healing received by the target ×0.7, removes up to 5 buffs; costs 1,004 HP, 600-second reuse | |
| 78 | with a shield: for 300 seconds reflects magic skills with a 30% chance and physical ones with 10%; 600-second reuse | |
| 78 | shield defense ×1.1 | |
| 80 | a symbol with a 180 radius raises the party's P. Def. and M. Def.; the SK himself must have a |
The whole 3rd class costs 283,020,000 SP, 150 million of which goes to
Symbol of Defense. The
Ancient Tactical Manual: Symbol of Defense book drops only from Velociraptor lv. 86 (3.33%). Take
Vengeance and
Touch of Death first: the former saves the party, the latter wins PvP.
SK skill enchanting
From level 76 the 2nd class skills can be enchanted up to +30 along one of two routes. The +1 chance is 82% at level 76, and +30 is 3% at level 80; +1 needs a
Secret Book of Giants. 3rd class skills can't be enchanted.
| Skill | Route 1, at +30 | Route 2, at +30 |
|---|---|---|
| power 3,328 | MP 48 | |
| power 3,328 | MP 72 | |
| power 1,856 | MP 38 | |
| 52 seconds, P. Def. +4,680, M. Def. +3,510 | a third shorter reuse, the same +4,680 / +3,510 defense for 30 seconds | |
| shield defense +688 | less MP to switch on |
On
Ultimate Defense the second +30 route cuts the reuse by a third, from 1,800 to 1,200 seconds; it raises defense just like the first route, but only the first gives the 52-second duration.
A tank enchants the power route on
Aggression and
Aura of Hate first: for an aggro skill, power means how much hate it adds.
SK gear
The SK moves up a grade at levels 20, 40, 52, 61 and 76, always in heavy armor with a shield and a one-handed sword. Item and set stats come from the datapack; which one to pick comes from players' experience. A sword beats a blunt, since
Sting doesn't work with a blunt.
1–20 · no grade
| Style | Armor | Weapon |
|---|---|---|
| tank |
20–40 · D grade
| Style | Armor | Weapon |
|---|---|---|
| tank | ||
| budget | the same set |
40–52 · C grade
| Style | Armor | Weapon |
|---|---|---|
| tank | ||
| extra HP |
52–61 · B grade
| Style | Armor | Weapon |
|---|---|---|
| tank | ||
| tank | the same sword | |
| solo | the same sword |
61–76 · A grade
| Style | Armor | Weapon |
|---|---|---|
| tank | ||
| vs. paralysis | the same sword | |
| vs. stuns |
76–80 · S grade
| Style | Armor | Weapon |
|---|---|---|
| tank |
At A grade the Nightmare shield (
Shield of Nightmare, shield defense 256) is tougher than
Dark Crystal Shield. For jewelry, go for the highest M. Def. of your grade:
Majestic Necklace at A,
Tateossian Necklace at S; raid boss jewelry is better if you have it.
Where to level an SK
The tables show zones named in player guides, with the monsters that give the most experience for their HP in each, plus two valuable drops next to them. Chances are at x1 rate. A tank is more comfortable in a party, but with drains and Vampiric Cubic the SK can level alone too — just pick monsters no higher than your own level.
Level 20–40
Best for an SK: Ruins of Despair — the weakest monsters of the range, the first zone after the 1st class change; Necropolis of Sacrifice — third for EXP per HP; The Pilgrim's Necropolis — the most EXP per HP, on par with Catacomb of the Heretic.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Ruins of Despair | Zombie Warrior lv. 22 | |
| Ruin Imp Elder lv. 21 | ||
| Veelan Bugbear lv. 23 | ||
| Cruma Marshlands | Horror Mist Ripper lv. 27 | |
| Gray Ant lv. 26 | ||
| Giant Mist Leech lv. 25 | ||
| Catacomb of the Heretic | Catacomb Stakato Soldier lv. 38 | |
| Grave Sentinel lv. 35 | ||
| Grave Monk lv. 37 | ||
| The Pilgrim's Necropolis | Vault Sentinel lv. 35 | |
| Vault Monk lv. 37 | ||
| Catacomb Shadow lv. 34 | ||
| Necropolis of Sacrifice | Catacomb Serpent lv. 28 | |
| Vault Guardian lv. 25 | ||
| Grave Keeper Spartoi lv. 29 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| The Ant Nest | Ant Warrior Captain lv. 36 | |
| Ant Soldier lv. 35 | ||
| Noble Ant Leader lv. 38 | ||
| Fortress of Resistance | Ol Mahum Lord lv. 34 | |
| Ol Mahum Marksman lv. 28 | ||
| Ol Mahum Captain lv. 30 | ||
| Orc Barracks | Turek Orc Warlord lv. 30 | |
| Turek Orc Archer lv. 27 | ||
| Turek Orc Skirmisher lv. 28 | ||
| Plains of the Lizardmen | Leto Lizardman Warrior lv. 38 | |
| Leto Lizardman Archer lv. 36 | ||
| Leto Lizardman Soldier lv. 37 | ||
| Death Pass | Guardian Basilisk lv. 36 | |
| Wyrm lv. 35 | ||
| Road Scavenger lv. 37 |
Level 40–52
Best for an SK: Ivory Tower Crater — spellbooks for
Summon Phantom Cubic and
Hex from Manashen Gargoyle and Enchanted Monstereye; The Enchanted Valley — the
Summon Vampiric Cubic spellbook; Archaic Laboratory — the most EXP per HP.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Cruma Tower | Death Knight lv. 50 | |
| Dark Lord lv. 50 | ||
| Snipe lv. 44 | ||
| Ivory Tower Crater | Enchanted Iron Golem lv. 43 | |
| Enchanted Gargoyle lv. 44 | ||
| Shackle lv. 45 | ||
| The Enchanted Valley | Unicorn lv. 49 | |
| Satyr lv. 48 | ||
| Valley Treant lv. 47 | ||
| Archaic Laboratory | Bloodthirsty Ginzu Golem VII lv. 51 | |
| Cruel Vice Golem lv. 49 | ||
| Probe Golem Champion I lv. 49 | ||
| Catacomb of the Branded | Decayed Ancient Knight lv. 50 | |
| Decayed Ancient Soldier lv. 49 | ||
| Decayed Ancient Pikeman lv. 46 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Garden of Eva | Garden Guard Leader lv. 50 | |
| Doll Master lv. 50 | ||
| Blade Stakato Drone lv. 44 | ||
| Necropolis of Worship | Vault Overlord lv. 45 | |
| Catacomb Gargoyle lv. 43 | ||
| Vault Priest lv. 47 | ||
| The Forest of Mirrors | Mirror lv. 49 | |
| Taik Orc Captain lv. 44 | ||
| Taik Orc Archer lv. 41 | ||
| Devil's Isle | Pirate Zombie lv. 44 | |
| Light Bringer lv. 46 | ||
| Zaken's Archer lv. 44 | ||
| Alligator Island | Dailaon Lad lv. 42 | |
| Crokian Lad Warrior lv. 43 | ||
| Alligator lv. 40 |
Level 52–61
Best for an SK: The Enchanted Valley — second-best EXP per HP, spellbooks for
Corpse Plague,
Summon Viper Cubic and
Lightning Strike; Archaic Laboratory — the most EXP per HP; Catacomb of the Apostate — B-grade Zubei and Avadon armor parts.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| The Enchanted Valley | Valley Treant Elder lv. 53 | |
| Spirit of Timiniel lv. 55 | ||
| Archaic Laboratory | Horrifying Ginzu Golem V lv. 53 | |
| Horrifying Ginzu Golem VIII lv. 54 | ||
| Ginzu Golem Prodigy X lv. 52 | ||
| Catacomb of the Apostate | Purgatory Serpent lv. 56 | |
| Tomb Archon lv. 55 | ||
| Hell Keeper Medusa lv. 58 | ||
| The Giant's Cave | Beast Lord lv. 60 | |
| Kranrot lv. 59 | ||
| Paliote lv. 57 | ||
| The Patriot's Necropolis | Sepulcher Archon lv. 55 | |
| Purgatory Conjurer lv. 59 | ||
| Sepulcher Inquisitor lv. 57 |
4 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Tower of Insolence | Ghost of the Tower lv. 60 | |
| Seer of Hallate lv. 60 | ||
| Necropolis of Devotion | Sepulcher Guardian lv. 60 | |
| Outlaw Forest | Oel Mahum Witch Doctor lv. 55 | |
| Hunter Gargoyle lv. 52 | ||
| Oel Mahum lv. 53 | ||
| Devastated Castle | Grave Predator lv. 59 | |
| Doom Scout lv. 56 | ||
| Dismal Pole lv. 58 |
Level 61–76
Best for an SK: Tower of Insolence — the most EXP per HP, Dark Crystal patterns; Shrine of Loyalty — second-best EXP per HP; Swamp of Screams — on par with Stakato Nest for EXP per HP.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Tower of Insolence | Platinum Tribe Overlord lv. 71 | |
| Platinum Guardian Prefect lv. 74 | ||
| Hallate's Knight lv. 65 | ||
| Shrine of Loyalty | Disciples of Protection lv. 74 | |
| Canyon Bandersnatch lv. 70 | ||
| Canyon Bandersnatch Slave lv. 71 | ||
| Swamp of Screams | Spiked Stakato Guard lv. 74 | |
| Female Spiked Stakato lv. 74 | ||
| Cannibalistic Stakato Follower lv. 74 | ||
| Stakato Nest | Male Spiked Stakato lv. 74 | |
| Spiked Stakato Worker lv. 73 | ||
| Spiked Stakato Sorcerer lv. 75 | ||
| Wall of Argos | Grendel Slave lv. 74 | |
| Gaze of Nightmare lv. 72 | ||
| Eye of Pilgrim lv. 74 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Catacomb of the Witch | Tomb Sage lv. 67 | |
| Purgatory Gargoyle lv. 68 | ||
| Tomb Guardian lv. 65 | ||
| The Saint's Necropolis | Sepulcher Guard lv. 75 | |
| Lesser Ancient Soldier lv. 73 | ||
| Lesser Ancient Scout lv. 74 | ||
| The Giant's Cave | Lesser Giant Soldier lv. 62 | |
| Lesser Giant Shooter lv. 63 | ||
| Lesser Giant Scout lv. 63 | ||
| Hot Springs | Hot Springs Nepenthes lv. 75 | |
| Hot Springs Flava lv. 74 | ||
| Hot Springs Yeti lv. 75 | ||
| Forest of the Dead | Bone Grinder lv. 70 | |
| Bone Slayer lv. 68 | ||
| Requiem Lord lv. 68 |
Level 76–80
Best for an SK: Imperial Tomb — the most EXP per HP, people go there as a party; Forge of the Gods — second for EXP per HP,
Life Stone: level 76 from Blazing Ifrit; Monastery of Silence —
Metallic Fiber from Beholder of Light. This is where the SK earns his party spot: aggro and
Vengeance hold level 80 packs.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Imperial Tomb | Imperial Commander lv. 80 | |
| Ashkenas lv. 80 | ||
| Knight of Empire lv. 80 | ||
| Forge of the Gods | Ashuras of Destruction lv. 80 | |
| Blazing Ifrit lv. 80 | ||
| Elder Lavasaurus lv. 80 | ||
| Monastery of Silence | Beholder of Light lv. 80 | |
| Warrior Monk lv. 80 | ||
| Guardian of the Holy Land lv. 80 | ||
| Varka Silenos Barracks | Varka's Commander lv. 80 | |
| Varka Silenos Medium lv. 80 | ||
| Varka's Head Magus lv. 80 | ||
| Ketra Orc Outpost | Ketra Prophet lv. 80 | |
| Ketra Orc Medium lv. 80 | ||
| Ketra Orc Grand Seer lv. 80 |
2 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Chapel Guards | Triol's Priest lv. 80 | |
| Triol's Believer lv. 80 | ||
| Temple Guard lv. 80 | ||
| Four Sepulchers | Tera Beetle lv. 80 | |
| Soldier Scarab lv. 78 | ||
| Katraxis lv. 79 |
SK dyes
| Style | Dyes |
|---|---|
| party tank | |
| solo on drains | |
| PvP and Olympiad |
A tank wants CON: it raises HP and stun resistance. WIT in the tank set is there for the magic an SK casts between aggro: drains heal you right under the mobs,
Hex and
Lightning Strike are magic too, and WIT makes all three cast faster. In the aCis build
Aggression and
Aura of Hate aren't magic: their cast speed follows attack speed, not WIT; on some servers this may work differently. The solo set goes for INT, because drain,
Freezing Strike and
Lightning Strike damage scales with M. Atk. The SK has no MEN dyes available.
Subclasses for an SK
A subclass opens at level 75, and both the main class and every subclass you already have must reach it. By default you need the Mimir's Elixir and Fate's Whisper quests; three subclasses at most.
- SK as the main class. You can't add another knight (Dark Avenger, Paladin, Temple Knight), a light elf class, Overlord or Warsmith as a subclass. Among the rest, the usual picks are Shillien Elder for your own buffs and heals, Bladedancer for dances, Spellhowler or Phantom Summoner for damage, and Bounty Hunter for spoil.
- SK as a subclass. Other knights and light elves can't take the SK as a subclass; every other class can, but only through a dark elf master.
In Interlude subclass skills don't carry over to the main class: they only work while that subclass is active.
Shillien Templar in the Olympiad
Only nobles get into the Olympiad, and only on their main class. What the Shillien Templar has going for him:
Touch of Death — the target's CP ×0.1 and up to 5 buffs stripped; press it once your HP is already at 75% or below;
Lightning Strike — a 30-second paralysis, during which a damage dealer can't hit the SK;
Arrest and
Freezing Strike — a root and a slow against an opponent who runs;
Magical Mirror against mages,
Ultimate Defense and
Deflect Arrow against archers.
Symbol of Defense can't be used in the Olympiad.
All SK skills
The full Shillien Knight and Shillien Templar tree — skill levels, SP and MP:
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 40SP: 371,000 | |||||
| Aura of Hatenewprovoke · around | 1–3 | 27,0003 × 9,000 | 53 | active | |
| Hexnew📖P. Def. ×0.77 · 15 s | 1 | 26,000 | 18 | active | |
| Life Leechnew📖HP drain, power 26 | 1 | 26,000 | 37 | active | |
| Summon Phantom Cubicnew📖 | 1 | 26,000 | 28 | active | |
| Aggressionprovoke | 13–15 | 27,0003 × 9,000 | 35 | active | |
| ConfusionConfusion 6 s | 5 | 26,000 | 14 | active | |
| Drain HealthHP drain, power 52 | 17–19 | 27,0003 × 9,000 | 21 | active | |
| Freezing Strikemagic damage, power 31 · Speed ×0.7 · 30 s | 3–4 | 26,0002 × 13,000 | 27 | active | |
| Heavy Armor Mastery | 16–18 | 27,0003 × 9,000 | — | passive | |
| Magic ResistanceM. Def. +43 | 15–17 | 27,0003 × 9,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 3 | 26,000 | 14 | active | |
| Shield Mastery | 3 | 26,000 | — | passive | |
| Stingphysical damage, power 139 · damage over time 3 s | 13–15 | 27,0003 × 9,000 | 43 | active | |
| Sword Blunt Mastery | 9–11 | 27,0003 × 9,000 | — | passive | |
| Level 43SP: 449,000 | |||||
| Cubic Masterynew | 1 | 26,000 | — | passive | |
| Guard StancenewP. Def. +121.8, shield block rate ×1.5 | 1 | 26,000 | 8 | toggle | |
| Summon Vampiric Cubicnew📖 | 1 | 26,000 | 30 | active | |
| Aggressionprovoke | 16–18 | 27,0003 × 9,000 | 38 | active | |
| Aura of Hateprovoke · around | 4–6 | 27,0003 × 9,000 | 57 | active | |
| ConfusionConfusion 6 s | 6 | 26,000 | 15 | active | |
| Deflect Arrow | 3 | 26,000 | 19 | active | |
| Drain HealthHP drain, power 57 | 20–22 | 27,0003 × 9,000 | 23 | active | |
| Focus MindMP regen +1.5 | 2 | 26,000 | — | passive | |
| Freezing Strikemagic damage, power 34 · Speed ×0.7 · 30 s | 5–6 | 26,0002 × 13,000 | 30 | active | |
| Heavy Armor Mastery | 19–21 | 27,0003 × 9,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 2 | 26,000 | 19 | active | |
| Life LeechHP drain, power 29 | 2 | 26,000 | 39 | active | |
| Magic ResistanceM. Def. +47 | 18–20 | 27,0003 × 9,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 4 | 26,000 | 15 | active | |
| Stingphysical damage, power 166 · damage over time 3 s | 16–18 | 27,0003 × 9,000 | 45 | active | |
| Sword Blunt Mastery | 12–14 | 27,0003 × 9,000 | — | passive | |
| Level 46SP: 593,000 | |||||
| Corpse Plaguenew📖damage over time 3 s | 1 | 40,000 | 22 | active | |
| Aggressionprovoke | 19–21 | 39,0003 × 13,000 | 41 | active | |
| Aura of Hateprovoke · around | 7–9 | 39,0003 × 13,000 | 61 | active | |
| ConfusionConfusion 6 s | 7 | 40,000 | 17 | active | |
| Drain HealthHP drain, power 61 | 23–25 | 39,0003 × 13,000 | 25 | active | |
| Freezing Strikemagic damage, power 37 · Speed ×0.7 · 30 s | 7–8 | 40,0002 × 20,000 | 32 | active | |
| Heavy Armor Mastery | 22–24 | 39,0003 × 13,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 3 | 40,000 | 22 | active | |
| Life LeechHP drain, power 31 | 3 | 40,000 | 42 | active | |
| Magic ResistanceM. Def. +52 | 21–23 | 39,0003 × 13,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 5 | 40,000 | 17 | active | |
| Stingphysical damage, power 196 · damage over time 3 s | 19–21 | 39,0003 × 13,000 | 49 | active | |
| Summon Phantom Cubic | 2 | 40,000 | 33 | active | |
| Sword Blunt Mastery | 15–17 | 39,0003 × 13,000 | — | passive | |
| Ultimate Defense | 2 | 40,000 | 21 | active | |
| Level 49SP: 979,000 | |||||
| Summon Viper Cubicnew📖 | 1 | 58,000 | 35 | active | |
| Aggressionprovoke | 22–24 | 57,0003 × 19,000 | 44 | active | |
| Aura of Hateprovoke · around | 10–12 | 57,0003 × 19,000 | 66 | active | |
| ConfusionConfusion 6 s | 8 | 58,000 | 18 | active | |
| Deflect Arrow | 4 | 58,000 | 22 | active | |
| Drain HealthHP drain, power 66 | 26–28 | 57,0003 × 19,000 | 27 | active | |
| Focus MindMP regen +1.9 | 3 | 58,000 | — | passive | |
| Freezing Strikemagic damage, power 40 · Speed ×0.7 · 30 s | 9–10 | 58,0002 × 29,000 | 34 | active | |
| Heavy Armor Mastery | 25–27 | 57,0003 × 19,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 4 | 58,000 | 23 | active | |
| Life LeechHP drain, power 33 | 4 | 58,000 | 46 | active | |
| Magic ResistanceM. Def. +57 | 24–26 | 57,0003 × 19,000 | — | passive | |
| Poisondamage over time 3 s | 2 | 58,000 | 18 | active | |
| Power BreakP. Atk. ×0.77 · 15 s | 6 | 58,000 | 18 | active | |
| Stingphysical damage, power 229 · damage over time 3 s | 22–24 | 57,0003 × 19,000 | 54 | active | |
| Summon Vampiric Cubic | 2 | 58,000 | 35 | active | |
| Sword Blunt Mastery | 18–20 | 57,0003 × 19,000 | — | passive | |
| Level 52SP: 1,497,000 | |||||
| Divine Inspirationnew | 1 | book | — | passive | |
| Final Fortressnew | 1 | 94,000 | — | passive | |
| Aggressionprovoke | 25–27 | 93,0003 × 31,000 | 47 | active | |
| Aura of Hateprovoke · around | 13–15 | 93,0003 × 31,000 | 70 | active | |
| ConfusionConfusion 6 s | 9 | 94,000 | 19 | active | |
| Drain HealthHP drain, power 72 | 29–31 | 93,0003 × 31,000 | 28 | active | |
| Freezing Strikemagic damage, power 43 · Speed ×0.7 · 30 s | 11–12 | 94,0002 × 47,000 | 38 | active | |
| Guard StanceP. Def. +161.1, shield block rate ×1.5 | 2 | 94,000 | 10 | toggle | |
| Heavy Armor Mastery | 28–30 | 93,0003 × 31,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 5 | 94,000 | 24 | active | |
| Life LeechHP drain, power 36 | 5 | 94,000 | 50 | active | |
| Magic ResistanceM. Def. +63 | 27–29 | 93,0003 × 31,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 7 | 94,000 | 19 | active | |
| Shield Mastery | 4 | 94,000 | — | passive | |
| Stingphysical damage, power 266 · damage over time 3 s | 25–27 | 93,0003 × 31,000 | 56 | active | |
| Summon Phantom Cubic | 3 | 94,000 | 38 | active | |
| Sword Blunt Mastery | 21–23 | 93,0003 × 31,000 | — | passive | |
| Level 55SP: 2,207,000 | |||||
| Arrestnewprovoke · Hold 8 s | 1 | 110,000 | 25 | active | |
| Banish SeraphnewFear 2 s | 1 | 110,000 | 50 | active | |
| Judgmentnewphysical damage, power 733 · crit damage ×0.75 · 10 s | 1 | 110,000 | 55 | active | |
| Aggressionprovoke | 28–30 | 111,0003 × 37,000 | 50 | active | |
| Aura of Hateprovoke · around | 16–18 | 111,0003 × 37,000 | 75 | active | |
| ConfusionConfusion 6 s | 10 | 110,000 | 20 | active | |
| Cubic Mastery | 2 | 110,000 | — | passive | |
| Drain HealthHP drain, power 77 | 32–34 | 111,0003 × 37,000 | 30 | active | |
| Final Fortress | 2 | 110,000 | — | passive | |
| Focus MindMP regen +2.3 | 4 | 110,000 | — | passive | |
| Freezing Strikemagic damage, power 46 · Speed ×0.7 · 30 s | 13–14 | 110,0002 × 55,000 | 40 | active | |
| Heavy Armor Mastery | 31–33 | 111,0003 × 37,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 6 | 110,000 | 25 | active | |
| Life LeechHP drain, power 39 | 6 | 110,000 | 51 | active | |
| Magic ResistanceM. Def. +68 | 30–32 | 111,0003 × 37,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 8 | 110,000 | 20 | active | |
| Stingphysical damage, power 306 · damage over time 3 s | 28–30 | 111,0003 × 37,000 | 61 | active | |
| Summon Vampiric Cubic | 3 | 110,000 | 40 | active | |
| Summon Viper Cubic | 2 | 110,000 | 40 | active | |
| Sword Blunt Mastery | 24–26 | 111,0003 × 37,000 | — | passive | |
| Level 58SP: 2,400,000 | |||||
| Lightning Strikenew📖magic damage, power 82 · Paralysis 30 s · reuse 1 min | 1 | 120,000 | 64 | active | |
| Aggressionprovoke | 31–33 | 120,0003 × 40,000 | 53 | active | |
| Arrestprovoke · Hold 8 s | 2 | 120,000 | 27 | active | |
| Aura of Hateprovoke · around | 19–21 | 120,0003 × 40,000 | 80 | active | |
| Banish SeraphFear 2 s | 2 | 120,000 | 53 | active | |
| ConfusionConfusion 6 s | 11 | 120,000 | 22 | active | |
| Corpse Plaguedamage over time 3 s | 2 | 120,000 | 28 | active | |
| Drain HealthHP drain, power 82 | 35–37 | 120,0003 × 40,000 | 32 | active | |
| Final Fortress | 3 | 120,000 | — | passive | |
| Freezing Strikemagic damage, power 49 · Speed ×0.7 · 30 s | 15–16 | 120,0002 × 60,000 | 42 | active | |
| Heavy Armor Mastery | 34–36 | 120,0003 × 40,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 7 | 120,000 | 28 | active | |
| Judgmentphysical damage, power 837 · crit damage ×0.75 · 10 s | 2 | 120,000 | 59 | active | |
| Life LeechHP drain, power 41 | 7 | 120,000 | 55 | active | |
| Magic ResistanceM. Def. +74 | 33–35 | 120,0003 × 40,000 | — | passive | |
| Poisondamage over time 3 s | 3 | 120,000 | 22 | active | |
| Power BreakP. Atk. ×0.77 · 15 s | 9 | 120,000 | 22 | active | |
| Stingphysical damage, power 349 · damage over time 3 s | 31–33 | 120,0003 × 40,000 | 65 | active | |
| Summon Phantom Cubic | 4 | 120,000 | 43 | active | |
| Sword Blunt Mastery | 27–29 | 120,0003 × 40,000 | — | passive | |
| Level 60SP: 2,900,000 | |||||
| Aegisnew | 1 | 153,000 | — | passive | |
| Aggressionprovoke | 34–35 | 152,0002 × 76,000 | 55 | active | |
| Arrestprovoke · Hold 8 s | 3 | 153,000 | 28 | active | |
| Aura of Hateprovoke · around | 22–23 | 152,0002 × 76,000 | 83 | active | |
| Banish SeraphFear 2 s | 3 | 153,000 | 55 | active | |
| ConfusionConfusion 6 s | 12 | 153,000 | 22 | active | |
| Drain HealthHP drain, power 85 | 38–39 | 152,0002 × 76,000 | 33 | active | |
| Final Fortress | 4 | 153,000 | — | passive | |
| Freezing Strikemagic damage, power 51 · Speed ×0.7 · 30 s | 17 | 153,000 | 43 | active | |
| Heavy Armor Mastery | 37–38 | 152,0002 × 76,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 8 | 153,000 | 28 | active | |
| Judgmentphysical damage, power 909 · crit damage ×0.75 · 10 s | 3 | 153,000 | 62 | active | |
| Life LeechHP drain, power 43 | 8 | 153,000 | 57 | active | |
| Magic ResistanceM. Def. +78 | 36–37 | 152,0002 × 76,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 10 | 153,000 | 22 | active | |
| Stingphysical damage, power 379 · damage over time 3 s | 34–35 | 152,0002 × 76,000 | 68 | active | |
| Summon Vampiric Cubic | 4 | 153,000 | 44 | active | |
| Summon Viper Cubic | 3 | 153,000 | 44 | active | |
| Sword Blunt Mastery | 30–31 | 152,0002 × 76,000 | — | passive | |
| Level 61 | |||||
| Divine Inspiration | 2 | book | — | passive | |
| Level 62SP: 4,000,000 | |||||
| Aggressionprovoke | 36–37 | 200,0002 × 100,000 | 58 | active | |
| Arrestprovoke · Hold 8 s | 4 | 200,000 | 29 | active | |
| Aura of Hateprovoke · around | 24–25 | 200,0002 × 100,000 | 86 | active | |
| Banish SeraphFear 2 s | 4 | 200,000 | 58 | active | |
| ConfusionConfusion 6 s | 13 | 200,000 | 23 | active | |
| Corpse Plaguedamage over time 3 s | 3 | 200,000 | 29 | active | |
| Drain HealthHP drain, power 89 | 40–41 | 200,0002 × 100,000 | 35 | active | |
| Final Fortress | 5 | 200,000 | — | passive | |
| Freezing Strikemagic damage, power 53 · Speed ×0.7 · 30 s | 18 | 200,000 | 46 | active | |
| Guard StanceP. Def. +212.1, shield block rate ×1.5 | 3 | 200,000 | 12 | toggle | |
| Heavy Armor Mastery | 39–40 | 200,0002 × 100,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 9 | 200,000 | 29 | active | |
| Judgmentphysical damage, power 984 · crit damage ×0.75 · 10 s | 4 | 200,000 | 63 | active | |
| Life LeechHP drain, power 45 | 9 | 200,000 | 60 | active | |
| Lightning Strikemagic damage, power 89 · Paralysis 30 s · reuse 1 min | 2 | 200,000 | 69 | active | |
| Magic ResistanceM. Def. +82 | 38–39 | 200,0002 × 100,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 11 | 200,000 | 23 | active | |
| Stingphysical damage, power 410 · damage over time 3 s | 36–37 | 200,0002 × 100,000 | 69 | active | |
| Summon Phantom Cubic | 5 | 200,000 | 46 | active | |
| Sword Blunt Mastery | 32–33 | 200,0002 × 100,000 | — | passive | |
| Level 64SP: 4,800,000 | |||||
| Shield Fortressnew | 1 | 240,000 | — | toggle | |
| Aggressionprovoke | 38–39 | 240,0002 × 120,000 | 59 | active | |
| Arrestprovoke · Hold 8 s | 5 | 240,000 | 30 | active | |
| Aura of Hateprovoke · around | 26–27 | 240,0002 × 120,000 | 89 | active | |
| Banish SeraphFear 2 s | 5 | 240,000 | 59 | active | |
| ConfusionConfusion 6 s | 14 | 240,000 | 24 | active | |
| Drain HealthHP drain, power 92 | 42–43 | 240,0002 × 120,000 | 36 | active | |
| Final Fortress | 6 | 240,000 | — | passive | |
| Focus MindMP regen +2.7 | 5 | 240,000 | — | passive | |
| Freezing Strikemagic damage, power 56 · Speed ×0.7 · 30 s | 19 | 240,000 | 48 | active | |
| Heavy Armor Mastery | 41–42 | 240,0002 × 120,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 10 | 240,000 | 30 | active | |
| Judgmentphysical damage, power 1062 · crit damage ×0.75 · 10 s | 5 | 240,000 | 66 | active | |
| Life LeechHP drain, power 46 | 10 | 240,000 | 62 | active | |
| Magic ResistanceM. Def. +86 | 40–41 | 240,0002 × 120,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 12 | 240,000 | 24 | active | |
| Stingphysical damage, power 443 · damage over time 3 s | 38–39 | 240,0002 × 120,000 | 72 | active | |
| Summon Vampiric Cubic | 5 | 240,000 | 48 | active | |
| Summon Viper Cubic | 4 | 240,000 | 48 | active | |
| Sword Blunt Mastery | 34–35 | 240,0002 × 120,000 | — | passive | |
| Level 66SP: 7,070,000 | |||||
| Aggressionprovoke | 40–41 | 360,0002 × 180,000 | 61 | active | |
| Arrestprovoke · Hold 8 s | 6 | 350,000 | 31 | active | |
| Aura of Hateprovoke · around | 28–29 | 360,0002 × 180,000 | 92 | active | |
| Banish SeraphFear 2 s | 6 | 350,000 | 61 | active | |
| ConfusionConfusion 6 s | 15 | 350,000 | 25 | active | |
| Drain HealthHP drain, power 96 | 44–45 | 360,0002 × 180,000 | 37 | active | |
| Final Fortress | 7 | 350,000 | — | passive | |
| Freezing Strikemagic damage, power 58 · Speed ×0.7 · 30 s | 20 | 350,000 | 48 | active | |
| Heavy Armor Mastery | 43–44 | 360,0002 × 180,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 11 | 350,000 | 32 | active | |
| Judgmentphysical damage, power 1140 · crit damage ×0.75 · 10 s | 6 | 350,000 | 68 | active | |
| Life LeechHP drain, power 48 | 11 | 350,000 | 63 | active | |
| Lightning Strikemagic damage, power 96 · Paralysis 30 s · reuse 1 min | 3 | 350,000 | 73 | active | |
| Magic ResistanceM. Def. +91 | 42–43 | 360,0002 × 180,000 | — | passive | |
| Poisondamage over time 3 s | 4 | 350,000 | 25 | active | |
| Power BreakP. Atk. ×0.77 · 15 s | 13 | 350,000 | 25 | active | |
| Shield Fortress | 2 | 350,000 | — | toggle | |
| Stingphysical damage, power 475 · damage over time 3 s | 40–41 | 360,0002 × 180,000 | 74 | active | |
| Summon Phantom Cubic | 6 | 350,000 | 49 | active | |
| Sword Blunt Mastery | 36–37 | 360,0002 × 180,000 | — | passive | |
| Level 68SP: 7,860,000 | |||||
| Aggressionprovoke | 42–43 | 420,0002 × 210,000 | 63 | active | |
| Arrestprovoke · Hold 8 s | 7 | 410,000 | 32 | active | |
| Aura of Hateprovoke · around | 30–31 | 420,0002 × 210,000 | 95 | active | |
| Banish SeraphFear 2 s | 7 | 410,000 | 63 | active | |
| ConfusionConfusion 6 s | 16 | 410,000 | 26 | active | |
| Drain HealthHP drain, power 99 | 46–47 | 420,0002 × 210,000 | 38 | active | |
| Final Fortress | 8 | 410,000 | — | passive | |
| Freezing Strikemagic damage, power 59 · Speed ×0.7 · 30 s | 21 | 410,000 | 50 | active | |
| Heavy Armor Mastery | 45–46 | 420,0002 × 210,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 12 | 410,000 | 33 | active | |
| Judgmentphysical damage, power 1220 · crit damage ×0.75 · 10 s | 7 | 410,000 | 70 | active | |
| Life LeechHP drain, power 50 | 12 | 410,000 | 66 | active | |
| Magic ResistanceM. Def. +95 | 44–45 | 420,0002 × 210,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 14 | 410,000 | 26 | active | |
| Shield Fortress | 3 | 410,000 | — | toggle | |
| Stingphysical damage, power 509 · damage over time 3 s | 42–43 | 420,0002 × 210,000 | 77 | active | |
| Summon Vampiric Cubic | 6 | 410,000 | 51 | active | |
| Summon Viper Cubic | 5 | 410,000 | 51 | active | |
| Sword Blunt Mastery | 38–39 | 420,0002 × 210,000 | — | passive | |
| Level 70SP: 9,800,000 | |||||
| Aggressionprovoke | 44–45 | 460,0002 × 230,000 | 65 | active | |
| Arrestprovoke · Hold 8 s | 8 | 470,000 | 33 | active | |
| Aura of Hateprovoke · around | 32–33 | 460,0002 × 230,000 | 97 | active | |
| Banish SeraphFear 2 s | 8 | 470,000 | 65 | active | |
| ConfusionConfusion 6 s | 17 | 470,000 | 26 | active | |
| Corpse Plaguedamage over time 3 s | 4 | 470,000 | 33 | active | |
| Drain HealthHP drain, power 102 | 48–49 | 460,0002 × 230,000 | 39 | active | |
| Final Fortress | 9 | 470,000 | — | passive | |
| Freezing Strikemagic damage, power 61 · Speed ×0.7 · 30 s | 22 | 470,000 | 51 | active | |
| Guard StanceP. Def. +256.5, shield block rate ×1.5 | 4 | 470,000 | 13 | toggle | |
| Heavy Armor Mastery | 47–48 | 460,0002 × 230,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 13 | 470,000 | 33 | active | |
| Judgmentphysical damage, power 1301 · crit damage ×0.75 · 10 s | 8 | 470,000 | 72 | active | |
| Life LeechHP drain, power 51 | 13 | 470,000 | 68 | active | |
| Lightning Strikemagic damage, power 102 · Paralysis 30 s · reuse 1 min | 4 | 470,000 | 78 | active | |
| Magic ResistanceM. Def. +99 | 46–47 | 460,0002 × 230,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 15 | 470,000 | 26 | active | |
| Shield Fortress | 4 | 470,000 | — | toggle | |
| Stingphysical damage, power 542 · damage over time 3 s | 44–45 | 460,0002 × 230,000 | 79 | active | |
| Summon Phantom Cubic | 7 | 470,000 | 52 | active | |
| Sword Blunt Mastery | 40–41 | 460,0002 × 230,000 | — | passive | |
| Level 72SP: 12,000,000 | |||||
| Aggressionprovoke | 46–47 | 600,0002 × 300,000 | 67 | active | |
| Arrestprovoke · Hold 8 s | 9 | 600,000 | 34 | active | |
| Aura of Hateprovoke · around | 34–35 | 600,0002 × 300,000 | 100 | active | |
| Banish SeraphFear 2 s | 9 | 600,000 | 67 | active | |
| ConfusionConfusion 6 s | 18 | 600,000 | 27 | active | |
| Drain HealthHP drain, power 105 | 50–51 | 600,0002 × 300,000 | 40 | active | |
| Final Fortress | 10 | 600,000 | — | passive | |
| Focus MindMP regen +3.1 | 6 | 600,000 | — | passive | |
| Freezing Strikemagic damage, power 63 · Speed ×0.7 · 30 s | 23 | 600,000 | 53 | active | |
| Heavy Armor Mastery | 49–50 | 600,0002 × 300,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 14 | 600,000 | 34 | active | |
| Judgmentphysical damage, power 1382 · crit damage ×0.75 · 10 s | 9 | 600,000 | 74 | active | |
| Life LeechHP drain, power 53 | 14 | 600,000 | 70 | active | |
| Magic ResistanceM. Def. +104 | 48–49 | 600,0002 × 300,000 | — | passive | |
| Power BreakP. Atk. ×0.77 · 15 s | 16 | 600,000 | 27 | active | |
| Shield Fortress | 5 | 600,000 | — | toggle | |
| Stingphysical damage, power 576 · damage over time 3 s | 46–47 | 600,0002 × 300,000 | 81 | active | |
| Summon Vampiric Cubic | 7 | 600,000 | 53 | active | |
| Summon Viper Cubic | 6 | 600,000 | 53 | active | |
| Sword Blunt Mastery | 42–43 | 600,0002 × 300,000 | — | passive | |
| Level 74SP: 26,000,000 | |||||
| Aggressionprovoke | 48–49 | 1,300,0002 × 650,000 | 68 | active | |
| Arrestprovoke · Hold 8 s | 10 | 1,300,000 | 34 | active | |
| Aura of Hateprovoke · around | 36–37 | 1,300,0002 × 650,000 | 102 | active | |
| Banish SeraphFear 2 s | 10 | 1,300,000 | 68 | active | |
| ConfusionConfusion 6 s | 19 | 1,300,000 | 28 | active | |
| Drain HealthHP drain, power 108 | 52–53 | 1,300,0002 × 650,000 | 41 | active | |
| Final Fortress | 11 | 1,300,000 | — | passive | |
| Freezing Strikemagic damage, power 65 · Speed ×0.7 · 30 s | 24 | 1,300,000 | 55 | active | |
| Heavy Armor Mastery | 51–52 | 1,300,0002 × 650,000 | — | passive | |
| HexP. Def. ×0.77 · 15 s | 15 | 1,300,000 | 35 | active | |
| Judgmentphysical damage, power 1461 · crit damage ×0.75 · 10 s | 10 | 1,300,000 | 76 | active | |
| Life LeechHP drain, power 54 | 15 | 1,300,000 | 70 | active | |
| Lightning Strikemagic damage, power 108 · Paralysis 30 s · reuse 1 min | 5 | 1,300,000 | 82 | active | |
| Magic ResistanceM. Def. +108 | 50–51 | 1,300,0002 × 650,000 | — | passive | |
| Poisondamage over time 3 s | 5 | 1,300,000 | 28 | active | |
| Power BreakP. Atk. ×0.77 · 15 s | 17 | 1,300,000 | 28 | active | |
| Shield Fortress | 6 | 1,300,000 | — | toggle | |
| Stingphysical damage, power 609 · damage over time 3 s | 48–49 | 1,300,0002 × 650,000 | 83 | active | |
| Summon Phantom Cubic | 8 | 1,300,000 | 55 | active | |
| Sword Blunt Mastery | 44–45 | 1,300,0002 × 650,000 | — | passive | |
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 76SP: 30,000,000 | |||||
| FortitudenewParalysis resistance +30%, Stun resistance +30% | 1 | 10,000,000 | 35 | toggle | |
| HealthnewBleed resistance +20% · Poison resistance +20% | 1 | 10,000,000 | — | passive | |
| WisdomnewHold resistance +20% · Sleep resistance +20% · mental resistance +20% | 1 | 10,000,000 | — | passive | |
| Divine Inspiration | 3–4 | book | — | passive | |
| Level 77SP: 39,000,000 | |||||
| Battle Forcenewtransfers force to a party member | 1 | 13,000,000 | — | active | |
| Shield BashnewStun 2 s | 1 | 13,000,000 | 18 | active | |
| Vengeancenewprovoke · around · reuse 30 min | 1 | 13,000,000 | 35 | active | |
| Level 78SP: 64,020,000 | |||||
| Knighthoodnew | 1 | 21,340,000 | — | passive | |
| Magical Mirrornew | 1 | 21,340,000 | 36 | active | |
| Touch of Deathnewmax CP ×0.1 · 2 min · reuse 10 min | 1 | 21,340,000 | — | active | |
| Level 80SP: 150,000,000 | |||||
| Symbol of Defensenew📖 | 1 | 150,000,000 | 44 | active | |
📖 — by Interlude code level 1 of the skill is learned from a spellbook; many servers disable spellbooks and it is learned for SP.
High Five changed the SK quite a bit — different reuse times, new shield skills and party buffs — so we have a separate SK guide for High Five. The other classes are in the Lineage 2 classes section. To find a server for your tank, browse the lists of new Interlude servers and Interlude+ servers with extra features, while L2 server announcements for every chronicle are on the home page.
Where it comes in handy
Upcoming Interlude, Interlude+ server openings
Your server here — advertise →FAQ
Where should an SK level?
20–40 — Ruins of Despair, Necropolis of Sacrifice, The Pilgrim's Necropolis; 40–52 — Ivory Tower Crater, The Enchanted Valley, Archaic Laboratory; 52–61 — The Enchanted Valley, Catacomb of the Apostate; 61–76 — Tower of Insolence, Shrine of Loyalty, Swamp of Screams; 76–80 — Imperial Tomb, Forge of the Gods.
Which cubics should an SK use?
All three:
Summon Phantom Cubic from level 40 weakens the target,
Summon Vampiric Cubic from 43 heals you,
Summon Viper Cubic from 49 poisons. Two cubics at once from level 43, three from level 55 (
Cubic Mastery). Summoning costs D crystals: 7, 13 and 6 at the last level.
How does an SK hold aggro?
Aggression on one target,
Aura of Hate on everything within a 200 radius,
Arrest — aggro plus an 8-second root, and
Vengeance at level 77. In Interlude
Judgment gives no aggro.
Which dyes should an SK use?
Tank — CON+4 STR−4, CON+1 STR−1 and WIT+4 INT−4. Solo — STR+4 DEX−4, STR+1 DEX−1 and INT+4 WIT−4. PvP — CON+4 DEX−4, CON+1 DEX−1 and WIT+4 INT−4.
Which subclasses suit an SK?
Any 2nd class except other knights, light elves, Overlord and Warsmith: most often Shillien Elder, Bladedancer, Spellhowler or Bounty Hunter. A subclass is available from level 75, by default after Mimir's Elixir and Fate's Whisper.
Which marks does an SK need for the 2nd class change?
Mark of Duty (Trial of Duty, from level 35),
Mark of Fate (Testimony of Fate, from 38) and
Mark of Witchcraft (Test of Witchcraft, from 39). The class itself is given from level 40.
Which weapon is better for an SK — sword or blunt?
A sword:
Sting only works with a sword, while
Sword Blunt Mastery boosts both. A blunt is only worth it for a strong item at its grade, like
Elysian at A.