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SK in Lineage 2 — Shillien Knight and Shillien Templar guide

SK in Lineage 2 — Shillien Knight and Shillien Templar guide

The SK (Shillien Knight, Shillien Templar after the 3rd class change) is a dark elf knight with a sword and shield. He keeps monsters on himself with aggro skills, heals himself with drains and brings up to three cubics along. Below is an SK guide for L2 in Interlude: class change quests, what to learn and what to press, cubics, gear by grade, where to level from 20 to 80, dyes, subclasses and the Olympiad. All numbers come from the server datapack.

Updated: 04.11.2026 34 min read Chronicles:InterludeInterlude+

SK at a glance

Roleparty tank: holds monsters with aggro, soaks hits thanks to the shield and passives; solo, he relies on drains and cubics
Weaponone-handed sword and shield: Sting only works with a sword — see "SK gear"
Armorheavy: Heavy Armor Mastery gives P. Def. +172.6 at its last level
DyesCON at the expense of STR or DEX for more HP; solo — STR and INT
Where to level20–40 — Ruins of Despair, The Pilgrim's Necropolis; 40–52 — Ivory Tower Crater, The Enchanted Valley, Archaic Laboratory; 52–61 — The Enchanted Valley, Catacomb of the Apostate; 61–76 — Tower of Insolence, Shrine of Loyalty; 76–80 — Imperial Tomb, Forge of the Gods

A Dark Fighter starts with STR 41, CON 32 and DEX 34, so the SK has less HP than other tanks. He survives on his shield, heavy armor and drains rather than a big health pool. The class has no self-heal.

SK classes and the 3rd class quest

ClassLevelQuest
Palus Knight20Path to a Palus Knight from Virgil, can be taken from level 19; the result is Gaze of Abyss — SK 1st class change
Shillien Knight40three marks: Mark of Duty (Trial of Duty, from level 35, Hannavalt), Mark of Fate (Testimony of Fate, from 38, Kaira), Mark of Witchcraft (Test of Witchcraft, from 39, Orim) — SK 2nd class change
Shillien Templar76Saga of the Shillien Templar from Galadrid, reward — 5,000,000 adena and Secret Book of Giants — SK 3rd class quest

Gather the marks in advance and change class as soon as your level allows it. The Giants' book you get from the saga covers the first step of skill enchanting.

SK cubics

A cubic is an orb that floats next to the SK and uses its skill on its own. Summoning one costs D-grade crystals (Crystal: D-Grade); the amount below is for the last skill level.

CubicFrom levelWhat it doesD crystals
Summon Phantom Cubic40puts P. Atk., P. Def. and Atk. Spd. debuffs on the target7
Summon Vampiric Cubic43drains the target's HP and heals its owner13
Summon Viper Cubic49poisons the target6

How many cubics you keep out at once depends on Cubic Mastery: one without it, two from level 43, three from level 55. Below 43, run a single Phantom; from 43, Phantom and Vampiric together; before 55 Viper Cubic can only take the place of one of them, and from 55 you have all three out.

Shops don't sell the spellbooks for the first cubic level — they drop from monsters: Spellbook: Summon Phantom Cubic — Manashen Gargoyle lv. 40, level 40, 1.75%; Spellbook: Summon Vampiric Cubic — Valley Treant lv. 47, level 47, 3.15%; Spellbook: Summon Viper Cubic — Satyr Elder lv. 54, level 54, 4.35%. You need the book to learn the first level of the skill: the aCis build ships with the spellbook rule (SpBookNeeded) on by default, though some servers turn it off.

How to play an SK in Interlude

Tanking in a party

The SK pulls a monster and keeps it on himself with three aggro skills:

  • Aggression — a single target, range 800 at the top levels, 3-second reuse: peel a monster off the healer or drag it out of a pack;
  • Aura of Hate — every monster within a 200 radius around you, MP 102: gather the whole pack on yourself once it's pulled;
  • Arrest — the target switches to you and stays rooted for 8 seconds, range 150: keep a monster away from the mage.

Defense is always on: the toggles Guard Stance (P. Def. +256.5, shield block ×1.5) and Shield Fortress (shield defense +560) drain MP for as long as they are active; Aegis lets you block with the shield from every side, and Final Fortress adds P. Def. +215.8 by itself once HP drops to 30% or lower. The panic button is Ultimate Defense: P. Def. +3,600 and M. Def. +2,700 for 30 seconds, but you can't move, and the reuse is 1,800 seconds.

Solo

Solo, the SK kills slower than damage dealers but barely ever sits down: part of the damage flows back into his HP.

  1. Hex — the target's P. Def. ×0.77 for 15 seconds, 6-second reuse.
  2. Auto-attacks and Sting — a strike that causes bleed, sword only.
  3. Drain Health and Life Leech — magic damage that returns 20% and 80% of it as HP respectively; both have a 15-second reuse.
  4. Vampiric Cubic tops you up on its own.

Against packs — Corpse Plague with a 400 radius, poison on the monsters around a corpse. Freezing Strike slows the target ×0.7 for 30 seconds, and Lightning Strike paralyzes a second monster for 30 seconds while you finish off the first.

Judgment generates no aggro in Interlude: it is a strike with 1,461 power that cuts the target's critical power ×0.75 for 10 seconds. Use it on monsters and damage dealers that crit a lot. Banish Seraph fears only angel-type monsters for 2 seconds and consumes 10 Soul Ore.

What does not stack

  • Vengeance and Ultimate Defense share one defense type. Unenchanted and up to +9, Vengeance has the higher order: it removes Ultimate Defense, while Ultimate Defense won't go on over Vengeance. From +10 their order is equal, so whichever was cast last stays; from +20 an enchanted Ultimate Defense removes Vengeance itself. Use them one after another — the second once the first has ended.
  • Your own auras and buffers' buffs. Defense Aura and Attack Aura from Dark Fighter rank lower than Shield and Might from prophets and elders, or Chant of Shielding and Chant of Battle from a Warcryer: the buffer's buff overrides the aura, and the aura can't be put on over the buff. With a buffer in the party, don't bother with the auras.
  • Hex, Power Break and Phantom Cubic. The cubic applies debuffs of the same type and order as Hex and Power Break, so whichever lands last stays. Your Hex or Power Break would replace the cubic's longer debuff with a 15-second one: if the cubic has already debuffed the target, don't press Hex or Power Break on it.
  • Poisons. Poison, Corpse Plague and the Viper Cubic poison are one type: only one poison stays on the target, and a second one adds no damage.
  • Slows. Freezing Strike ranks lower than the stronger slows of other classes (Cripple, Entangle, Slow): it won't land after them.

SK skills by level

1–20 · Dark Fighter

LevelSkillWhat it gives
5Power Strikethe future SK's first strike: power 70 by level 15
5Mortal Blowdagger only: useless with a sword, don't spend SP on it
5Defense AuraP. Def. ×1.12 at level 2
10Attack AuraP. Atk. ×1.12 at level 2
15Drain Healththe first drain, keeps growing until level 74
15Shadow SenseAccuracy +3 at night

20–40 · Palus Knight

LevelSkillWhen to take it
20Ultimate Defenseright away: emergency defense for 30 seconds, the second level is twice as strong
20–36Heavy Armor Mastery, Sword Blunt Mastery, Shield Masteryarmor, weapon and shield block — every new level
24–36Aggressionthe main aggro skill, keep it at the highest level available
24–36Stinga strike with bleed, sword only
32–36Power Breakthe target's P. Atk. ×0.77 for 15 seconds
36Freezing Strike, Focus Mindslows the target; MP regen
24–36Confusion, Deflect Arrowlater: confuses the target for 6 seconds; bow damage ×0.6 at level 4

40–76 · Shillien Knight

LevelSkillWhat it gives (max level)
40Aura of Hatearea aggro, radius 200
40Summon Phantom Cubic, Hex, Life Leechdebuff cubic, the target's P. Def. ×0.77, a drain — spellbooks drop from monsters
43Summon Vampiric Cubic, Cubic Mastery, Guard Stancesecond cubic, defense toggle
46Corpse Plaguearea poison from a corpse, 20-second reuse
49Summon Viper Cubicthird cubic
52Final FortressP. Def. +215.8 at 30% HP or lower
52 (lv. 4 — 76)Divine Inspirationone extra buff slot per level; spellbooks only, can't be learned for SP
55Judgment, Arrest, Banish Serapha strike with a crit debuff, aggro with a root, fear on angels
58Lightning Strike30-second paralysis, 60-second reuse
60Aegisshield block from every side
64Shield Fortressshield defense +560

The other skills' spellbooks are monster drops too: Spellbook: Hex — Enchanted Monstereye lv. 41, level 41, 1.53%; Spellbook: Life Leech — Giant Fungus lv. 40, level 40, 2.46%; Spellbook: Corpse Plague — Valley Treant Elder lv. 53, level 53, 3.54%; Spellbook: Lightning Strike — Unicorn Elder lv. 55, level 55, 3.21%.

The whole 2nd class tree costs 82,926,000 SP. Priority: Aggression and Aura of Hate → the armor, weapon and shield masteries → cubics and Cubic Mastery → Hex and Life Leech → everything else. Confusion and Poison can stay unlearned: a tank has little use for a 6-second confusion on a 20-second reuse, and the poison doesn't stack with Viper Cubic.

76–80 · Shillien Templar

LevelSkillWhat it gives
76Wisdom, Healthresistance to hold, sleep and mental attacks +20%; to bleed and poison +20%
76Fortitudetoggle: resistance to paralysis and stun +30%
77VengeanceP. Def. +5,400, M. Def. +4,050 for 30 seconds, every enemy within a 200 radius attacks you; you can't move, 1,800-second reuse
77Shield Bashshield only: a 2-second stun, and the target loses you as its target
77Battle Forcea charge for an ally: their P. Atk. ×1.1 for the cast time
78Touch of Deathonly while your own HP is no higher than 75%: the target's CP ×0.1, healing received by the target ×0.7, removes up to 5 buffs; costs 1,004 HP, 600-second reuse
78Magical Mirrorwith a shield: for 300 seconds reflects magic skills with a 30% chance and physical ones with 10%; 600-second reuse
78Knighthoodshield defense ×1.1
80Symbol of Defense 📖a symbol with a 180 radius raises the party's P. Def. and M. Def.; the SK himself must have a Battle Force effect of level 2 or higher — two allies cast Battle Force on him at the same time, each one adding a level; consumes Battle Symbol, 1,800-second reuse, not usable in the Olympiad

The whole 3rd class costs 283,020,000 SP, 150 million of which goes to Symbol of Defense. The Ancient Tactical Manual: Symbol of Defense book drops only from Velociraptor lv. 86 (3.33%). Take Vengeance and Touch of Death first: the former saves the party, the latter wins PvP.

SK skill enchanting

From level 76 the 2nd class skills can be enchanted up to +30 along one of two routes. The +1 chance is 82% at level 76, and +30 is 3% at level 80; +1 needs a Secret Book of Giants. 3rd class skills can't be enchanted.

SkillRoute 1, at +30Route 2, at +30
Aggressionpower 3,328MP 48
Aura of Hatepower 3,328MP 72
Judgmentpower 1,856MP 38
Ultimate Defense52 seconds, P. Def. +4,680, M. Def. +3,510a third shorter reuse, the same +4,680 / +3,510 defense for 30 seconds
Shield Fortressshield defense +688less MP to switch on

On Ultimate Defense the second +30 route cuts the reuse by a third, from 1,800 to 1,200 seconds; it raises defense just like the first route, but only the first gives the 52-second duration.

A tank enchants the power route on Aggression and Aura of Hate first: for an aggro skill, power means how much hate it adds.

SK gear

The SK moves up a grade at levels 20, 40, 52, 61 and 76, always in heavy armor with a shield and a one-handed sword. Item and set stats come from the datapack; which one to pick comes from players' experience. A sword beats a blunt, since Sting doesn't work with a blunt.

1–20 · no grade

StyleArmorWeapon
tankPiece Bone Breastplate, P. Def. 62Long Sword, P. Atk. 24

20–40 · D grade

StyleArmorWeapon
tankBrigandine Tunic — set: P. Def. ×1.05, HP +153; with Brigandine Shield another HP +20Elven Long Sword, P. Atk. 92
budgetthe same setSword of Revolution, P. Atk. 79

40–52 · C grade

StyleArmorWeapon
tankFull Plate Armor — set: HP +270; Full Plate Shield, shield defense 203Samurai Longsword, P. Atk. 156
extra HPChain Mail Shirt — with Chain Shield the set gives HP +198Sword of Delusion, P. Atk. 139

52–61 · B grade

StyleArmorWeapon
tankDoom Plate Armor — set: HP +320, CON +3, STR −3; Doom Shield — shield block ×1.24Sword of Damascus, P. Atk. 194
tankAvadon Breastplate — set: HP +294; Avadon Shield — shield block ×1.24the same sword
soloBlue Wolf Breastplate — set: STR +3, CON −1, DEX −2, speed +7the same sword

61–76 · A grade

StyleArmorWeapon
tankArmor of Nightmare — set: P. Atk. ×1.04, resistance to sleep and hold +70%, CON +2, DEX −2Sirra's Blade, P. Atk. 251
vs. paralysisDark Crystal Breastplate — set: resistance to paralysis +50%, CON +2, STR −2; Dark Crystal Shield — shield block ×1.18the same sword
vs. stunsMajestic Plate Armor — set: stun resistance +50%, P. Atk. ×1.04, STR +2, but CON −2 — the tank loses HPElysian, P. Atk. 232, — a blunt, no Sting

76–80 · S grade

StyleArmorWeapon
tankImperial Crusader Breastplate — set: P. Def. ×1.08, HP +445, resistance to sleep and hold +70%; Imperial Crusader Shield — resistance to poison and bleed +80%Forgotten Blade, P. Atk. 281

At A grade the Nightmare shield (Shield of Nightmare, shield defense 256) is tougher than Dark Crystal Shield. For jewelry, go for the highest M. Def. of your grade: Majestic Necklace at A, Tateossian Necklace at S; raid boss jewelry is better if you have it.

Where to level an SK

The tables show zones named in player guides, with the monsters that give the most experience for their HP in each, plus two valuable drops next to them. Chances are at x1 rate. A tank is more comfortable in a party, but with drains and Vampiric Cubic the SK can level alone too — just pick monsters no higher than your own level.

Level 20–40

Best for an SK: Ruins of Despair — the weakest monsters of the range, the first zone after the 1st class change; Necropolis of Sacrifice — third for EXP per HP; The Pilgrim's Necropolis — the most EXP per HP, on par with Catacomb of the Heretic.

ZoneMonsterDrop (chance at x1 rate)
Ruins of DespairZombie Warrior lv. 22Blue Diamond Necklace Gem 0.53%, Recipe: Soulshot: D-Grade 0.12%
Ruin Imp Elder lv. 21Composition Bow Shaft 0.1%, Recipe: Soulshot: D-Grade 0.14%
Veelan Bugbear lv. 23Recipe: Soulshot (D) Compressed Package (100%) 0.19%, Recipe: Spiritshot (D) Compressed Package (100%) 0.19%
Cruma MarshlandsHorror Mist Ripper lv. 27Magic Haste Potion 0.36%, Recipe: White Tunic 0.44%
Gray Ant lv. 26Recipe: Dark Stockings 1.2%, Suede 4.17%
Giant Mist Leech lv. 25Leather Boot Lining 0.64%, Crafted Leather Gloves Lining 0.64%
Catacomb of the HereticCatacomb Stakato Soldier lv. 38Sword of Revolution Blade 0.58%, Recipe: Durable Metal Plate(100%) 1.03%
Grave Sentinel lv. 35Metal Hardener 0.56%, Oriharukon Ore 0.94%
Grave Monk lv. 37Strengthened Long Bow Shaft 0.58%, Greater Magic Haste Potion 0.78%
The Pilgrim's NecropolisVault Sentinel lv. 35Shilen Knife Edge 0.23%, Stone of Purity 1.23%
Vault Monk lv. 37Crucifix of Blood Piece 0.47%, High Grade Suede 1.43%
Catacomb Shadow lv. 34Helmet 0.12%, Hoplon 0.17%
Necropolis of SacrificeCatacomb Serpent lv. 28Cursed Stockings 0.18%, Cursed Tunic 0.11%
Vault Guardian lv. 25Heavy Sword Edge 0.26%, Saber Blade 0.21%
Grave Keeper Spartoi lv. 29Enchanted Ring 0.12%, Enchanted Necklace Chain 1.89%
5 more zones
ZoneMonsterDrop (chance at x1 rate)
The Ant NestAnt Warrior Captain lv. 36Stone of Purity 0.77%, Coarse Bone Powder 1.55%
Ant Soldier lv. 35Recipe: Brigandine Helmet 1.02%, Mithril Banded Mail Material 0.7%
Noble Ant Leader lv. 38Recipe: Metallic Thread(100%) 0.89%, Adamantite Nugget 0.48%
Fortress of ResistanceOl Mahum Lord lv. 34Charcoal 14.29%, Suede 9.09%
Ol Mahum Marksman lv. 28Recipe: Dark Stockings 1.39%, Healing Potion 5.27%
Ol Mahum Captain lv. 30Steel 0.93%, Iron Ore 9.09%
Orc BarracksTurek Orc Warlord lv. 30Scroll: Enchant Weapon (Grade D) 0.1%, Recipe: Brigandine Helmet 1.01%
Turek Orc Archer lv. 27Adamantite Nugget 0.24%, Mithril Ore 1.19%
Turek Orc Skirmisher lv. 28Puma Skin Gaiters 0.11%, Recipe: Conjuror's Staff 0.11%
Plains of the LizardmenLeto Lizardman Warrior lv. 38Manticore Skin Gaiters Pattern 1.31%, Manticore Skin Shirt Texture 0.84%
Leto Lizardman Archer lv. 36Gastraphetes Shaft 0.2%, Silver Nugget 3.12%
Leto Lizardman Soldier lv. 37Recipe: Artisan's frame 0.72%, Silver Nugget 2.63%
Death PassGuardian Basilisk lv. 36Compound Braid 0.42%, Recipe: Crafted Leather 0.41%
Wyrm lv. 35Leather 1.01%, Recipe: Plate Boots 0.47%
Road Scavenger lv. 37Animal Bone 7.69%, Elven Ring Piece 0.94%

Level 40–52

Best for an SK: Ivory Tower Crater — spellbooks for Summon Phantom Cubic and Hex from Manashen Gargoyle and Enchanted Monstereye; The Enchanted Valley — the Summon Vampiric Cubic spellbook; Archaic Laboratory — the most EXP per HP.

ZoneMonsterDrop (chance at x1 rate)
Cruma TowerDeath Knight lv. 50Iron Ore 20%, Recipe: Necklace of Binding 0.28%
Dark Lord lv. 50Greater Dye of MEN (Men+3 Int-3) 0.13%, Thons 0.5%
Snipe lv. 44Recipe: Demon's Stockings 0.57%, Recipe: Great Helmet 1.06%
Ivory Tower CraterEnchanted Iron Golem lv. 43Spellbook: Curse Discord 2.32%, Spellbook: Curse Fear 2.32%
Enchanted Gargoyle lv. 44Spellbook: Vampiric Claw 2.42%, Spellbook: Requiem 2.42%
Shackle lv. 45Spellbook: Blazing Circle 2.15%, Spellbook: Prominence 2.15%
The Enchanted ValleyUnicorn lv. 49Spellbook: Body of Avatar 3.12%, Spellbook: Forget 3.72%
Satyr lv. 48Spellbook: Summon Reanimated Man 4.16%, Amulet: Chant of Eagle 3.48%
Valley Treant lv. 47Spellbook: Summon Vampiric Cubic 3.15%, Amulet: Chant of Predator 2.53%
Archaic LaboratoryBloodthirsty Ginzu Golem VII lv. 51Fisted Blade Piece 0.36%, Asofe 1.54%
Cruel Vice Golem lv. 49Great Helmet Material 0.68%, Dwarven Chain Shield Fragment 0.79%
Probe Golem Champion I lv. 49Dwarven Chain Mail Shirt Material 0.37%, Dwarven Chain Gaiters Material 0.58%
Catacomb of the BrandedDecayed Ancient Knight lv. 50Grace Dagger Edge 0.21%, Dark Screamer Edge 0.21%
Decayed Ancient Soldier lv. 49Horn of Glory Fragment 0.56%, Recipe: Divine Stockings 0.25%
Decayed Ancient Pikeman lv. 46Enria 1.55%, Cursed Dagger Blade 0.3%
5 more zones
ZoneMonsterDrop (chance at x1 rate)
Garden of EvaGarden Guard Leader lv. 50Fisted Blade Piece 0.4%, Mold Glue 0.74%
Doll Master lv. 50Grace Dagger Edge 0.19%, Dark Screamer Edge 0.19%
Blade Stakato Drone lv. 44Durable Metal Plate 0.69%, Recipe: Rind Leather Armor 0.52%
Necropolis of WorshipVault Overlord lv. 45Chain Mail Shirt Material 0.96%, Chain Gaiters Part 1.96%
Catacomb Gargoyle lv. 43Scallop Jamadhr Edge 0.57%, Recipe: Battle Axe 0.16%
Vault Priest lv. 47Spellbook: Servitor Empowerment 7.7%, Spellbook: Servitor Cure 12.99%
The Forest of MirrorsMirror lv. 49Stiletto Edge 0.18%, Soulfire Dirk Blade 0.18%
Taik Orc Captain lv. 44High-Grade Life Stone: level 46 0.11%, Chain Mail Shirt Material 0.61%
Taik Orc Archer lv. 41Compound Braid 0.81%, Metallic Thread 1.08%
Devil's IslePirate Zombie lv. 44Mid-Grade Life Stone: level 46 0.18%, Life Stone: level 46 0.55%
Light Bringer lv. 46Silver Nugget 5%, Stem 12.51%
Zaken's Archer lv. 44Crystallized Ice Bow Shaft 0.17%, Animal Bone 9.09%
Alligator IslandDailaon Lad lv. 42Recipe: Blessed Spiritshot (C) Compressed Package (100%) 0.1%, Metallic Fiber 6.25%
Crokian Lad Warrior lv. 43Elven Long Sword Blade 0.19%, Claymore Blade 0.19%
Alligator lv. 40Bich'Hwa Edge 0.2%, Leather 1.52%

Level 52–61

Best for an SK: The Enchanted Valley — second-best EXP per HP, spellbooks for Corpse Plague, Summon Viper Cubic and Lightning Strike; Archaic Laboratory — the most EXP per HP; Catacomb of the Apostate — B-grade Zubei and Avadon armor parts.

ZoneMonsterDrop (chance at x1 rate)
The Enchanted ValleyValley Treant Elder lv. 53Spellbook: Corpse Plague 3.54%, Spellbook: Corpse Burst 3.27%
Spirit of Timiniel lv. 55Full Plate Helmet Design 0.21%, Full Plate Shield Fragment 0.33%
Archaic LaboratoryHorrifying Ginzu Golem V lv. 53Great Pata Blade 0.42%, Enria 1.27%
Horrifying Ginzu Golem VIII lv. 54Axe of Eclipse Head 0.19%, Ghoul's Staff Head 0.12%
Ginzu Golem Prodigy X lv. 52Tsurugi Blade 0.88%, Varnish 35%
Catacomb of the ApostatePurgatory Serpent lv. 56Zubei's Gaiter Material 0.49%, Avadon Gaiters Material 0.49%
Tomb Archon lv. 55Nassen's Earring Gemstone 1.22%, Necklace of Binding Chain 0.96%
Hell Keeper Medusa lv. 58Amulet: Ritual of Life 2.15%, Spellbook: Aqua Splash 2.61%
The Giant's CaveBeast Lord lv. 60Mold Lubricant 0.56%, Great Sword Blade 0.14%
Kranrot lv. 59Adamantite Ring Wire 0.89%, Adamantite Earring Gemstone 0.76%
Paliote lv. 57Life Stone: level 58 0.34%, Enria 0.19%
The Patriot's NecropolisSepulcher Archon lv. 55Full Plate Shield Fragment 2.3%, Full Plate Helmet Design 1.46%
Purgatory Conjurer lv. 59Recipe: Doom Shield 0.3%, Adamantite Ring Wire 1.53%
Sepulcher Inquisitor lv. 57Keshanberk Blade 0.13%, Sword of Valhalla Blade 0.13%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Tower of InsolenceGhost of the Tower lv. 60Life Stone: level 61 0.33%, Zubei's Breastplate Part 0.27%
Seer of Hallate lv. 60Sprite's Staff Head 0.17%, Heavy War Axe Head 0.17%
Necropolis of DevotionSepulcher Guardian lv. 60Sprite's Staff Head 0.21%, Heavy War Axe Head 0.22%
Outlaw ForestOel Mahum Witch Doctor lv. 55Ring of Binding Gemstone 1.03%, Nassen's Earring Gemstone 0.77%
Hunter Gargoyle lv. 52Earring of Binding Gemstone 0.59%, Necklace of Mermaid Teardrop 0.45%
Oel Mahum lv. 53Great Pata Blade 0.12%, Life Stone: level 55 0.11%
Devastated CastleGrave Predator lv. 59Enria 0.1%, Metallic Fiber 1.69%
Doom Scout lv. 56Dark Elven Longbow Shaft 0.14%, Animal Bone 7.69%
Dismal Pole lv. 58Spellbook: Curse Disease 1.52%, Amulet: Pa'agrio's Haste 1.52%

Level 61–76

Best for an SK: Tower of Insolence — the most EXP per HP, Dark Crystal patterns; Shrine of Loyalty — second-best EXP per HP; Swamp of Screams — on par with Stakato Nest for EXP per HP.

ZoneMonsterDrop (chance at x1 rate)
Tower of InsolencePlatinum Tribe Overlord lv. 71Sealed Dark Crystal Gaiters Pattern 0.61%, Sealed Dark Crystal Breastplate Pattern 0.4%
Platinum Guardian Prefect lv. 74Mold Lubricant 1.04%, Sealed Dark Crystal Boots Lining 1.14%
Hallate's Knight lv. 65Recipe: Leather Armor of Doom 0.16%, Necklace of Black Ore Beads 0.83%
Shrine of LoyaltyDisciples of Protection lv. 74Blood Tornado Edge 0.73%, Mid-Grade Life Stone: level 70 0.27%
Canyon Bandersnatch lv. 70Carnage Bow Stave 0.37%, Animal Bone 7.14%
Canyon Bandersnatch Slave lv. 71Bloody Orchid Head 0.38%, Mithril Ore 8.33%
Swamp of ScreamsSpiked Stakato Guard lv. 74Halberd Edge 0.57%, Crafted Leather 1.28%
Female Spiked Stakato lv. 74Sealed Tallum Leather Armor Pattern 0.47%, Durable Metal Plate 0.9%
Cannibalistic Stakato Follower lv. 74Recipe: Greater Spiritshot (S) Compressed Package(100%) 0.15%, Animal Skin 6.25%
Stakato NestMale Spiked Stakato lv. 74Braided Hemp 5.88%, Stem 3.57%
Spiked Stakato Worker lv. 73Dasparion's Staff Edge 0.13%, Spiritual Eye Piece 0.12%
Spiked Stakato Sorcerer lv. 75Oriharukon Ore 2.78%, Hammer Piece of Destroyer 0.12%
Wall of ArgosGrendel Slave lv. 74Dasparion's Staff Edge 0.28%, Meteor Shower Head 0.27%
Gaze of Nightmare lv. 72Blood Tornado Edge 0.45%, Metallic Thread 3.12%
Eye of Pilgrim lv. 74Dasparion's Staff Edge 0.2%, Meteor Shower Head 0.2%
5 more zones
ZoneMonsterDrop (chance at x1 rate)
Catacomb of the WitchTomb Sage lv. 67Blue Wolf Tunic Fabric 0.45%, Tunic of Doom Pattern 0.45%
Purgatory Gargoyle lv. 68Sealed Tallum Tunic Texture 0.3%, Sealed Tallum Stockings Fabric 0.47%
Tomb Guardian lv. 65Evil Spirit Head 0.13%, Deadman's Glory Stone 0.14%
The Saint's NecropolisSepulcher Guard lv. 75Sealed Dark Crystal Helmet Design 0.68%, Sealed Tallum Helm Design 0.68%
Lesser Ancient Soldier lv. 73Sealed Phoenix Necklace Beads 0.86%, Sealed Phoenix Earring Gemstone 1.12%
Lesser Ancient Scout lv. 74Sealed Dark Crystal Leather Armor Pattern 0.34%, Sealed Tallum Leather Armor Pattern 0.24%
The Giant's CaveLesser Giant Soldier lv. 62Greater Magic Haste Potion 0.61%, Crafted Leather 0.77%
Lesser Giant Shooter lv. 63Blue Wolf Helmet Design 0.9%, Doom Helmet Pattern 0.9%
Lesser Giant Scout lv. 63Life Stone: level 64 0.29%, Asofe 0.58%
Hot SpringsHot Springs Nepenthes lv. 75Carnage Bow Stave 0.36%, Spellbook - Fire Vortex 1.84%
Hot Springs Flava lv. 74Bloody Orchid Head 0.32%, Durable Metal Plate 0.34%
Hot Springs Yeti lv. 75Bloody Orchid Head 0.33%, Animal Skin 16.67%
Forest of the DeadBone Grinder lv. 70Halberd Edge 0.22%, Metallic Thread 2.04%
Bone Slayer lv. 68Bloody Orchid Head 0.21%, Durable Metal Plate 0.27%
Requiem Lord lv. 68Halberd Edge 0.2%, Life Stone: level 67 0.22%

Level 76–80

Best for an SK: Imperial Tomb — the most EXP per HP, people go there as a party; Forge of the Gods — second for EXP per HP, Life Stone: level 76 from Blazing Ifrit; Monastery of Silence — Metallic Fiber from Beholder of Light. This is where the SK earns his party spot: aggro and Vengeance hold level 80 packs.

ZoneMonsterDrop (chance at x1 rate)
Imperial TombImperial Commander lv. 80Soul Bow Stave 0.83%, Mold Hardener 0.75%
Ashkenas lv. 80Tallum Glaive Edge 0.79%, Enria 1.06%
Knight of Empire lv. 80Enria 1.02%, Life Stone: level 76 0.46%
Forge of the GodsAshuras of Destruction lv. 80Sealed Majestic Earring Gemstone 2.31%, Sealed Majestic Ring Gemstone 3.32%
Blazing Ifrit lv. 80Life Stone: level 76 0.79%, Thons 2.56%
Elder Lavasaurus lv. 80Dragon Grinder Edge 0.74%, Mid-Grade Life Stone: level 76 0.28%
Monastery of SilenceBeholder of Light lv. 80Metallic Fiber 33.33%, Blessing of Sanctity 4.55%
Warrior Monk lv. 80Sealed Leather Armor of Nightmare Fabric 0.43%, Sealed Majestic Leather Armor Fabric 0.37%
Guardian of the Holy Land lv. 80Dark Legion's Edge Blade 0.36%, Sword of Miracles Edge 0.36%
Varka Silenos BarracksVarka's Commander lv. 80Tallum Glaive Edge 0.45%, Life Stone: level 76 0.33%
Varka Silenos Medium lv. 80Soul Separator Head 0.41%, Mid-Grade Life Stone: level 76 0.11%
Varka's Head Magus lv. 80Soul Separator Head 0.35%, Mid-Grade Life Stone: level 76 0.11%
Ketra Orc OutpostKetra Prophet lv. 80Sealed Armor of Nightmare Pattern 0.33%, Sealed Majestic Plate Armor Pattern 0.33%
Ketra Orc Medium lv. 80Dragon Grinder Edge 0.38%, Life Stone: level 76 0.26%
Ketra Orc Grand Seer lv. 80Branch of The Mother Tree Head 0.21%, Elysian Head 0.21%
2 more zones
ZoneMonsterDrop (chance at x1 rate)
Chapel GuardsTriol's Priest lv. 80Thons 6.25%, Dragon Slayer Edge 0.29%
Triol's Believer lv. 80Stem 16.67%, Steel 5.88%
Temple Guard lv. 80Soul Separator Head 0.23%, Thons 2.5%
Four SepulchersTera Beetle lv. 80Sealed Nightmare Robe Fabric 0.47%, Sealed Majestic Robe Fabric 0.47%
Soldier Scarab lv. 78Halberd Edge 0.7%, Mid-Grade Life Stone: level 76 0.12%
Katraxis lv. 79Soul Bow Stave 0.49%, Compound Braid 2.94%

SK dyes

StyleDyes
party tankGreater Dye of CON (Con+4 Str-4), Greater Dye of CON (Con+1 Str-1) and Greater Dye of WIT (Wit+4 Int-4)
solo on drainsGreater Dye of STR (Str+4 Dex-4), Greater Dye of STR (Str+1 Dex-1) and Greater Dye of INT (Int+4 Wit-4)
PvP and OlympiadGreater Dye of CON (Con+4 Dex-4), Greater Dye of CON (Con+1 Dex-1) and Greater Dye of WIT (Wit+4 Int-4)

A tank wants CON: it raises HP and stun resistance. WIT in the tank set is there for the magic an SK casts between aggro: drains heal you right under the mobs, Hex and Lightning Strike are magic too, and WIT makes all three cast faster. In the aCis build Aggression and Aura of Hate aren't magic: their cast speed follows attack speed, not WIT; on some servers this may work differently. The solo set goes for INT, because drain, Freezing Strike and Lightning Strike damage scales with M. Atk. The SK has no MEN dyes available.

Subclasses for an SK

A subclass opens at level 75, and both the main class and every subclass you already have must reach it. By default you need the Mimir's Elixir and Fate's Whisper quests; three subclasses at most.

  • SK as the main class. You can't add another knight (Dark Avenger, Paladin, Temple Knight), a light elf class, Overlord or Warsmith as a subclass. Among the rest, the usual picks are Shillien Elder for your own buffs and heals, Bladedancer for dances, Spellhowler or Phantom Summoner for damage, and Bounty Hunter for spoil.
  • SK as a subclass. Other knights and light elves can't take the SK as a subclass; every other class can, but only through a dark elf master.

In Interlude subclass skills don't carry over to the main class: they only work while that subclass is active.

Shillien Templar in the Olympiad

Only nobles get into the Olympiad, and only on their main class. What the Shillien Templar has going for him:

  • Touch of Death — the target's CP ×0.1 and up to 5 buffs stripped; press it once your HP is already at 75% or below;
  • Lightning Strike — a 30-second paralysis, during which a damage dealer can't hit the SK;
  • Arrest and Freezing Strike — a root and a slow against an opponent who runs;
  • Magical Mirror against mages, Ultimate Defense and Deflect Arrow against archers.

Symbol of Defense can't be used in the Olympiad.

All SK skills

The full Shillien Knight and Shillien Templar tree — skill levels, SP and MP:

Shillien Knight2nd class · from level 40 · new skills: 17 · total SP: 82,926,000
SkillSkill LvSPMPType
Level 40SP: 371,000
Aura of Hatenewprovoke · around1–327,0003 × 9,00053active
Hexnew📖P. Def. ×0.77 · 15 s126,00018active
Life Leechnew📖HP drain, power 26126,00037active
Summon Phantom Cubicnew📖126,00028active
Aggressionprovoke13–1527,0003 × 9,00035active
ConfusionConfusion 6 s526,00014active
Drain HealthHP drain, power 5217–1927,0003 × 9,00021active
Freezing Strikemagic damage, power 31 · Speed ×0.7 · 30 s3–426,0002 × 13,00027active
Heavy Armor Mastery16–1827,0003 × 9,000—passive
Magic ResistanceM. Def. +4315–1727,0003 × 9,000—passive
Power BreakP. Atk. ×0.77 · 15 s326,00014active
Shield Mastery326,000—passive
Stingphysical damage, power 139 · damage over time 3 s13–1527,0003 × 9,00043active
Sword Blunt Mastery9–1127,0003 × 9,000—passive
Level 43SP: 449,000
Cubic Masterynew126,000—passive
Guard StancenewP. Def. +121.8, shield block rate ×1.5126,0008toggle
Summon Vampiric Cubicnew📖126,00030active
Aggressionprovoke16–1827,0003 × 9,00038active
Aura of Hateprovoke · around4–627,0003 × 9,00057active
ConfusionConfusion 6 s626,00015active
Deflect Arrow326,00019active
Drain HealthHP drain, power 5720–2227,0003 × 9,00023active
Focus MindMP regen +1.5226,000—passive
Freezing Strikemagic damage, power 34 · Speed ×0.7 · 30 s5–626,0002 × 13,00030active
Heavy Armor Mastery19–2127,0003 × 9,000—passive
HexP. Def. ×0.77 · 15 s226,00019active
Life LeechHP drain, power 29226,00039active
Magic ResistanceM. Def. +4718–2027,0003 × 9,000—passive
Power BreakP. Atk. ×0.77 · 15 s426,00015active
Stingphysical damage, power 166 · damage over time 3 s16–1827,0003 × 9,00045active
Sword Blunt Mastery12–1427,0003 × 9,000—passive
Level 46SP: 593,000
Corpse Plaguenew📖damage over time 3 s140,00022active
Aggressionprovoke19–2139,0003 × 13,00041active
Aura of Hateprovoke · around7–939,0003 × 13,00061active
ConfusionConfusion 6 s740,00017active
Drain HealthHP drain, power 6123–2539,0003 × 13,00025active
Freezing Strikemagic damage, power 37 · Speed ×0.7 · 30 s7–840,0002 × 20,00032active
Heavy Armor Mastery22–2439,0003 × 13,000—passive
HexP. Def. ×0.77 · 15 s340,00022active
Life LeechHP drain, power 31340,00042active
Magic ResistanceM. Def. +5221–2339,0003 × 13,000—passive
Power BreakP. Atk. ×0.77 · 15 s540,00017active
Stingphysical damage, power 196 · damage over time 3 s19–2139,0003 × 13,00049active
Summon Phantom Cubic240,00033active
Sword Blunt Mastery15–1739,0003 × 13,000—passive
Ultimate Defense240,00021active
Level 49SP: 979,000
Summon Viper Cubicnew📖158,00035active
Aggressionprovoke22–2457,0003 × 19,00044active
Aura of Hateprovoke · around10–1257,0003 × 19,00066active
ConfusionConfusion 6 s858,00018active
Deflect Arrow458,00022active
Drain HealthHP drain, power 6626–2857,0003 × 19,00027active
Focus MindMP regen +1.9358,000—passive
Freezing Strikemagic damage, power 40 · Speed ×0.7 · 30 s9–1058,0002 × 29,00034active
Heavy Armor Mastery25–2757,0003 × 19,000—passive
HexP. Def. ×0.77 · 15 s458,00023active
Life LeechHP drain, power 33458,00046active
Magic ResistanceM. Def. +5724–2657,0003 × 19,000—passive
Poisondamage over time 3 s258,00018active
Power BreakP. Atk. ×0.77 · 15 s658,00018active
Stingphysical damage, power 229 · damage over time 3 s22–2457,0003 × 19,00054active
Summon Vampiric Cubic258,00035active
Sword Blunt Mastery18–2057,0003 × 19,000—passive
Level 52SP: 1,497,000
Divine Inspirationnew1book—passive
Final Fortressnew194,000—passive
Aggressionprovoke25–2793,0003 × 31,00047active
Aura of Hateprovoke · around13–1593,0003 × 31,00070active
ConfusionConfusion 6 s994,00019active
Drain HealthHP drain, power 7229–3193,0003 × 31,00028active
Freezing Strikemagic damage, power 43 · Speed ×0.7 · 30 s11–1294,0002 × 47,00038active
Guard StanceP. Def. +161.1, shield block rate ×1.5294,00010toggle
Heavy Armor Mastery28–3093,0003 × 31,000—passive
HexP. Def. ×0.77 · 15 s594,00024active
Life LeechHP drain, power 36594,00050active
Magic ResistanceM. Def. +6327–2993,0003 × 31,000—passive
Power BreakP. Atk. ×0.77 · 15 s794,00019active
Shield Mastery494,000—passive
Stingphysical damage, power 266 · damage over time 3 s25–2793,0003 × 31,00056active
Summon Phantom Cubic394,00038active
Sword Blunt Mastery21–2393,0003 × 31,000—passive
Level 55SP: 2,207,000
Arrestnewprovoke · Hold 8 s1110,00025active
Banish SeraphnewFear 2 s1110,00050active
Judgmentnewphysical damage, power 733 · crit damage ×0.75 · 10 s1110,00055active
Aggressionprovoke28–30111,0003 × 37,00050active
Aura of Hateprovoke · around16–18111,0003 × 37,00075active
ConfusionConfusion 6 s10110,00020active
Cubic Mastery2110,000—passive
Drain HealthHP drain, power 7732–34111,0003 × 37,00030active
Final Fortress2110,000—passive
Focus MindMP regen +2.34110,000—passive
Freezing Strikemagic damage, power 46 · Speed ×0.7 · 30 s13–14110,0002 × 55,00040active
Heavy Armor Mastery31–33111,0003 × 37,000—passive
HexP. Def. ×0.77 · 15 s6110,00025active
Life LeechHP drain, power 396110,00051active
Magic ResistanceM. Def. +6830–32111,0003 × 37,000—passive
Power BreakP. Atk. ×0.77 · 15 s8110,00020active
Stingphysical damage, power 306 · damage over time 3 s28–30111,0003 × 37,00061active
Summon Vampiric Cubic3110,00040active
Summon Viper Cubic2110,00040active
Sword Blunt Mastery24–26111,0003 × 37,000—passive
Level 58SP: 2,400,000
Lightning Strikenew📖magic damage, power 82 · Paralysis 30 s · reuse 1 min1120,00064active
Aggressionprovoke31–33120,0003 × 40,00053active
Arrestprovoke · Hold 8 s2120,00027active
Aura of Hateprovoke · around19–21120,0003 × 40,00080active
Banish SeraphFear 2 s2120,00053active
ConfusionConfusion 6 s11120,00022active
Corpse Plaguedamage over time 3 s2120,00028active
Drain HealthHP drain, power 8235–37120,0003 × 40,00032active
Final Fortress3120,000—passive
Freezing Strikemagic damage, power 49 · Speed ×0.7 · 30 s15–16120,0002 × 60,00042active
Heavy Armor Mastery34–36120,0003 × 40,000—passive
HexP. Def. ×0.77 · 15 s7120,00028active
Judgmentphysical damage, power 837 · crit damage ×0.75 · 10 s2120,00059active
Life LeechHP drain, power 417120,00055active
Magic ResistanceM. Def. +7433–35120,0003 × 40,000—passive
Poisondamage over time 3 s3120,00022active
Power BreakP. Atk. ×0.77 · 15 s9120,00022active
Stingphysical damage, power 349 · damage over time 3 s31–33120,0003 × 40,00065active
Summon Phantom Cubic4120,00043active
Sword Blunt Mastery27–29120,0003 × 40,000—passive
Level 60SP: 2,900,000
Aegisnew1153,000—passive
Aggressionprovoke34–35152,0002 × 76,00055active
Arrestprovoke · Hold 8 s3153,00028active
Aura of Hateprovoke · around22–23152,0002 × 76,00083active
Banish SeraphFear 2 s3153,00055active
ConfusionConfusion 6 s12153,00022active
Drain HealthHP drain, power 8538–39152,0002 × 76,00033active
Final Fortress4153,000—passive
Freezing Strikemagic damage, power 51 · Speed ×0.7 · 30 s17153,00043active
Heavy Armor Mastery37–38152,0002 × 76,000—passive
HexP. Def. ×0.77 · 15 s8153,00028active
Judgmentphysical damage, power 909 · crit damage ×0.75 · 10 s3153,00062active
Life LeechHP drain, power 438153,00057active
Magic ResistanceM. Def. +7836–37152,0002 × 76,000—passive
Power BreakP. Atk. ×0.77 · 15 s10153,00022active
Stingphysical damage, power 379 · damage over time 3 s34–35152,0002 × 76,00068active
Summon Vampiric Cubic4153,00044active
Summon Viper Cubic3153,00044active
Sword Blunt Mastery30–31152,0002 × 76,000—passive
Level 61
Divine Inspiration2book—passive
Level 62SP: 4,000,000
Aggressionprovoke36–37200,0002 × 100,00058active
Arrestprovoke · Hold 8 s4200,00029active
Aura of Hateprovoke · around24–25200,0002 × 100,00086active
Banish SeraphFear 2 s4200,00058active
ConfusionConfusion 6 s13200,00023active
Corpse Plaguedamage over time 3 s3200,00029active
Drain HealthHP drain, power 8940–41200,0002 × 100,00035active
Final Fortress5200,000—passive
Freezing Strikemagic damage, power 53 · Speed ×0.7 · 30 s18200,00046active
Guard StanceP. Def. +212.1, shield block rate ×1.53200,00012toggle
Heavy Armor Mastery39–40200,0002 × 100,000—passive
HexP. Def. ×0.77 · 15 s9200,00029active
Judgmentphysical damage, power 984 · crit damage ×0.75 · 10 s4200,00063active
Life LeechHP drain, power 459200,00060active
Lightning Strikemagic damage, power 89 · Paralysis 30 s · reuse 1 min2200,00069active
Magic ResistanceM. Def. +8238–39200,0002 × 100,000—passive
Power BreakP. Atk. ×0.77 · 15 s11200,00023active
Stingphysical damage, power 410 · damage over time 3 s36–37200,0002 × 100,00069active
Summon Phantom Cubic5200,00046active
Sword Blunt Mastery32–33200,0002 × 100,000—passive
Level 64SP: 4,800,000
Shield Fortressnew1240,000—toggle
Aggressionprovoke38–39240,0002 × 120,00059active
Arrestprovoke · Hold 8 s5240,00030active
Aura of Hateprovoke · around26–27240,0002 × 120,00089active
Banish SeraphFear 2 s5240,00059active
ConfusionConfusion 6 s14240,00024active
Drain HealthHP drain, power 9242–43240,0002 × 120,00036active
Final Fortress6240,000—passive
Focus MindMP regen +2.75240,000—passive
Freezing Strikemagic damage, power 56 · Speed ×0.7 · 30 s19240,00048active
Heavy Armor Mastery41–42240,0002 × 120,000—passive
HexP. Def. ×0.77 · 15 s10240,00030active
Judgmentphysical damage, power 1062 · crit damage ×0.75 · 10 s5240,00066active
Life LeechHP drain, power 4610240,00062active
Magic ResistanceM. Def. +8640–41240,0002 × 120,000—passive
Power BreakP. Atk. ×0.77 · 15 s12240,00024active
Stingphysical damage, power 443 · damage over time 3 s38–39240,0002 × 120,00072active
Summon Vampiric Cubic5240,00048active
Summon Viper Cubic4240,00048active
Sword Blunt Mastery34–35240,0002 × 120,000—passive
Level 66SP: 7,070,000
Aggressionprovoke40–41360,0002 × 180,00061active
Arrestprovoke · Hold 8 s6350,00031active
Aura of Hateprovoke · around28–29360,0002 × 180,00092active
Banish SeraphFear 2 s6350,00061active
ConfusionConfusion 6 s15350,00025active
Drain HealthHP drain, power 9644–45360,0002 × 180,00037active
Final Fortress7350,000—passive
Freezing Strikemagic damage, power 58 · Speed ×0.7 · 30 s20350,00048active
Heavy Armor Mastery43–44360,0002 × 180,000—passive
HexP. Def. ×0.77 · 15 s11350,00032active
Judgmentphysical damage, power 1140 · crit damage ×0.75 · 10 s6350,00068active
Life LeechHP drain, power 4811350,00063active
Lightning Strikemagic damage, power 96 · Paralysis 30 s · reuse 1 min3350,00073active
Magic ResistanceM. Def. +9142–43360,0002 × 180,000—passive
Poisondamage over time 3 s4350,00025active
Power BreakP. Atk. ×0.77 · 15 s13350,00025active
Shield Fortress2350,000—toggle
Stingphysical damage, power 475 · damage over time 3 s40–41360,0002 × 180,00074active
Summon Phantom Cubic6350,00049active
Sword Blunt Mastery36–37360,0002 × 180,000—passive
Level 68SP: 7,860,000
Aggressionprovoke42–43420,0002 × 210,00063active
Arrestprovoke · Hold 8 s7410,00032active
Aura of Hateprovoke · around30–31420,0002 × 210,00095active
Banish SeraphFear 2 s7410,00063active
ConfusionConfusion 6 s16410,00026active
Drain HealthHP drain, power 9946–47420,0002 × 210,00038active
Final Fortress8410,000—passive
Freezing Strikemagic damage, power 59 · Speed ×0.7 · 30 s21410,00050active
Heavy Armor Mastery45–46420,0002 × 210,000—passive
HexP. Def. ×0.77 · 15 s12410,00033active
Judgmentphysical damage, power 1220 · crit damage ×0.75 · 10 s7410,00070active
Life LeechHP drain, power 5012410,00066active
Magic ResistanceM. Def. +9544–45420,0002 × 210,000—passive
Power BreakP. Atk. ×0.77 · 15 s14410,00026active
Shield Fortress3410,000—toggle
Stingphysical damage, power 509 · damage over time 3 s42–43420,0002 × 210,00077active
Summon Vampiric Cubic6410,00051active
Summon Viper Cubic5410,00051active
Sword Blunt Mastery38–39420,0002 × 210,000—passive
Level 70SP: 9,800,000
Aggressionprovoke44–45460,0002 × 230,00065active
Arrestprovoke · Hold 8 s8470,00033active
Aura of Hateprovoke · around32–33460,0002 × 230,00097active
Banish SeraphFear 2 s8470,00065active
ConfusionConfusion 6 s17470,00026active
Corpse Plaguedamage over time 3 s4470,00033active
Drain HealthHP drain, power 10248–49460,0002 × 230,00039active
Final Fortress9470,000—passive
Freezing Strikemagic damage, power 61 · Speed ×0.7 · 30 s22470,00051active
Guard StanceP. Def. +256.5, shield block rate ×1.54470,00013toggle
Heavy Armor Mastery47–48460,0002 × 230,000—passive
HexP. Def. ×0.77 · 15 s13470,00033active
Judgmentphysical damage, power 1301 · crit damage ×0.75 · 10 s8470,00072active
Life LeechHP drain, power 5113470,00068active
Lightning Strikemagic damage, power 102 · Paralysis 30 s · reuse 1 min4470,00078active
Magic ResistanceM. Def. +9946–47460,0002 × 230,000—passive
Power BreakP. Atk. ×0.77 · 15 s15470,00026active
Shield Fortress4470,000—toggle
Stingphysical damage, power 542 · damage over time 3 s44–45460,0002 × 230,00079active
Summon Phantom Cubic7470,00052active
Sword Blunt Mastery40–41460,0002 × 230,000—passive
Level 72SP: 12,000,000
Aggressionprovoke46–47600,0002 × 300,00067active
Arrestprovoke · Hold 8 s9600,00034active
Aura of Hateprovoke · around34–35600,0002 × 300,000100active
Banish SeraphFear 2 s9600,00067active
ConfusionConfusion 6 s18600,00027active
Drain HealthHP drain, power 10550–51600,0002 × 300,00040active
Final Fortress10600,000—passive
Focus MindMP regen +3.16600,000—passive
Freezing Strikemagic damage, power 63 · Speed ×0.7 · 30 s23600,00053active
Heavy Armor Mastery49–50600,0002 × 300,000—passive
HexP. Def. ×0.77 · 15 s14600,00034active
Judgmentphysical damage, power 1382 · crit damage ×0.75 · 10 s9600,00074active
Life LeechHP drain, power 5314600,00070active
Magic ResistanceM. Def. +10448–49600,0002 × 300,000—passive
Power BreakP. Atk. ×0.77 · 15 s16600,00027active
Shield Fortress5600,000—toggle
Stingphysical damage, power 576 · damage over time 3 s46–47600,0002 × 300,00081active
Summon Vampiric Cubic7600,00053active
Summon Viper Cubic6600,00053active
Sword Blunt Mastery42–43600,0002 × 300,000—passive
Level 74SP: 26,000,000
Aggressionprovoke48–491,300,0002 × 650,00068active
Arrestprovoke · Hold 8 s101,300,00034active
Aura of Hateprovoke · around36–371,300,0002 × 650,000102active
Banish SeraphFear 2 s101,300,00068active
ConfusionConfusion 6 s191,300,00028active
Drain HealthHP drain, power 10852–531,300,0002 × 650,00041active
Final Fortress111,300,000—passive
Freezing Strikemagic damage, power 65 · Speed ×0.7 · 30 s241,300,00055active
Heavy Armor Mastery51–521,300,0002 × 650,000—passive
HexP. Def. ×0.77 · 15 s151,300,00035active
Judgmentphysical damage, power 1461 · crit damage ×0.75 · 10 s101,300,00076active
Life LeechHP drain, power 54151,300,00070active
Lightning Strikemagic damage, power 108 · Paralysis 30 s · reuse 1 min51,300,00082active
Magic ResistanceM. Def. +10850–511,300,0002 × 650,000—passive
Poisondamage over time 3 s51,300,00028active
Power BreakP. Atk. ×0.77 · 15 s171,300,00028active
Shield Fortress61,300,000—toggle
Stingphysical damage, power 609 · damage over time 3 s48–491,300,0002 × 650,00083active
Summon Phantom Cubic81,300,00055active
Sword Blunt Mastery44–451,300,0002 × 650,000—passive
Shillien Templar3rd class · from level 76 · new skills: 10 · total SP: 283,020,000
SkillSkill LvSPMPType
Level 76SP: 30,000,000
FortitudenewParalysis resistance +30%, Stun resistance +30%110,000,00035toggle
HealthnewBleed resistance +20% · Poison resistance +20%110,000,000—passive
WisdomnewHold resistance +20% · Sleep resistance +20% · mental resistance +20%110,000,000—passive
Divine Inspiration3–4book—passive
Level 77SP: 39,000,000
Battle Forcenewtransfers force to a party member113,000,000—active
Shield BashnewStun 2 s113,000,00018active
Vengeancenewprovoke · around · reuse 30 min113,000,00035active
Level 78SP: 64,020,000
Knighthoodnew121,340,000—passive
Magical Mirrornew121,340,00036active
Touch of Deathnewmax CP ×0.1 · 2 min · reuse 10 min121,340,000—active
Level 80SP: 150,000,000
Symbol of Defensenew📖1150,000,00044active

📖 — by Interlude code level 1 of the skill is learned from a spellbook; many servers disable spellbooks and it is learned for SP.

High Five changed the SK quite a bit — different reuse times, new shield skills and party buffs — so we have a separate SK guide for High Five. The other classes are in the Lineage 2 classes section. To find a server for your tank, browse the lists of new Interlude servers and Interlude+ servers with extra features, while L2 server announcements for every chronicle are on the home page.

Where it comes in handy

Upcoming Interlude, Interlude+ server openings

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FAQ

Where should an SK level?

20–40 — Ruins of Despair, Necropolis of Sacrifice, The Pilgrim's Necropolis; 40–52 — Ivory Tower Crater, The Enchanted Valley, Archaic Laboratory; 52–61 — The Enchanted Valley, Catacomb of the Apostate; 61–76 — Tower of Insolence, Shrine of Loyalty, Swamp of Screams; 76–80 — Imperial Tomb, Forge of the Gods.

Which cubics should an SK use?

All three: Summon Phantom Cubic from level 40 weakens the target, Summon Vampiric Cubic from 43 heals you, Summon Viper Cubic from 49 poisons. Two cubics at once from level 43, three from level 55 (Cubic Mastery). Summoning costs D crystals: 7, 13 and 6 at the last level.

How does an SK hold aggro?

Aggression on one target, Aura of Hate on everything within a 200 radius, Arrest — aggro plus an 8-second root, and Vengeance at level 77. In Interlude Judgment gives no aggro.

Which dyes should an SK use?

Tank — CON+4 STR−4, CON+1 STR−1 and WIT+4 INT−4. Solo — STR+4 DEX−4, STR+1 DEX−1 and INT+4 WIT−4. PvP — CON+4 DEX−4, CON+1 DEX−1 and WIT+4 INT−4.

Which subclasses suit an SK?

Any 2nd class except other knights, light elves, Overlord and Warsmith: most often Shillien Elder, Bladedancer, Spellhowler or Bounty Hunter. A subclass is available from level 75, by default after Mimir's Elixir and Fate's Whisper.

Which marks does an SK need for the 2nd class change?

Mark of Duty (Trial of Duty, from level 35), Mark of Fate (Testimony of Fate, from 38) and Mark of Witchcraft (Test of Witchcraft, from 39). The class itself is given from level 40.

Which weapon is better for an SK — sword or blunt?

A sword: Sting only works with a sword, while Sword Blunt Mastery boosts both. A blunt is only worth it for a strong item at its grade, like Elysian at A.

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