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Spellhowler and Storm Screamer in Lineage 2 — SH guide

Spellhowler and Storm Screamer in Lineage 2 — SH guide

The SH (Spellhowler) is a Dark Elf mage who hits with wind and darkness, puts enemies to sleep, slows them and lays curses. This is an SH guide for Interlude: which skills to learn on each class, what to cast on mobs and in PvP, where to get MP, what to wear at each grade, where to level an SH in L2 from 20 to 80, dyes, subclasses and the Olympiad. Every number comes from the server datapack.

Updated: 04.11.2026 32 min read Chronicles:InterludeInterlude+

The SH at a glance

Rolemage nuker: single-target wind and dark damage, sleep, slow and curses
Weaponmagic, ideally with the Acumen SA — see "SH gear"
Armorrobe: a casting speed or M. Atk. set
DyesINT up to +5, the rest into WIT, CON or MEN
Where to level20–40 — Catacomb of the Heretic, The Pilgrim's Necropolis; 40–52 — Cruma Tower, Archaic Laboratory; 52–61 — The Giant's Cave, Catacomb of the Apostate; 61–76 — Tower of Insolence, Hot Springs; 76–80 — Imperial Tomb, Forge of the Gods

Players say "SH" for both the Spellhowler and its 3rd class, the Storm Screamer. The Dark Mystic starts with high INT and MEN but low CON and a small HP pool, so an SH fights from range and never lets mobs get close.

How to get the classes

ClassLevelQuest
Dark Wizard20Path to a Dark Wizard — taken from level 19 at Varika
Spellhowler40three marks: Mark of Scholar — Trial of the Scholar (from 35, level 36 needed halfway through); Mark of Fate — Testimony of Fate (from 37, halfway — 38); Mark of Magus — Test of Magus (from 39). All three in one go — SH 2nd class change "3 in 1"
Storm Screamer76Saga of the Storm Screamer — covered below

The SH 3rd class quest

Saga of the Storm Screamer opens at level 76 with Fairen. Along the way the quest sends you to Kamilen, Mist and Medina Blackheart and to six Tablet of Vision points; you will have to fight Fallen Angel Allector, Archon of Halisha and Unknown Stopper and collect Ice Crystal, Divine Stone of Wisdom and Halisha's Mark.

On top of the class itself, Saga of the Storm Screamer pays out 2,299,404 XP and 5,000,000 adena, plus a Secret Book of Giants — you need it for the first step of a skill enchant. There is no SP reward, so 3rd class skills are learned with your own SP (see "Storm Screamer — 3rd class skills").

How to play an SH in Interlude

Your main nuke is Hurricane: power 108, wind, 6-second reuse, range 900. Weave dark hits in between: Death Spike (power 108, 6-second reuse, consumes Cursed Bone) and Vampiric Claw (power 108, 12-second reuse, part of the damage comes back to you as HP). Shadow Flare hits hardest among the regular 2nd-class nukes (Seed combos aside): power 135, but on a 30-second reuse.

Solo on mobs

  1. While the target is still far away — Surrender To Wind: for 15 seconds it resists wind worse, so Hurricane hits harder.
  2. Hurricane while the mob runs at you, then Death Spike, and Hurricane again as soon as it is off reuse.
  3. Once the mob reaches you — Slow (speed ×0.5 for 60 seconds, 7-second reuse), step back and keep casting. Slow has 600 range and Hurricane 900, so a slowed mob can be kited at a distance.
  4. A second mob — Sleep. Its cast takes 10 seconds, so put the second one to sleep in advance, before it starts running at you; the sleep lasts 15 seconds.

In a party

Against packs — Tempest (power 54 in a 200 radius around the target, 15-second reuse) and Aura Flash: power 65 around yourself, has a chance to make nearby mobs drop their target, 12-second reuse, consumes 4 Spirit Ore. Aura Flash saves you when a pack turns on you. On the 3rd class, Spell Force charges an ally: while the channel lasts, their M. Atk. is ×1.1.

In PvP

  • vs a mage — Silence: 30 seconds of silence, 60-second reuse;
  • vs a fighter — Slow, and on the 3rd class Wind Vortex: casting speed ×0.7, attack and run speed ×0.9;
  • Curse Fear — fear for 30 seconds, 30-second reuse: split up two enemies or buy time for a cast.

Sleep is nearly useless in PvP because of its 10-second cast.

MP and HP

An SH burns through MP fast: every 2nd class nuke costs dozens of MP. Ways to refill it on your own:

  • Body To Mind — trades 366 HP for 61 MP, 20-second reuse;
  • Corpse Life Drain — drains HP from a mob's corpse, 20-second reuse; paired with Body To Mind it makes a loop: "HP from the corpse → MP from HP";
  • passives Clear Mind (MP regen while you walk or stand still) and Fast Mana Recovery (MP regen +3.4).

What does not stack

  • Wind Vortex, Dark Vortex and Arcane Chaos share one type and the same stackOrder: the last one cast stays on the target, so a second vortex removes the first. The same goes for Fire Vortex, Ice Vortex and Light Vortex from allied mages.
  • Slow only overrides the weaker Freezing Strike slow, since its stackOrder is higher. Entangle, Seal of Slow and Hamstring share the same stackOrder, so whichever lands last stays: a Hamstring cast over Slow leaves the target at ×0.7 speed instead of ×0.5.
  • Sleep shares a type with Sleeping Cloud, Dreaming Spirit and Trance, Silence with Seal of Silence, and Demon Wind with the Necromancer's Curse Disease: equal stackOrder, the last one cast remains.
  • Surrender To Wind strips Resist Wind (from a Prophet or Shillien Elder) off the target, since the debuff has the higher stackOrder — handy in PvP.

Curse Death Link and the Seed combo

Curse Death Link (from level 52, power 108, 6-second reuse) hits harder the less HP you have. At full HP it is weaker than Hurricane, at low HP it is stronger. Body To Mind helps you drop your own HP: it has no HP threshold, and you get the MP back.

Level 66 brings Seed of Wind, followed by three hits that need "seeds" on the SH itself:

SkillLevelPowerRequirement
Aura Symphony68350two different seeds
Demon Wind70350two Seed of Wind — from two SHs; also −50% healing received by the target for 120 seconds
Elemental Storm72500water and fire seeds

The water and fire seeds are Seed of Water from a Spellsinger and Seed of Fire from a Sorcerer. A seed lasts 5 seconds, so you cannot pull the combo off without coordinating with them. In the aCis build, Seed of Wind and all three hits have a 3600-second reuse — once an hour; some servers use shorter reuses. Don't plan your leveling around these hits — they are finishers for PvP and epic bosses.

Buffs for leveling an SH

BufferWhat the SH gets
Shillien ElderGreater Empower (44) — M. Atk. ×1.75; Wild Magic (62) — magic crit chance ×4
ProphetAcumen (48) — casting speed ×1.3
WarcryerFlame Chant (44) — casting speed ×1.3
BladedancerDance of the Mystic (49) — M. Atk. another ×1.2; Dance of Concentration (52) — casting speed another ×1.3
Elven ElderClarity (58) — MP consumption ×0.9; Recharge — restores MP

Acumen and Flame Chant share a type with equal order: only the one cast last remains, they never work together. Bladedancer dances stack with both.

SH skills by level

1–20 · Dark Mystic

LevelSkillWhat it does
1Wind Strikefirst wind nuke, power up to 21
14Vampiric Touchdark hit that returns HP
14Wind Shackleslows the target's attack

20–40 · Dark Wizard

LevelSkillTake it for
20Twisterthe Dark Wizard's main nuke: wind, 6-second reuse
25Shadow Sparkdark, power up to 55, 30-second reuse — an opener
25Sleep, Body To Mindsleep for a second mob and MP from HP — right away
30Corpse Life DrainHP from corpses between mobs
35Slow, Curse Chaosa slow for kiting; Curse Chaos — target accuracy −13
20Summon Shadow, Summon SilhouetteDark Wizard summons; the Spellhowler does not develop them — don't spend SP on them

The whole Dark Wizard tree costs 743,000 SP.

40–76 · Spellhowler

LevelSkillWhat it does (max level)
40, grows to 74Hurricanewind, power 108, 6-second reuse — learn every level
40, grows to 74Vampiric Clawdark, power 108, 12-second reuse, heals
40, grows to 74Shadow Flaredark, power 135, 30-second reuse
40Silence, Curse Fear, Surrender To Windcontrol and debuffs for PvP
44, grows to 74Death Spikedark, power 108, 6-second reuse, consumes Cursed Bone
48Quick Recoverymagic reuse ×0.8 — take it at once
48, grows to 74Tempestarea damage, power 54
52, grows to 74Curse Death Linkpower 108, grows at low HP
52 (lv. 4 — 76)Divine Inspirationone more buff slot per level; learned only from Ancient Book - Divine Inspiration (Modern Language Version) and the other versions of this book
58, grows to 74Aura Flashhit around yourself, nearby mobs may drop their target
66–72Seed of Wind, Aura Symphony, Demon Wind, Elemental Stormcombo — see "Curse Death Link and the Seed combo"
40, grows to 74Anti MagicM. Def. +108
40, grows to 72Boost Manamax MP +200

The whole Spellhowler tree costs 82,578,000 SP. Order: Hurricane → Death Spike → Quick Recovery and Boost Mana → Curse Death Link → Vampiric Claw and Shadow Flare → PvP control. Curse: Poison and Poisonous Cloud can wait: they are poison over time, which doesn't stack with other classes' poison, and an SH finishes a mob more easily with Hurricane.

SH skill spellbooks

A book is needed only for a skill's first level, and only if books are enabled on the server (many servers disable them). Nearly all SH books drop from mobs; just one is sold in the shop:

BookWhere to get it (chance at x1 rate)
Spellbook: Silence, Spellbook: Curse FearEnchanted Iron Golem lv. 43 — 2.32%
Spellbook: Vampiric Claw, Spellbook: Surrender to WindEnchanted Gargoyle lv. 44 — 2.42%
Spellbook: HurricaneLiele lv. 46 — 4.14%
Spellbook: Shadow FlareNightmare Guide lv. 43 — 0.84%
Spellbook: Death SpikeUnicorn lv. 49 — 3.72%
Spellbook: TempestSatyr Elder lv. 54 — 4.54%
Spellbook: Curse Death LinkUnicorn Elder lv. 55 — 4.01%
Spellbook: Aura Flashshop, from 8,100 adena
Spellbook: Seed of WindFallen Orc Captain lv. 60 — 1.76%
Spellbook: Aura Symphony, Spellbook: Demon WindInnersen lv. 60 — 0.96%
Spellbook: Elemental StormGamlin lv. 60 — 2.24%

Storm Screamer — 3rd class skills

LevelSkillWhat it does
76Wisdom, Healthresistance to hold, sleep and mental attacks +20%; to poison and bleed +20%
76Dark Vortexdark, power 111, the target loses MP; 60-second reuse
77Wind Vortexwind, power 140; target casting speed ×0.7, run and attack speed ×0.9; 60-second reuse
77Skill Masterychance of an instant skill reuse
77Spell Forcechannel into an ally: their M. Atk. ×1.1
78Arcane Powertoggle: M. Atk. ×1.3, magic MP consumption ×1.1; drains HP while active
78Arcane Roarpassive: M. Atk. ×1.03, fire, water, wind and earth resistance +5%
78Arcane Chaostarget MP consumption ×1.3 for magic and physical skills; 60-second reuse
80Cyclone 📖ground symbol: power 500 in a 180 radius, consumes Magic Symbol, 1800-second reuse, not allowed in the Olympiad

The whole 3rd class costs 283,020,000 SP, 150 million of it for Cyclone. The Ancient Spellbook: Cyclone drops only from Tyrannosaurus lv. 87 — 14% and 7.29% in two drop categories.

Arcane Power is the biggest damage boost on the 3rd class, but it costs the SH HP: switch it on for tough mobs and PvP, and keep an eye on your HP while farming. Skill Mastery: in the aCis build, a proc nearly resets the skill's reuse, and an effect (sleep, slow) lasts twice as long; the chance depends on INT. How it works on your server depends on the build.

SH skill enchanting

From level 76, 2nd class skills can be enchanted up to +30 along one of two routes. The first step also costs a Secret Book of Giants. The early steps usually succeed, but by the last one the chance falls almost to zero, even at level 80. Storm Screamer skills cannot be enchanted in Interlude.

SkillRoute 1, at +30Route 2, at +30
Hurricanepower 127lower MP cost
Curse Death Linkpower 127lower MP cost
Death Spikepower 119lower MP cost
Vampiric Clawpower 127lower MP cost
Sleepbase sleep chance 100 instead of 70lower MP cost

Start with Hurricane — power if your MP holds up, MP cost if it runs short; Curse Death Link comes next.

SH gear

Weapon M. Atk. and set bonuses below come from the datapack; the choices themselves are what players usually recommend. Within one grade, the best staff and the best one-handed weapon have the same M. Atk., and in B the one-hander is actually stronger (see the B-grade table). So the SA decides it: a staff goes with Empower (+60 M. Atk. at S), a one-hander more often with Acumen for faster casting. Switch to the new grade as soon as it opens up.

1–20 · no grade

ArmorWeapon
Tunic of Devotion — set: casting speed ×1.15Mage Staff or Voodoo Doll, M. Atk. 28

20–40 · D grade

ArmorWeapon
Tunic of Knowledge — set: M. Atk. ×1.1, MP regen ×0.95Staff of Life, M. Atk. 72
Mithril Tunic — set: speed +7, WIT +1, INT −1same

40–52 · C grade

ArmorWeapon
Karmian Tunic — set: P. Def. ×1.0524, casting speed ×1.15Homunkulus's Sword - Acumen, M. Atk. 101
Demon's Tunic — set: INT +4, but max HP −270 — not recommended with the SH's HPDeadman's Staff, M. Atk. 111

52–61 · B grade

ArmorWeapon
Avadon Robe — set: P. Def. ×1.0547, casting speed ×1.15Sword of Valhalla - Acumen, M. Atk. 122
Tunic of Zubei — set: M. Atk. ×1.1, MP regen ×0.95Staff of Evil Spirits, M. Atk. 132
same setScroll of Mana, M. Atk. 143 — one-handed, more than the staff

61–76 · A grade

ArmorWeapon
Dark Crystal Robe — set: casting speed ×1.15, paralysis resistance +50%Daimon Crystal - Acumen, M. Atk. 161
Majestic Robe — set: max MP +240, casting speed ×1.15, stun resistance +50%Sword of Miracles - Acumen, M. Atk. 152
Nightmare Robe — set: M. Atk. ×1.08, sleep and hold resistance +70%Daimon Crystal

76–80 · S grade

ArmorWeapon
Major Arcana Robe — set: M. Atk. ×1.17, speed +7, stun resistance +50%Arcana Mace - Acumen, M. Atk. 175
sameImperial Staff - Empower, M. Atk. 175 plus another +60 from the SA

Jewelry gives M. Def., and enemy mages are what kills an SH most often, so don't skimp on it. Majestic Robe is the PvP pick: an MP reserve and stun resistance.

Where to level an SH

The tables list zones from player guides plus the best ones by XP per HP; each zone shows the mobs with the best XP per HP and two drop items next to them (SH books first). Chances are at x1 rate and go up on higher-rate servers.

Level 20–40

Best for an SH: Catacomb of the Heretic and The Pilgrim's Necropolis — the most XP per HP, on par; Necropolis of Sacrifice — mobs from level 20, right after the 1st class change.

ZoneMonsterDrop (chance at x1 rate)
Catacomb of the HereticCatacomb Stakato Soldier lv. 38Sword of Revolution Blade 0.58%, Recipe: Durable Metal Plate(100%) 1.03%
Grave Sentinel lv. 35Metal Hardener 0.56%, Oriharukon Ore 0.94%
Grave Monk lv. 37Strengthened Long Bow Shaft 0.58%, Greater Magic Haste Potion 0.78%
The Pilgrim's NecropolisVault Sentinel lv. 35Shilen Knife Edge 0.23%, Stone of Purity 1.23%
Vault Monk lv. 37Crucifix of Blood Piece 0.47%, High Grade Suede 1.43%
Catacomb Shadow lv. 34Helmet 0.12%, Hoplon 0.17%
Necropolis of SacrificeCatacomb Serpent lv. 28Cursed Stockings 0.18%, Cursed Tunic 0.11%
Vault Guardian lv. 25Heavy Sword Edge 0.26%, Saber Blade 0.21%
Grave Keeper Spartoi lv. 29Enchanted Ring 0.12%, Enchanted Necklace Chain 1.89%
The Ant NestAnt Warrior Captain lv. 36Stone of Purity 0.77%, Coarse Bone Powder 1.55%
Ant Soldier lv. 35Recipe: Brigandine Helmet 1.02%, Mithril Banded Mail Material 0.7%
Noble Ant Leader lv. 38Recipe: Metallic Thread(100%) 0.89%, Adamantite Nugget 0.48%
Fortress of ResistanceOl Mahum Lord lv. 34Charcoal 14.29%, Suede 9.09%
Ol Mahum Marksman lv. 28Recipe: Dark Stockings 1.39%, Healing Potion 5.27%
Ol Mahum Captain lv. 30Steel 0.93%, Iron Ore 9.09%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
Orc BarracksTurek Orc Warlord lv. 30Scroll: Enchant Weapon (Grade D) 0.1%, Recipe: Brigandine Helmet 1.01%
Turek Orc Archer lv. 27Adamantite Nugget 0.24%, Mithril Ore 1.19%
Turek Orc Skirmisher lv. 28Puma Skin Gaiters 0.11%, Recipe: Conjuror's Staff 0.11%
Execution GroundsGhoul lv. 32Blessed Scroll of Resurrection for Pets 0.17%, Scroll of Resurrection 0.43%
Hangman Tree lv. 35Mithril Banded Gaiters Material 0.47%, Mithril Banded Mail Material 0.36%
Dead Seeker lv. 34Tiger's Eye Earring Stone 1.01%, Cord 3.12%
Cruma MarshlandsHorror Mist Ripper lv. 27Magic Haste Potion 0.36%, Recipe: White Tunic 0.44%
Gray Ant lv. 26Recipe: Dark Stockings 1.2%, Suede 4.17%
Giant Mist Leech lv. 25Leather Boot Lining 0.64%, Crafted Leather Gloves Lining 0.64%

Level 40–52

Best for an SH: Archaic Laboratory — the most XP per HP; Garden of Eva — second place for XP per HP; The Enchanted Valley — the Death Spike book from Unicorn.

ZoneMonsterDrop (chance at x1 rate)
Cruma TowerDeath Knight lv. 50Iron Ore 20%, Recipe: Necklace of Binding 0.28%
Dark Lord lv. 50Greater Dye of MEN (Men+3 Int-3) 0.13%, Thons 0.5%
Snipe lv. 44Recipe: Demon's Stockings 0.57%, Recipe: Great Helmet 1.06%
The CemeterySpiteful Ghost of Ruins lv. 50Fisted Blade Piece 0.15%, Recipe: Necklace of Binding 0.21%
Grave Wanderer lv. 45Mid-Grade Life Stone: level 46 0.14%, Eldarake Temper 0.68%
Archer of Greed lv. 46Karmian Tunic Pattern 0.5%, Karmian Stocking Design 0.83%
The Enchanted ValleyUnicorn lv. 49Spellbook: Death Spike 3.72%, Spellbook: Body of Avatar 3.12%
Satyr lv. 48Spellbook: Summon Reanimated Man 4.16%, Amulet: Chant of Eagle 3.48%
Valley Treant lv. 47Amulet: Chant of Predator 2.53%, Spellbook: Guidance 3.64%
Archaic LaboratoryBloodthirsty Ginzu Golem VII lv. 51Fisted Blade Piece 0.36%, Asofe 1.54%
Cruel Vice Golem lv. 49Great Helmet Material 0.68%, Dwarven Chain Shield Fragment 0.79%
Probe Golem Champion I lv. 49Dwarven Chain Mail Shirt Material 0.37%, Dwarven Chain Gaiters Material 0.58%
Garden of EvaGarden Guard Leader lv. 50Fisted Blade Piece 0.4%, Mold Glue 0.74%
Doll Master lv. 50Grace Dagger Edge 0.19%, Dark Screamer Edge 0.19%
Blade Stakato Drone lv. 44Durable Metal Plate 0.69%, Recipe: Rind Leather Armor 0.52%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
Catacomb of the BrandedDecayed Ancient Knight lv. 50Grace Dagger Edge 0.21%, Dark Screamer Edge 0.21%
Decayed Ancient Soldier lv. 49Horn of Glory Fragment 0.56%, Recipe: Divine Stockings 0.25%
Decayed Ancient Pikeman lv. 46Enria 1.55%, Cursed Dagger Blade 0.3%
Necropolis of WorshipVault Overlord lv. 45Chain Mail Shirt Material 0.96%, Chain Gaiters Part 1.96%
Catacomb Gargoyle lv. 43Scallop Jamadhr Edge 0.57%, Recipe: Battle Axe 0.16%
Vault Priest lv. 47Spellbook: Servitor Empowerment 7.7%, Spellbook: Servitor Cure 12.99%
The Forest of MirrorsMirror lv. 49Stiletto Edge 0.18%, Soulfire Dirk Blade 0.18%
Taik Orc Captain lv. 44High-Grade Life Stone: level 46 0.11%, Chain Mail Shirt Material 0.61%
Taik Orc Archer lv. 41Compound Braid 0.81%, Metallic Thread 1.08%

Level 52–61

Best for an SH: Archaic Laboratory — the most XP per HP; Catacomb of the Apostate and The Patriot's Necropolis — on par for XP per HP.

ZoneMonsterDrop (chance at x1 rate)
The Giant's CaveBeast Lord lv. 60Mold Lubricant 0.56%, Great Sword Blade 0.14%
Kranrot lv. 59Adamantite Ring Wire 0.89%, Adamantite Earring Gemstone 0.76%
Paliote lv. 57Life Stone: level 58 0.34%, Enria 0.19%
Antharas' LairBloody Lady lv. 60Great Sword Blade 0.12%, Keshanberk Blade 0.11%
Cave Keeper lv. 58Durable Metal Plate 0.14%, Adamantite Necklace Chain 0.37%
Cave Maiden lv. 59Metal Hardener 0.3%, Zubei's Breastplate Part 0.11%
Archaic LaboratoryHorrifying Ginzu Golem V lv. 53Great Pata Blade 0.42%, Enria 1.27%
Horrifying Ginzu Golem VIII lv. 54Axe of Eclipse Head 0.19%, Ghoul's Staff Head 0.12%
Ginzu Golem Prodigy X lv. 52Tsurugi Blade 0.88%, Varnish 35%
Catacomb of the ApostatePurgatory Serpent lv. 56Zubei's Gaiter Material 0.49%, Avadon Gaiters Material 0.49%
Tomb Archon lv. 55Nassen's Earring Gemstone 1.22%, Necklace of Binding Chain 0.96%
Hell Keeper Medusa lv. 58Amulet: Ritual of Life 2.15%, Spellbook: Aqua Splash 2.61%
The Patriot's NecropolisSepulcher Archon lv. 55Full Plate Shield Fragment 2.3%, Full Plate Helmet Design 1.46%
Purgatory Conjurer lv. 59Recipe: Doom Shield 0.3%, Adamantite Ring Wire 1.53%
Sepulcher Inquisitor lv. 57Keshanberk Blade 0.13%, Sword of Valhalla Blade 0.13%
2 more zones
ZoneMonsterDrop (chance at x1 rate)
The CemeteryRoving Soul lv. 53Crystal Dagger Blade 0.14%, Life Stone: level 55 0.21%
Taik Orc Seeker lv. 52Mithril Gauntlets Design 0.93%, Composite Boots Part 0.93%
Cruel Punisher lv. 52Mold Hardener 0.13%, Mold Lubricant 0.18%
Devastated CastleGrave Predator lv. 59Enria 0.1%, Metallic Fiber 1.69%
Doom Scout lv. 56Dark Elven Longbow Shaft 0.14%, Animal Bone 7.69%
Dismal Pole lv. 58Spellbook: Curse Disease 1.52%, Amulet: Pa'agrio's Haste 1.52%

The Curse Death Link and Tempest books drop from Unicorn Elder lv. 55 and Satyr Elder lv. 54 in The Enchanted Valley — chances are in "SH skill spellbooks".

Level 61–76

Best for an SH: Tower of Insolence — the most XP per HP; Hot Springs — Wind Vortex and Dark Vortex books from Hot Springs Nepenthes; Catacomb of Dark Omens — the Arcane Chaos book from Tomb Guard.

ZoneMonsterDrop (chance at x1 rate)
The Giant's CaveLesser Giant Soldier lv. 62Greater Magic Haste Potion 0.61%, Crafted Leather 0.77%
Lesser Giant Shooter lv. 63Blue Wolf Helmet Design 0.9%, Doom Helmet Pattern 0.9%
Lesser Giant Scout lv. 63Life Stone: level 64 0.29%, Asofe 0.58%
Valley of SaintsJudge of Splendor lv. 67Stone of Purity 1.35%, Necklace of Black Ore Beads 0.36%
Page of Pilgrim lv. 62Adamantite Nugget 0.66%, Mold Hardener 0.13%
Blazing SwampConjurer Bat Lord lv. 72Compound Braid 1.64%, Silver Nugget 7.69%
Hames Orc Sniper lv. 72Sealed Dark Crystal Leggings Design 0.22%, Sealed Dark Crystal Leather Armor Pattern 0.14%
Hames Orc Footman lv. 71Life Stone: level 67 0.76%, Enria 0.45%
Hot SpringsHot Springs Nepenthes lv. 75Spellbook - Wind Vortex 1.84%, Spellbook - Dark Vortex 1.84%
Hot Springs Flava lv. 74Bloody Orchid Head 0.32%, Durable Metal Plate 0.34%
Hot Springs Yeti lv. 75Bloody Orchid Head 0.33%, Animal Skin 16.67%
Tower of InsolencePlatinum Tribe Overlord lv. 71Sealed Dark Crystal Gaiters Pattern 0.61%, Sealed Dark Crystal Breastplate Pattern 0.4%
Platinum Guardian Prefect lv. 74Mold Lubricant 1.04%, Sealed Dark Crystal Boots Lining 1.14%
Hallate's Knight lv. 65Recipe: Leather Armor of Doom 0.16%, Necklace of Black Ore Beads 0.83%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Swamp of ScreamsSpiked Stakato Guard lv. 74Halberd Edge 0.57%, Crafted Leather 1.28%
Female Spiked Stakato lv. 74Sealed Tallum Leather Armor Pattern 0.47%, Durable Metal Plate 0.9%
Cannibalistic Stakato Follower lv. 74Recipe: Greater Spiritshot (S) Compressed Package(100%) 0.15%, Animal Skin 6.25%
Stakato NestMale Spiked Stakato lv. 74Braided Hemp 5.88%, Stem 3.57%
Spiked Stakato Worker lv. 73Dasparion's Staff Edge 0.13%, Spiritual Eye Piece 0.12%
Spiked Stakato Sorcerer lv. 75Oriharukon Ore 2.78%, Hammer Piece of Destroyer 0.12%
Catacomb of Dark OmensTomb Guard lv. 75Spellbook - Arcane Chaos 4.54%, Spellbook - Curse of Doom 4.54%
Lesser Ancient Scout lv. 74Sealed Dark Crystal Leather Armor Pattern 0.34%, Sealed Tallum Leather Armor Pattern 0.24%
Crypt Preacher lv. 72Sealed Dark Crystal Robe Fabric 0.23%, Sealed Tallum Tunic Texture 0.32%
Forest of the DeadBone Grinder lv. 70Halberd Edge 0.22%, Metallic Thread 2.04%
Bone Slayer lv. 68Bloody Orchid Head 0.21%, Durable Metal Plate 0.27%
Requiem Lord lv. 68Halberd Edge 0.2%, Life Stone: level 67 0.22%

Level 76–80

Best for an SH: Imperial Tomb — the most XP per HP; Forge of the Gods — second place for XP per HP; Monastery of Silence — XP per HP nearly on par with Forge of the Gods.

ZoneMonsterDrop (chance at x1 rate)
Varka Silenos BarracksVarka's Commander lv. 80Tallum Glaive Edge 0.45%, Life Stone: level 76 0.33%
Varka Silenos Medium lv. 80Soul Separator Head 0.41%, Mid-Grade Life Stone: level 76 0.11%
Varka's Head Magus lv. 80Soul Separator Head 0.35%, Mid-Grade Life Stone: level 76 0.11%
Ketra Orc OutpostKetra Prophet lv. 80Sealed Armor of Nightmare Pattern 0.33%, Sealed Majestic Plate Armor Pattern 0.33%
Ketra Orc Medium lv. 80Dragon Grinder Edge 0.38%, Life Stone: level 76 0.26%
Ketra Orc Grand Seer lv. 80Branch of The Mother Tree Head 0.21%, Elysian Head 0.21%
Imperial TombImperial Commander lv. 80Soul Bow Stave 0.83%, Mold Hardener 0.75%
Ashkenas lv. 80Tallum Glaive Edge 0.79%, Enria 1.06%
Knight of Empire lv. 80Enria 1.02%, Life Stone: level 76 0.46%
Forge of the GodsAshuras of Destruction lv. 80Sealed Majestic Earring Gemstone 2.31%, Sealed Majestic Ring Gemstone 3.32%
Blazing Ifrit lv. 80Life Stone: level 76 0.79%, Thons 2.56%
Elder Lavasaurus lv. 80Dragon Grinder Edge 0.74%, Mid-Grade Life Stone: level 76 0.28%
Monastery of SilenceBeholder of Light lv. 80Metallic Fiber 33.33%, Blessing of Sanctity 4.55%
Warrior Monk lv. 80Sealed Leather Armor of Nightmare Fabric 0.43%, Sealed Majestic Leather Armor Fabric 0.37%
Guardian of the Holy Land lv. 80Dark Legion's Edge Blade 0.36%, Sword of Miracles Edge 0.36%

SH dyes

Dyes can raise a single stat by +5 at most, so a second INT+4 dye adds nothing beyond that cap. That's why INT is topped up to exactly +5 and the free slot goes to WIT, CON or MEN.

StyleDyes
damage and castingGreater Dye of INT (Int+4 Men-4), Greater Dye of INT (Int+1 Wit-1) and Greater Dye of WIT (Wit+4 Men-4)
PvP survivalGreater Dye of INT (Int+4 Wit-4), Greater Dye of INT (Int+1 Men-1) and Greater Dye of CON (Con+4 Dex-4)
anti-mageGreater Dye of INT (Int+4 Wit-4), Greater Dye of INT (Int+1 Wit-1) and Greater Dye of MEN (Men+4 Wit-4)

The anti-mage set cuts WIT hard and slows your casting, so it is meant for the Olympiad and sieges, not for leveling.

Subclasses for an SH

You can add a subclass once you hit 75 — and that level applies to the main class as well as to each subclass already taken. By default the Mimir's Elixir and Fate's Whisper quests are required, and the cap is three subclasses.

An SH can take any 2nd class as a subclass except Sorcerer and Spellsinger (same mage group), elven classes, Overlord and Warsmith. The usual picks:

  • Shillien Elder — heals, Recharge for the party, and its own Greater Empower and Wild Magic while the subclass is active;
  • Necromancer — a second mage nuker with summons and curses;
  • Warcryer or Prophet — buffs for the party.

In Interlude, subclass skills work only on that subclass: switching class removes buffs, and nothing carries over to the main class. Subclass certification came later — it is covered in the SH guide for High Five.

The SH in the Olympiad

The Olympiad is open to nobles only, fighting on the main class. Open on a mage with Silence; on a fighter, Slow and Wind Vortex; Curse Fear wins you a cast. Keep an eye on Arcane Power, because it keeps draining HP. Cyclone cannot be cast in Olympiad matches.

All SH skills

The full Spellhowler and Storm Screamer tree — skill levels, SP and MP:

Spellhowler2nd class · from level 40 · new skills: 16 · total SP: 82,578,000
SkillSkill LvSPMPType
Level 40SP: 528,000
Clear Mindnew128,000—passive
Curse Fearnew📖Fear 30 s128,00028active
Hurricanenew📖magic damage, power 521–228,0002 × 14,00028active
Shadow Flarenew📖magic damage, power 65.0128,00035active
Silencenew📖magic Silence 30 s · reuse 1 min128,00028active
Surrender To Windnew📖128,00028active
Vampiric Clawnew📖HP drain, power 521–228,0002 × 14,00050active
Anti MagicM. Def. +4313–1527,0003 × 9,000—passive
Body To Mind228,000—active
Boost Manamax MP +70328,000—passive
Corpse Life DrainHP drain, power 100328,00014active
Curse ChaosAccuracy −13 · 15 s228,00028active
Fast Spell CastingCasting Spd. ×1.07228,000—passive
Higher Mana Gain9–1028,0002 × 14,000—passive
Robe Mastery9–1127,0003 × 9,000—passive
SleepSleep 15 s10–1227,0003 × 9,00028active
SlowSpeed ×0.5 · 1 min228,00028active
Surrender To Poison428,00028active
Weapon MasteryP. Atk. +18.1 · M. Atk. +22.6 · P. Atk. ×1.45 · M. Atk. ×1.1710–1227,0003 × 9,000—passive
Level 44SP: 696,000
Death Spikenew📖magic damage, power 58137,00019active
Anti MagicM. Def. +4916–1836,0003 × 12,000—passive
Corpse Life DrainHP drain, power 100437,00016active
Curse ChaosAccuracy −13 · 15 s337,00031active
Curse FearFear 30 s237,00031active
Curse: Poisondamage over time 3 s437,00031active
Fast HP RecoveryHP regen +1.6237,000—passive
Fast Mana RecoveryMP regen +1.9337,000—passive
Higher Mana Gain11–1236,0002 × 18,000—passive
Hurricanemagic damage, power 583–436,0002 × 18,00031active
Robe Mastery12–1436,0003 × 12,000—passive
Shadow Flaremagic damage, power 73.0237,00039active
Silencemagic Silence 30 s · reuse 1 min237,00031active
SleepSleep 15 s13–1536,0003 × 12,00031active
SlowSpeed ×0.5 · 1 min337,00031active
Surrender To Poison537,00031active
Surrender To Wind237,00031active
Vampiric ClawHP drain, power 583–436,0002 × 18,00056active
Weapon MasteryP. Atk. +22.8 · M. Atk. +28.5 · P. Atk. ×1.45 · M. Atk. ×1.1713–1536,0003 × 12,000—passive
Level 48SP: 1,201,000
Tempestnew📖magic damage, power 33 · area1–258,0002 × 29,00052active
Anti MagicM. Def. +5619–2157,0003 × 19,000—passive
Boost Manamax MP +100457,000—passive
Clear Mind257,000—passive
Corpse Life DrainHP drain, power 100557,00018active
Curse ChaosAccuracy −13 · 15 s457,00035active
Curse FearFear 30 s357,00035active
Death Spikemagic damage, power 65257,00022active
Higher Mana Gain13–1458,0002 × 29,000—passive
Hurricanemagic damage, power 655–658,0002 × 29,00035active
Poisonous Clouddamage over time 3 s · area357,00052active
Quick Recoverymagic reuse ×0.8357,000—passive
Robe Mastery15–1757,0003 × 19,000—passive
Shadow Flaremagic damage, power 81.0357,00043active
Silencemagic Silence 30 s · reuse 1 min357,00035active
SleepSleep 15 s16–1857,0003 × 19,00035active
SlowSpeed ×0.5 · 1 min457,00035active
Surrender To Poison657,00035active
Surrender To Wind357,00035active
Vampiric ClawHP drain, power 655–658,0002 × 29,00062active
Weapon MasteryP. Atk. +28.3 · M. Atk. +35.4 · P. Atk. ×1.45 · M. Atk. ×1.1716–1857,0003 × 19,000—passive
Level 52SP: 1,800,000
Curse Death Linknew📖1–282,0002 × 41,00038active
Divine Inspirationnew1book—passive
Anti MagicM. Def. +6322–2481,0003 × 27,000—passive
Body To Mind382,000—active
Corpse Life DrainHP drain, power 100682,00019active
Curse ChaosAccuracy −13 · 15 s582,00038active
Curse FearFear 30 s482,00038active
Curse: Poisondamage over time 3 s582,00038active
Death Spikemagic damage, power 72382,00024active
Fast HP RecoveryHP regen +1.7382,000—passive
Fast Mana RecoveryMP regen +2.3482,000—passive
Higher Mana Gain15–1682,0002 × 41,000—passive
Hurricanemagic damage, power 727–882,0002 × 41,00038active
Robe Mastery18–2081,0003 × 27,000—passive
Shadow Flaremagic damage, power 89.0482,00047active
Silencemagic Silence 30 s · reuse 1 min482,00038active
SleepSleep 15 s19–2181,0003 × 27,00038active
SlowSpeed ×0.5 · 1 min582,00038active
Surrender To Poison782,00038active
Surrender To Wind482,00038active
Tempestmagic damage, power 36 · area3–482,0002 × 41,00056active
Vampiric ClawHP drain, power 727–882,0002 × 41,00068active
Weapon MasteryP. Atk. +34.6 · M. Atk. +43.2 · P. Atk. ×1.45 · M. Atk. ×1.1719–2181,0003 × 27,000—passive
Level 56SP: 1,993,000
Anti MagicM. Def. +7025–2790,0003 × 30,000—passive
Boost Manamax MP +140591,000—passive
Clear Mind391,000—passive
Corpse Life DrainHP drain, power 100791,00021active
Curse ChaosAccuracy −13 · 15 s691,00041active
Curse Death Link3–490,0002 × 45,00041active
Curse FearFear 30 s591,00041active
Death Spikemagic damage, power 78491,00028active
Fast Spell CastingCasting Spd. ×1.1391,000—passive
Higher Mana Gain17–1890,0002 × 45,000—passive
Hurricanemagic damage, power 789–1090,0002 × 45,00041active
Poisonous Clouddamage over time 3 s · area491,00061active
Robe Mastery21–2390,0003 × 30,000—passive
Shadow Flaremagic damage, power 98.0591,00051active
Silencemagic Silence 30 s · reuse 1 min591,00041active
SleepSleep 15 s22–2490,0003 × 30,00041active
SlowSpeed ×0.5 · 1 min691,00041active
Surrender To Poison891,00041active
Surrender To Wind591,00041active
Tempestmagic damage, power 39 · area5–690,0002 × 45,00061active
Vampiric ClawHP drain, power 789–1090,0002 × 45,00074active
Weapon MasteryP. Atk. +41.7 · M. Atk. +52.1 · P. Atk. ×1.45 · M. Atk. ×1.1722–2490,0003 × 30,000—passive
Level 58SP: 2,310,000
Aura Flashnew📖magic damage, power 49 · around1105,00054active
Anti MagicM. Def. +7428–29106,0002 × 53,000—passive
Body To Mind4105,000—active
Corpse Life DrainHP drain, power 1008105,00022active
Curse ChaosAccuracy −13 · 15 s7105,00043active
Curse Death Link5–6210,0002 × 105,00043active
Curse FearFear 30 s6105,00043active
Death Spikemagic damage, power 825105,00029active
Fast HP RecoveryHP regen +2.14105,000—passive
Higher Mana Gain19105,000—passive
Hurricanemagic damage, power 8211–12104,0002 × 52,00043active
Robe Mastery24–25106,0002 × 53,000—passive
Shadow Flaremagic damage, power 102.06105,00053active
Silencemagic Silence 30 s · reuse 1 min6105,00043active
SleepSleep 15 s25–26104,0002 × 52,00043active
SlowSpeed ×0.5 · 1 min7105,00043active
Surrender To Poison9105,00043active
Surrender To Wind6105,00043active
Tempestmagic damage, power 41 · area7105,00064active
Vampiric ClawHP drain, power 8211–12104,0002 × 52,00078active
Weapon MasteryP. Atk. +45.4 · M. Atk. +56.8 · P. Atk. ×1.45 · M. Atk. ×1.1725–26106,0002 × 53,000—passive
Level 60SP: 3,000,000
Anti MagicM. Def. +7830–31150,0002 × 75,000—passive
Boost Manamax MP +1526150,000—passive
Corpse Life DrainHP drain, power 1009150,00022active
Curse ChaosAccuracy −13 · 15 s8150,00044active
Curse Death Link7–8150,0002 × 75,00044active
Curse FearFear 30 s7150,00044active
Death Spikemagic damage, power 856150,00031active
Fast Mana RecoveryMP regen +2.75150,000—passive
Higher Mana Gain20150,000—passive
Hurricanemagic damage, power 8513–14150,0002 × 75,00044active
Robe Mastery26–27150,0002 × 75,000—passive
Shadow Flaremagic damage, power 107.07150,00055active
Silencemagic Silence 30 s · reuse 1 min7150,00044active
SleepSleep 15 s27–28150,0002 × 75,00044active
SlowSpeed ×0.5 · 1 min8150,00044active
Surrender To Poison10150,00044active
Surrender To Wind7150,00044active
Tempestmagic damage, power 43 · area8150,00066active
Vampiric ClawHP drain, power 8513–14150,0002 × 75,00080active
Weapon MasteryP. Atk. +49.4 · M. Atk. +61.7 · P. Atk. ×1.45 · M. Atk. ×1.1727–28150,0002 × 75,000—passive
Level 61
Divine Inspiration2book—passive
Level 62SP: 4,060,000
Anti MagicM. Def. +8232–33200,0002 × 100,000—passive
Aura Flashmagic damage, power 53 · around2190,00058active
Clear Mind4190,000—passive
Corpse Life DrainHP drain, power 10010190,00023active
Curse ChaosAccuracy −13 · 15 s9190,00046active
Curse Death Link9–10200,0002 × 100,00046active
Curse FearFear 30 s8190,00046active
Curse: Poisondamage over time 3 s6190,00046active
Death Spikemagic damage, power 897190,00032active
Higher Mana Gain21190,000—passive
Hurricanemagic damage, power 8915–16200,0002 × 100,00046active
Robe Mastery28–29200,0002 × 100,000—passive
Shadow Flaremagic damage, power 111.08190,00058active
Silencemagic Silence 30 s · reuse 1 min8190,00046active
SleepSleep 15 s29–30200,0002 × 100,00046active
SlowSpeed ×0.5 · 1 min9190,00046active
Surrender To Poison11190,00046active
Surrender To Wind8190,00046active
Tempestmagic damage, power 45 · area9190,00069active
Vampiric ClawHP drain, power 8915–16200,0002 × 100,00082active
Weapon MasteryP. Atk. +53.5 · M. Atk. +66.8 · P. Atk. ×1.45 · M. Atk. ×1.1729–30200,0002 × 100,000—passive
Level 64SP: 4,800,000
Anti MagicM. Def. +8634–35240,0002 × 120,000—passive
Corpse Life DrainHP drain, power 10011240,00024active
Curse ChaosAccuracy −13 · 15 s10240,00048active
Curse Death Link11–12240,0002 × 120,00048active
Curse FearFear 30 s9240,00048active
Death Spikemagic damage, power 928240,00033active
Fast HP RecoveryHP regen +2.65240,000—passive
Higher Mana Gain22240,000—passive
Hurricanemagic damage, power 9217–18240,0002 × 120,00048active
Poisonous Clouddamage over time 3 s · area5240,00071active
Robe Mastery30–31240,0002 × 120,000—passive
Shadow Flaremagic damage, power 115.09240,00059active
Silencemagic Silence 30 s · reuse 1 min9240,00048active
SleepSleep 15 s31–32240,0002 × 120,00048active
SlowSpeed ×0.5 · 1 min10240,00048active
Surrender To Poison12240,00048active
Surrender To Wind9240,00048active
Tempestmagic damage, power 46 · area10240,00071active
Vampiric ClawHP drain, power 9217–18240,0002 × 120,00085active
Weapon MasteryP. Atk. +57.7 · M. Atk. +72.1 · P. Atk. ×1.45 · M. Atk. ×1.1731–32240,0002 × 120,000—passive
Level 66SP: 7,040,000
Seed of Windnew📖1320,000200active
Anti MagicM. Def. +9136–37320,0002 × 160,000—passive
Aura Flashmagic damage, power 58 · around3320,00062active
Body To Mind5320,000—active
Boost Manamax MP +1807320,000—passive
Corpse Life DrainHP drain, power 10012320,00025active
Curse ChaosAccuracy −13 · 15 s11320,00049active
Curse Death Link13–14320,0002 × 160,00049active
Curse FearFear 30 s10320,00049active
Death Spikemagic damage, power 969320,00035active
Higher Mana Gain23320,000—passive
Hurricanemagic damage, power 9619–20320,0002 × 160,00049active
Robe Mastery32–33320,0002 × 160,000—passive
Shadow Flaremagic damage, power 119.010320,00061active
Silencemagic Silence 30 s · reuse 1 min10320,00049active
SleepSleep 15 s33–34320,0002 × 160,00049active
SlowSpeed ×0.5 · 1 min11320,00049active
Surrender To Poison13320,00049active
Surrender To Wind10320,00049active
Tempestmagic damage, power 48 · area11320,00074active
Vampiric ClawHP drain, power 9619–20320,0002 × 160,00088active
Weapon MasteryP. Atk. +62 · M. Atk. +77.4 · P. Atk. ×1.45 · M. Atk. ×1.1733–34320,0002 × 160,000—passive
Level 68SP: 7,700,000
Aura Symphonynew📖magic damage, power 350 · reuse 60 min1370,000200active
Anti MagicM. Def. +9538–39360,0002 × 180,000—passive
Clear Mind5370,000—passive
Corpse Life DrainHP drain, power 10013370,00026active
Curse ChaosAccuracy −13 · 15 s12370,00051active
Curse Death Link15–16360,0002 × 180,00051active
Curse FearFear 30 s11370,00051active
Death Spikemagic damage, power 9910370,00036active
Fast Mana RecoveryMP regen +3.16370,000—passive
Higher Mana Gain24370,000—passive
Hurricanemagic damage, power 9921–22360,0002 × 180,00051active
Robe Mastery34–35360,0002 × 180,000—passive
Shadow Flaremagic damage, power 123.011370,00063active
Silencemagic Silence 30 s · reuse 1 min11370,00051active
SleepSleep 15 s35–36360,0002 × 180,00051active
SlowSpeed ×0.5 · 1 min12370,00051active
Surrender To Poison14370,00051active
Surrender To Wind11370,00051active
Tempestmagic damage, power 50 · area12370,00076active
Vampiric ClawHP drain, power 9921–22360,0002 × 180,00091active
Weapon MasteryP. Atk. +66.8 · M. Atk. +82.9 · P. Atk. ×1.45 · M. Atk. ×1.1735–36360,0002 × 180,000—passive
Level 70SP: 9,470,000
Demon Windnew📖magic damage, power 350 · reuse 60 min1470,000200active
Anti MagicM. Def. +9940–41480,0002 × 240,000—passive
Aura Flashmagic damage, power 61 · around4470,00065active
Corpse Life DrainHP drain, power 10014470,00026active
Curse ChaosAccuracy −13 · 15 s13470,00052active
Curse Death Link17–18480,0002 × 240,00052active
Curse FearFear 30 s12470,00052active
Death Spikemagic damage, power 10211470,00037active
Higher Mana Gain25470,000—passive
Hurricanemagic damage, power 10223–24480,0002 × 240,00052active
Robe Mastery36–37480,0002 × 240,000—passive
Shadow Flaremagic damage, power 127.012470,00065active
Silencemagic Silence 30 s · reuse 1 min12470,00052active
SleepSleep 15 s37–38480,0002 × 240,00052active
SlowSpeed ×0.5 · 1 min13470,00052active
Surrender To Poison15470,00052active
Surrender To Wind12470,00052active
Tempestmagic damage, power 51 · area13470,00078active
Vampiric ClawHP drain, power 10223–24480,0002 × 240,00093active
Weapon MasteryP. Atk. +70.7 · M. Atk. +88.4 · P. Atk. ×1.45 · M. Atk. ×1.1737–38480,0002 × 240,000—passive
Level 72SP: 14,980,000
Elemental Stormnew📖magic damage, power 500 · reuse 60 min1710,000200active
Anti MagicM. Def. +10442–43720,0002 × 360,000—passive
Boost Manamax MP +2008710,000—passive
Corpse Life DrainHP drain, power 10015710,00027active
Curse ChaosAccuracy −13 · 15 s14710,00053active
Curse Death Link19–20720,0002 × 360,00053active
Curse FearFear 30 s13710,00053active
Curse: Poisondamage over time 3 s7710,00053active
Death Spikemagic damage, power 10512710,00038active
Higher Mana Gain26710,000—passive
Hurricanemagic damage, power 10525–26720,0002 × 360,00053active
Robe Mastery38–39720,0002 × 360,000—passive
Shadow Flaremagic damage, power 131.013710,00067active
Silencemagic Silence 30 s · reuse 1 min13710,00053active
SleepSleep 15 s39–40720,0002 × 360,00053active
SlowSpeed ×0.5 · 1 min14710,00053active
Surrender To Poison16710,00053active
Surrender To Wind13710,00053active
Tempestmagic damage, power 53 · area14710,00080active
Vampiric ClawHP drain, power 10525–26720,0002 × 360,00096active
Weapon MasteryP. Atk. +75.1 · M. Atk. +93.8 · P. Atk. ×1.45 · M. Atk. ×1.1739–40720,0002 × 360,000—passive
Level 74SP: 23,000,000
Anti MagicM. Def. +10844–451,000,0002 × 500,000—passive
Aura Flashmagic damage, power 65 · around51,000,00069active
Clear Mind61,000,000—passive
Corpse Life DrainHP drain, power 100161,000,00028active
Curse ChaosAccuracy −13 · 15 s151,000,00055active
Curse Death Link21–221,000,0002 × 500,00055active
Curse FearFear 30 s141,000,00055active
Death Spikemagic damage, power 108131,000,00040active
Fast HP RecoveryHP regen +2.761,000,000—passive
Fast Mana RecoveryMP regen +3.471,000,000—passive
Higher Mana Gain271,000,000—passive
Hurricanemagic damage, power 10827–281,000,0002 × 500,00055active
Poisonous Clouddamage over time 3 s · area61,000,00082active
Robe Mastery40–411,000,0002 × 500,000—passive
Shadow Flaremagic damage, power 135.0141,000,00068active
Silencemagic Silence 30 s · reuse 1 min141,000,00055active
SleepSleep 15 s41–421,000,0002 × 500,00055active
SlowSpeed ×0.5 · 1 min151,000,00055active
Surrender To Poison171,000,00055active
Surrender To Wind141,000,00055active
Tempestmagic damage, power 54 · area151,000,00082active
Vampiric ClawHP drain, power 10827–281,000,0002 × 500,00098active
Weapon MasteryP. Atk. +79.4 · M. Atk. +99.3 · P. Atk. ×1.45 · M. Atk. ×1.1741–421,000,0002 × 500,000—passive
Storm Screamer3rd class · from level 76 · new skills: 10 · total SP: 283,020,000
SkillSkill LvSPMPType
Level 76SP: 30,000,000
Dark Vortexnew📖HP drain, power 111 · reuse 1 min110,000,00084active
HealthnewBleed resistance +20% · Poison resistance +20%110,000,000—passive
WisdomnewHold resistance +20% · Sleep resistance +20% · mental resistance +20%110,000,000—passive
Divine Inspiration3–4book—passive
Level 77SP: 39,000,000
Skill Masterynewchance of instant reuse or double duration113,000,000—passive
Spell Forcenewtransfers force to a party member113,000,000—active
Wind Vortexnew📖magic damage, power 140 · Speed ×0.9, Atk. Spd. ×0.9, Casting Spd. ×0.7 · reuse 1 min113,000,00084active
Level 78SP: 64,020,000
Arcane Chaosnew📖magic MP ×1.3, physical skill MP ×1.3 · reuse 1 min121,340,00057active
Arcane Powernewdamage over time, magic MP ×1.1, M. Atk. ×1.3 · 3 s121,340,00036toggle
Arcane RoarnewM. Atk. ×1.03121,340,000—passive
Level 80SP: 150,000,000
Cyclonenew📖1150,000,00036active

📖 — by Interlude code level 1 of the skill is learned from a spellbook; many servers disable spellbooks and it is learned for SP.

Other classes are in the Lineage 2 classes section. An SH levels fastest on a high-rate server: fresh launches are in the Interlude server list, and Interlude x50 has its own selection.

Where it comes in handy

Upcoming Interlude, Interlude+ server openings

Your server here — advertise →

FAQ

Which SH skills matter most and what do I cast?

Hurricane every time its 6-second reuse is up, Death Spike in between; Surrender To Wind before the fight, Slow on a mob that reaches you, Sleep on the second mob in advance. From level 52, at low HP — Curse Death Link.

Where should an SH level at each stage?

20–40 — Catacomb of the Heretic, The Pilgrim's Necropolis; 40–52 — Cruma Tower, Archaic Laboratory, Garden of Eva; 52–61 — The Giant's Cave, Catacomb of the Apostate; 61–76 — Tower of Insolence, Hot Springs; 76–80 — Imperial Tomb, Forge of the Gods.

Which dyes for an SH?

For damage — INT+4 MEN−4, INT+1 WIT−1 and WIT+4 MEN−4. For PvP — INT+4 WIT−4, INT+1 MEN−1 and CON+4 DEX−4. INT cannot go above +5.

What does the Storm Screamer add over the Spellhowler?

Dark Vortex and Wind Vortex, Arcane Power (M. Atk. ×1.3), Skill Mastery, Spell Force for the party and, at level 80, the area nuke Cyclone. The class comes from Saga of the Storm Screamer at level 76.

Which marks does the SH 2nd class change need?

Mark of Scholar, Mark of Fate and Mark of Magus — quests from levels 35, 37 and 39. Spellhowler — from level 40.

Where does an SH get MP?

Body To Mind — 366 HP into 61 MP, Corpse Life Drain — HP from a corpse, Recharge and Clarity from an Elven Elder, and the Majestic Robe set with its MP reserve.

Which subclass should an SH take?

Shillien Elder — heals and buffs while the subclass is active; Necromancer — a second nuker; Warcryer or Prophet — for the party. Sorcerer and Spellsinger are not available as subclasses.

Is the SH Seed combo worth it?

The hits are strong, but you need seeds from other mages — a Sorcerer, a Spellsinger or a second SH — and Seed of Wind has a 3600-second reuse in the aCis build. It is a hit for PvP and epic bosses, not for leveling.

Related guides