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Destroyer and Titan in Lineage 2 — Destroyer Class Guide

Destroyer and Titan in Lineage 2 — Destroyer Class Guide

The Destroyer is an orc fighter with a two-handed weapon who hits harder the less HP he has left: Frenzy, Guts and Zealot can be used only at 30% HP or lower. Below is a Destroyer guide for Interlude: in what order to press the low-HP buffs and how to drop HP, what to learn at each class, what to wear by grade, where to level from 20 to 80, dyes, subclasses and the Olympiad. Numbers come from the server datapack.

Updated: 04.11.2026 32 min read Chronicles:InterludeInterlude+

Destroyer at a glance

Rolemelee damage dealer: damage grows as HP falls to the low-HP threshold
Weapontwo-handed blunt or sword; a spear for packs, see "Destroyer gear"
Armorusually heavy, at S grade also the light Draconic; there are passives for both
DyesSTR and DEX at the cost of CON for farming with a healer, STR at the cost of DEX for PvP
Where to level20–40 — Necropolis of Sacrifice, Forgotten Temple; 40–52 — Catacomb of the Branded, Necropolis of Worship; 52–61 — The Patriot's Necropolis, The Giant's Cave; 61–76 — Tower of Insolence, Antharas' Lair; 76–80 — Imperial Tomb, Forge of the Gods

The orc fighter starts with STR 40, CON 47, DEX 26: plenty of HP and strength, little agility — lower DEX than any other race's fighter. The Orc Raider has one path, to Destroyer; the neighbouring orc fighter branch is the Tyrant (Orc Monk → Tyrant).

How to get the classes

ClassLevelQuest
Orc Raider20Path to an Orc Raider — Orc Raider 1st class quest
Destroyer40marks from Trial of the Challenger (from 35), Testimony of Glory (from 37) and Test of the Champion (from 39) — the route is in the Destroyer 2nd class quest guide; the class is changed by the High Prefect
Titan76Saga of the Titan — Titan 3rd class quest

Destroyer buffs in Interlude — low-HP buffs and HP dropping

Players call Frenzy, Guts and Zealot the Destroyer's low-HP buffs: they can be used only at 30% HP or lower. Rage, Battle Roar and Lionheart have no HP condition.

BuffFrom levelConditionWhat it gives (max level)Reuse
Rage24 (lv. 2 — 55)—for 90 seconds: P. Atk. ×1.55 with a sword or blunt, ×1.64 with a two-hander (plus accuracy +4), ×1.2 with other weapons; but P. Def. ×0.8, evasion −3300 seconds
Battle Roar28 (lv. 6 — 70)—for 600 seconds max HP ×1.35 and an instant 25.7% HP heal600 seconds
Lionheart36 (lv. 3 — 62)—for 60 seconds: resistance to stun, hold, sleep and paralysis +80%900 seconds
Infernal Form58 (lv. 3 — 74)—for 120 seconds: fire attack +30, fire resistance +10%6 seconds
Frenzy32 (lv. 3 — 55)HP 30% or lowerfor 90 seconds: P. Atk. ×3 with a sword, blunt or spear, P. Atk. an extra ×1.34 and accuracy +6 with a two-hander; with a bow or fist weapon P. Atk. ×1.5600 seconds
Guts36 (lv. 3 — 52)HP 30% or lowerfor 90 seconds P. Def. ×3600 seconds
Zealot58 (lv. 3 — 74)HP 30% or lowerfor 60 seconds: attack speed ×1.3, run speed +30, accuracy +6; with a sword or spear crit rate +100, with a blunt or fist weapon crit damage ×2; incoming heals ×0.5; costs 204 HP and 136 MP900 seconds

In what order to press them

  1. Rage — before the fight. It has no HP condition, and P. Def. ×0.8 only speeds up the slide to the threshold.
  2. HP drops to 30% — from mob hits or from skills that cost HP (below).
  3. Zealot — first of the low-HP buffs. It takes 204 HP itself — press it while you still have them, later they may run short. It raises attack speed at once; players find the next physical skills go faster with it too.
  4. Frenzy — the main damage multiplier.
  5. Battle Roar — last. It heals 25.7% HP and raises max HP. The HP condition is checked only when you press a skill: Frenzy and Zealot that are already on do not drop after the heal.

Frenzy and Guts don't stack. They share one buff type and the same top level — the last one pressed stays: Guts after Frenzy removes Frenzy, and vice versa. Players take Guts instead of Frenzy when surviving matters more. Zealot is a different type and goes on top of either. While Zealot is on, healing on the Destroyer is halved — the healer should know it.

How to drop HP for the low-HP buffs

  • Skills that cost HP: Crush of Doom — 231–290 HP, growing with the skill level, at the 3rd class Armor Crush — 338 and Earthquake (spear only) — 340. Earthquake hits an area: the pack does the rest. Zealot also costs 204 HP, but it can only be pressed at 30% HP or lower — it will not take you down to the threshold.
  • Gear with an HP bonus. Put on a set with max HP — current HP did not grow, the percentage fell. The Doom Plate Armor set works this way, for example (HP +320, see "Destroyer gear").
  • On mobs the threshold comes by itself: Rage lowers defense. Don't press Guts on mobs: pressed after Frenzy, it removes it.

How to play a Destroyer

Solo with a two-hander

The loop: Rage → fight → Zealot and Frenzy at the threshold → Fatal Strike (reuse 13 seconds) and Crush of Doom (reuse 26 seconds) on one target → Battle Roar when HP gets dangerously low.

The two-hander you pick changes your skill set. With a two-handed blunt the Destroyer has the Hammer Crush stun (base stun chance 50%, 9 seconds), and Zealot gives crit damage ×2. With a two-handed sword Zealot gives crit rate +100, but there is no stun until Armor Crush at 77.

Packs with a spear

Whirlwind hits with a spear in radius 150 (reuse 17 seconds); at the 3rd class Earthquake joins it. Single-target damage is lower, but the whole pack dies at once, and Earthquake drops your HP for the low-HP buffs on the way. Wrath removes 30% CP — that is for PvP, mobs have no CP.

Parties and raids

  • Zealot halves incoming healing for 60 seconds.
  • Battle Roar, the Prophet's Blessed Body and the Bishop's Body of Avatar are one buff type with the same top level: the last one cast stays. Battle Roar under Blessed Body (max HP ×1.35, 1,200 seconds) or Body of Avatar overwrites the Prophet's or Bishop's buff with its own 600-second one — no extra HP, and the buff ends twice as soon. Under those buffs press Battle Roar only in an emergency, for the 25.7% heal, and ask for a rebuff afterwards.
  • Infernal Form is the same type as Holy Weapon of clerics and the Elven Oracle, with the same order: the last one applied stays. Infernal Form replaces Holy Weapon with its own 120-second buff — under Holy Weapon press it only if fire matters more than holy attack.
  • Hammer Crush, Armor Crush and allies' stuns (Shield Stun, Bluff, Shock Blast and others) are one type: two stuns on one target do not add up. Armor Crush ranks higher in this type than Hammer Crush: on top of a Hammer Crush stun it applies its own, with the target's P. Def. and M. Def. ×0.7, while Hammer Crush no longer refreshes the stun on a target under Armor Crush.
  • Battle Force from level 77 charges another party member; the same charges from allies are what the Titan needs for Symbol of Resistance.

Rage and Zealot formally share a type with the Gladiator's War Cry and the tanks' Ultimate Defense and Vengeance, but these are self-buffs — nobody can put them on the Destroyer.

Destroyer skills by level

1–20 · Orc Fighter

LevelSkillWhat it gives
5–15Power Strikea sword or blunt hit, two-handers included: power 70, MP 19, reuse 13 seconds
5–15Weapon Mastery, Armor MasteryP. Atk. and P. Def.
5Relaxfaster HP regen while sitting

Iron Punch works only with fist weapons — the Destroyer does not need it.

20–40 · Orc Raider

LevelSkillTake it
20–36Power Smashthe main two-hander hit: power 326, MP 37, reuse 13 seconds
20–36Stun Attack or Wild Sweepa blunt stun or a spear hit in radius 150 — for your weapon
20–36Two-handed Weapon Mastery and Sword Blunt Masteryboth work with a two-hander and stack; with a spear take Polearm Mastery instead
20–36Heavy Armor Mastery or Light Armor Masteryfor your armor
20–36Boost HP, Vicious Stancespare HP and crit damage
24Rageat once — the first damage buff
28Battle Roarat once — a heal and HP
32Frenzyat once — the first low-HP buff
36Guts, Lionheartat once

Rage, Battle Roar and the low-HP buffs cost next to nothing and give more than any mastery — learn them the day they open.

40–76 · Destroyer

LevelSkillWhat it gives (max level)
40, grows to 74Fatal Strikea power 3,044 sword or blunt hit that ignores the target's shield; MP 83, reuse 13 seconds
40, grows to 74Hammer Crushblunt: a power 2,009 hit and a 9-second stun, base stun chance 50%; reuse 13 seconds
40, grows to 74Whirlwindspear: a power 2,283 hit in radius 150; reuse 17 seconds
52 (lv. 4 — 76)Divine Inspirationbuff slots; only with Ancient Book — Divine Inspiration
58 (lv. 3 — 74)Zealot, Infernal Forma low-HP buff and a fire buff — see "Destroyer buffs"
58 (lv. 3 — 74)War Frenzytoggle: stun resistance +30%, sleep resistance +60%
58 (lv. 3 — 74)Polearm Accuracytoggle: accuracy +4 with a spear
60 (lv. 16 — 74)Crush of Dooma power 7,635 hit — the Destroyer's strongest; two-handers only; costs 290 HP, reuse 26 seconds
66 (lv. 10 — 74)Wratha spear swing removes 30% CP from nearby enemies; reuse 120 seconds
from 1st class, grows to 74Boost HP, Fast HP Recoverymax HP +480, HP regen +4

The whole 2nd class tree costs 82,396,000 SP. The most expensive rows are masteries and attack skills at 5.98–5.99 million each, while Rage costs 142,000 SP, Guts 163,000 SP and Frenzy 192,000 SP. Order: your weapon's hit and both masteries — Two-handed and Sword Blunt (they stack with a two-hander, P. Atk. +129.3 from each at max level) → the low-HP buffs and Battle Roar as soon as they open → Zealot from 58 → Crush of Doom from 60 → Boost HP → one armor mastery, usually heavy. Spear skills (Whirlwind, Wrath, Polearm Mastery) only if you level on packs.

The Destroyer also has Bandage against bleeding and Vital Force — the full list is in the tree at the bottom.

76–80 · Titan

LevelSkillWhat it gives
76Wisdom, Healthpassives: resistance to hold, sleep and mental attacks +20%; to poison and bleeding +20%
76Fortitudetoggle: resistance to paralysis and stun +30%, drains MP
77Armor Crusha power 2,565 hit, a 9-second stun (base chance 40%), and during the stun the target's P. Def. and M. Def. ×0.7; costs 338 HP, reuse 15 seconds
77Skill Masterysometimes a skill resets instantly or lasts twice as long (depends on STR)
77Battle Forcecharges a party member; you cannot charge yourself
78Earthquakespear: a power 4,040 hit in radius 150 that cancels enemies' target; costs 340 HP, reuse 30 seconds
78Parry Stancetoggle: P. Def. and M. Def. ×1.25, but attack speed ×0.8, run speed ×0.9, accuracy −4
78Master of CombatP. Atk. +80 with a sword, blunt, spear, dual swords or fist weapon; max CP ×1.05
78Braveheartrestores 1,000 CP; reuse 10 minutes
80Symbol of Resistance 📖a symbol on the ground: debuff resistance in radius 180; needs a Battle Force effect of level 2 or higher on the Titan himself (allies give it), consumes 1 Battle Symbol, not usable in the Olympiad; reuse 30 minutes

The whole 3rd class costs 283,000,000 SP, 150 million of it for Symbol of Resistance. Its book, Ancient Tactical Manual: Symbol of Resistance, drops only from Tyrannosaurus lv. 87 (level 87) — in two of its drop categories, 5.26% and 4.48%; it is needed only if the server has spellbooks enabled.

The Titan means Armor Crush and Fortitude. Armor Crush gives a stun even with a two-handed sword, and while the stun lasts the target's P. Def. and M. Def. are ×0.7. Fortitude together with War Frenzy and Lionheart covers the Destroyer's main weakness: being stunned and held while HP is low.

Destroyer skill enchanting

Skills can be enchanted from level 76: each skill has two routes up to +30, each step costs SP and XP, and the very first one also needs a Secret Book of Giants. Your level sets the odds: step +10 succeeds 2% of the time at 76 and 73% at 80 — enchant at 80. On most servers a failure resets the enchant.

SkillRoute 1, at +30Route 2, at +30SP per route
Crush of Doompower 9,707costs 186 HP55,451,000
Fatal Strikepower 4,022power 3,473, MP 4855,451,000
Hammer Crushbase stun chance 80 instead of 50power 2,552, MP 3843,131,000
Whirlwindpower 2,899MP 5355,451,000
Battle Roarshorter reuse, down to half—30,794,000
Boost HPHP +580CP +30030,794,000
Vicious Stancecrit damage +774less MP30,794,000

First Crush of Doom power (a blunt user for PvP — Hammer Crush chance), then Battle Roar reuse and Boost HP. Rage, Frenzy, Guts, Zealot, Armor Crush and Earthquake cannot be enchanted in Interlude.

Destroyer gear

Grades open at levels 20, 40, 52, 61 and 76. Weapon attack and set bonuses come from the datapack; which items to pick is common player opinion. From D grade on, every grade has a two-handed sword, a two-handed blunt and a spear — pick for your style (see "How to play a Destroyer").

1–20 · no grade

WeaponAttackArmor and set bonus
Zweihander — two-handed sword38Wooden Breastplate: P. Def. ×1.02, HP +41
Long Spear — spear31

20–40 · D grade

WeaponAttackArmor and set bonus
Titan Sword — two-handed sword96Brigandine Tunic: P. Def. ×1.05, HP +153
Titan Hammer — two-handed blunt96
Glaive — spear92

40–52 · C grade

WeaponAttackArmor and set bonus
Berserker Blade — two-handed sword190Full Plate Armor, heavy: HP +270
Dwarven Hammer — two-handed blunt190Plated Leather, light: STR +4, CON −1
Orcish Poleaxe — spear156

SA: Berserker Blade — Focus, Critical Damage, Haste; Dwarven Hammer — Health, Anger, Critical Bleed; Orcish Poleaxe — Wide Blow, Towering Blow, Critical Stun.

52–61 · B grade

WeaponAttackArmor and set bonus
Guardian Sword — two-handed sword236Blue Wolf Breastplate: STR +3, CON −1, DEX −2, run speed +7, HP regen ×1.0524
Star Buster — two-handed blunt236Doom Plate Armor: HP +320, CON +3, STR −3
Lance — spear194

SA: Guardian Sword — Health, Critical Drain, Critical Bleed; Star Buster — Health, Haste, Rsk. Focus; Lance — Anger, Critical Stun, Towering Blow.

Great Sword (attack 213) is cheaper than the Guardian Sword and works too.

61–76 · A grade

WeaponAttackArmor and set bonus
Sword of Ipos — two-handed sword305Tallum Plate Armor: attack speed ×1.08, STR +2, CON −2
Doom Crusher — two-handed blunt282Majestic Plate Armor: stun resistance +50%, P. Atk. ×1.04, accuracy +3
Tallum Glaive — spear232

SA: Sword of Ipos — Focus, Haste, Health; Doom Crusher — Health, Anger, Rsk. Haste; Tallum Glaive — Guidance, Health, Wide Blow. SAs with the Rsk. prefix trigger only at low HP — a good fit for the Destroyer.

Cheaper options are the Infernal Master and the Destroyer Hammer, both with attack 259. Majestic suits the Destroyer especially well: a stun at low HP is the most dangerous thing for him.

76–80 · S grade

WeaponAttackArmor and set bonus
Heaven's Divider — two-handed sword342Draconic Leather Armor: P. Atk. ×1.04, attack speed ×1.04, MP +289
Dragon Hunter Axe — two-handed blunt342Imperial Crusader Breastplate: P. Def. ×1.08, HP +445
Saint Spear — spear281

SA: Heaven's Divider — Focus, Haste, Health; Dragon Hunter Axe — Health, HP Regeneration, HP Drain; Saint Spear — Health, Guidance, Haste.

Jewelry — a full set of your grade: at A the Majestic Necklace, at S the Tateossian Necklace. Epic jewelry such as the Ring of Queen Ant and Frintezza's Necklace — if your clan has it.

Where to level a Destroyer

Below are zones from player guides and server data; in each, the best monsters by XP per HP and two items from their drop. The chance is at x1 rate; on a server with a higher drop rate it is higher. The zone is the client hunting zone nearest to the monster's spawn points. On most servers entering the catacombs and necropolises depends on the Seven Signs — register with a priest in advance. Before level 20 level around the orc village, then in the Cave of Trials (it is in the first range table below).

Level 20–40

Best for the Destroyer: Necropolis of Sacrifice — a catacomb, lots of XP per HP; Forgotten Temple — halls, dense mobs; Fortress of Resistance — Ol Mahum, Charcoal and Suede.

ZoneMonsterDrop (chance at x1 rate)
Necropolis of SacrificeCatacomb Serpent lv. 28Cursed Stockings 0.18%, Cursed Tunic 0.11%
Vault Guardian lv. 25Heavy Sword Edge 0.26%, Saber Blade 0.21%
Grave Keeper Spartoi lv. 29Enchanted Ring 0.12%, Enchanted Necklace Chain 1.89%
Forgotten TempleRakin Undine lv. 30Coarse Bone Powder 2.13%, Deluxe Chest Key - Grade 3 5.26%
Roxide lv. 32Bronze Helmet 0.11%, Aspis 0.15%
Ritmal Swordsman lv. 29Aspis 0.12%, Stone of Purity 0.39%
Fortress of ResistanceOl Mahum Lord lv. 34Charcoal 14.29%, Suede 9.09%
Ol Mahum Marksman lv. 28Recipe: Dark Stockings 1.39%, Healing Potion 5.27%
Ol Mahum Captain lv. 30Steel 0.93%, Iron Ore 9.09%
Orc BarracksTurek Orc Warlord lv. 30Scroll: Enchant Weapon (Grade D) 0.1%, Recipe: Brigandine Helmet 1.01%
Turek Orc Archer lv. 27Adamantite Nugget 0.24%, Mithril Ore 1.19%
Turek Orc Skirmisher lv. 28Puma Skin Gaiters 0.11%, Recipe: Conjuror's Staff 0.11%
The Ant NestAnt Warrior Captain lv. 36Stone of Purity 0.77%, Coarse Bone Powder 1.55%
Ant Soldier lv. 35Recipe: Brigandine Helmet 1.02%, Mithril Banded Mail Material 0.7%
Noble Ant Leader lv. 38Recipe: Metallic Thread(100%) 0.89%, Adamantite Nugget 0.48%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Cruma MarshlandsMarsh Stakato lv. 29Stem 9.09%, Braided Hemp 1.61%
Marsh Stakato Worker lv. 31Scroll: Enchant Armor (Grade D) 0.25%, Oriharukon Ore 0.51%
Marsh Spider lv. 34Tiger's Eye Earring Stone 1.14%, Recipe: Brigandine Helmet 0.54%
Plains of the LizardmenLeto Lizardman Warrior lv. 38Manticore Skin Gaiters Pattern 1.31%, Manticore Skin Shirt Texture 0.84%
Leto Lizardman Archer lv. 36Gastraphetes Shaft 0.2%, Silver Nugget 3.12%
Leto Lizardman Soldier lv. 37Recipe: Artisan's frame 0.72%, Silver Nugget 2.63%
Crypts of DisgraceGrave Robber Ranger lv. 28Steel 1.14%, Adamantite Nugget 0.41%
Grim Wolf lv. 25Leather 1.14%, Recipe: Enchanted Necklace 0.79%
Grave Robber Guard lv. 29Compound Braid 0.67%, Oriharukon Ore 0.5%
Cave of TrialsBaar Dre Vanul Destroyer lv. 25Metal Hardener 0.25%, Oriharukon Ore 0.42%
Kasha Imp Turen lv. 22Recipe: Saber 0.13%, Leather 1.2%
Kasha Bugbear lv. 24Composition Bow Shaft 0.12%, Recipe: Greater Soulshot (D) Compressed Package (100%) 0.27%

Level 40–52

Best for the Destroyer: Catacomb of the Branded and Necropolis of Worship — catacombs, more XP per HP than outside; Archaic Laboratory — one golem, the Bloodthirsty Ginzu Golem VII, beats the catacombs, the rest do not.

ZoneMonsterDrop (chance at x1 rate)
Catacomb of the BrandedDecayed Ancient Knight lv. 50Grace Dagger Edge 0.21%, Dark Screamer Edge 0.21%
Decayed Ancient Soldier lv. 49Horn of Glory Fragment 0.56%, Recipe: Divine Stockings 0.25%
Decayed Ancient Pikeman lv. 46Enria 1.55%, Cursed Dagger Blade 0.3%
Necropolis of WorshipVault Overlord lv. 45Chain Mail Shirt Material 0.96%, Chain Gaiters Part 1.96%
Catacomb Gargoyle lv. 43Scallop Jamadhr Edge 0.57%, Recipe: Battle Axe 0.16%
Vault Priest lv. 47Spellbook: Servitor Empowerment 7.7%, Spellbook: Servitor Cure 12.99%
Cruma TowerDeath Knight lv. 50Iron Ore 20%, Recipe: Necklace of Binding 0.28%
Dark Lord lv. 50Greater Dye of MEN (Men+3 Int-3) 0.13%, Thons 0.5%
Snipe lv. 44Recipe: Demon's Stockings 0.57%, Recipe: Great Helmet 1.06%
The Enchanted ValleyUnicorn lv. 49Spellbook: Body of Avatar 3.12%, Spellbook: Forget 3.72%
Satyr lv. 48Spellbook: Summon Reanimated Man 4.16%, Amulet: Chant of Eagle 3.48%
Valley Treant lv. 47Amulet: Chant of Predator 2.53%, Spellbook: Guidance 3.64%
Archaic LaboratoryBloodthirsty Ginzu Golem VII lv. 51Fisted Blade Piece 0.36%, Asofe 1.54%
Cruel Vice Golem lv. 49Great Helmet Material 0.68%, Dwarven Chain Shield Fragment 0.79%
Probe Golem Champion I lv. 49Dwarven Chain Mail Shirt Material 0.37%, Dwarven Chain Gaiters Material 0.58%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Alligator IslandDailaon Lad lv. 42Recipe: Blessed Spiritshot (C) Compressed Package (100%) 0.1%, Metallic Fiber 6.25%
Crokian Lad Warrior lv. 43Elven Long Sword Blade 0.19%, Claymore Blade 0.19%
Alligator lv. 40Bich'Hwa Edge 0.2%, Leather 1.52%
Devil's IslePirate Zombie lv. 44Mid-Grade Life Stone: level 46 0.18%, Life Stone: level 46 0.55%
Light Bringer lv. 46Silver Nugget 5%, Stem 12.51%
Zaken's Archer lv. 44Crystallized Ice Bow Shaft 0.17%, Animal Bone 9.09%
The CemeterySpiteful Ghost of Ruins lv. 50Fisted Blade Piece 0.15%, Recipe: Necklace of Binding 0.21%
Grave Wanderer lv. 45Mid-Grade Life Stone: level 46 0.14%, Eldarake Temper 0.68%
Archer of Greed lv. 46Karmian Tunic Pattern 0.5%, Karmian Stocking Design 0.83%
Ivory Tower CraterEnchanted Iron Golem lv. 43Spellbook: Curse Discord 2.32%, Spellbook: Curse Fear 2.32%
Enchanted Gargoyle lv. 44Spellbook: Vampiric Claw 2.42%, Spellbook: Requiem 2.42%

Level 52–61

Best for the Destroyer: The Patriot's Necropolis — a catacomb, XP per HP; Archaic Laboratory — the most rewarding golems; The Giant's Cave — the first part of the Exploration of the Giants' Cave quest on the way.

ZoneMonsterDrop (chance at x1 rate)
The Giant's CaveBeast Lord lv. 60Mold Lubricant 0.56%, Great Sword Blade 0.14%
Kranrot lv. 59Adamantite Ring Wire 0.89%, Adamantite Earring Gemstone 0.76%
Paliote lv. 57Life Stone: level 58 0.34%, Enria 0.19%
The Patriot's NecropolisPurgatory Serpent lv. 56Zubei's Gaiter Material 0.49%, Avadon Gaiters Material 0.49%
Sepulcher Archon lv. 55Full Plate Shield Fragment 2.3%, Full Plate Helmet Design 1.46%
Hell Keeper Medusa lv. 58Amulet: Ritual of Life 2.15%, Spellbook: Aqua Splash 2.61%
Tower of InsolenceGhost of the Tower lv. 60Life Stone: level 61 0.33%, Zubei's Breastplate Part 0.27%
Seer of Hallate lv. 60Sprite's Staff Head 0.17%, Heavy War Axe Head 0.17%
Antharas' LairBloody Lady lv. 60Great Sword Blade 0.12%, Keshanberk Blade 0.11%
Cave Keeper lv. 58Durable Metal Plate 0.14%, Adamantite Necklace Chain 0.37%
Cave Maiden lv. 59Metal Hardener 0.3%, Zubei's Breastplate Part 0.11%
Archaic LaboratoryHorrifying Ginzu Golem V lv. 53Great Pata Blade 0.42%, Enria 1.27%
Horrifying Ginzu Golem VIII lv. 54Axe of Eclipse Head 0.19%, Ghoul's Staff Head 0.12%
Ginzu Golem Prodigy X lv. 52Tsurugi Blade 0.88%, Varnish 35%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Frozen LabyrinthLost Buffalo lv. 60Zubei's Leather Gaiter Texture 0.47%, Zubei's Leather Shirt Fabric 0.31%
Pronghorn Spirit lv. 56Suede 47.62%, Varnish 8.33%
Frost Tarantula lv. 58Spellbook: Mass Surrender to Water 2.05%, Spellbook: Mass Surrender to Fire 1.92%
Silent ValleyHamrut lv. 58Compound Braid 0.66%, Greater Antidote 8.33%
Gamlin lv. 60Spellbook: Elemental Assault 2.24%, Spellbook: Elemental Symphony 2.24%
Fallen Orc Archer lv. 57Arthro Nail Blade 0.17%, Oriharukon Ore 0.49%
The Forbidden GatewayTaik Orc Supply Leader lv. 55Eminence Bow Shaft 0.15%, Adamantite Nugget 0.43%
Soul of Ruins lv. 54Mold Lubricant 0.16%, Stone of Purity 0.48%
Grave Guard lv. 54Mold Hardener 0.14%, High Grade Suede 0.56%
Outlaw ForestOel Mahum Witch Doctor lv. 55Ring of Binding Gemstone 1.03%, Nassen's Earring Gemstone 0.77%
Hunter Gargoyle lv. 52Earring of Binding Gemstone 0.59%, Necklace of Mermaid Teardrop 0.45%
Oel Mahum lv. 53Great Pata Blade 0.12%, Life Stone: level 55 0.11%

Level 61–76

Best for the Destroyer: Tower of Insolence — Platinum mobs, lots of XP; Antharas' Lair — dense spawn, mobs for the whole range; Necropolis of Martyrdom — a catacomb, Tallum parts.

ZoneMonsterDrop (chance at x1 rate)
Tower of InsolencePlatinum Tribe Overlord lv. 71Sealed Dark Crystal Gaiters Pattern 0.61%, Sealed Dark Crystal Breastplate Pattern 0.4%
Platinum Guardian Prefect lv. 74Mold Lubricant 1.04%, Sealed Dark Crystal Boots Lining 1.14%
Hallate's Knight lv. 65Recipe: Leather Armor of Doom 0.16%, Necklace of Black Ore Beads 0.83%
Antharas' LairPlando lv. 64Blue Wolf Helmet Design 1.24%, Doom Helmet Pattern 1.24%
Cave Howler lv. 65Sword of Damascus Blade 0.44%, Blade of the Wizard's Tear 0.15%
Malruk Soldier lv. 63Earring of Black Ore Piece 0.87%, Necklace of Black Ore Beads 0.48%
Necropolis of MartyrdomSepulcher Sage lv. 67Bow of Peril Shaft 0.45%, Thons 0.81%
Purgatory Gargoyle lv. 68Sealed Tallum Tunic Texture 0.3%, Sealed Tallum Stockings Fabric 0.47%
Hell Keeper Crimson Doll lv. 67Blue Wolf Leather Armor Texture 0.58%, Leather Armor of Doom Design 0.58%
The Giant's CaveLesser Giant Soldier lv. 62Greater Magic Haste Potion 0.61%, Crafted Leather 0.77%
Lesser Giant Shooter lv. 63Blue Wolf Helmet Design 0.9%, Doom Helmet Pattern 0.9%
Lesser Giant Scout lv. 63Life Stone: level 64 0.29%, Asofe 0.58%
Hot SpringsHot Springs Nepenthes lv. 75Carnage Bow Stave 0.36%, Spellbook - Fire Vortex 1.84%
Hot Springs Flava lv. 74Bloody Orchid Head 0.32%, Durable Metal Plate 0.34%
Hot Springs Yeti lv. 75Bloody Orchid Head 0.33%, Animal Skin 16.67%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
The Saint's NecropolisSepulcher Guard lv. 75Sealed Dark Crystal Helmet Design 0.68%, Sealed Tallum Helm Design 0.68%
Lesser Ancient Soldier lv. 73Sealed Phoenix Necklace Beads 0.86%, Sealed Phoenix Earring Gemstone 1.12%
Lesser Ancient Scout lv. 74Sealed Dark Crystal Leather Armor Pattern 0.34%, Sealed Tallum Leather Armor Pattern 0.24%
Stakato NestSpiked Stakato Guard lv. 74Halberd Edge 0.57%, Crafted Leather 1.28%
Female Spiked Stakato lv. 74Sealed Tallum Leather Armor Pattern 0.47%, Durable Metal Plate 0.9%
Cannibalistic Stakato Follower lv. 74Recipe: Greater Spiritshot (S) Compressed Package(100%) 0.15%, Animal Skin 6.25%
Forest of the DeadBone Grinder lv. 70Halberd Edge 0.22%, Metallic Thread 2.04%
Bone Slayer lv. 68Bloody Orchid Head 0.21%, Durable Metal Plate 0.27%
Requiem Lord lv. 68Halberd Edge 0.2%, Life Stone: level 67 0.22%

Level 76–80

Best for the Destroyer: Imperial Tomb — the most XP per HP; Forge of the Gods — second in XP per HP; Varka Silenos Barracks — the Alliance with Ketra Orcs quest on the way.

ZoneMonsterDrop (chance at x1 rate)
Varka Silenos BarracksVarka's Commander lv. 80Tallum Glaive Edge 0.45%, Life Stone: level 76 0.33%
Varka Silenos Medium lv. 80Soul Separator Head 0.41%, Mid-Grade Life Stone: level 76 0.11%
Varka's Head Magus lv. 80Soul Separator Head 0.35%, Mid-Grade Life Stone: level 76 0.11%
Ketra Orc OutpostKetra Prophet lv. 80Sealed Armor of Nightmare Pattern 0.33%, Sealed Majestic Plate Armor Pattern 0.33%
Ketra Orc Medium lv. 80Dragon Grinder Edge 0.38%, Life Stone: level 76 0.26%
Ketra Orc Grand Seer lv. 80Branch of The Mother Tree Head 0.21%, Elysian Head 0.21%
Imperial TombImperial Commander lv. 80Soul Bow Stave 0.83%, Mold Hardener 0.75%
Ashkenas lv. 80Tallum Glaive Edge 0.79%, Enria 1.06%
Knight of Empire lv. 80Enria 1.02%, Life Stone: level 76 0.46%
Monastery of SilenceBeholder of Light lv. 80Metallic Fiber 33.33%, Blessing of Sanctity 4.55%
Warrior Monk lv. 80Sealed Leather Armor of Nightmare Fabric 0.43%, Sealed Majestic Leather Armor Fabric 0.37%
Guardian of the Holy Land lv. 80Dark Legion's Edge Blade 0.36%, Sword of Miracles Edge 0.36%
Forge of the GodsAshuras of Destruction lv. 80Sealed Majestic Earring Gemstone 2.31%, Sealed Majestic Ring Gemstone 3.32%
Blazing Ifrit lv. 80Life Stone: level 76 0.79%, Thons 2.56%
Elder Lavasaurus lv. 80Dragon Grinder Edge 0.74%, Mid-Grade Life Stone: level 76 0.28%
1 more zone
ZoneMonsterDrop (chance at x1 rate)
Stakato NestSpiked Stakato Drone lv. 77Blood Tornado Edge 0.92%, Life Stone: level 76 0.32%
Spiked Stakato Soldier lv. 76Infernal Master Blade 0.42%, Elemental Sword Edge 0.32%
Spiked Stakato Captain lv. 78Halberd Edge 0.56%, Steel 5.26%

Destroyer dyes and tattoos

StyleDyes
farming and raids with a healer: attack speedGreater Dye of STR (Str+4 Con-4), Greater Dye of DEX (Dex+4 Con-4) and Greater Dye of DEX (Dex+1 Con-1)
farming and raids with a healer: damageGreater Dye of STR (Str+4 Con-4), Greater Dye of DEX (Dex+4 Con-4) and Greater Dye of STR (Str+1 Con-1)
PvP and OlympiadGreater Dye of STR (Str+4 Dex-4), Greater Dye of STR (Str+1 Dex-1) and Greater Dye of CON (Con+4 Dex-4) — STR +5 (the cap for dyes), CON +4, DEX −9: CON and HP are not cut

The Destroyer has his own twist: the low-HP buffs depend on the HP percentage. The lower the max HP, the faster he reaches the threshold — and the easier he is to finish off. So without a healer nobody cuts CON. The orc fighter has no MEN dyes, and the Destroyer needs neither INT nor WIT.

Subclasses for a Destroyer

  • When: a subclass is taken from level 75; every subclass you already have must be 75 too. By default you need the Mimir's Elixir and Fate's Whisper quests, up to three subclasses.
  • Destroyer as the main class. You can take any 2nd class except your own, Overlord and Warsmith; the Destroyer has no "same group" bans like tanks or archers.
  • Destroyer as a subclass. Other classes take Destroyer as a subclass too — there are no restrictions on it either.
  • What a subclass gives. In Interlude nothing for the main class: subclass skills work only while it is active. Subclass certification appeared in later chronicles; how the Destroyer plays there is in the Destroyer in High Five guide.

Destroyer in the Olympiad

Only nobles enter the Olympiad, and only on the main class; a fight lasts 6 minutes. Almost every Destroyer button has a longer reuse: Frenzy and Battle Roar 600 seconds, Zealot and Lionheart 900, so each is pressed once per fight, and Rage with its 300-second reuse twice. So the low-HP buffs must go on at the moment the opponent is open.

Titan strengths: Wrath removes 30% CP, Armor Crush cuts defense for the length of the stun, Braveheart returns 1,000 CP, and Lionheart, War Frenzy and Fortitude hold against stun and sleep. The weakness is the HP threshold: you have to get down to 30% under hits without dying. Symbol of Resistance cannot be used in the Olympiad.

All Destroyer skills

The full Destroyer and Titan tree — skill levels, SP and MP:

Destroyer2nd class · from level 40 · new skills: 10 · total SP: 82,396,000
SkillSkill LvSPMPType
Level 40SP: 396,000
Fatal Strikenewphysical damage, power 6941–333,0003 × 11,00043active
Hammer Crushnewphysical damage, power 458 · Stun 9 s1–333,0003 × 11,00039active
Whirlwindnewphysical damage, power 521 · around1–333,0003 × 11,00043active
Battle Roarmax HP ×1.15 · 10 min · reuse 10 min233,00018active
Fast HP RecoveryHP regen +1.7333,000—passive
Heavy Armor Mastery14–1633,0003 × 11,000—passive
Light Armor Mastery14–1633,0003 × 11,000—passive
Polearm Mastery9–1133,0003 × 11,000—passive
Sword Blunt Mastery9–1133,0003 × 11,000—passive
Two-handed Weapon Mastery633,000—passive
Vicious Stance633,000—toggle
Vital Force333,000—passive
Level 43SP: 463,000
Boost HPmax HP +200438,000—passive
Fast HP RecoveryHP regen +2.1438,000—passive
Fatal Strikephysical damage, power 8274–639,0003 × 13,00045active
GutsP. Def. ×2.5 · 90 s · reuse 10 min238,00019active
Hammer Crushphysical damage, power 546 · Stun 9 s4–639,0003 × 13,00042active
Heavy Armor Mastery17–1939,0003 × 13,000—passive
Light Armor Mastery17–1939,0003 × 13,000—passive
Polearm Mastery12–1439,0003 × 13,000—passive
Sword Blunt Mastery12–1439,0003 × 13,000—passive
Two-handed Weapon Mastery738,000—passive
Vicious Stance738,000—toggle
Whirlwindphysical damage, power 620 · around4–639,0003 × 13,00045active
Level 46SP: 607,000
Bandagecures negative effects250,00041active
Fatal Strikephysical damage, power 9767–951,0003 × 17,00049active
Frenzy250,00021active
Hammer Crushphysical damage, power 644 · Stun 9 s7–951,0003 × 17,00045active
Heavy Armor Mastery20–2251,0003 × 17,000—passive
Light Armor Mastery20–2251,0003 × 17,000—passive
Polearm Mastery15–1751,0003 × 17,000—passive
Sword Blunt Mastery15–1751,0003 × 17,000—passive
Two-handed Weapon Mastery850,000—passive
Vicious Stance850,000—toggle
Vital Force450,000—passive
Whirlwindphysical damage, power 732 · around7–951,0003 × 17,00049active
Level 49SP: 977,000
Battle Roarmax HP ×1.2 · 10 min · reuse 10 min382,00022active
Boost HPmax HP +250582,000—passive
Fatal Strikephysical damage, power 114310–1281,0003 × 27,00054active
Hammer Crushphysical damage, power 754 · Stun 9 s10–1281,0003 × 27,00049active
Heavy Armor Mastery23–2581,0003 × 27,000—passive
Light Armor Mastery23–2581,0003 × 27,000—passive
Lionheartbuff-cancel resistance +40%, Stun resistance +60%, Hold resistance +60%, Sleep resistance +60%, Paralysis resistance +60% · 1 min · reuse 15 min282,00022active
Polearm Mastery18–2081,0003 × 27,000—passive
Sword Blunt Mastery18–2081,0003 × 27,000—passive
Two-handed Weapon Mastery982,000—passive
Vicious Stance982,000—toggle
Whirlwindphysical damage, power 857 · around10–1281,0003 × 27,00054active
Level 52SP: 1,507,000
Divine Inspirationnew1book—passive
Fast HP RecoveryHP regen +2.65125,000—passive
Fatal Strikephysical damage, power 132713–15126,0003 × 42,00056active
GutsP. Def. ×3 · 90 s · reuse 10 min3125,00024active
Hammer Crushphysical damage, power 876 · Stun 9 s13–15126,0003 × 42,00052active
Heavy Armor Mastery26–28126,0003 × 42,000—passive
Light Armor Mastery26–28126,0003 × 42,000—passive
Polearm Mastery21–23126,0003 × 42,000—passive
Sword Blunt Mastery21–23126,0003 × 42,000—passive
Two-handed Weapon Mastery10125,000—passive
Vicious Stance10125,000—toggle
Vital Force5125,000—passive
Whirlwindphysical damage, power 995 · around13–15126,0003 × 42,00056active
Level 55SP: 1,697,000
Boost HPmax HP +3006142,000—passive
Fatal Strikephysical damage, power 152716–18141,0003 × 47,00061active
Frenzy3142,00025active
Hammer Crushphysical damage, power 1008 · Stun 9 s16–18141,0003 × 47,00055active
Heavy Armor Mastery29–31141,0003 × 47,000—passive
Light Armor Mastery29–31141,0003 × 47,000—passive
Polearm Mastery24–26141,0003 × 47,000—passive
RageP. Def. ×0.8, Evasion −3 · 90 s · reuse 5 min2142,00025active
Sword Blunt Mastery24–26141,0003 × 47,000—passive
Two-handed Weapon Mastery11142,000—passive
Vicious Stance11142,000—toggle
Whirlwindphysical damage, power 1145 · around16–18141,0003 × 47,00061active
Level 58SP: 2,889,000
Infernal Formnew1181,00027active
Polearm Accuracynew1181,00011toggle
War FrenzynewStun resistance +10%, Sleep resistance +20%1181,000—toggle
ZealotnewAccuracy +6, Speed +10, Atk. Spd. ×1.1 · 1 min · reuse 15 min1181,000106active
Battle Roarmax HP ×1.25 · 10 min · reuse 10 min4181,00027active
Fast HP RecoveryHP regen +2.76181,000—passive
Fatal Strikephysical damage, power 174319–21180,0003 × 60,00065active
Hammer Crushphysical damage, power 1150 · Stun 9 s19–21180,0003 × 60,00059active
Heavy Armor Mastery32–34180,0003 × 60,000—passive
Light Armor Mastery32–34180,0003 × 60,000—passive
Polearm Mastery27–29180,0003 × 60,000—passive
Sword Blunt Mastery27–29180,0003 × 60,000—passive
Two-handed Weapon Mastery12181,000—passive
Vicious Stance12181,000—toggle
Vital Force6181,000—passive
Whirlwindphysical damage, power 1307 · around19–21180,0003 × 60,00065active
Level 60SP: 2,900,000
Crush of Doomnewphysical damage, power 47501–2290,0002 × 145,000—active
Fatal Strikephysical damage, power 189422–23290,0002 × 145,00068active
Hammer Crushphysical damage, power 1250 · Stun 9 s22–23290,0002 × 145,00062active
Heavy Armor Mastery35–36290,0002 × 145,000—passive
Light Armor Mastery35–36290,0002 × 145,000—passive
Polearm Mastery30–31290,0002 × 145,000—passive
Sword Blunt Mastery30–31290,0002 × 145,000—passive
Two-handed Weapon Mastery13290,000—passive
Vicious Stance13290,000—toggle
Whirlwindphysical damage, power 1420 · around22–23290,0002 × 145,00068active
Level 61
Divine Inspiration2book—passive
Level 62SP: 3,950,000
Bandagecures negative effects3310,00055active
Boost HPmax HP +3507310,000—passive
Crush of Doomphysical damage, power 51423–4300,0002 × 150,000—active
Fatal Strikephysical damage, power 205024–25300,0002 × 150,00069active
Hammer Crushphysical damage, power 1353 · Stun 9 s24–25300,0002 × 150,00063active
Heavy Armor Mastery37–38300,0002 × 150,000—passive
Light Armor Mastery37–38300,0002 × 150,000—passive
Lionheartbuff-cancel resistance +40%, Stun resistance +80%, Hold resistance +80%, Sleep resistance +80%, Paralysis resistance +80% · 1 min · reuse 15 min3310,00029active
Polearm Mastery32–33300,0002 × 150,000—passive
Sword Blunt Mastery32–33300,0002 × 150,000—passive
Two-handed Weapon Mastery14310,000—passive
Vicious Stance14310,000—toggle
Whirlwindphysical damage, power 1538 · around24–25300,0002 × 150,00069active
Level 64SP: 4,800,000
Battle Roarmax HP ×1.3 · 10 min · reuse 10 min5400,00030active
Crush of Doomphysical damage, power 55455–6400,0002 × 200,000—active
Fatal Strikephysical damage, power 221126–27400,0002 × 200,00072active
Hammer Crushphysical damage, power 1460 · Stun 9 s26–27400,0002 × 200,00066active
Heavy Armor Mastery39–40400,0002 × 200,000—passive
Light Armor Mastery39–40400,0002 × 200,000—passive
Polearm Mastery34–35400,0002 × 200,000—passive
Sword Blunt Mastery34–35400,0002 × 200,000—passive
Two-handed Weapon Mastery15400,000—passive
Vicious Stance15400,000—toggle
Vital Force7400,000—passive
Whirlwindphysical damage, power 1658 · around26–27400,0002 × 200,00072active
Level 66SP: 7,040,000
Wrathnew1–2440,0002 × 220,00074active
Boost HPmax HP +4008440,000—passive
Crush of Doomphysical damage, power 59587–8440,0002 × 220,000—active
Fatal Strikephysical damage, power 237528–29440,0002 × 220,00074active
Hammer Crushphysical damage, power 1568 · Stun 9 s28–29440,0002 × 220,00068active
Heavy Armor Mastery41–42440,0002 × 220,000—passive
Infernal Form2440,00031active
Light Armor Mastery41–42440,0002 × 220,000—passive
Polearm Accuracy2440,00013toggle
Polearm Mastery36–37440,0002 × 220,000—passive
Sword Blunt Mastery36–37440,0002 × 220,000—passive
Two-handed Weapon Mastery16440,000—passive
Vicious Stance16440,000—toggle
War FrenzyStun resistance +20%, Sleep resistance +40%2440,000—toggle
Whirlwindphysical damage, power 1782 · around28–29440,0002 × 220,00074active
ZealotAccuracy +6, Speed +20, Atk. Spd. ×1.2 · 1 min · reuse 15 min2440,000122active
Level 68SP: 7,890,000
Crush of Doomphysical damage, power 63769–10660,0002 × 330,000—active
Fast HP RecoveryHP regen +3.47650,000—passive
Fatal Strikephysical damage, power 254230–31660,0002 × 330,00077active
Hammer Crushphysical damage, power 1678 · Stun 9 s30–31660,0002 × 330,00070active
Heavy Armor Mastery43–44660,0002 × 330,000—passive
Light Armor Mastery43–44660,0002 × 330,000—passive
Polearm Mastery38–39660,0002 × 330,000—passive
Sword Blunt Mastery38–39660,0002 × 330,000—passive
Two-handed Weapon Mastery17650,000—passive
Vicious Stance17650,000—toggle
Whirlwindphysical damage, power 1907 · around30–31660,0002 × 330,00077active
Wrath3–4660,0002 × 330,00077active
Level 70SP: 9,360,000
Battle Roarmax HP ×1.35 · 10 min · reuse 10 min6720,00033active
Boost HPmax HP +4409720,000—passive
Crush of Doomphysical damage, power 679711–12720,0002 × 360,000—active
Fatal Strikephysical damage, power 271032–33720,0002 × 360,00079active
Hammer Crushphysical damage, power 1789 · Stun 9 s32–33720,0002 × 360,00072active
Heavy Armor Mastery45–46720,0002 × 360,000—passive
Light Armor Mastery45–46720,0002 × 360,000—passive
Polearm Mastery40–41720,0002 × 360,000—passive
Sword Blunt Mastery40–41720,0002 × 360,000—passive
Two-handed Weapon Mastery18720,000—passive
Vicious Stance18720,000—toggle
Whirlwindphysical damage, power 2033 · around32–33720,0002 × 360,00079active
Wrath5–6720,0002 × 360,00079active
Level 72SP: 12,000,000
Crush of Doomphysical damage, power 721813–141,000,0002 × 500,000—active
Fatal Strikephysical damage, power 287834–351,000,0002 × 500,00081active
Hammer Crushphysical damage, power 1900 · Stun 9 s34–351,000,0002 × 500,00074active
Heavy Armor Mastery47–481,000,0002 × 500,000—passive
Light Armor Mastery47–481,000,0002 × 500,000—passive
Polearm Mastery42–431,000,0002 × 500,000—passive
Sword Blunt Mastery42–431,000,0002 × 500,000—passive
Two-handed Weapon Mastery191,000,000—passive
Vicious Stance191,000,000—toggle
Vital Force81,000,000—passive
Whirlwindphysical damage, power 2158 · around34–351,000,0002 × 500,00081active
Wrath7–81,000,0002 × 500,00081active
Level 74SP: 25,920,000
Boost HPmax HP +480101,530,000—passive
Crush of Doomphysical damage, power 763515–161,520,0002 × 760,000—active
Fast HP RecoveryHP regen +481,530,000—passive
Fatal Strikephysical damage, power 304436–371,520,0002 × 760,00083active
Hammer Crushphysical damage, power 2009 · Stun 9 s36–371,520,0002 × 760,00076active
Heavy Armor Mastery49–501,520,0002 × 760,000—passive
Infernal Form31,530,00034active
Light Armor Mastery49–501,520,0002 × 760,000—passive
Polearm Accuracy31,530,00014toggle
Polearm Mastery44–451,520,0002 × 760,000—passive
Sword Blunt Mastery44–451,520,0002 × 760,000—passive
Two-handed Weapon Mastery201,530,000—passive
Vicious Stance201,530,000—toggle
War FrenzyStun resistance +30%, Sleep resistance +60%31,530,000—toggle
Whirlwindphysical damage, power 2283 · around36–371,520,0002 × 760,00083active
Wrath9–101,520,0002 × 760,00083active
ZealotAccuracy +6, Speed +30, Atk. Spd. ×1.3 · 1 min · reuse 15 min31,530,000136active
Titan3rd class · from level 76 · new skills: 11 · total SP: 283,000,000
SkillSkill LvSPMPType
Level 76SP: 30,000,000
FortitudenewParalysis resistance +30%, Stun resistance +30%110,000,00035toggle
HealthnewBleed resistance +20% · Poison resistance +20%110,000,000—passive
WisdomnewHold resistance +20% · Sleep resistance +20% · mental resistance +20%110,000,000—passive
Divine Inspiration3–4book—passive
Level 77SP: 39,000,000
Armor Crushnewphysical damage, power 2565 · Stun, P. Def. ×0.7, M. Def. ×0.7 · 9 s113,000,00035active
Battle Forcenewtransfers force to a party member113,000,000—active
Skill Masterynewchance of instant reuse or double duration113,000,000—passive
Level 78SP: 64,000,000
Braveheartnew116,000,00057active
Earthquakenewphysical damage, power 4040 · around116,000,00087active
Master of Combatnewmax CP ×1.05116,000,000—passive
Parry StancenewP. Def. ×1.25, M. Def. ×1.25, Atk. Spd. ×0.8, Speed ×0.9, Accuracy −4116,000,00036toggle
Level 80SP: 150,000,000
Symbol of Resistancenew📖1150,000,00044active

📖 — by Interlude code level 1 of the skill is learned from a spellbook; many servers disable spellbooks and it is learned for SP.

Other classes and their skills are in the Lineage 2 classes section. Want to play a Destroyer? Look through the lists of L2 Interlude private servers and extended Interlude servers — rates and start dates are shown there. All new L2 server openings are on the home page.

Where it comes in handy

Upcoming Interlude, Interlude+ server openings

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FAQ

Where should a Destroyer level by level range?

20–40 — Necropolis of Sacrifice, Forgotten Temple, Fortress of Resistance; 40–52 — Catacomb of the Branded, Necropolis of Worship; 52–61 — The Patriot's Necropolis, The Giant's Cave; 61–76 — Tower of Insolence, Antharas' Lair; 76–80 — Imperial Tomb, Forge of the Gods, Varka.

What is a Destroyer and how is it different from the Titan?

The Destroyer is the orc fighter's 2nd class from level 40. The Titan is its 3rd class from 76: the same skills plus Armor Crush, Earthquake, Fortitude, Braveheart and Symbol of Resistance.

In what order should I use Zealot, Frenzy, Battle Roar and Rage?

Rage before the fight. At 30% HP or lower: Zealot, then Frenzy. Battle Roar last: it heals, and the low-HP buffs already on do not drop after the heal.

How do I drop HP to 30% for the low-HP buffs?

With skills that cost HP — Crush of Doom, at the 3rd class Armor Crush and Earthquake (Zealot itself can be pressed only at 30% HP or lower); by putting on gear with a max HP bonus; on mobs — simply let them hit you under Rage.

Why can't I use Frenzy and Zealot?

Both work only at 30% HP or lower, like Guts. Frenzy and Guts don't stack — the last one pressed stays, while Zealot stacks with either.

Is a two-hander or a spear better for the Destroyer?

A two-hander: Crush of Doom, Two-handed Weapon Mastery and the best Rage and Frenzy bonuses work with it. A blunt adds the Hammer Crush stun, a sword adds crit rate from Zealot. A spear is for packs with Whirlwind and Earthquake.

Which dyes for the Destroyer?

For farming with a healer — STR and DEX at the cost of CON; for PvP and the Olympiad — STR at the cost of DEX, keep CON. MEN dyes are not available to the Destroyer.

What should a Destroyer enchant first?

Crush of Doom power, a blunt user for PvP — Hammer Crush chance; then Battle Roar reuse and Boost HP. The low-HP buffs cannot be enchanted in Interlude.

Which marks are needed for the Destroyer's 2nd class?

Mark of Challenger, Mark of Glory and Mark of Champion — quests from levels 35, 37 and 39. The Destroyer class is granted from level 40 by the High Prefect.

Which subclass should a Destroyer take?

Any 2nd class except your own, Overlord and Warsmith; a subclass from level 75, by default after Mimir's Elixir and Fate's Whisper. Subclass skills do not work on the main class in Interlude.

Does the Destroyer need the Symbol of Resistance book?

Only if the server has spellbooks enabled: then Ancient Tactical Manual drops from the level 87 Tyrannosaurus. Many Interlude servers turn books off, and the symbol is learned for 150 million SP.

Related guides