
The Destroyer in High Five is an orc with a two-hander whose
Fatal Strike and
Hammer Crush reset in 3 seconds, whose
Frenzy now opens at 60% HP, and whose Titan gets
Over the Body,
Rush Impact and
Demolition Impact. Below is a High Five Destroyer guide: buff order and dropping HP for the low-HP buffs, what to learn and enchant at each class, gear by grade, where to level by range, what changed since Interlude, dyes, subclasses and the Olympiad. Numbers come from the High Five datapack.
Destroyer at a glance
| Role | melee damage dealer: damage grows as HP gets low — thresholds in "Destroyer buff order" |
| Weapon | two-handed sword or blunt; a spear for mass pulls, see "How to play a Destroyer" |
| Armor | heavy: Tallum or Majestic at A grade, Imperial Crusader or Dynasty Platinum at S |
| Dyes | STR and DEX at the cost of CON with a healer, STR and CON at the cost of DEX for PvP |
| Where to level | 20–40 — Catacomb of the Heretic, Necropolis of Sacrifice; 40–52 — Devil's Isle, Cruma Tower; 52–61 — The Patriot's Necropolis, Catacomb of the Apostate; 61–76 — Tower of Insolence, Wall of Argos; 76–85 — Imperial Tomb, Forge of the Gods |
The older chronicles, where the low-HP buffs sit at 30% and reuse times are several times longer, are covered in the Interlude Destroyer guide. This page is about High Five: here the Destroyer spends less time on the edge of death and more time chaining
Fatal Strike on a 3-second reuse and
Crush of Doom on a 7-second one, holding
Frenzy from 60% HP. The other orc warrior branch is the Tyrant.
How to get the classes
| Class | Level | Quest |
|---|---|---|
| Orc Raider | 20 | Path to an Orc Raider — Orc Raider 1st class quest |
| Destroyer | 40 | the |
| Titan | 76 | Saga of the Titan — Titan 3rd class quest |
Destroyer buff order in H5 — low-HP buffs and HP drop
In H5 the Destroyer has two thresholds.
Frenzy can be used at 60% HP or lower,
Guts and
Zealot at 30% or lower.
Over the Body works the other way round — it needs CP at 80% or higher, so it is pressed before the low-HP buffs.
| Buff | From level | Condition | What it gives (max level) | Reuse |
|---|---|---|---|---|
| 79 | CP 80% or higher | for 60 seconds: max HP ×1.35, HP regen ×1.15, P. Atk. ×1.25, P. Def. ×1.3, attack and run speed ×1.1; burns 100% CP | 900 seconds | |
| 24 (lv. 2 — 55) | — | for 90 seconds: P. Atk. ×1.2, with a sword, blunt or spear P. Atk. another ×1.29, with a two-hander P. Atk. another ×1.06 and accuracy +4; P. Def. ×0.8, evasion −3 | 75 seconds | |
| 28 (lv. 6 — 70) | — | for 600 seconds max HP +35% and an instant 35% HP heal | 150 seconds | |
| 36 (lv. 3 — 62) | — | for 60 seconds: resistance to stun, hold, sleep and paralysis +80% | 150 seconds | |
| 58 (lv. 3 — 74) | — | for 300 seconds: fire attack +20, fire resistance +10 | 4 seconds | |
| 32 (lv. 3 — 55) | HP 60% or lower | for 90 seconds: P. Atk. ×1.15; only with a two-handed sword or blunt and while HP stays at 60% or lower — P. Atk. another ×1.4, P. Atk. another ×1.1 and accuracy +6 | 300 seconds | |
| 36 (lv. 3 — 52) | HP 30% or lower | for 90 seconds P. Def. ×3 | 600 seconds | |
| 58 (lv. 3 — 74) | HP 30% or lower | for 60 seconds: attack speed ×1.3, run speed +30, accuracy +6, crit rate +100 or crit damage ×2 (by weapon), debuff resistance +80%, physical skill MP cost ×0.5 — but healing ×0.5; costs 204 HP and 136 MP | 300 seconds |
In what order to press the low-HP buffs
Rage — before the fight and on cooldown. It lasts 90 seconds and resets in 75, so it never has to drop.
Over the Body (from 79) — while CP is at 80% or higher. It zeroes CP and raises max HP ×1.35 while current HP stays put: the percentage falls and the thresholds come closer.- 60% HP —
Frenzy. With a two-handed sword or blunt its main multipliers work only while HP stays at 60% or lower. - 30% HP —
Zealot. It takes 204 HP itself, so press it while you still have them. Then choose damage or survival:
Frenzy and
Guts share a type and don't stack — only one remains.
Battle Roar — last. It heals 35% HP. If that puts HP above 60%, Frenzy's two-hander bonuses switch off until HP drops again.
Final Secret (from 81) — 30 seconds on top of everything when the target is open.
Some players do it the other way: drop straight to 30%, press
Zealot first as a "marker", then
Frenzy. The result is the same, but
Frenzy doesn't idle between thresholds.
How to drop HP for the low-HP buffs
- Skills that cost HP.
Crush of Doom costs 261 HP on a 7-second reuse,
Armor Crush 338 HP on a 4-second reuse,
Earthquake 340 HP on an 8-second reuse. H5 reuse times are short, so the threshold comes faster than in Interlude.
Zealot also costs 204 HP, but it can only be pressed at 30% HP or lower — it will not take you down to the threshold. - A set with bonus HP. Put on gear that adds max HP — for example
Doom Plate Armor (HP +320) — and the HP percentage drops. Players keep a second set for this and swap with a macro.
Over the Body raises max HP ×1.35 without healing — the same effect as the set.- On monsters the threshold comes by itself:
Rage cuts P. Def. ×0.8.
Some players skip
Fast HP Recovery: its HP regen +4 makes it harder to hold HP at the threshold in the Olympiad.
How to play a Destroyer
Solo and raid bosses with a two-hander
Cycle:
Rage → fight →
Frenzy at 60% →
Fatal Strike (3-second reuse) and
Crush of Doom (7-second reuse) on one target →
Zealot at 30%. A two-handed blunt gives the
Hammer Crush stun (9 seconds, 50% base chance, 3-second reuse), and
Zealot gives crit damage ×2. With a two-handed sword
Zealot gives crit rate +100, but there is no stun until
Armor Crush at level 77.
Rush from level 40 throws the Destroyer at the target — the answer to archers and mages who keep their distance.
Mass pulls with a spear
Whirlwind hits with a spear in radius 150 on a 4-second reuse; the 3rd class adds
Earthquake on an 8-second reuse. At 40–52 players gather several packs and fight them against a wall with a healer behind: single-target damage is lower, but the mobs die together; on the 3rd class
Earthquake also drops HP.
Polearm Accuracy gives accuracy +4 with a spear.
Wrath removes 30% CP — that is for players, monsters have no CP.
Party and raids
Zealot halves incoming healing for 60 seconds — worth telling your healer.- Healing above 60% switches off Frenzy's two-hander bonuses: only P. Atk. ×1.15 remains.
- At the 3rd class
Symbol of Resistance places a debuff resistance symbol for everyone nearby; each cast consumes a
Battle Symbol.
What doesn't stack for the Destroyer
| Destroyer skill | Conflicts with |
|---|---|
| each other | |
| stuns of every class are one type: a target holds only one stun; | |
| Prahnah of the Trickster — a 30-second party buff ( |
Over the Body and
Chant of Victory. Same buff type and the same level — only one of the two stays on the Destroyer, and the data does not say which.
Chant of Victory lasts 300 seconds,
Over the Body 60: in a raid with a Doomcryer check which buff is left before counting on the bonus.
Rage,
Lionheart and
Final Secret formally share types with
War Cry, Courage and Enlightenment, but other classes cast those only on themselves — in practice they don't interfere.
Destroyer skills by level in H5
1–20 · Orc Fighter
| Level | Skill | What it gives |
|---|---|---|
| 5–15 | a sword or blunt hit, two-handers included: power 84, MP 17, reuse 3 seconds | |
| 5–15 | P. Atk. and P. Def. | |
| 5 | faster HP regen while sitting | |
| 15 | damage from hazard zones (environment) −40% |
Iron Punch needs fist weapons — the Destroyer has no use for it.
20–40 · Orc Raider
| Level | Skill | Take it? |
|---|---|---|
| 20–36 | the main hit: power 326, MP 34, reuse 3 seconds | |
| 20–36 | blunt: a 9-second stun, reuse 3 seconds; spear: a 391-power hit on enemies in front, reuse 4 seconds | |
| 20–36 | both work with a two-hander; with a spear — | |
| 20–36 | for your armor | |
| 20–36 | HP pool and crit damage | |
| 24 | right away; | |
| 28 | right away | |
| 32 | right away — the first low-HP buff | |
| 36 | right away |
Rage costs 5,300 SP;
Frenzy,
Guts and
Lionheart 17,000 SP each — cheaper than the whole line of any mastery (from 53,700 SP) and worth more.
40–76 · Destroyer
| Level | Skill | What it gives (max level) |
|---|---|---|
| 40, grows to 74 | sword or blunt: a 3,653-power hit, MP 75, reuse 3 seconds | |
| 40, grows to 74 | blunt: a 2,411-power hit and a 9-second stun, reuse 3 seconds | |
| 40, grows to 74 | spear: a 2,740-power hit in radius 150, reuse 4 seconds | |
| 40 | a dash to a target at least 200 away, range 400; MP 20, reuse 3 seconds | |
| 52 (lv. 4 — 76) | extra buff slots; books only | |
| 58 (lv. 3 — 74) | low-HP buff and fire buff — see "Destroyer buff order" | |
| 58 (lv. 3 — 74) | toggle: stun resistance +15%, sleep resistance +30% | |
| 60 (lv. 16 — 74) | two-hander: a 7,635-power hit, costs 261 HP, reuse 7 seconds | |
| 66 (lv. 10 — 74) | spear: removes 30% CP from enemies in front, reuse 30 seconds | |
| from the 1st class, grows to 74 | max HP +480, HP regen +4 |
The H5 Destroyer tree costs 82,429,000 SP. Order: the hit for your weapon and its masteries → the low-HP buffs and
Battle Roar as soon as they open →
Zealot at 58 →
Crush of Doom at 60 →
Boost HP and an armor mastery. Spear skills only if you level with mass pulls.
Divine Inspiration books can't be learned for SP. The
Ancient Book: Divine Inspiration (Original Language Version) drops from raid bosses: 56% from Krokian Padisha Sobekk lv. 74, Death Lord Hallate lv. 73, Icicle Emperor Bumbalump lv. 74 and Antharas Priest Cloe lv. 74. The
Ancient Book: Divine Inspiration (Manuscript) drops from Baium lv. 78 at 100%. Books for the first and fourth levels don't drop from monsters.
76–85 · Titan
| Level | Skill | What it gives |
|---|---|---|
| 76 | passives: resistance to hold, sleep and mental attacks +20%; to poison and bleeding +20% | |
| 76 | toggle: resistance to stun and paralysis +30% | |
| 77 | sometimes a skill resets instantly or lasts twice as long | |
| 77 | sword or blunt: a 3,077-power hit and a 9-second stun (40% base chance, depends on the target's CON), and during the stun the target's P. Def. and | |
| 78 | toggle: P. Def. and | |
| 78 | spear: a 4,848-power hit in radius 150 with a 60% chance to cancel enemies' target; costs 340 HP | |
| 78 | P. Atk. +80 with a sword, blunt, spear, dual swords or fist weapon; max CP ×1.05 | |
| 78 | +1,000 CP, reuse 150 seconds | |
| 79 | a big 60-second buff — see "Destroyer buff order" | |
| 80 | a symbol: allies near it get debuff resistance; no book needed, each cast consumes a | |
| 81, scroll | with a melee weapon P. Atk. +100 and attack speed ×1.1 | |
| 81, scroll | for 30 seconds PvP physical damage and physical skill power ×1.3; reuse 150 seconds | |
| 81–82, scroll | a counter when hit; | |
| 83 | a rush and a 4,224-power hit on enemies in front (range 600) and a 9-second stun (60% base chance); reuse 20 seconds | |
| 83, scroll | two-hander: a 7,475-power hit on all enemies in front within radius 500; MP 160, reuse 75 seconds |
The whole 3rd class costs 480,000,000 SP:
Over the Body 60 million,
Rush Impact and
Symbol of Resistance 150 million each, the other SP skills 10 to 16 million each; scroll skills cost no SP. Skills marked "scroll" are learned with Forgotten Scrolls;
Archer's Will among them is for bows and useless to the Destroyer.
What to take as a Titan. First
Armor Crush,
Fortitude and
Master of Combat, then
Over the Body at 79 — the biggest gain in both damage and survival.
Rush Impact is an area stun for PvP.
Symbol of Resistance goes last. Of the scrolls,
Fighter's Will first: a permanent +100 P. Atk.
The Titan's peak is
Final Secret on top of
Over the Body and
Frenzy: physical skill power ×1.3 on top of P. Atk. ×1.25.
Final Secret resets in 150 seconds and
Over the Body in 900, so they line up once every 15 minutes.
Destroyer skill enchanting
2nd class skills can be enchanted from level 76, up to +30 per route;
Armor Crush and
Earthquake from level 81 and up to +15. Our copy of the datapack has no step prices — check the NPC on your server.
| Skill | Route | At the top |
|---|---|---|
| Time | lasts 120 seconds instead of 60 | |
| Power / Duel | power 9,707 / power against players 11,639 | |
| Cost | costs 161 HP | |
| Power | power 4,826 | |
| Chance | base stun chance 80 instead of 50 | |
| Power | power 4,204 |
Players agree the first enchant is
Zealot Time: the buff lasts two minutes and needs a fresh HP drop less often. Next comes
Crush of Doom (Power for farming, Duel for PvP), and for blunt users the
Hammer Crush chance.
What changed in High Five
| What | Interlude | High Five |
|---|---|---|
| at HP 30% or lower: with a sword, blunt or spear P. Atk. ×3, with a two-hander P. Atk. another ×1.34, with a bow or fist weapon P. Atk. ×1.5; reuse 600 seconds | at HP 60% or lower: P. Atk. ×1.15, with a two-handed sword or blunt P. Atk. another ×1.4 and another ×1.1; reuse 300 seconds | |
| reuse 900 seconds | reuse 300 seconds; debuff resistance +80% and physical skill MP cost ×0.5 were added | |
| reuse 300 seconds | reuse 75 seconds | |
| heals 25.7% HP, reuse 600 seconds | heals 35% HP, reuse 150 seconds | |
| reuse 900 seconds | reuse 150 seconds | |
| Infernal Form → | fire attack +30 for 120 seconds | fire attack +20 for 300 seconds |
| power 3,044, reuse 13 seconds | power 3,653, reuse 3 seconds | |
| power 2,009, reuse 13 seconds | power 2,411, reuse 3 seconds | |
| power 7,635, costs 290 HP, reuse 26 seconds | same power, costs 261 HP, reuse 7 seconds | |
| reuse 17 seconds | reuse 4 seconds | |
| reuse 120 seconds | reuse 30 seconds | |
| power 2,565, reuse 15 seconds | power 3,077, reuse 4 seconds | |
| power 4,040, reuse 30 seconds | power 4,848, reuse 8 seconds | |
| stun resistance +30%, sleep resistance +60% | +15% and +30% | |
| reuse 600 seconds | reuse 150 seconds | |
| a book (if spellbooks are on) and a Battle Force effect of level 2 or higher | neither a book nor Battle Force | |
| lower levels at the Destroyer, higher at the Titan | the whole line in the Destroyer tree | |
| New skills | — | |
| Battle Force | at the 3rd class | removed |
| SP for the 2nd class | 82,396,000 | 82,429,000 |
| SP for the 3rd class | 283,000,000 | 480,000,000 |
If your server runs Freya or Gracia Final
In the High Five datapack
Rush and
Rush Impact sit in the "HighFive cross-class" block — they were given to the Destroyer in High Five. On Freya and Gracia Final the Destroyer most likely has no dash, and mages and archers have to be chased on foot. Reuse times, the
Frenzy threshold and the scroll skills on those chronicles are not confirmed by our data — check the list at the orc trainer.
Destroyer gear
Grades in H5: D from level 20, C from 40, B from 52, A from 61, S from 76, S80 from 80, S84 from 84. Attack and set bonuses come from the High Five datapack; the items themselves are what player guides recommend.
1–20 · no grade
| Weapon | Armor and set bonus |
|---|---|
20–40 · D grade
| Weapon | Armor and set bonus |
|---|---|
40–52 · C grade
| Weapon | Armor and set bonus |
|---|---|
Players take
Plated Leather for the STR and Full Plate for mass pulls, when the whole pack is hitting you.
52–61 · B grade
| Weapon | Armor and set bonus |
|---|---|
Cheaper options are
Great Sword and
Ice Storm Hammer, both with P. Atk. 213. Keep Doom Plate later on too: it is the set for dropping HP before the low-HP buffs.
61–76 · A grade
| Weapon | Armor and set bonus |
|---|---|
Cheaper are
Infernal Master and
Destroyer Hammer with P. Atk. 259. Tallum or Majestic is an old debate: Tallum gives attack speed and costs less, Majestic resists stuns, and a stun at low HP is the most dangerous thing for a Destroyer. In jewelry, players dream of
Necklace of Frintezza.
76–80 · S grade
| Weapon | Armor and set bonus |
|---|---|
| Dynasty Platinum Plate - Weapon Master: P. Atk. ×1.066, HP +492, crit rate +29.5, crit damage +282, STR +2, CON −2 | |
Dynasty Crusher with Rsk. Focus. This SA raises crit rate only at 60% HP or lower — exactly at the
Frenzy threshold. If you keep HP near 60%, it is the best S-grade blunt; if a healer keeps topping you up, the SA idles and a
Dynasty Blade with Focus is more reliable.
80–84 · S80 grade
| Weapon | Armor and set bonus |
|---|---|
| Moirai Breastplate: P. Atk. ×1.0426, attack speed ×1.04, STR +2, CON −2, stun resistance | |
The datapack has no two-handed Icarus blunt, so blunt users stay with the
Dynasty Crusher.
84–85 · S84 grade
| Weapon | Armor and set bonus |
|---|---|
| Vesper Breastplate: P. Atk. ×1.0557, P. Def. ×1.0557, HP +531, STR +2, DEX −2, sleep and hold resistance | |
Above Vesper come
Feather Eye Blade and
Devilish Maul (P. Atk. 505), then
Lava Saw and
Contristo Hammer (P. Atk. 532), if your server has them. Players put a fire attribute into the weapon: it matches
Dark Form.
Where to level a Destroyer
Zones come first from player guides, then from the data; the mobs in each are the best by experience per HP in the High Five datapack, with two items of their drop in the row. Chances are at x1 rate. In the catacombs and necropolises mobs drop Seven Signs seal stones. Up to level 20 the newbie helper quests are enough, and at 20–40 many players level on raid bosses and in Kamaloka.
Level 20–40
Best for a Destroyer: Catacomb of the Heretic — the most experience per HP; Necropolis of Sacrifice — a necropolis open from 20; Alligator Beach — D-grade set parts.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Necropolis of Sacrifice | Lith Guard lv. 30 | |
| Gigant Footman lv. 30 | ||
| Catacomb Serpent lv. 28 | ||
| Catacomb of the Heretic | Lith Patrolman lv. 39 | |
| Gigant Raider lv. 39 | ||
| Lith Overlord lv. 36 | ||
| Forgotten Temple | Rakin Undine lv. 30 | |
| Roxide lv. 32 | ||
| Ritmal Swordsman lv. 29 | ||
| Fortress of Resistance | Ol Mahum Lord lv. 34 | |
| Ol Mahum Marksman lv. 28 | ||
| Ol Mahum Captain lv. 30 | ||
| Alligator Beach | Crokian Warrior lv. 38 | |
| Farhite lv. 39 | ||
| Dailaon lv. 37 |
4 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Orc Barracks | Turek Orc Warlord lv. 30 | |
| Turek Orc Archer lv. 27 | ||
| Turek Orc Skirmisher lv. 28 | ||
| Wasteland | Gigantiops lv. 35 | |
| Puncher lv. 34 | ||
| Granite Golem lv. 33 | ||
| Gorgon Flower Garden | Turak Bugbear Warrior lv. 33 | |
| Wyrm lv. 35 | ||
| Medusa lv. 34 | ||
| Partisan's Hideaway | Ol Mahum Sergeant lv. 29 | |
| Ol Mahum Guerilla lv. 26 | ||
| Ol Mahum Raider lv. 27 |
Level 40–52
Best for a Destroyer: Cruma Tower — the most experience per HP; Devil's Isle — slightly less experience per HP; Tanor Canyon — mass pulls with a spear, but several times less experience per HP.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Tanor Canyon | Tanor Silenos Chieftain lv. 50 | |
| Tanor Silenos Warrior lv. 46 | ||
| Nightmare Lord lv. 47 | ||
| Cruma Tower | Snipe lv. 44 | |
| Porta lv. 40 | ||
| Perum lv. 48 | ||
| Catacomb of the Branded | Lilim Butcher lv. 48 | |
| Nephilim Sentinel lv. 48 | ||
| Lith Commander lv. 45 | ||
| Alligator Island | Swamp Tribe lv. 45 | |
| Nos Lad lv. 45 | ||
| Crokian Lad Warrior lv. 43 | ||
| Devil's Isle | Gigantic Flyer lv. 47 | |
| Pit Archer lv. 48 | ||
| Kaim Vanul Lad lv. 51 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Necropolis of Worship | Gigant Commander lv. 45 | |
| Nephilim Priest lv. 51 | ||
| Lilim Magus lv. 51 | ||
| The Enchanted Valley | Unicorn lv. 49 | |
| Satyr lv. 48 | ||
| Valley Treant lv. 47 | ||
| Garden of Eva | Garden Guard Leader lv. 50 | |
| Doll Master lv. 50 | ||
| Blade Stakato Drone lv. 44 | ||
| Sea of Spores | Rotting Golem lv. 44 | |
| Spore Zombie lv. 47 | ||
| Trisalim Tarantula lv. 46 | ||
| The Cemetery | Spiteful Ghost of Ruins lv. 50 | |
| Tairim lv. 50 | ||
| Soldier of Grief lv. 51 |
Level 52–61
Best for a Destroyer: The Patriot's Necropolis and Catacomb of the Apostate — a necropolis and a catacomb with steady experience; Devil's Isle — Zombie Captain's Spiritual Body lv. 52, the best mob of the range by experience per HP.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| The Patriot's Necropolis | Lilim Knight-Errant lv. 54 | |
| Nephilim Swordsman lv. 54 | ||
| Lilim Marauder lv. 57 | ||
| Catacomb of the Apostate | Nephilim Guard lv. 57 | |
| Nephilim Bishop lv. 60 | ||
| Lilim Seer lv. 60 | ||
| The Giant's Cave | Kranrot lv. 59 | |
| Fallen Orc Shaman lv. 58 | ||
| Fallen Orc Archer lv. 57 | ||
| Tower of Insolence | Ghost of the Tower lv. 60 | |
| Hallate's Seer lv. 60 | ||
| Devil's Isle | Zombie Captain's Spiritual Body lv. 52 | |
| Crimson Doll Blader lv. 53 | ||
| Crimson Veil Master lv. 54 |
3 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Outlaw Forest | Oel Mahum Witch Doctor lv. 55 | |
| Hunter Gargoyle lv. 52 | ||
| Oel Mahum Warrior lv. 54 | ||
| Forsaken Plains | Paliote lv. 57 | |
| Hamrut lv. 58 | ||
| Yintzu lv. 56 | ||
| Fields of Massacre | Wretched Archer lv. 55 | |
| Grave Predator lv. 59 | ||
| Doom Scout lv. 56 |
Level 61–76
Best for a Destroyer: Tower of Insolence — the most experience per HP, Dark Crystal parts; Wall of Argos — nearly as much; Catacomb of the Witch — a catacomb with dense mobs.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Catacomb of the Witch | Nephilim Praetorian lv. 72 | |
| Lilim Knight Commander lv. 72 | ||
| Nephilim Centurion lv. 63 | ||
| Tower of Insolence | Platinum Tribe Overlord lv. 71 | |
| Platinum Guardian Prefect lv. 74 | ||
| Hallate's Knight lv. 65 | ||
| Hot Springs | Hot Springs Nepenthes lv. 75 | |
| Hot Springs Flava lv. 74 | ||
| Hot Springs Yeti lv. 75 | ||
| Swamp of Screams | Splinter Stakato Drone lv. 69 | |
| Needle Stakato Soldier lv. 72 | ||
| Needle Stakato lv. 70 | ||
| Wall of Argos | Disciples of Protection lv. 74 | |
| Disciples of Punishment lv. 75 | ||
| Eye of Ruler lv. 74 |
4 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Blazing Swamp | Hames Orc Overlord lv. 75 | |
| Conjurer Bat Lord lv. 72 | ||
| Hames Orc Sniper lv. 72 | ||
| The Forbidden Gateway | Doom Knight lv. 65 | |
| Falibati lv. 64 | ||
| Kadios lv. 62 | ||
| Pavel Ruins | Horrifying Jackhammer Golem | |
| Scout-type Golem No. 28 | ||
| Pavel Safety Device | ||
| Necropolis of Martyrdom | Nephilim Scout lv. 66 | |
| Lilim Assassin lv. 66 | ||
| Nephilim Archbishop lv. 69 |
Level 76–85
Best for a Destroyer: Imperial Tomb — the record experience per HP at 76–80; Forge of the Gods — Imperial Crusader parts; The Giant's Cave —
Orichalcum and
Leonard. At 80–85 the most experience per HP comes from Dragon Knight in Antharas' Lair and Drakos Guardian in Hardin's Academy, and in Stakato Nest from Cannibalistic Stakato Leader.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Imperial Tomb | Seer of Blood lv. 82 | |
| Imperial Commander lv. 80 | ||
| Chakram Beetle lv. 80 | ||
| Varka Silenos Barracks | Varka Silenos Medium lv. 80 | |
| Varka Silenos Great Seer lv. 80 | ||
| Varka's Prophet lv. 80 | ||
| Forge of the Gods | Magma Drake | |
| Lavasillisk | ||
| Blazing Ifrit | ||
| The Giant's Cave | Lesser Giant Soldier | |
| Lesser Giant Mage | ||
| Lesser Giant Elder | ||
| Ketra Orc Outpost | Ketra Prophet lv. 80 | |
| Ketra Commander lv. 80 | ||
| Ketra Orc Medium lv. 80 |
4 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Hall of Flames | Blazing Ifrit lv. 80 | |
| Elder Lavasaurus lv. 80 | ||
| Stakato Nest | Cannibalistic Stakato Leader | |
| Spiked Stakato | ||
| Spiked Stakato Worker | ||
| Crypts of Disgrace | Turka Follower's Ghost | |
| Contaminated Batur Commander | ||
| Contaminated Batur Warrior | ||
| Primeval Isle | Velociraptor lv. 86 | |
| Pterosaur lv. 87 | ||
| Ornithomimus lv. 84 |
Destroyer dyes in H5
| Style | Three slots |
|---|---|
| farming and raids with a healer | |
| PvP, Olympiad, mass pulls |
In H5 the drop to 60% is short, so CON is cut for farming not to reach the threshold but for STR and DEX — with a healer behind you that means more damage. In PvP CON is not cut but raised (+4) at the cost of DEX:
Zealot and
Guts still wait for 30%, and you have to survive the hits on the way down. There are no MEN dyes for an orc warrior in H5, and INT and WIT are useless to the Destroyer.
Subclasses for the Destroyer
Subclasses open in H5 at level 75: the main class and every subclass already taken must reach it. The
Mimir's Elixir and Fate's Whisper quests are required with default settings, and the server sets the cap on the number of subclasses.
- Destroyer as the main class. You can't take your own class, Overlord, Warsmith or Kamael classes as a subclass; the other 2nd classes are open.
- What to take for the main class. In High Five a subclass brings certification skills to the main class. For a Destroyer players take Emergent Ability - Attack (P. Atk.), Warrior Ability - Haste from a warrior subclass (a chance to speed up attacks on hit), Rogue Ability - Critical Chance from a rogue subclass (a chance to raise crit rate on hit), and at 75 Master Ability - Attack.
- Divine Warrior transformation. It is learned with the
Transformation Sealbook: Divine Warrior on a level 80 subclass; its reuse is 4 hours, and two and four times shorter at the second and third level. Some players level several warrior subclasses just for it.
Destroyer in the Olympiad
Only nobles can enter, and only on the main class. On the move to the arena buffs are removed, HP, CP and MP are fully restored, and reuse times of 900 seconds or less are reset —
Frenzy,
Zealot and
Over the Body are ready for the start. A match lasts 5 minutes by default (servers can change it), with a preparation countdown before it. In 300 seconds of fighting
Frenzy and
Zealot (300-second reuse) can be used once,
Battle Roar and
Lionheart (150 seconds) twice,
Over the Body (900 seconds) once. A skill pressed a few seconds before the start comes back the same few seconds before the end — so a low-HP buff can be used again for the finish.
HP drop before the match. In the last seconds of preparation players swap into the HP set, press
Over the Body and finish the drop to 30% with
Earthquake on a spear — it needs no target, so they walk out already under
Zealot and
Guts or
Frenzy. Against warriors and daggers
Guts is the usual pick, against mages and archers
Frenzy plus
Rush.
Titan strengths:
Armor Crush cuts defense for the stun duration,
Rush Impact stuns an area,
Final Secret raises PvP damage,
Braveheart restores 1,000 CP. Against stuns —
Lionheart (+80%),
Fortitude (+30%) and
War Frenzy (+15%).
Symbol of Resistance can't be used in the Olympiad.
All Destroyer skills
The full Destroyer and Titan tree in High Five — skill levels, SP and MP:
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 40SP: 429,000 | |||||
| Fatal Strikenewphysical damage, power 833 | 1–3 | 33,0003 × 11,000 | 38 | active | |
| Hammer Crushnewphysical damage, power 550 · Stun · 9 s | 1–3 | 33,0003 × 11,000 | 37 | active | |
| Rushnew | 1 | 33,000 | — | active | |
| Whirlwindnewphysical damage, power 625 · around | 1–3 | 33,0003 × 11,000 | 38 | active | |
| Battle Roarmax HP +15% · heal 15% HP · 10 min · reuse 150 s | 2 | 33,000 | 18 | active | |
| Fast HP RecoveryHP regen +1.7 | 3 | 33,000 | — | passive | |
| Heavy Armor Mastery | 14–16 | 33,0003 × 11,000 | — | passive | |
| Light Armor Mastery | 14–16 | 33,0003 × 11,000 | — | passive | |
| Polearm Mastery | 9–11 | 33,0003 × 11,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 9–11 | 33,0003 × 11,000 | — | passive | |
| Two-handed Weapon Mastery | 6 | 33,000 | — | passive | |
| Vicious Stance | 6 | 33,000 | — | toggle | |
| Vital Force | 3 | 33,000 | — | passive | |
| Level 43SP: 463,000 | |||||
| Boost HPmax HP +200 | 4 | 38,000 | — | passive | |
| Fast HP RecoveryHP regen +2.1 | 4 | 38,000 | — | passive | |
| Fatal Strikephysical damage, power 992 | 4–6 | 39,0003 × 13,000 | 41 | active | |
| GutsP. Def. ×2.5 · 90 s · reuse 10 min | 2 | 38,000 | 19 | active | |
| Hammer Crushphysical damage, power 655 · Stun · 9 s | 4–6 | 39,0003 × 13,000 | 39 | active | |
| Heavy Armor Mastery | 17–19 | 39,0003 × 13,000 | — | passive | |
| Light Armor Mastery | 17–19 | 39,0003 × 13,000 | — | passive | |
| Polearm Mastery | 12–14 | 39,0003 × 13,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 12–14 | 39,0003 × 13,000 | — | passive | |
| Two-handed Weapon Mastery | 7 | 38,000 | — | passive | |
| Vicious Stance | 7 | 38,000 | — | toggle | |
| Whirlwindphysical damage, power 744 · around | 4–6 | 39,0003 × 13,000 | 41 | active | |
| Level 46SP: 607,000 | |||||
| Bandagecures negative effects | 2 | 50,000 | 41 | active | |
| Fatal Strikephysical damage, power 1171 | 7–9 | 51,0003 × 17,000 | 44 | active | |
| FrenzyP. Atk. ×1.12 · 90 s · reuse 5 min | 2 | 50,000 | 21 | active | |
| Hammer Crushphysical damage, power 773 · Stun · 9 s | 7–9 | 51,0003 × 17,000 | 43 | active | |
| Heavy Armor Mastery | 20–22 | 51,0003 × 17,000 | — | passive | |
| Light Armor Mastery | 20–22 | 51,0003 × 17,000 | — | passive | |
| Polearm Mastery | 15–17 | 51,0003 × 17,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 15–17 | 51,0003 × 17,000 | — | passive | |
| Two-handed Weapon Mastery | 8 | 50,000 | — | passive | |
| Vicious Stance | 8 | 50,000 | — | toggle | |
| Vital Force | 4 | 50,000 | — | passive | |
| Whirlwindphysical damage, power 879 · around | 7–9 | 51,0003 × 17,000 | 44 | active | |
| Level 49SP: 977,000 | |||||
| Battle Roarmax HP +20% · heal 20% HP · 10 min · reuse 150 s | 3 | 82,000 | 22 | active | |
| Boost HPmax HP +250 | 5 | 82,000 | — | passive | |
| Fatal Strikephysical damage, power 1371 | 10–12 | 81,0003 × 27,000 | 48 | active | |
| Hammer Crushphysical damage, power 905 · Stun · 9 s | 10–12 | 81,0003 × 27,000 | 46 | active | |
| Heavy Armor Mastery | 23–25 | 81,0003 × 27,000 | — | passive | |
| Light Armor Mastery | 23–25 | 81,0003 × 27,000 | — | passive | |
| LionheartStun resistance +60%, Hold resistance +60%, Sleep resistance +60%, Paralysis resistance +60% · buff-cancel resistance +40% · 1 min · reuse 150 s | 2 | 82,000 | 22 | active | |
| Polearm Mastery | 18–20 | 81,0003 × 27,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 18–20 | 81,0003 × 27,000 | — | passive | |
| Two-handed Weapon Mastery | 9 | 82,000 | — | passive | |
| Vicious Stance | 9 | 82,000 | — | toggle | |
| Whirlwindphysical damage, power 1029 · around | 10–12 | 81,0003 × 27,000 | 48 | active | |
| Level 52SP: 1,507,000 | |||||
| Divine Inspirationnew | 1 | book or scroll | — | passive | |
| Fast HP RecoveryHP regen +2.6 | 5 | 125,000 | — | passive | |
| Fatal Strikephysical damage, power 1592 | 13–15 | 126,0003 × 42,000 | 51 | active | |
| GutsP. Def. ×3 · 90 s · reuse 10 min | 3 | 125,000 | 24 | active | |
| Hammer Crushphysical damage, power 1051 · Stun · 9 s | 13–15 | 126,0003 × 42,000 | 49 | active | |
| Heavy Armor Mastery | 26–28 | 126,0003 × 42,000 | — | passive | |
| Light Armor Mastery | 26–28 | 126,0003 × 42,000 | — | passive | |
| Polearm Mastery | 21–23 | 126,0003 × 42,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 21–23 | 126,0003 × 42,000 | — | passive | |
| Two-handed Weapon Mastery | 10 | 125,000 | — | passive | |
| Vicious Stance | 10 | 125,000 | — | toggle | |
| Vital Force | 5 | 125,000 | — | passive | |
| Whirlwindphysical damage, power 1194 · around | 13–15 | 126,0003 × 42,000 | 51 | active | |
| Level 55SP: 1,697,000 | |||||
| Boost HPmax HP +300 | 6 | 142,000 | — | passive | |
| Fatal Strikephysical damage, power 1832 | 16–18 | 141,0003 × 47,000 | 55 | active | |
| FrenzyP. Atk. ×1.15 · 90 s · reuse 5 min | 3 | 142,000 | 25 | active | |
| Hammer Crushphysical damage, power 1210 · Stun · 9 s | 16–18 | 141,0003 × 47,000 | 52 | active | |
| Heavy Armor Mastery | 29–31 | 141,0003 × 47,000 | — | passive | |
| Light Armor Mastery | 29–31 | 141,0003 × 47,000 | — | passive | |
| Polearm Mastery | 24–26 | 141,0003 × 47,000 | — | passive | |
| RageP. Atk. ×1.2, P. Def. ×0.8, Evasion −3 · 90 s · reuse 75 s | 2 | 142,000 | 25 | active | |
| Sword/Blunt Weapon Mastery | 24–26 | 141,0003 × 47,000 | — | passive | |
| Two-handed Weapon Mastery | 11 | 142,000 | — | passive | |
| Vicious Stance | 11 | 142,000 | — | toggle | |
| Whirlwindphysical damage, power 1374 · around | 16–18 | 141,0003 × 47,000 | 55 | active | |
| Level 58SP: 2,889,000 | |||||
| Dark Formnewfire attack +10, fire resistance +3 · 5 min | 1 | 181,000 | 27 | active | |
| Polearm Accuracynew | 1 | 181,000 | 11 | toggle | |
| War FrenzynewStun resistance +5%, Sleep resistance +10% | 1 | 181,000 | 13 | toggle | |
| Zealotnewdebuff resistance +80%, buff-cancel resistance +40%, Speed +10, physical skill MP ×0.5, heal power ×0.5 · 1 min · reuse 5 min | 1 | 181,000 | 106 | active | |
| Battle Roarmax HP +25% · heal 25% HP · 10 min · reuse 150 s | 4 | 181,000 | 27 | active | |
| Fast HP RecoveryHP regen +2.7 | 6 | 181,000 | — | passive | |
| Fatal Strikephysical damage, power 2091 | 19–21 | 180,0003 × 60,000 | 58 | active | |
| Hammer Crushphysical damage, power 1380 · Stun · 9 s | 19–21 | 180,0003 × 60,000 | 56 | active | |
| Heavy Armor Mastery | 32–34 | 180,0003 × 60,000 | — | passive | |
| Light Armor Mastery | 32–34 | 180,0003 × 60,000 | — | passive | |
| Polearm Mastery | 27–29 | 180,0003 × 60,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 27–29 | 180,0003 × 60,000 | — | passive | |
| Two-handed Weapon Mastery | 12 | 181,000 | — | passive | |
| Vicious Stance | 12 | 181,000 | — | toggle | |
| Vital Force | 6 | 181,000 | — | passive | |
| Whirlwindphysical damage, power 1568 · around | 19–21 | 180,0003 × 60,000 | 58 | active | |
| Level 60SP: 2,900,000 | |||||
| Crush of Doomnewphysical damage, power 4750 | 1–2 | 290,0002 × 145,000 | — | active | |
| Fatal Strikephysical damage, power 2272 | 22–23 | 290,0002 × 145,000 | 61 | active | |
| Hammer Crushphysical damage, power 1500 · Stun · 9 s | 22–23 | 290,0002 × 145,000 | 58 | active | |
| Heavy Armor Mastery | 35–36 | 290,0002 × 145,000 | — | passive | |
| Light Armor Mastery | 35–36 | 290,0002 × 145,000 | — | passive | |
| Polearm Mastery | 30–31 | 290,0002 × 145,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 30–31 | 290,0002 × 145,000 | — | passive | |
| Two-handed Weapon Mastery | 13 | 290,000 | — | passive | |
| Vicious Stance | 13 | 290,000 | — | toggle | |
| Whirlwindphysical damage, power 1704 · around | 22–23 | 290,0002 × 145,000 | 61 | active | |
| Level 61 | |||||
| Divine Inspiration | 2 | book or scroll | — | passive | |
| Level 62SP: 3,950,000 | |||||
| Bandagecures negative effects | 3 | 310,000 | 55 | active | |
| Boost HPmax HP +350 | 7 | 310,000 | — | passive | |
| Crush of Doomphysical damage, power 5142 | 3–4 | 300,0002 × 150,000 | — | active | |
| Fatal Strikephysical damage, power 2460 | 24–25 | 300,0002 × 150,000 | 62 | active | |
| Hammer Crushphysical damage, power 1624 · Stun · 9 s | 24–25 | 300,0002 × 150,000 | 60 | active | |
| Heavy Armor Mastery | 37–38 | 300,0002 × 150,000 | — | passive | |
| Light Armor Mastery | 37–38 | 300,0002 × 150,000 | — | passive | |
| LionheartStun resistance +80%, Hold resistance +80%, Sleep resistance +80%, Paralysis resistance +80% · buff-cancel resistance +40% · 1 min · reuse 150 s | 3 | 310,000 | 29 | active | |
| Polearm Mastery | 32–33 | 300,0002 × 150,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 32–33 | 300,0002 × 150,000 | — | passive | |
| Two-handed Weapon Mastery | 14 | 310,000 | — | passive | |
| Vicious Stance | 14 | 310,000 | — | toggle | |
| Whirlwindphysical damage, power 1845 · around | 24–25 | 300,0002 × 150,000 | 62 | active | |
| Level 64SP: 4,800,000 | |||||
| Battle Roarmax HP +30% · heal 30% HP · 10 min · reuse 150 s | 5 | 400,000 | 30 | active | |
| Crush of Doomphysical damage, power 5545 | 5–6 | 400,0002 × 200,000 | — | active | |
| Fatal Strikephysical damage, power 2653 | 26–27 | 400,0002 × 200,000 | 65 | active | |
| Hammer Crushphysical damage, power 1751 · Stun · 9 s | 26–27 | 400,0002 × 200,000 | 62 | active | |
| Heavy Armor Mastery | 39–40 | 400,0002 × 200,000 | — | passive | |
| Light Armor Mastery | 39–40 | 400,0002 × 200,000 | — | passive | |
| Polearm Mastery | 34–35 | 400,0002 × 200,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 34–35 | 400,0002 × 200,000 | — | passive | |
| Two-handed Weapon Mastery | 15 | 400,000 | — | passive | |
| Vicious Stance | 15 | 400,000 | — | toggle | |
| Vital Force | 7 | 400,000 | — | passive | |
| Whirlwindphysical damage, power 1990 · around | 26–27 | 400,0002 × 200,000 | 65 | active | |
| Level 66SP: 7,040,000 | |||||
| Wrathnew | 1–2 | 440,0002 × 220,000 | 67 | active | |
| Boost HPmax HP +400 | 8 | 440,000 | — | passive | |
| Crush of Doomphysical damage, power 5958 | 7–8 | 440,0002 × 220,000 | — | active | |
| Dark Formfire attack +15, fire resistance +5 · 5 min | 2 | 440,000 | 31 | active | |
| Fatal Strikephysical damage, power 2850 | 28–29 | 440,0002 × 220,000 | 67 | active | |
| Hammer Crushphysical damage, power 1881 · Stun · 9 s | 28–29 | 440,0002 × 220,000 | 64 | active | |
| Heavy Armor Mastery | 41–42 | 440,0002 × 220,000 | — | passive | |
| Light Armor Mastery | 41–42 | 440,0002 × 220,000 | — | passive | |
| Polearm Accuracy | 2 | 440,000 | 13 | toggle | |
| Polearm Mastery | 36–37 | 440,0002 × 220,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 36–37 | 440,0002 × 220,000 | — | passive | |
| Two-handed Weapon Mastery | 16 | 440,000 | — | passive | |
| Vicious Stance | 16 | 440,000 | — | toggle | |
| War FrenzyStun resistance +10%, Sleep resistance +20% | 2 | 440,000 | 14 | toggle | |
| Whirlwindphysical damage, power 2138 · around | 28–29 | 440,0002 × 220,000 | 67 | active | |
| Zealotdebuff resistance +80%, buff-cancel resistance +40%, Speed +20, physical skill MP ×0.5, heal power ×0.5 · 1 min · reuse 5 min | 2 | 440,000 | 122 | active | |
| Level 68SP: 7,890,000 | |||||
| Crush of Doomphysical damage, power 6376 | 9–10 | 660,0002 × 330,000 | — | active | |
| Fast HP RecoveryHP regen +3.4 | 7 | 650,000 | — | passive | |
| Fatal Strikephysical damage, power 3050 | 30–31 | 660,0002 × 330,000 | 69 | active | |
| Hammer Crushphysical damage, power 2013 · Stun · 9 s | 30–31 | 660,0002 × 330,000 | 66 | active | |
| Heavy Armor Mastery | 43–44 | 660,0002 × 330,000 | — | passive | |
| Light Armor Mastery | 43–44 | 660,0002 × 330,000 | — | passive | |
| Polearm Mastery | 38–39 | 660,0002 × 330,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 38–39 | 660,0002 × 330,000 | — | passive | |
| Two-handed Weapon Mastery | 17 | 650,000 | — | passive | |
| Vicious Stance | 17 | 650,000 | — | toggle | |
| Whirlwindphysical damage, power 2288 · around | 30–31 | 660,0002 × 330,000 | 69 | active | |
| Wrath | 3–4 | 660,0002 × 330,000 | 69 | active | |
| Level 70SP: 9,360,000 | |||||
| Battle Roarmax HP +35% · heal 35% HP · 10 min · reuse 150 s | 6 | 720,000 | 33 | active | |
| Boost HPmax HP +440 | 9 | 720,000 | — | passive | |
| Crush of Doomphysical damage, power 6797 | 11–12 | 720,0002 × 360,000 | — | active | |
| Fatal Strikephysical damage, power 3252 | 32–33 | 720,0002 × 360,000 | 71 | active | |
| Hammer Crushphysical damage, power 2146 · Stun · 9 s | 32–33 | 720,0002 × 360,000 | 68 | active | |
| Heavy Armor Mastery | 45–46 | 720,0002 × 360,000 | — | passive | |
| Light Armor Mastery | 45–46 | 720,0002 × 360,000 | — | passive | |
| Polearm Mastery | 40–41 | 720,0002 × 360,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 40–41 | 720,0002 × 360,000 | — | passive | |
| Two-handed Weapon Mastery | 18 | 720,000 | — | passive | |
| Vicious Stance | 18 | 720,000 | — | toggle | |
| Whirlwindphysical damage, power 2439 · around | 32–33 | 720,0002 × 360,000 | 71 | active | |
| Wrath | 5–6 | 720,0002 × 360,000 | 71 | active | |
| Level 72SP: 12,000,000 | |||||
| Crush of Doomphysical damage, power 7218 | 13–14 | 1,000,0002 × 500,000 | — | active | |
| Fatal Strikephysical damage, power 3453 | 34–35 | 1,000,0002 × 500,000 | 73 | active | |
| Hammer Crushphysical damage, power 2279 · Stun · 9 s | 34–35 | 1,000,0002 × 500,000 | 70 | active | |
| Heavy Armor Mastery | 47–48 | 1,000,0002 × 500,000 | — | passive | |
| Light Armor Mastery | 47–48 | 1,000,0002 × 500,000 | — | passive | |
| Polearm Mastery | 42–43 | 1,000,0002 × 500,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 42–43 | 1,000,0002 × 500,000 | — | passive | |
| Two-handed Weapon Mastery | 19 | 1,000,000 | — | passive | |
| Vicious Stance | 19 | 1,000,000 | — | toggle | |
| Vital Force | 8 | 1,000,000 | — | passive | |
| Whirlwindphysical damage, power 2590 · around | 34–35 | 1,000,0002 × 500,000 | 73 | active | |
| Wrath | 7–8 | 1,000,0002 × 500,000 | 73 | active | |
| Level 74SP: 25,920,000 | |||||
| Boost HPmax HP +480 | 10 | 1,530,000 | — | passive | |
| Crush of Doomphysical damage, power 7635 | 15–16 | 1,520,0002 × 760,000 | — | active | |
| Dark Formfire attack +20, fire resistance +10 · 5 min | 3 | 1,530,000 | 34 | active | |
| Fast HP RecoveryHP regen +4 | 8 | 1,530,000 | — | passive | |
| Fatal Strikephysical damage, power 3653 | 36–37 | 1,520,0002 × 760,000 | 75 | active | |
| Hammer Crushphysical damage, power 2411 · Stun · 9 s | 36–37 | 1,520,0002 × 760,000 | 72 | active | |
| Heavy Armor Mastery | 49–50 | 1,520,0002 × 760,000 | — | passive | |
| Light Armor Mastery | 49–50 | 1,520,0002 × 760,000 | — | passive | |
| Polearm Accuracy | 3 | 1,530,000 | 14 | toggle | |
| Polearm Mastery | 44–45 | 1,520,0002 × 760,000 | — | passive | |
| Sword/Blunt Weapon Mastery | 44–45 | 1,520,0002 × 760,000 | — | passive | |
| Two-handed Weapon Mastery | 20 | 1,530,000 | — | passive | |
| Vicious Stance | 20 | 1,530,000 | — | toggle | |
| War FrenzyStun resistance +15%, Sleep resistance +30% | 3 | 1,530,000 | 15 | toggle | |
| Whirlwindphysical damage, power 2740 · around | 36–37 | 1,520,0002 × 760,000 | 75 | active | |
| Wrath | 9–10 | 1,520,0002 × 760,000 | 75 | active | |
| Zealotdebuff resistance +80%, buff-cancel resistance +40%, Speed +30, physical skill MP ×0.5, heal power ×0.5 · 1 min · reuse 5 min | 3 | 1,530,000 | 136 | active | |
| Level 76 | |||||
| Divine Inspiration | 3–4 | book or scroll | — | passive | |
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 76SP: 30,000,000 | |||||
| FortitudenewStun resistance +30%, Paralysis resistance +30% | 1 | 10,000,000 | 35 | toggle | |
| HealthnewPoison resistance +20%, Bleed resistance +20% | 1 | 10,000,000 | — | passive | |
| WisdomnewHold resistance +20%, Sleep resistance +20%, mental resistance +20% | 1 | 10,000,000 | — | passive | |
| Level 77SP: 26,000,000 | |||||
| Armor Crushnewphysical damage, power 3077 · Stun, P. Def. ×0.7, M. Def. ×0.7 · 9 s | 1 | 13,000,000 | 35 | active | |
| Skill Masterynewchance of instant reuse or double duration | 1 | 13,000,000 | — | passive | |
| Level 78SP: 64,000,000 | |||||
| Braveheartnewrestores CP, power 1000 · reuse 150 s | 1 | 16,000,000 | 57 | active | |
| Earthquakenewtarget cancel · physical damage, power 4848 · around | 1 | 16,000,000 | 78 | active | |
| Master of Combatnewmax CP ×1.05 | 1 | 16,000,000 | — | passive | |
| Parry StancenewP. Def. ×1.25, M. Def. ×1.25, Atk. Spd. ×0.8, Speed ×0.9, Accuracy −4 | 1 | 16,000,000 | 36 | toggle | |
| Level 79SP: 60,000,000 | |||||
| Over the Bodynewmax HP ×1.35, HP regen ×1.15, P. Atk. ×1.25, P. Def. ×1.3, Atk. Spd. ×1.1, Speed ×1.1 · 1 min · reuse 15 min | 1 | 60,000,000 | 143 | active | |
| Level 80SP: 150,000,000 | |||||
| Symbol of Resistancenewsummon · reuse 30 min | 1 | 150,000,000 | 44 | active | |
| Level 81 | |||||
| Archer's Willnewtriggers on attack | 1 | book or scroll | — | passive | |
| Expose Weak Pointnewtriggers when hit | 1 | book or scroll | — | passive | |
| Fighter's Willnewtriggers on attack | 1 | book or scroll | — | passive | |
| Final SecretnewPvP physical damage ×1.3, physical skill power ×1.3 · 30 s · reuse 150 s | 1 | book or scroll | 37 | active | |
| Level 82 | |||||
| Protection of Alignmentnewholy resistance +20, dark resistance +20 · triggers when hit | 1 | book or scroll | — | passive | |
| Protection of Elementalnewfire resistance +20, water resistance +20, wind resistance +20, earth resistance +20 · triggers when hit | 1 | book or scroll | — | passive | |
| Protection of RunenewM. Def. ×1.15 · triggers when hit | 1 | book or scroll | — | passive | |
| Level 83SP: 150,000,000 | |||||
| Demolition Impactnewphysical damage, power 7475 · area · reuse 75 s | 1 | book or scroll | 160 | active | |
| Rush Impactnewphysical damage, power 4224 · Stun · 9 s · area | 1 | 150,000,000 | — | active | |
Tree and numbers are from the High Five datapack (L2J Mobius CT 2.6). In High Five spellbooks are gone: everything is learned for SP except Divine Inspiration (Ancient Book) and skills that need a Forgotten Scroll — their SP column says “book or scroll”.
Other classes and their skills are in the Lineage 2 classes section. A Destroyer needs both raid parties and the Olympiad — see new L2 High Five servers: the list shows rates and opening dates. There are also all Lineage 2 servers on the home page.
FAQ
Where should a Destroyer level in H5?
20–40 — Catacomb of the Heretic, Necropolis of Sacrifice, Alligator Beach; 40–52 — Cruma Tower, Devil's Isle, Tanor Canyon; 52–61 — The Patriot's Necropolis, Catacomb of the Apostate; 61–76 — Tower of Insolence, Wall of Argos, Catacomb of the Witch; 76–85 — Imperial Tomb, Forge of the Gods, The Giant's Cave.
What changed for the Destroyer in High Five?
Fatal Strike and
Hammer Crush reset in 3 seconds instead of 13,
Crush of Doom in 7 instead of 26,
Frenzy works from 60% HP but gives less, and the Titan got
Over the Body,
Rush Impact,
Demolition Impact and
Final Secret. Battle Force was removed, Infernal Form became
Dark Form.
Why is
Frenzy at 60% HP and
Zealot at 30%?
That is how the High Five data has it:
Frenzy can be used at 60% HP or lower, and its two-hander bonuses work while HP stays at 60% or lower.
Zealot and
Guts still need 30% or lower.
In what order does a Destroyer buff in H5?
Rage on cooldown;
Over the Body while CP is 80% or higher;
Frenzy at 60% HP; at 30%
Zealot, then
Battle Roar.
Final Secret from level 81 for the key moment.
Over the Body and
Chant of Victory don't stack.
Does a Destroyer need a [[item:Dynasty Crusher#10253
Dynasty Crusher]]? | Only if you keep HP at the
Frenzy threshold: its Rsk. Focus SA raises crit rate only at low HP. If a healer keeps topping you up, a
Dynasty Blade with Focus is more reliable.
What should a Destroyer enchant first in H5?
Zealot Time — the buff lasts twice as long. Then
Crush of Doom: Power for farming or Duel for PvP; blunt users add the
Hammer Crush chance.
Which subclasses should a Destroyer take in H5?
Any 2nd class except your own, Overlord, Warsmith and Kamael; subclasses open at 75. For the main class players take Emergent Ability - Attack, Warrior Ability - Haste from a warrior, Rogue Ability - Critical Chance from a rogue and Master Ability - Attack.
Is a book needed for
Symbol of Resistance in H5?
No, in High Five the symbol is learned for SP — 150 million. But each cast consumes a
Battle Symbol, and the skill does not work in the Olympiad.
Which marks does the Destroyer 2nd class need in H5?
The
Mark of Challenger,
Mark of Glory and
Mark of Champion. The High Prefect changes the class from level 40 and also gives 15 Shadow Item Exchange Coupons (C-grade).