
The sorc (Sorcerer) is a human mage who fights with fire:
Surrender To Fire makes the target vulnerable and
Prominence does the bulk of the damage. At level 76 the sorc becomes an Archmage, and levels 77–80 bring
Fire Vortex,
Arcane Power and
Volcano. Below is an L2 sorc guide for Interlude: what to learn on each class, what to cast and in what order, what to wear, where to level from 20 to 80, dyes, subclasses and the Olympiad. Every number comes from the aCis datapack.
The sorc at a glance
| Role | single-target fire damage from range, plus control: sleep, fear, slow, buff removal |
| Weapon | one-handed magic sword or blunt with SA |
| Armor | robe: sets for casting speed or M. Atk. |
| Dyes | INT and WIT at the cost of MEN, CON at the cost of STR |
| Where to level | 20–40 — The Pilgrim's Necropolis, Catacomb of the Heretic; 40–52 — Cruma Tower, Ivory Tower Crater, Archaic Laboratory; 52–61 — Archaic Laboratory, The Patriot's Necropolis; 61–76 — Tower of Insolence, Hot Springs; 76–80 — Imperial Tomb, Forge of the Gods |
A human mage starts with INT 41, MEN 39 and WIT 20: the damage is there, but casting speed has to be topped up with a set, SA
Acumen and buffs.
How to get the classes
| Class | Level | Quest |
|---|---|---|
| Human Wizard | 20 | Path to a Human Wizard |
| Sorcerer | 40 | three marks — |
| Archmage | 76 | Saga of the Archmage: among other steps you collect 700 |
Sorc fire: the skill combo
The datapack gives the fire element to
Prominence,
Blazing Circle,
Rain of Fire,
Inferno,
Fire Vortex and
Volcano.
Aura Bolt,
Aura Flare and
Aura Flash carry no element — use them to finish off a target that resists fire.
Surrender To Fire has a 1.5-second cast and stays on the target for 15 seconds, with an 8-second reuse: fire hits the target harder and water hits weaker (water resistance +15%). If the enemy carries a Prophet's
Resist Fire, the debuff knocks it off: they share a type, and Surrender has the higher order.
| Skill | Cast / reuse | Power (max) | MP | Why |
|---|---|---|---|---|
| 4 s / 6 s | 108 | 14+55 | main damage, range 900 | |
| 2 s / 3 s | 54 | 7+28 | fills the gap while | |
| 1.5 s / 2.5 s | 87 | 14+55 | the mob is already on you: range just 150 | |
| 4 s / 15 s | 64 | 21+82 | fire on everything around you, radius 200 | |
| 5 s / 20 s | 54 | 14+55 | fire on a pack around the target, radius 100 | |
| 6 s / 60 s | 140 | 21+84 | Archmage: damage, drains the target's MP and slows it |
Rotation on a tough target:
Surrender To Fire → from level 77
Fire Vortex →
Prominence every 6 seconds, with
Aura Bolt in between.
Fire Vortex cuts the target's run speed ×0.9, attack speed ×0.7 and casting speed ×0.9 and weakens its fire resistance.
Archmage, Mystic Muse or Storm Screamer
In the datapack the three elemental mages have identical main nukes:
Prominence,
Hydro Blast and
Hurricane share power, cast time, reuse and MP — see the table above. What sets them apart is the vortexes. The Archmage has just one,
Fire Vortex (target attack speed ×0.7, handy against fighters). The Mystic Muse gets
Ice Vortex (run speed ×0.7) and
Light Vortex, the Storm Screamer gets
Wind Vortex (casting speed ×0.7) and
Dark Vortex. All three receive
Arcane Power and
Arcane Chaos at level 78. For the dark elf wind caster, read the Spellhowler guide.
How to play a sorc in Interlude
Solo. A sorc kills the mob before it gets to you:
Surrender To Fire,
Prominence,
Aura Bolt, then
Prominence again. If it does reach you —
Aura Flare. A second mob from the pack is taken out of the fight with
Curse Fear (fear for 30 seconds, 4-second cast).
Sleep (sleep for 15 seconds) takes 10 seconds to cast, so you put it on early, before the mob starts running at you.
MP is what runs out first.
Body To Mind from level 25 trades 131 HP for MP,
Clear Mind adds MP regen while you stand still or walk (+4.9 and +6.2 at the last level), and
Higher Mana Gain makes
Recharge from others stronger. On low rates a sorc is usually leveled in a duo with a Shillien Elder or an Elven Elder.
Packs.
Blazing Circle hits around the sorc himself — press it once the tank has gathered the mobs.
Rain of Fire from level 58 drops fire in a radius of 100 around the chosen target.
Sleeping Cloud puts everything within a radius of 200 to sleep for 30 seconds, but its cast takes 15 seconds — only from behind the tank.
Party.
Concentration goes on an ally so their casting gets interrupted less.
Blazing Skin gives damage reflect +20 for 20 minutes.
Aura Flash makes everything within a radius of 200 drop you as a target — that's how a sorc sheds aggro; 1-second cast, 12-second reuse, consumes
Spirit Ore. At level 77 comes
Spell Force: channel it for 15 seconds to keep another party member's M. Atk. at ×1.1.
PvP.
Cancellation tries to strip up to 5 buffs from the target: range 600, 6-second cast, 120-second reuse — use it while nobody is hitting you. In the aCis build an attempt is used up even on a buff that resists, so it usually takes off fewer than five.
Slow lasts 60 seconds and cuts run speed ×0.5 — refresh it once a minute, not more often. In PvP you're better off not using
Aura Flare: for 3 seconds after it your magic damage against players is ×0.5.
What doesn't stack
Fire Vortex and
Arcane Chaos share a type and have equal order: whichever lands last stays on the target. They likewise overwrite other mages'
Ice Vortex,
Wind Vortex and
Dark Vortex — in a nuker party, don't stack vortexes on one target.
Decay and
Inferno share a type, and Inferno's order is higher: it pushes
Decay off no matter which went first. Against an Overlord's
Seal of Flame, a Spellsinger's
Freezing Shackle and a Warcryer's
Freezing Flame,
Decay has equal order — the last one applied stays.
Blazing Skin,
Freezing Skin,
Reflect Damage and
Chant of Revenge — same type and order: only the last one remains.
Slow pushes off
Ice Bolt and
Freezing Strike (higher order), while against
Entangle and
Seal of Slow its order is equal — the last one stays.
Buffs for leveling
| Buffer | What the sorc gets (buffer level) |
|---|---|
| Shillien Elder | |
| Prophet | |
| Warcryer | |
| Elven Elder |
Acumen and
Flame Chant share a type and have equal order: the last one applied stays, so a second casting-speed buffer adds nothing. Among buffers only the Shillien Elder line has
Greater Empower — that's the reason an SE gets invited to the party.
Sorc skills by level
1–20 · Human Mystic
| Level | Skill | What it gives |
|---|---|---|
| 1 | first nuke, wind element | |
| 7 | water nuke, target speed ×0.7 | |
| 7–14 | patch yourself up between mobs | |
| 14 | damage that gives you HP back |
20–40 · Human Wizard
| Level | Skill | Why take it |
|---|---|---|
| 20 | main fire nuke up to level 40, 6-second reuse | |
| 20 | 2-second cast, reuse 3 — in the gaps between | |
| 20 | mob up close: range 150, reuse 2.5 seconds | |
| 20 | fire on a pack, radius 200, reuse 15 seconds | |
| 20 | helper cats; for the Sorcerer these skills stop leveling | |
| 25 | fire debuff, sleep, HP into MP | |
| 35 | slows the target for 60 seconds | |
| 35 | target accuracy −12 |
At level 40,
Prominence,
Aura Flare and
Aura Bolt take over from
Blaze,
Aura Burn and
Energy Bolt — the Sorcerer no longer levels the old nukes.
40–76 · Sorcerer
| Level | Skill | What it gives (max level) |
|---|---|---|
| 40, grows to 74 | main damage — see "Sorc fire" | |
| 40, grows to 74 | fire debuff, goes on the target first | |
| 40, grows to 74 | damage around yourself, radius 200 | |
| 40, grows to 74 | fear for 30 seconds, speed ×0.5 for 60 seconds, sleep for 15 seconds | |
| 40, grows to 74 | wind debuff for a party with a Spellhowler: wind hits the target harder, earth weaker (earth resistance +15%) | |
| 40–56 | damage reflect +20 on an ally | |
| 44, grows to 70 | area sleep for 30 seconds | |
| 48, grows to 74 | buff removal, 120-second reuse | |
| 48, grows to 74 | damage over time | |
| 52–61 | extra buff slots; learned only from | |
| 58, grows to 74 | fire on a pack; shake the mobs off you | |
| 66–72 | seed combos, 1-hour reuse on each | |
| 40, grows to 74 | M. Def. +108; M. Atk. +99.3 and on top of that ×1.17 | |
| 40–72 | max MP +200 | |
| 40–56 | casting speed ×1.1 | |
| 48 | magic reuse ×0.8 |
The full Sorcerer tree costs 82,251,000 SP. Learning order:
Prominence and
Surrender To Fire →
Aura Bolt and
Aura Flare →
Weapon Mastery and
Anti Magic →
Curse Fear and
Slow → everything else.
Seeds.
Seed of Fire puts a seed on the selected character for 5 seconds, while the combos look for seeds on the casting mage — so you seed yourself.
Inferno needs two fire seeds,
Aura Symphony two seeds of different elements,
Elemental Assault water and wind seeds that a Spellsinger and a Spellhowler put on you. With a one-hour reuse on every one of these skills you won't set it up solo — it's a trick for a well-drilled mage party.
76–80 · Archmage
| Level | Skill | What it gives |
|---|---|---|
| 76 | resistance to hold, sleep and mental attacks +20% | |
| 76 | more buff slots, also from books only | |
| 77 | damage at power 140, slows the target; 60-second reuse | |
| 77 | chance to reset a skill's reuse instantly | |
| 77 | ally's M. Atk. ×1.1 for as long as you keep channeling | |
| 78 | toggle: M. Atk. ×1.3, magic MP cost ×1.1; while it's on, takes 150 HP every 3 seconds | |
| 78 | M. Atk. ×1.03, fire, water, wind and earth resistance +5% | |
| 78 | target's MP cost for magic and physical skills ×1.3; 60-second reuse | |
| 80 | fire sign on the ground: power 500, radius 180, 15-second cast, 30-minute reuse, consumes |
The whole 3rd class costs 283,020,000 SP, and 150 million of that goes to
Volcano. The
Ancient Spellbook: Volcano drops from Pterosaur lv. 87 — 2.01% and 1.85% in two drop categories; by the aCis code you need the book only if the server has spellbook learning switched on.
Arcane Power is turned on for tough mobs and PvP: it keeps eating HP the whole time.
Sorc skill enchanting
From level 76, 2nd class skills enchant up to +30 along one of two routes; the first step needs a
Secret Book of Giants. The chance for +1 is 82% at level 76, and for +30 it's 3% even at level 80. Archmage skills,
Fire Vortex and
Volcano included, cannot be enchanted.
| Skill | Route 1, at +30 | Route 2, at +30 |
|---|---|---|
| power 127 instead of 108 | MP 31 instead of 55 | |
| power 102 instead of 87 | MP 31 instead of 55 | |
| power 64 instead of 54 | MP 30 instead of 55 | |
| power 77 instead of 64 | MP 47 instead of 82 | |
| landing chance: power 100 instead of 80 | MP 40 instead of 55 |
Enchant
Prominence for power first — it's your main damage. On low rates where MP never lasts, go
Prominence for MP instead.
Sorc gear
Grades unlock at levels 20, 40, 52, 61 and 76. Item stats come from the datapack; what to actually wear comes from player experience. A set bonus only kicks in with the full set.
1–20 · no grade
| Armor | Weapon |
|---|---|
20–40 · D grade
| Armor | Weapon |
|---|---|
| same |
40–52 · C grade
| Armor | Weapon |
|---|---|
52–61 · B grade
| Armor | Weapon |
|---|---|
| — |
61–76 · A grade
| Armor | Weapon |
|---|---|
| — |
76–80 · S grade
| Armor | Weapon |
|---|---|
| same |
A one-handed weapon with SA
Acumen makes you cast faster — with WIT 20 a sorc needs that more than a few extra points of M. Atk. The two-handed staff makes sense once buffs and the set have already covered casting speed.
Where to level a sorc
A sorc clears mobs with low HP and high XP the fastest, so the zones below are ranked by XP per HP: each lists the three best mobs and two items from their drops with the chance at x1 rate (all from the datapack). Sorc spellbooks go first in the drop column — handy if your server requires books to learn skills.
Level 20–40
Best for the sorc: The Pilgrim's Necropolis — most XP per HP, tied with Catacomb of the Heretic; Necropolis of Sacrifice — third by XP per HP, straight after the 1st class change.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| The Pilgrim's Necropolis | Catacomb Stakato Soldier lv. 38 | |
| Vault Sentinel lv. 35 | ||
| Vault Monk lv. 37 | ||
| Catacomb of the Heretic | Grave Sentinel lv. 35 | |
| Grave Monk lv. 37 | ||
| Catacomb Shadow lv. 34 | ||
| Necropolis of Sacrifice | Catacomb Serpent lv. 28 | |
| Vault Guardian lv. 25 | ||
| Grave Keeper Spartoi lv. 29 | ||
| Field of Whispers | Crokian Warrior lv. 38 | |
| Dailaon lv. 37 | ||
| Rakul lv. 35 | ||
| The Ant Nest | Ant Warrior Captain lv. 36 | |
| Ant Soldier lv. 35 | ||
| Noble Ant Leader lv. 38 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Fortress of Resistance | Ol Mahum Lord lv. 34 | |
| Ol Mahum Marksman lv. 28 | ||
| Ol Mahum Captain lv. 30 | ||
| Forgotten Temple | Rakin Undine lv. 30 | |
| Roxide lv. 32 | ||
| Ritmal Swordsman lv. 29 | ||
| Floran Village | Delu Lizardman Commander lv. 35 | |
| Delu Lizardman Special Agent lv. 33 | ||
| Cursed Seer lv. 34 | ||
| Orc Barracks | Turek Orc Warlord lv. 30 | |
| Turek Orc Archer lv. 27 | ||
| Turek Orc Skirmisher lv. 28 | ||
| Plains of the Lizardmen | Leto Lizardman Warrior lv. 38 | |
| Leto Lizardman Archer lv. 36 | ||
| Leto Lizardman Soldier lv. 37 |
Level 40–52
Best for the sorc: Archaic Laboratory — most XP per HP; Ivory Tower Crater — spellbooks for
Prominence,
Blazing Circle,
Aura Flare and
Curse Fear; Cruma Tower — the densest spawns among the zones in the main table.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Cruma Tower | Death Knight lv. 50 | |
| Dark Lord lv. 50 | ||
| Snipe lv. 44 | ||
| Dragon Valley | Cave Servant Archer lv. 47 | |
| Royal Cave Servant lv. 51 | ||
| Cave Servant Captain lv. 49 | ||
| Ivory Tower Crater | Enchanted Iron Golem lv. 43 | |
| Enchanted Gargoyle lv. 44 | ||
| Shackle lv. 45 | ||
| Archaic Laboratory | Bloodthirsty Ginzu Golem VII lv. 51 | |
| Cruel Vice Golem lv. 49 | ||
| Probe Golem Champion I lv. 49 | ||
| Garden of Eva | Garden Guard Leader lv. 50 | |
| Doll Master lv. 50 | ||
| Blade Stakato Drone lv. 44 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Catacomb of the Branded | Decayed Ancient Knight lv. 50 | |
| Decayed Ancient Soldier lv. 49 | ||
| Decayed Ancient Pikeman lv. 46 | ||
| Necropolis of Worship | Vault Overlord lv. 45 | |
| Catacomb Gargoyle lv. 43 | ||
| Vault Priest lv. 47 | ||
| The Enchanted Valley | Unicorn lv. 49 | |
| Satyr lv. 48 | ||
| Valley Treant lv. 47 | ||
| The Forest of Mirrors | Mirror lv. 49 | |
| Taik Orc Captain lv. 44 | ||
| Taik Orc Archer lv. 41 | ||
| Alligator Island | Dailaon Lad lv. 42 | |
| Crokian Lad Warrior lv. 43 | ||
| Alligator lv. 40 |
Level 52–61
Best for the sorc: Archaic Laboratory — most XP per HP; The Patriot's Necropolis — the
Rain of Fire spellbook from Hell Keeper Medusa; Catacomb of the Apostate — XP per HP on par with The Patriot's Necropolis.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Archaic Laboratory | Horrifying Ginzu Golem V lv. 53 | |
| Horrifying Ginzu Golem VIII lv. 54 | ||
| Ginzu Golem Prodigy X lv. 52 | ||
| The Patriot's Necropolis | Purgatory Serpent lv. 56 | |
| Sepulcher Archon lv. 55 | ||
| Hell Keeper Medusa lv. 58 | ||
| Catacomb of the Apostate | Tomb Archon lv. 55 | |
| Purgatory Conjurer lv. 59 | ||
| Tomb Inquisitor lv. 57 | ||
| The Giant's Cave | Beast Lord lv. 60 | |
| Kranrot lv. 59 | ||
| Paliote lv. 57 | ||
| Silent Valley | Hamrut lv. 58 | |
| Gamlin lv. 60 | ||
| Fallen Orc Archer lv. 57 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| The Enchanted Valley | Valley Treant Elder lv. 53 | |
| Spirit of Timiniel lv. 55 | ||
| Skyshadow Meadow | Innersen lv. 60 | |
| Pobby lv. 57 | ||
| Necropolis of Devotion | Sepulcher Guardian lv. 60 | |
| Devil's Isle | Sairon lv. 54 | |
| Pirate's Zombie Captain lv. 52 | ||
| Doll Blader lv. 53 | ||
| Antharas' Lair | Bloody Lady lv. 60 | |
| Cave Keeper lv. 58 | ||
| Cave Maiden lv. 59 |
Level 61–76
Best for the sorc: Tower of Insolence — most XP per HP; Hot Springs — the
Fire Vortex spellbook ahead of level 77; Catacomb of Dark Omens — the
Arcane Chaos spellbook from Tomb Guard.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Tower of Insolence | Platinum Tribe Overlord lv. 71 | |
| Platinum Guardian Prefect lv. 74 | ||
| Hallate's Knight lv. 65 | ||
| Swamp of Screams | Spiked Stakato Guard lv. 74 | |
| Female Spiked Stakato lv. 74 | ||
| Cannibalistic Stakato Follower lv. 74 | ||
| Hot Springs | Hot Springs Nepenthes lv. 75 | |
| Hot Springs Flava lv. 74 | ||
| Hot Springs Yeti lv. 75 | ||
| Catacomb of Dark Omens | Tomb Guard lv. 75 | |
| Lesser Ancient Scout lv. 74 | ||
| Crypt Preacher lv. 72 | ||
| Wall of Argos | Grendel Slave lv. 74 | |
| Gaze of Nightmare lv. 72 | ||
| Eye of Pilgrim lv. 74 |
6 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Shrine of Loyalty | Disciples of Protection lv. 74 | |
| Canyon Bandersnatch lv. 70 | ||
| Canyon Bandersnatch Slave lv. 71 | ||
| Stakato Nest | Male Spiked Stakato lv. 74 | |
| Spiked Stakato Worker lv. 73 | ||
| Spiked Stakato Sorcerer lv. 75 | ||
| The Saint's Necropolis | Sepulcher Guard lv. 75 | |
| Lesser Ancient Soldier lv. 73 | ||
| Sepulcher Preacher lv. 72 | ||
| Catacomb of the Witch | Tomb Sage lv. 67 | |
| Purgatory Gargoyle lv. 68 | ||
| Tomb Guardian lv. 65 | ||
| The Giant's Cave | Lesser Giant Soldier lv. 62 | |
| Lesser Giant Shooter lv. 63 | ||
| Lesser Giant Scout lv. 63 | ||
| Forest of the Dead | Bone Grinder lv. 70 | |
| Bone Slayer lv. 68 | ||
| Requiem Lord lv. 68 |
Level 76–80
Best for the sorc: Imperial Tomb — most XP per HP, but go there with a party; Forge of the Gods — second place by XP per HP; Monastery of Silence — XP per HP only slightly lower than in Forge of the Gods. In these spots the Archmage stands behind the tank and uses
Aura Flash to shake off any mobs that break loose onto him.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Imperial Tomb | Imperial Commander lv. 80 | |
| Ashkenas lv. 80 | ||
| Knight of Empire lv. 80 | ||
| Forge of the Gods | Ashuras of Destruction lv. 80 | |
| Blazing Ifrit lv. 80 | ||
| Elder Lavasaurus lv. 80 | ||
| Monastery of Silence | Beholder of Light lv. 80 | |
| Warrior Monk lv. 80 | ||
| Guardian of the Holy Land lv. 80 | ||
| Varka Silenos Barracks | Varka's Commander lv. 80 | |
| Varka Silenos Medium lv. 80 | ||
| Varka's Head Magus lv. 80 | ||
| Ketra Orc Outpost | Ketra Prophet lv. 80 | |
| Ketra Orc Medium lv. 80 | ||
| Ketra Orc Grand Seer lv. 80 |
3 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Chapel Guards | Triol's Priest lv. 80 | |
| Triol's Believer lv. 80 | ||
| Temple Guard lv. 80 | ||
| Varka Silenos Village | Varka's Prophet lv. 80 | |
| Varka Silenos Great Seer lv. 80 | ||
| Varka Silenos General lv. 80 | ||
| Ketra Orc Village | Ketra Commander lv. 80 | |
| Ketra Orc Raider lv. 78 | ||
| Ketra Orc Scout lv. 78 |
Sorc dyes
| Style | Dyes | Total |
|---|---|---|
| damage on mobs | INT +5, CON +4, MEN −5, STR −4 | |
| casting and PvP | WIT +5, CON +4, MEN −5, STR −4 | |
| balanced | INT +4, WIT +4, CON +4, MEN −8, STR −4 |
Dyes can't push a stat past +5: two INT+4 dyes together still give the same +5. A mage has no use for STR, so CON+4 STR−4 is HP for almost nothing.
Subclasses for a sorc
A subclass opens at level 75 on the main class, and every subclass you already have must be level 75 too; the cap is three subclasses. By default you need the items from the Mimir's Elixir and Fate's Whisper quests.
- Sorc as the main class. Any 2nd class works as a sub except Spellsinger and Spellhowler — they're in the same nuker group as the sorc — and also Overlord and Warsmith. Other elemental nukers are off the table; Necromancer is the one damage mage you can take, but a healer, buffer or summoner is the more common pick.
- Sorc as a subclass. For a class with a different role it brings ranged fire damage; Spellsinger and Spellhowler can't take it.
In Interlude a subclass doesn't share skills with the main class: its abilities only work while it's active. Subclass certification arrived in later chronicles — the High Five sorc guide will be a separate page.
Sorc in the Olympiad
The Olympiad is open only to noblesse on their main class — you can't register with a subclass active.
Volcano doesn't work in the arena. Against a fighter the Archmage has
Fire Vortex (attack speed ×0.7),
Slow and
Curse Fear; against a mage —
Arcane Chaos and
Cancellation;
Sleep, with its 10-second cast, only if the opponent isn't hitting you.
Wisdom adds +20% resistance to sleep and hold.
Aura Flare lowers your magic damage in a fight with a player, so finish with
Prominence and
Aura Bolt.
All sorc skills
The full Sorcerer and Archmage tree — skill levels, SP and MP:
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 40SP: 548,000 | |||||
| Aura Boltnew📖magic damage, power 26 | 1 | 32,000 | 14 | active | |
| Aura Flarenew📖magic damage, power 42.0 | 1–2 | 32,0002 × 16,000 | 28 | active | |
| Blazing Circlenew📖magic damage, power 30 · around | 1–2 | 32,0002 × 16,000 | 42 | active | |
| Blazing Skinnew📖damage reflect +10% · 20 min | 1 | 32,000 | 28 | active | |
| Clear Mindnew | 1 | 32,000 | — | passive | |
| Curse Fearnew📖Fear 30 s | 1 | 32,000 | 28 | active | |
| Prominencenew📖magic damage, power 52.0 | 1–2 | 32,0002 × 16,000 | 28 | active | |
| Surrender To Windnew📖 | 1 | 32,000 | 28 | active | |
| Anti MagicM. Def. +43 | 13–15 | 33,0003 × 11,000 | — | passive | |
| Boost Manamax MP +70 | 3 | 32,000 | — | passive | |
| Fast Spell CastingCasting Spd. ×1.07 | 2 | 32,000 | — | passive | |
| Higher Mana Gain | 9–10 | 32,0002 × 16,000 | — | passive | |
| Robe Mastery | 9–11 | 33,0003 × 11,000 | — | passive | |
| SleepSleep 15 s | 10–12 | 33,0003 × 11,000 | 28 | active | |
| SlowSpeed ×0.5 · 1 min | 2 | 32,000 | 28 | active | |
| Surrender To Fire | 4 | 32,000 | 28 | active | |
| Weapon MasteryP. Atk. +18.1 · M. Atk. +22.6 · P. Atk. ×1.45 · M. Atk. ×1.17 | 10–12 | 33,0003 × 11,000 | — | passive | |
| Level 44SP: 705,000 | |||||
| Sleeping Cloudnew📖Sleep 30 s · area | 1 | 41,000 | 47 | active | |
| Anti MagicM. Def. +49 | 16–18 | 42,0003 × 14,000 | — | passive | |
| Aura Boltmagic damage, power 29 | 2 | 41,000 | 16 | active | |
| Aura Flaremagic damage, power 47.0 | 3–4 | 42,0002 × 21,000 | 31 | active | |
| Blazing Circlemagic damage, power 34 · around | 3–4 | 42,0002 × 21,000 | 47 | active | |
| Concentrationcast interruption chance −36% · 20 min | 3 | 41,000 | 31 | active | |
| Curse FearFear 30 s | 2 | 41,000 | 31 | active | |
| Fast HP RecoveryHP regen +1.6 | 2 | 41,000 | — | passive | |
| Fast Mana RecoveryMP regen +1.9 | 3 | 41,000 | — | passive | |
| Higher Mana Gain | 11–12 | 42,0002 × 21,000 | — | passive | |
| Prominencemagic damage, power 58.0 | 3–4 | 42,0002 × 21,000 | 31 | active | |
| Robe Mastery | 12–14 | 42,0003 × 14,000 | — | passive | |
| SleepSleep 15 s | 13–15 | 42,0003 × 14,000 | 31 | active | |
| SlowSpeed ×0.5 · 1 min | 3 | 41,000 | 31 | active | |
| Surrender To Fire | 5 | 41,000 | 31 | active | |
| Surrender To Wind | 2 | 41,000 | 31 | active | |
| Weapon MasteryP. Atk. +22.8 · M. Atk. +28.5 · P. Atk. ×1.45 · M. Atk. ×1.17 | 13–15 | 42,0003 × 14,000 | — | passive | |
| Level 48SP: 1,201,000 | |||||
| Cancellationnew📖 | 1 | 63,000 | 35 | active | |
| Decaynew📖damage over time | 1 | 63,000 | 52 | active | |
| Anti MagicM. Def. +56 | 19–21 | 63,0003 × 21,000 | — | passive | |
| Aura Boltmagic damage, power 33 | 3 | 63,000 | 18 | active | |
| Aura Flaremagic damage, power 52.0 | 5–6 | 64,0002 × 32,000 | 35 | active | |
| Blazing Circlemagic damage, power 38 · around | 5–6 | 64,0002 × 32,000 | 52 | active | |
| Blazing Skindamage reflect +15% · 20 min | 2 | 63,000 | 35 | active | |
| Boost Manamax MP +100 | 4 | 63,000 | — | passive | |
| Clear Mind | 2 | 63,000 | — | passive | |
| Curse FearFear 30 s | 3 | 63,000 | 35 | active | |
| Higher Mana Gain | 13–14 | 64,0002 × 32,000 | — | passive | |
| Prominencemagic damage, power 65.0 | 5–6 | 64,0002 × 32,000 | 35 | active | |
| Quick Recoverymagic reuse ×0.8 | 3 | 63,000 | — | passive | |
| Robe Mastery | 15–17 | 63,0003 × 21,000 | — | passive | |
| SleepSleep 15 s | 16–18 | 63,0003 × 21,000 | 35 | active | |
| SlowSpeed ×0.5 · 1 min | 4 | 63,000 | 35 | active | |
| Surrender To Fire | 6 | 63,000 | 35 | active | |
| Surrender To Wind | 3 | 63,000 | 35 | active | |
| Weapon MasteryP. Atk. +28.3 · M. Atk. +35.4 · P. Atk. ×1.45 · M. Atk. ×1.17 | 16–18 | 63,0003 × 21,000 | — | passive | |
| Level 52SP: 1,594,000 | |||||
| Divine Inspirationnew | 1 | book | — | passive | |
| Anti MagicM. Def. +63 | 22–24 | 93,0003 × 31,000 | — | passive | |
| Aura Boltmagic damage, power 36 | 4 | 94,000 | 19 | active | |
| Aura Flaremagic damage, power 57.0 | 7–8 | 94,0002 × 47,000 | 38 | active | |
| Blazing Circlemagic damage, power 42 · around | 7–8 | 94,0002 × 47,000 | 56 | active | |
| Cancellation | 2 | 94,000 | 38 | active | |
| Concentrationcast interruption chance −42% · 20 min | 4 | 94,000 | 38 | active | |
| Curse FearFear 30 s | 4 | 94,000 | 38 | active | |
| Fast HP RecoveryHP regen +1.7 | 3 | 94,000 | — | passive | |
| Fast Mana RecoveryMP regen +2.3 | 4 | 94,000 | — | passive | |
| Higher Mana Gain | 15–16 | 94,0002 × 47,000 | — | passive | |
| Prominencemagic damage, power 72.0 | 7–8 | 94,0002 × 47,000 | 38 | active | |
| Robe Mastery | 18–20 | 93,0003 × 31,000 | — | passive | |
| SleepSleep 15 s | 19–21 | 93,0003 × 31,000 | 38 | active | |
| SlowSpeed ×0.5 · 1 min | 5 | 94,000 | 38 | active | |
| Surrender To Fire | 7 | 94,000 | 38 | active | |
| Surrender To Wind | 4 | 94,000 | 38 | active | |
| Weapon MasteryP. Atk. +34.6 · M. Atk. +43.2 · P. Atk. ×1.45 · M. Atk. ×1.17 | 19–21 | 93,0003 × 31,000 | — | passive | |
| Level 56SP: 2,204,000 | |||||
| Anti MagicM. Def. +70 | 25–27 | 111,0003 × 37,000 | — | passive | |
| Aura Boltmagic damage, power 39 | 5 | 110,000 | 21 | active | |
| Aura Flaremagic damage, power 63.0 | 9–10 | 110,0002 × 55,000 | 41 | active | |
| Blazing Circlemagic damage, power 46 · around | 9–10 | 110,0002 × 55,000 | 61 | active | |
| Blazing Skindamage reflect +20% · 20 min | 3 | 110,000 | 41 | active | |
| Boost Manamax MP +140 | 5 | 110,000 | — | passive | |
| Cancellation | 3 | 110,000 | 41 | active | |
| Clear Mind | 3 | 110,000 | — | passive | |
| Curse FearFear 30 s | 5 | 110,000 | 41 | active | |
| Decaydamage over time | 2 | 110,000 | 61 | active | |
| Fast Spell CastingCasting Spd. ×1.1 | 3 | 110,000 | — | passive | |
| Higher Mana Gain | 17–18 | 110,0002 × 55,000 | — | passive | |
| Prominencemagic damage, power 78.0 | 9–10 | 110,0002 × 55,000 | 41 | active | |
| Robe Mastery | 21–23 | 111,0003 × 37,000 | — | passive | |
| SleepSleep 15 s | 22–24 | 111,0003 × 37,000 | 41 | active | |
| Sleeping CloudSleep 30 s · area | 2 | 110,000 | 61 | active | |
| SlowSpeed ×0.5 · 1 min | 6 | 110,000 | 41 | active | |
| Surrender To Fire | 8 | 110,000 | 41 | active | |
| Surrender To Wind | 5 | 110,000 | 41 | active | |
| Weapon MasteryP. Atk. +41.7 · M. Atk. +52.1 · P. Atk. ×1.45 · M. Atk. ×1.17 | 22–24 | 111,0003 × 37,000 | — | passive | |
| Level 58SP: 2,199,000 | |||||
| Aura Flashnew📖magic damage, power 49 · around | 1 | 129,000 | 54 | active | |
| Rain of Firenew📖magic damage, power 41 · area | 1 | 129,000 | 43 | active | |
| Anti MagicM. Def. +74 | 28–29 | 130,0002 × 65,000 | — | passive | |
| Aura Boltmagic damage, power 41 | 6 | 129,000 | 22 | active | |
| Aura Flaremagic damage, power 66.0 | 11–12 | 130,0002 × 65,000 | 43 | active | |
| Blazing Circlemagic damage, power 48 · around | 11 | 129,000 | 64 | active | |
| Cancellation | 4 | 129,000 | 43 | active | |
| Curse FearFear 30 s | 6 | 129,000 | 43 | active | |
| Fast HP RecoveryHP regen +2.1 | 4 | 129,000 | — | passive | |
| Higher Mana Gain | 19 | 129,000 | — | passive | |
| Prominencemagic damage, power 82.0 | 11–12 | 130,0002 × 65,000 | 43 | active | |
| Robe Mastery | 24–25 | 130,0002 × 65,000 | — | passive | |
| SleepSleep 15 s | 25–26 | 130,0002 × 65,000 | 43 | active | |
| SlowSpeed ×0.5 · 1 min | 7 | 129,000 | 43 | active | |
| Surrender To Fire | 9 | 129,000 | 43 | active | |
| Surrender To Wind | 6 | 129,000 | 43 | active | |
| Weapon MasteryP. Atk. +45.4 · M. Atk. +56.8 · P. Atk. ×1.45 · M. Atk. ×1.17 | 25–26 | 130,0002 × 65,000 | — | passive | |
| Level 60SP: 3,000,000 | |||||
| Anti MagicM. Def. +78 | 30–31 | 166,0002 × 83,000 | — | passive | |
| Aura Boltmagic damage, power 43 | 7 | 167,000 | 22 | active | |
| Aura Flaremagic damage, power 68.0 | 13–14 | 166,0002 × 83,000 | 44 | active | |
| Blazing Circlemagic damage, power 50 · around | 12 | 167,000 | 66 | active | |
| Boost Manamax MP +152 | 6 | 167,000 | — | passive | |
| Cancellation | 5 | 167,000 | 44 | active | |
| Concentrationcast interruption chance −48% · 20 min | 5 | 167,000 | 44 | active | |
| Curse FearFear 30 s | 7 | 167,000 | 44 | active | |
| Fast Mana RecoveryMP regen +2.7 | 5 | 167,000 | — | passive | |
| Higher Mana Gain | 20 | 167,000 | — | passive | |
| Prominencemagic damage, power 85.0 | 13–14 | 166,0002 × 83,000 | 44 | active | |
| Rain of Firemagic damage, power 43 · area | 2 | 167,000 | 44 | active | |
| Robe Mastery | 26–27 | 166,0002 × 83,000 | — | passive | |
| SleepSleep 15 s | 27–28 | 166,0002 × 83,000 | 44 | active | |
| SlowSpeed ×0.5 · 1 min | 8 | 167,000 | 44 | active | |
| Surrender To Fire | 10 | 167,000 | 44 | active | |
| Surrender To Wind | 7 | 167,000 | 44 | active | |
| Weapon MasteryP. Atk. +49.4 · M. Atk. +61.7 · P. Atk. ×1.45 · M. Atk. ×1.17 | 27–28 | 166,0002 × 83,000 | — | passive | |
| Level 61 | |||||
| Divine Inspiration | 2 | book | — | passive | |
| Level 62SP: 3,960,000 | |||||
| Anti MagicM. Def. +82 | 32–33 | 220,0002 × 110,000 | — | passive | |
| Aura Boltmagic damage, power 45 | 8 | 220,000 | 23 | active | |
| Aura Flaremagic damage, power 71.0 | 15–16 | 220,0002 × 110,000 | 46 | active | |
| Aura Flashmagic damage, power 53 · around | 2 | 220,000 | 58 | active | |
| Blazing Circlemagic damage, power 52 · around | 13 | 220,000 | 69 | active | |
| Cancellation | 6 | 220,000 | 46 | active | |
| Clear Mind | 4 | 220,000 | — | passive | |
| Curse FearFear 30 s | 8 | 220,000 | 46 | active | |
| Higher Mana Gain | 21 | 220,000 | — | passive | |
| Prominencemagic damage, power 89.0 | 15–16 | 220,0002 × 110,000 | 46 | active | |
| Rain of Firemagic damage, power 45 · area | 3 | 220,000 | 46 | active | |
| Robe Mastery | 28–29 | 220,0002 × 110,000 | — | passive | |
| SleepSleep 15 s | 29–30 | 220,0002 × 110,000 | 46 | active | |
| Sleeping CloudSleep 30 s · area | 3 | 220,000 | 69 | active | |
| SlowSpeed ×0.5 · 1 min | 9 | 220,000 | 46 | active | |
| Surrender To Fire | 11 | 220,000 | 46 | active | |
| Surrender To Wind | 8 | 220,000 | 46 | active | |
| Weapon MasteryP. Atk. +53.5 · M. Atk. +66.8 · P. Atk. ×1.45 · M. Atk. ×1.17 | 29–30 | 220,0002 × 110,000 | — | passive | |
| Level 64SP: 4,760,000 | |||||
| Anti MagicM. Def. +86 | 34–35 | 280,0002 × 140,000 | — | passive | |
| Aura Boltmagic damage, power 46 | 9 | 280,000 | 24 | active | |
| Aura Flaremagic damage, power 74.0 | 17–18 | 280,0002 × 140,000 | 48 | active | |
| Blazing Circlemagic damage, power 55 · around | 14 | 280,000 | 71 | active | |
| Cancellation | 7 | 280,000 | 48 | active | |
| Curse FearFear 30 s | 9 | 280,000 | 48 | active | |
| Decaydamage over time | 3 | 280,000 | 71 | active | |
| Fast HP RecoveryHP regen +2.6 | 5 | 280,000 | — | passive | |
| Higher Mana Gain | 22 | 280,000 | — | passive | |
| Prominencemagic damage, power 92.0 | 17–18 | 280,0002 × 140,000 | 48 | active | |
| Rain of Firemagic damage, power 46 · area | 4 | 280,000 | 48 | active | |
| Robe Mastery | 30–31 | 280,0002 × 140,000 | — | passive | |
| SleepSleep 15 s | 31–32 | 280,0002 × 140,000 | 48 | active | |
| SlowSpeed ×0.5 · 1 min | 10 | 280,000 | 48 | active | |
| Surrender To Fire | 12 | 280,000 | 48 | active | |
| Surrender To Wind | 9 | 280,000 | 48 | active | |
| Weapon MasteryP. Atk. +57.7 · M. Atk. +72.1 · P. Atk. ×1.45 · M. Atk. ×1.17 | 31–32 | 280,0002 × 140,000 | — | passive | |
| Level 66SP: 6,970,000 | |||||
| Seed of Firenew📖 | 1 | 370,000 | 200 | active | |
| Anti MagicM. Def. +91 | 36–37 | 360,0002 × 180,000 | — | passive | |
| Aura Boltmagic damage, power 48 | 10 | 370,000 | 25 | active | |
| Aura Flaremagic damage, power 77.0 | 19–20 | 360,0002 × 180,000 | 49 | active | |
| Aura Flashmagic damage, power 58 · around | 3 | 370,000 | 62 | active | |
| Blazing Circlemagic damage, power 57 · around | 15 | 370,000 | 74 | active | |
| Boost Manamax MP +180 | 7 | 370,000 | — | passive | |
| Cancellation | 8 | 370,000 | 49 | active | |
| Curse FearFear 30 s | 10 | 370,000 | 49 | active | |
| Higher Mana Gain | 23 | 370,000 | — | passive | |
| Prominencemagic damage, power 96.0 | 19–20 | 360,0002 × 180,000 | 49 | active | |
| Rain of Firemagic damage, power 48 · area | 5 | 370,000 | 49 | active | |
| Robe Mastery | 32–33 | 360,0002 × 180,000 | — | passive | |
| SleepSleep 15 s | 33–34 | 360,0002 × 180,000 | 49 | active | |
| Sleeping CloudSleep 30 s · area | 4 | 370,000 | 74 | active | |
| SlowSpeed ×0.5 · 1 min | 11 | 370,000 | 49 | active | |
| Surrender To Fire | 13 | 370,000 | 49 | active | |
| Surrender To Wind | 10 | 370,000 | 49 | active | |
| Weapon MasteryP. Atk. +62 · M. Atk. +77.4 · P. Atk. ×1.45 · M. Atk. ×1.17 | 33–34 | 360,0002 × 180,000 | — | passive | |
| Level 68SP: 7,730,000 | |||||
| Aura Symphonynew📖magic damage, power 350 · reuse 60 min | 1 | 410,000 | 200 | active | |
| Anti MagicM. Def. +95 | 38–39 | 400,0002 × 200,000 | — | passive | |
| Aura Boltmagic damage, power 50 | 11 | 410,000 | 26 | active | |
| Aura Flaremagic damage, power 79.0 | 21–22 | 400,0002 × 200,000 | 51 | active | |
| Blazing Circlemagic damage, power 58 · around | 16 | 410,000 | 76 | active | |
| Cancellation | 9 | 410,000 | 51 | active | |
| Clear Mind | 5 | 410,000 | — | passive | |
| Concentrationcast interruption chance −53% · 20 min | 6 | 410,000 | 51 | active | |
| Curse FearFear 30 s | 11 | 410,000 | 51 | active | |
| Fast Mana RecoveryMP regen +3.1 | 6 | 410,000 | — | passive | |
| Higher Mana Gain | 24 | 410,000 | — | passive | |
| Prominencemagic damage, power 99.0 | 21–22 | 400,0002 × 200,000 | 51 | active | |
| Rain of Firemagic damage, power 50 · area | 6 | 410,000 | 51 | active | |
| Robe Mastery | 34–35 | 400,0002 × 200,000 | — | passive | |
| SleepSleep 15 s | 35–36 | 400,0002 × 200,000 | 51 | active | |
| SlowSpeed ×0.5 · 1 min | 12 | 410,000 | 51 | active | |
| Surrender To Fire | 14 | 410,000 | 51 | active | |
| Surrender To Wind | 11 | 410,000 | 51 | active | |
| Weapon MasteryP. Atk. +66.8 · M. Atk. +82.9 · P. Atk. ×1.45 · M. Atk. ×1.17 | 35–36 | 400,0002 × 200,000 | — | passive | |
| Level 70SP: 9,360,000 | |||||
| Infernonew📖magic damage, power 350 · damage over time · reuse 60 min | 1 | 520,000 | 200 | active | |
| Anti MagicM. Def. +99 | 40–41 | 520,0002 × 260,000 | — | passive | |
| Aura Boltmagic damage, power 51 | 12 | 520,000 | 26 | active | |
| Aura Flaremagic damage, power 82.0 | 23–24 | 520,0002 × 260,000 | 52 | active | |
| Aura Flashmagic damage, power 61 · around | 4 | 520,000 | 65 | active | |
| Blazing Circlemagic damage, power 60 · around | 17 | 520,000 | 78 | active | |
| Cancellation | 10 | 520,000 | 52 | active | |
| Curse FearFear 30 s | 12 | 520,000 | 52 | active | |
| Higher Mana Gain | 25 | 520,000 | — | passive | |
| Prominencemagic damage, power 102.0 | 23–24 | 520,0002 × 260,000 | 52 | active | |
| Rain of Firemagic damage, power 51 · area | 7 | 520,000 | 52 | active | |
| Robe Mastery | 36–37 | 520,0002 × 260,000 | — | passive | |
| SleepSleep 15 s | 37–38 | 520,0002 × 260,000 | 52 | active | |
| Sleeping CloudSleep 30 s · area | 5 | 520,000 | 78 | active | |
| SlowSpeed ×0.5 · 1 min | 13 | 520,000 | 52 | active | |
| Surrender To Fire | 15 | 520,000 | 52 | active | |
| Surrender To Wind | 12 | 520,000 | 52 | active | |
| Weapon MasteryP. Atk. +70.7 · M. Atk. +88.4 · P. Atk. ×1.45 · M. Atk. ×1.17 | 37–38 | 520,0002 × 260,000 | — | passive | |
| Level 72SP: 14,960,000 | |||||
| Elemental Assaultnew📖magic damage, power 500 · reuse 60 min | 1 | 880,000 | 200 | active | |
| Anti MagicM. Def. +104 | 42–43 | 880,0002 × 440,000 | — | passive | |
| Aura Boltmagic damage, power 53 | 13 | 880,000 | 27 | active | |
| Aura Flaremagic damage, power 84.0 | 25–26 | 880,0002 × 440,000 | 53 | active | |
| Blazing Circlemagic damage, power 62 · around | 18 | 880,000 | 80 | active | |
| Boost Manamax MP +200 | 8 | 880,000 | — | passive | |
| Cancellation | 11 | 880,000 | 53 | active | |
| Curse FearFear 30 s | 13 | 880,000 | 53 | active | |
| Higher Mana Gain | 26 | 880,000 | — | passive | |
| Prominencemagic damage, power 105.0 | 25–26 | 880,0002 × 440,000 | 53 | active | |
| Rain of Firemagic damage, power 53 · area | 8 | 880,000 | 53 | active | |
| Robe Mastery | 38–39 | 880,0002 × 440,000 | — | passive | |
| SleepSleep 15 s | 39–40 | 880,0002 × 440,000 | 53 | active | |
| SlowSpeed ×0.5 · 1 min | 14 | 880,000 | 53 | active | |
| Surrender To Fire | 16 | 880,000 | 53 | active | |
| Surrender To Wind | 13 | 880,000 | 53 | active | |
| Weapon MasteryP. Atk. +75.1 · M. Atk. +93.8 · P. Atk. ×1.45 · M. Atk. ×1.17 | 39–40 | 880,0002 × 440,000 | — | passive | |
| Level 74SP: 23,060,000 | |||||
| Anti MagicM. Def. +108 | 44–45 | 1,160,0002 × 580,000 | — | passive | |
| Aura Boltmagic damage, power 54 | 14 | 1,150,000 | 28 | active | |
| Aura Flaremagic damage, power 87.0 | 27–28 | 1,160,0002 × 580,000 | 55 | active | |
| Aura Flashmagic damage, power 65 · around | 5 | 1,150,000 | 69 | active | |
| Blazing Circlemagic damage, power 64 · around | 19 | 1,150,000 | 82 | active | |
| Cancellation | 12 | 1,150,000 | 55 | active | |
| Clear Mind | 6 | 1,150,000 | — | passive | |
| Curse FearFear 30 s | 14 | 1,150,000 | 55 | active | |
| Decaydamage over time | 4 | 1,150,000 | 82 | active | |
| Fast HP RecoveryHP regen +2.7 | 6 | 1,150,000 | — | passive | |
| Fast Mana RecoveryMP regen +3.4 | 7 | 1,150,000 | — | passive | |
| Higher Mana Gain | 27 | 1,150,000 | — | passive | |
| Prominencemagic damage, power 108.0 | 27–28 | 1,160,0002 × 580,000 | 55 | active | |
| Rain of Firemagic damage, power 54 · area | 9 | 1,150,000 | 55 | active | |
| Robe Mastery | 40–41 | 1,160,0002 × 580,000 | — | passive | |
| SleepSleep 15 s | 41–42 | 1,160,0002 × 580,000 | 55 | active | |
| SlowSpeed ×0.5 · 1 min | 15 | 1,150,000 | 55 | active | |
| Surrender To Fire | 17 | 1,150,000 | 55 | active | |
| Surrender To Wind | 14 | 1,150,000 | 55 | active | |
| Weapon MasteryP. Atk. +79.4 · M. Atk. +99.3 · P. Atk. ×1.45 · M. Atk. ×1.17 | 41–42 | 1,160,0002 × 580,000 | — | passive | |
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 76SP: 15,000,000 | |||||
| WisdomnewHold resistance +20% · Sleep resistance +20% · mental resistance +20% | 1 | 15,000,000 | — | passive | |
| Divine Inspiration | 3–4 | book | — | passive | |
| Level 77SP: 54,000,000 | |||||
| Fire Vortexnew📖magic damage, power 140 · Speed ×0.9, Atk. Spd. ×0.7, Casting Spd. ×0.9 · reuse 1 min | 1 | 18,000,000 | 84 | active | |
| Skill Masterynewchance of instant reuse or double duration | 1 | 18,000,000 | — | passive | |
| Spell Forcenewtransfers force to a party member | 1 | 18,000,000 | — | active | |
| Level 78SP: 64,020,000 | |||||
| Arcane Chaosnew📖magic MP ×1.3, physical skill MP ×1.3 · reuse 1 min | 1 | 21,340,000 | 57 | active | |
| Arcane Powernewdamage over time, magic MP ×1.1, M. Atk. ×1.3 · 3 s | 1 | 21,340,000 | 36 | toggle | |
| Arcane RoarnewM. Atk. ×1.03 | 1 | 21,340,000 | — | passive | |
| Level 80SP: 150,000,000 | |||||
| Volcanonew📖 | 1 | 150,000,000 | 36 | active | |
📖 — by Interlude code level 1 of the skill is learned from a spellbook; many servers disable spellbooks and it is learned for SP.
The other classes are gathered in the Lineage 2 classes section. A sorc has an easier start on a fresh server with a buffer nearby: opening dates are in the Interlude server announcements, fast servers in the L2 x100 list.
Where it comes in handy
Upcoming Interlude, Interlude+ server openings
Your server here — advertise →FAQ
Where should a sorc level?
20–40 — The Pilgrim's Necropolis, Catacomb of the Heretic, Necropolis of Sacrifice; 40–52 — Cruma Tower, Ivory Tower Crater, Archaic Laboratory; 52–61 — Archaic Laboratory, The Patriot's Necropolis; 61–76 — Tower of Insolence, Hot Springs, Catacomb of Dark Omens; 76–80 — Imperial Tomb, Forge of the Gods.
Which is better — Archmage, Mystic Muse or Storm Screamer?
Prominence,
Hydro Blast and
Hurricane are equal in power, cast time and reuse. The difference is in the vortexes: the Archmage's
Fire Vortex cuts the target's attack speed to ×0.7,
Ice Vortex hits run speed,
Wind Vortex hits casting speed. Against fighters the Archmage is more convenient.
What dyes for a sorc?
For damage — INT+4 MEN−4, INT+1 MEN−1 and CON+4 STR−4. For casting and PvP — WIT+4 MEN−4, WIT+1 MEN−1 and CON+4 STR−4. Balanced — INT+4 MEN−4, WIT+4 MEN−4 and CON+4 STR−4.
Which subclasses suit a sorc?
Any 2nd class except Spellsinger, Spellhowler, Overlord and Warsmith: usually a healer, buffer or summoner. A subclass opens at level 75, by default after the Mimir's Elixir and Fate's Whisper quests.
How do I get the Archmage 3rd class?
The Saga of the Archmage quest from level 76; one of its steps is collecting 700
Halisha's Mark. The reward is a
Secret Book of Giants and adena; the amount on x1 servers is in the "How to get the classes" table.
How is the Archmage stronger than the Sorcerer?
At levels 77–80 you get
Fire Vortex,
Arcane Power (M. Atk. ×1.3),
Arcane Chaos,
Skill Mastery,
Spell Force and
Volcano.
Prominence and the other nukes stay the same as the Sorcerer's.
Is
Cancellation worth leveling?
Yes, for PvP and the Olympiad: it strips up to 5 buffs from the target, 120-second reuse, 6-second cast. You don't need it on mobs.
How long does a sorc's
Slow last?
60 seconds, target run speed ×0.5 at the top levels. Refresh it once a minute.