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Sorc in Lineage 2 — Sorcerer and Archmage Guide

Sorc in Lineage 2 — Sorcerer and Archmage Guide

The sorc (Sorcerer) is a human mage who fights with fire: Surrender To Fire makes the target vulnerable and Prominence does the bulk of the damage. At level 76 the sorc becomes an Archmage, and levels 77–80 bring Fire Vortex, Arcane Power and Volcano. Below is an L2 sorc guide for Interlude: what to learn on each class, what to cast and in what order, what to wear, where to level from 20 to 80, dyes, subclasses and the Olympiad. Every number comes from the aCis datapack.

Updated: 04.11.2026 33 min read Chronicles:InterludeInterlude+

The sorc at a glance

Rolesingle-target fire damage from range, plus control: sleep, fear, slow, buff removal
Weaponone-handed magic sword or blunt with SA Acumen, or a two-handed staff — see "Sorc gear"
Armorrobe: sets for casting speed or M. Atk.
DyesINT and WIT at the cost of MEN, CON at the cost of STR
Where to level20–40 — The Pilgrim's Necropolis, Catacomb of the Heretic; 40–52 — Cruma Tower, Ivory Tower Crater, Archaic Laboratory; 52–61 — Archaic Laboratory, The Patriot's Necropolis; 61–76 — Tower of Insolence, Hot Springs; 76–80 — Imperial Tomb, Forge of the Gods

A human mage starts with INT 41, MEN 39 and WIT 20: the damage is there, but casting speed has to be topped up with a set, SA Acumen and buffs.

How to get the classes

ClassLevelQuest
Human Wizard20Path to a Human Wizard
Sorcerer40three marks — Mark of Scholar, Mark of Trust and Mark of Magus: the quests Trial of the Scholar, Testimony of Trust and Test of Magus open at levels 35, 37 and 39, though midway through Trial of the Scholar you already need level 36, and midway through Testimony of Trust — level 38; a single-run route — sorc 2nd class change, 3 in 1
Archmage76Saga of the Archmage: among other steps you collect 700 Halisha's Mark; the reward is Secret Book of Giants and 5,000,000 adena (on x1 servers)

Sorc fire: the skill combo

The datapack gives the fire element to Prominence, Blazing Circle, Rain of Fire, Inferno, Fire Vortex and Volcano. Aura Bolt, Aura Flare and Aura Flash carry no element — use them to finish off a target that resists fire.

Surrender To Fire has a 1.5-second cast and stays on the target for 15 seconds, with an 8-second reuse: fire hits the target harder and water hits weaker (water resistance +15%). If the enemy carries a Prophet's Resist Fire, the debuff knocks it off: they share a type, and Surrender has the higher order.

SkillCast / reusePower (max)MPWhy
Prominence4 s / 6 s10814+55main damage, range 900
Aura Bolt2 s / 3 s547+28fills the gap while Prominence is on reuse
Aura Flare1.5 s / 2.5 s8714+55the mob is already on you: range just 150
Blazing Circle4 s / 15 s6421+82fire on everything around you, radius 200
Rain of Fire5 s / 20 s5414+55fire on a pack around the target, radius 100
Fire Vortex6 s / 60 s14021+84Archmage: damage, drains the target's MP and slows it

Rotation on a tough target: Surrender To Fire → from level 77 Fire Vortex → Prominence every 6 seconds, with Aura Bolt in between. Fire Vortex cuts the target's run speed ×0.9, attack speed ×0.7 and casting speed ×0.9 and weakens its fire resistance.

Archmage, Mystic Muse or Storm Screamer

In the datapack the three elemental mages have identical main nukes: Prominence, Hydro Blast and Hurricane share power, cast time, reuse and MP — see the table above. What sets them apart is the vortexes. The Archmage has just one, Fire Vortex (target attack speed ×0.7, handy against fighters). The Mystic Muse gets Ice Vortex (run speed ×0.7) and Light Vortex, the Storm Screamer gets Wind Vortex (casting speed ×0.7) and Dark Vortex. All three receive Arcane Power and Arcane Chaos at level 78. For the dark elf wind caster, read the Spellhowler guide.

How to play a sorc in Interlude

Solo. A sorc kills the mob before it gets to you: Surrender To Fire, Prominence, Aura Bolt, then Prominence again. If it does reach you — Aura Flare. A second mob from the pack is taken out of the fight with Curse Fear (fear for 30 seconds, 4-second cast). Sleep (sleep for 15 seconds) takes 10 seconds to cast, so you put it on early, before the mob starts running at you.

MP is what runs out first. Body To Mind from level 25 trades 131 HP for MP, Clear Mind adds MP regen while you stand still or walk (+4.9 and +6.2 at the last level), and Higher Mana Gain makes Recharge from others stronger. On low rates a sorc is usually leveled in a duo with a Shillien Elder or an Elven Elder.

Packs. Blazing Circle hits around the sorc himself — press it once the tank has gathered the mobs. Rain of Fire from level 58 drops fire in a radius of 100 around the chosen target. Sleeping Cloud puts everything within a radius of 200 to sleep for 30 seconds, but its cast takes 15 seconds — only from behind the tank.

Party. Concentration goes on an ally so their casting gets interrupted less. Blazing Skin gives damage reflect +20 for 20 minutes. Aura Flash makes everything within a radius of 200 drop you as a target — that's how a sorc sheds aggro; 1-second cast, 12-second reuse, consumes Spirit Ore. At level 77 comes Spell Force: channel it for 15 seconds to keep another party member's M. Atk. at ×1.1.

PvP. Cancellation tries to strip up to 5 buffs from the target: range 600, 6-second cast, 120-second reuse — use it while nobody is hitting you. In the aCis build an attempt is used up even on a buff that resists, so it usually takes off fewer than five. Slow lasts 60 seconds and cuts run speed ×0.5 — refresh it once a minute, not more often. In PvP you're better off not using Aura Flare: for 3 seconds after it your magic damage against players is ×0.5.

What doesn't stack

  • Fire Vortex and Arcane Chaos share a type and have equal order: whichever lands last stays on the target. They likewise overwrite other mages' Ice Vortex, Wind Vortex and Dark Vortex — in a nuker party, don't stack vortexes on one target.
  • Decay and Inferno share a type, and Inferno's order is higher: it pushes Decay off no matter which went first. Against an Overlord's Seal of Flame, a Spellsinger's Freezing Shackle and a Warcryer's Freezing Flame, Decay has equal order — the last one applied stays.
  • Blazing Skin, Freezing Skin, Reflect Damage and Chant of Revenge — same type and order: only the last one remains.
  • Slow pushes off Ice Bolt and Freezing Strike (higher order), while against Entangle and Seal of Slow its order is equal — the last one stays.

Buffs for leveling

BufferWhat the sorc gets (buffer level)
Shillien ElderGreater Empower (44) — M. Atk. ×1.75; Wild Magic (62) — magic crit ×4; Recharge — MP
ProphetAcumen (48) — casting speed ×1.3; Berserker Spirit (52) — M. Atk. ×1.16, but M. Def. ×0.84
WarcryerFlame Chant (44) — casting speed ×1.3
Elven ElderClarity (58) — MP consumption ×0.9; Wild Magic (62); Recharge

Acumen and Flame Chant share a type and have equal order: the last one applied stays, so a second casting-speed buffer adds nothing. Among buffers only the Shillien Elder line has Greater Empower — that's the reason an SE gets invited to the party.

Sorc skills by level

1–20 · Human Mystic

LevelSkillWhat it gives
1Wind Strikefirst nuke, wind element
7Ice Boltwater nuke, target speed ×0.7
7–14Heal, Battle Healpatch yourself up between mobs
14Vampiric Touchdamage that gives you HP back

20–40 · Human Wizard

LevelSkillWhy take it
20Blazemain fire nuke up to level 40, 6-second reuse
20Energy Bolt2-second cast, reuse 3 — in the gaps between Blaze
20Aura Burnmob up close: range 150, reuse 2.5 seconds
20Flame Strikefire on a pack, radius 200, reuse 15 seconds
20Summon Kat the Cat, Summon Mew the Cathelper cats; for the Sorcerer these skills stop leveling
25Surrender To Fire, Sleep, Body To Mindfire debuff, sleep, HP into MP
35Slowslows the target for 60 seconds
35Curse Chaostarget accuracy −12

At level 40, Prominence, Aura Flare and Aura Bolt take over from Blaze, Aura Burn and Energy Bolt — the Sorcerer no longer levels the old nukes.

40–76 · Sorcerer

LevelSkillWhat it gives (max level)
40, grows to 74Prominence, Aura Bolt, Aura Flaremain damage — see "Sorc fire"
40, grows to 74Surrender To Firefire debuff, goes on the target first
40, grows to 74Blazing Circledamage around yourself, radius 200
40, grows to 74Curse Fear, Slow, Sleepfear for 30 seconds, speed ×0.5 for 60 seconds, sleep for 15 seconds
40, grows to 74Surrender To Windwind debuff for a party with a Spellhowler: wind hits the target harder, earth weaker (earth resistance +15%)
40–56Blazing Skindamage reflect +20 on an ally
44, grows to 70Sleeping Cloudarea sleep for 30 seconds
48, grows to 74Cancellationbuff removal, 120-second reuse
48, grows to 74Decaydamage over time
52–61Divine Inspirationextra buff slots; learned only from Ancient Book - Divine Inspiration (Modern Language Version) and the books after it, not for SP
58, grows to 74Rain of Fire, Aura Flashfire on a pack; shake the mobs off you
66–72Seed of Fire, Aura Symphony, Inferno, Elemental Assaultseed combos, 1-hour reuse on each
40, grows to 74Anti Magic, Weapon MasteryM. Def. +108; M. Atk. +99.3 and on top of that ×1.17
40–72Boost Manamax MP +200
40–56Fast Spell Castingcasting speed ×1.1
48Quick Recoverymagic reuse ×0.8

The full Sorcerer tree costs 82,251,000 SP. Learning order: Prominence and Surrender To Fire → Aura Bolt and Aura Flare → Weapon Mastery and Anti Magic → Curse Fear and Slow → everything else.

Seeds. Seed of Fire puts a seed on the selected character for 5 seconds, while the combos look for seeds on the casting mage — so you seed yourself. Inferno needs two fire seeds, Aura Symphony two seeds of different elements, Elemental Assault water and wind seeds that a Spellsinger and a Spellhowler put on you. With a one-hour reuse on every one of these skills you won't set it up solo — it's a trick for a well-drilled mage party.

76–80 · Archmage

LevelSkillWhat it gives
76Wisdomresistance to hold, sleep and mental attacks +20%
76Divine Inspiration, further levelsmore buff slots, also from books only
77Fire Vortexdamage at power 140, slows the target; 60-second reuse
77Skill Masterychance to reset a skill's reuse instantly
77Spell Forceally's M. Atk. ×1.1 for as long as you keep channeling
78Arcane Powertoggle: M. Atk. ×1.3, magic MP cost ×1.1; while it's on, takes 150 HP every 3 seconds
78Arcane RoarM. Atk. ×1.03, fire, water, wind and earth resistance +5%
78Arcane Chaostarget's MP cost for magic and physical skills ×1.3; 60-second reuse
80Volcano 📖fire sign on the ground: power 500, radius 180, 15-second cast, 30-minute reuse, consumes Magic Symbol; not usable in the Olympiad

The whole 3rd class costs 283,020,000 SP, and 150 million of that goes to Volcano. The Ancient Spellbook: Volcano drops from Pterosaur lv. 87 — 2.01% and 1.85% in two drop categories; by the aCis code you need the book only if the server has spellbook learning switched on. Arcane Power is turned on for tough mobs and PvP: it keeps eating HP the whole time.

Sorc skill enchanting

From level 76, 2nd class skills enchant up to +30 along one of two routes; the first step needs a Secret Book of Giants. The chance for +1 is 82% at level 76, and for +30 it's 3% even at level 80. Archmage skills, Fire Vortex and Volcano included, cannot be enchanted.

SkillRoute 1, at +30Route 2, at +30
Prominencepower 127 instead of 108MP 31 instead of 55
Aura Flarepower 102 instead of 87MP 31 instead of 55
Rain of Firepower 64 instead of 54MP 30 instead of 55
Blazing Circlepower 77 instead of 64MP 47 instead of 82
Surrender To Firelanding chance: power 100 instead of 80MP 40 instead of 55

Enchant Prominence for power first — it's your main damage. On low rates where MP never lasts, go Prominence for MP instead.

Sorc gear

Grades unlock at levels 20, 40, 52, 61 and 76. Item stats come from the datapack; what to actually wear comes from player experience. A set bonus only kicks in with the full set.

1–20 · no grade

ArmorWeapon
Tunic of Devotion — set: casting speed ×1.15Voodoo Doll, M. Atk. 28

20–40 · D grade

ArmorWeapon
Tunic of Knowledge — set: M. Atk. ×1.1, MP regen ×0.95Staff of Life, M. Atk. 72
Mithril Tunic — set: speed +7, WIT +1, INT −1same

40–52 · C grade

ArmorWeapon
Karmian Tunic — set: casting speed ×1.15, P. Def. ×1.0524Homunkulus's Sword - Acumen, M. Atk. 101, casting speed ×1.15
Demon's Tunic — set: INT +4, WIT −1, max HP −270Deadman's Staff, M. Atk. 111, two-handed

52–61 · B grade

ArmorWeapon
Avadon Robe — set: casting speed ×1.15Sword of Valhalla - Acumen, M. Atk. 122
Blue Wolf Tunic — set: max MP +206, WIT +3, INT −2, MEN −1Scroll of Mana, M. Atk. 143, no SA
Tunic of Zubei — set: M. Atk. ×1.1, MP regen ×0.95—

61–76 · A grade

ArmorWeapon
Majestic Robe — set: casting speed ×1.15, max MP +240, stun resistance +50%Sword of Miracles - Acumen, M. Atk. 152
Dark Crystal Robe — set: casting speed ×1.15, P. Def. ×1.08, paralysis resistance +50%Daimon Crystal - Acumen, M. Atk. 161, two-handed
Nightmare Robe — set: M. Atk. ×1.08, sleep and hold resistance +70%—

76–80 · S grade

ArmorWeapon
Major Arcana Robe — set: M. Atk. ×1.17, speed +7, stun resistance +50%Arcana Mace - Acumen, M. Atk. 175
sameImperial Staff, M. Atk. 175, two-handed

A one-handed weapon with SA Acumen makes you cast faster — with WIT 20 a sorc needs that more than a few extra points of M. Atk. The two-handed staff makes sense once buffs and the set have already covered casting speed.

Where to level a sorc

A sorc clears mobs with low HP and high XP the fastest, so the zones below are ranked by XP per HP: each lists the three best mobs and two items from their drops with the chance at x1 rate (all from the datapack). Sorc spellbooks go first in the drop column — handy if your server requires books to learn skills.

Level 20–40

Best for the sorc: The Pilgrim's Necropolis — most XP per HP, tied with Catacomb of the Heretic; Necropolis of Sacrifice — third by XP per HP, straight after the 1st class change.

ZoneMonsterDrop (chance at x1 rate)
The Pilgrim's NecropolisCatacomb Stakato Soldier lv. 38Sword of Revolution Blade 0.58%, Recipe: Durable Metal Plate(100%) 1.03%
Vault Sentinel lv. 35Shilen Knife Edge 0.23%, Stone of Purity 1.23%
Vault Monk lv. 37Crucifix of Blood Piece 0.47%, High Grade Suede 1.43%
Catacomb of the HereticGrave Sentinel lv. 35Metal Hardener 0.56%, Oriharukon Ore 0.94%
Grave Monk lv. 37Strengthened Long Bow Shaft 0.58%, Greater Magic Haste Potion 0.78%
Catacomb Shadow lv. 34Helmet 0.12%, Hoplon 0.17%
Necropolis of SacrificeCatacomb Serpent lv. 28Cursed Stockings 0.18%, Cursed Tunic 0.11%
Vault Guardian lv. 25Heavy Sword Edge 0.26%, Saber Blade 0.21%
Grave Keeper Spartoi lv. 29Enchanted Ring 0.12%, Enchanted Necklace Chain 1.89%
Field of WhispersCrokian Warrior lv. 38Recipe: Sage's Rag 0.42%, Mithril Ore 2.94%
Dailaon lv. 37Maingauche Edge 0.12%, Cursed Maingauche Edge 0.12%
Rakul lv. 35Metal Hardener 2.51%, Oriharukon Ore 0.31%
The Ant NestAnt Warrior Captain lv. 36Stone of Purity 0.77%, Coarse Bone Powder 1.55%
Ant Soldier lv. 35Recipe: Brigandine Helmet 1.02%, Mithril Banded Mail Material 0.7%
Noble Ant Leader lv. 38Recipe: Metallic Thread(100%) 0.89%, Adamantite Nugget 0.48%
5 more zones
ZoneMonsterDrop (chance at x1 rate)
Fortress of ResistanceOl Mahum Lord lv. 34Charcoal 14.29%, Suede 9.09%
Ol Mahum Marksman lv. 28Recipe: Dark Stockings 1.39%, Healing Potion 5.27%
Ol Mahum Captain lv. 30Steel 0.93%, Iron Ore 9.09%
Forgotten TempleRakin Undine lv. 30Coarse Bone Powder 2.13%, Deluxe Chest Key - Grade 3 5.26%
Roxide lv. 32Bronze Helmet 0.11%, Aspis 0.15%
Ritmal Swordsman lv. 29Aspis 0.12%, Stone of Purity 0.39%
Floran VillageDelu Lizardman Commander lv. 35Adamantite Nugget 0.42%, Steel 1.06%
Delu Lizardman Special Agent lv. 33Compound Braid 0.58%, Cord 4.35%
Cursed Seer lv. 34Recipe: Brigandine Tunic 0.14%, Stone of Purity 0.29%
Orc BarracksTurek Orc Warlord lv. 30Scroll: Enchant Weapon (Grade D) 0.1%, Recipe: Brigandine Helmet 1.01%
Turek Orc Archer lv. 27Adamantite Nugget 0.24%, Mithril Ore 1.19%
Turek Orc Skirmisher lv. 28Puma Skin Gaiters 0.11%, Recipe: Conjuror's Staff 0.11%
Plains of the LizardmenLeto Lizardman Warrior lv. 38Manticore Skin Gaiters Pattern 1.31%, Manticore Skin Shirt Texture 0.84%
Leto Lizardman Archer lv. 36Gastraphetes Shaft 0.2%, Silver Nugget 3.12%
Leto Lizardman Soldier lv. 37Recipe: Artisan's frame 0.72%, Silver Nugget 2.63%

Level 40–52

Best for the sorc: Archaic Laboratory — most XP per HP; Ivory Tower Crater — spellbooks for Prominence, Blazing Circle, Aura Flare and Curse Fear; Cruma Tower — the densest spawns among the zones in the main table.

ZoneMonsterDrop (chance at x1 rate)
Cruma TowerDeath Knight lv. 50Iron Ore 20%, Recipe: Necklace of Binding 0.28%
Dark Lord lv. 50Greater Dye of MEN (Men+3 Int-3) 0.13%, Thons 0.5%
Snipe lv. 44Recipe: Demon's Stockings 0.57%, Recipe: Great Helmet 1.06%
Dragon ValleyCave Servant Archer lv. 47Durable Metal Plate 0.3%, Life Stone: level 49 0.6%
Royal Cave Servant lv. 51Fisted Blade Piece 0.17%, Recipe: Full Plate Shield 0.22%
Cave Servant Captain lv. 49Mid-Grade Life Stone: level 49 0.15%, Recipe: Theca Leather Boots 0.27%
Ivory Tower CraterEnchanted Iron Golem lv. 43Spellbook: Curse Fear 2.32%, Spellbook: Curse Discord 2.32%
Enchanted Gargoyle lv. 44Spellbook: Surrender to Wind 2.42%, Spellbook: Vampiric Claw 2.42%
Shackle lv. 45Spellbook: Blazing Circle 2.15%, Spellbook: Prominence 2.15%
Archaic LaboratoryBloodthirsty Ginzu Golem VII lv. 51Fisted Blade Piece 0.36%, Asofe 1.54%
Cruel Vice Golem lv. 49Great Helmet Material 0.68%, Dwarven Chain Shield Fragment 0.79%
Probe Golem Champion I lv. 49Dwarven Chain Mail Shirt Material 0.37%, Dwarven Chain Gaiters Material 0.58%
Garden of EvaGarden Guard Leader lv. 50Fisted Blade Piece 0.4%, Mold Glue 0.74%
Doll Master lv. 50Grace Dagger Edge 0.19%, Dark Screamer Edge 0.19%
Blade Stakato Drone lv. 44Durable Metal Plate 0.69%, Recipe: Rind Leather Armor 0.52%
5 more zones
ZoneMonsterDrop (chance at x1 rate)
Catacomb of the BrandedDecayed Ancient Knight lv. 50Grace Dagger Edge 0.21%, Dark Screamer Edge 0.21%
Decayed Ancient Soldier lv. 49Horn of Glory Fragment 0.56%, Recipe: Divine Stockings 0.25%
Decayed Ancient Pikeman lv. 46Enria 1.55%, Cursed Dagger Blade 0.3%
Necropolis of WorshipVault Overlord lv. 45Chain Mail Shirt Material 0.96%, Chain Gaiters Part 1.96%
Catacomb Gargoyle lv. 43Scallop Jamadhr Edge 0.57%, Recipe: Battle Axe 0.16%
Vault Priest lv. 47Spellbook: Servitor Empowerment 7.7%, Spellbook: Servitor Cure 12.99%
The Enchanted ValleyUnicorn lv. 49Spellbook: Body of Avatar 3.12%, Spellbook: Forget 3.72%
Satyr lv. 48Spellbook: Summon Reanimated Man 4.16%, Amulet: Chant of Eagle 3.48%
Valley Treant lv. 47Amulet: Chant of Predator 2.53%, Spellbook: Guidance 3.64%
The Forest of MirrorsMirror lv. 49Stiletto Edge 0.18%, Soulfire Dirk Blade 0.18%
Taik Orc Captain lv. 44High-Grade Life Stone: level 46 0.11%, Chain Mail Shirt Material 0.61%
Taik Orc Archer lv. 41Compound Braid 0.81%, Metallic Thread 1.08%
Alligator IslandDailaon Lad lv. 42Recipe: Blessed Spiritshot (C) Compressed Package (100%) 0.1%, Metallic Fiber 6.25%
Crokian Lad Warrior lv. 43Elven Long Sword Blade 0.19%, Claymore Blade 0.19%
Alligator lv. 40Bich'Hwa Edge 0.2%, Leather 1.52%

Level 52–61

Best for the sorc: Archaic Laboratory — most XP per HP; The Patriot's Necropolis — the Rain of Fire spellbook from Hell Keeper Medusa; Catacomb of the Apostate — XP per HP on par with The Patriot's Necropolis.

ZoneMonsterDrop (chance at x1 rate)
Archaic LaboratoryHorrifying Ginzu Golem V lv. 53Great Pata Blade 0.42%, Enria 1.27%
Horrifying Ginzu Golem VIII lv. 54Axe of Eclipse Head 0.19%, Ghoul's Staff Head 0.12%
Ginzu Golem Prodigy X lv. 52Tsurugi Blade 0.88%, Varnish 35%
The Patriot's NecropolisPurgatory Serpent lv. 56Zubei's Gaiter Material 0.49%, Avadon Gaiters Material 0.49%
Sepulcher Archon lv. 55Full Plate Shield Fragment 2.3%, Full Plate Helmet Design 1.46%
Hell Keeper Medusa lv. 58Spellbook: Rain of Fire 2.61%, Amulet: Ritual of Life 2.15%
Catacomb of the ApostateTomb Archon lv. 55Nassen's Earring Gemstone 1.22%, Necklace of Binding Chain 0.96%
Purgatory Conjurer lv. 59Recipe: Doom Shield 0.3%, Adamantite Ring Wire 1.53%
Tomb Inquisitor lv. 57Avadon Gloves Part 0.9%, Zubei's Boots Design 0.9%
The Giant's CaveBeast Lord lv. 60Mold Lubricant 0.56%, Great Sword Blade 0.14%
Kranrot lv. 59Adamantite Ring Wire 0.89%, Adamantite Earring Gemstone 0.76%
Paliote lv. 57Life Stone: level 58 0.34%, Enria 0.19%
Silent ValleyHamrut lv. 58Compound Braid 0.66%, Greater Antidote 8.33%
Gamlin lv. 60Spellbook: Elemental Assault 2.24%, Spellbook: Elemental Symphony 2.24%
Fallen Orc Archer lv. 57Arthro Nail Blade 0.17%, Oriharukon Ore 0.49%
5 more zones
ZoneMonsterDrop (chance at x1 rate)
The Enchanted ValleyValley Treant Elder lv. 53Spellbook: Corpse Plague 3.54%, Spellbook: Corpse Burst 3.27%
Spirit of Timiniel lv. 55Full Plate Helmet Design 0.21%, Full Plate Shield Fragment 0.33%
Skyshadow MeadowInnersen lv. 60Spellbook: Aura Symphony 0.96%, Spellbook: Inferno 0.96%
Pobby lv. 57Recipe: Zubei's Helmet (60%) 0.13%, Adamantite Necklace Chain 0.27%
Necropolis of DevotionSepulcher Guardian lv. 60Sprite's Staff Head 0.21%, Heavy War Axe Head 0.22%
Devil's IsleSairon lv. 54Full Plate Helmet Design 1.16%, Full Plate Shield Fragment 1.84%
Pirate's Zombie Captain lv. 52Mid-Grade Life Stone: level 52 0.5%, Enria 0.1%
Doll Blader lv. 53Drake Leather Armor Texture 0.12%, Theca Leather Armor Pattern 0.17%
Antharas' LairBloody Lady lv. 60Great Sword Blade 0.12%, Keshanberk Blade 0.11%
Cave Keeper lv. 58Durable Metal Plate 0.14%, Adamantite Necklace Chain 0.37%
Cave Maiden lv. 59Metal Hardener 0.3%, Zubei's Breastplate Part 0.11%

Level 61–76

Best for the sorc: Tower of Insolence — most XP per HP; Hot Springs — the Fire Vortex spellbook ahead of level 77; Catacomb of Dark Omens — the Arcane Chaos spellbook from Tomb Guard.

ZoneMonsterDrop (chance at x1 rate)
Tower of InsolencePlatinum Tribe Overlord lv. 71Sealed Dark Crystal Gaiters Pattern 0.61%, Sealed Dark Crystal Breastplate Pattern 0.4%
Platinum Guardian Prefect lv. 74Mold Lubricant 1.04%, Sealed Dark Crystal Boots Lining 1.14%
Hallate's Knight lv. 65Recipe: Leather Armor of Doom 0.16%, Necklace of Black Ore Beads 0.83%
Swamp of ScreamsSpiked Stakato Guard lv. 74Halberd Edge 0.57%, Crafted Leather 1.28%
Female Spiked Stakato lv. 74Sealed Tallum Leather Armor Pattern 0.47%, Durable Metal Plate 0.9%
Cannibalistic Stakato Follower lv. 74Recipe: Greater Spiritshot (S) Compressed Package(100%) 0.15%, Animal Skin 6.25%
Hot SpringsHot Springs Nepenthes lv. 75Spellbook - Fire Vortex 1.84%, Carnage Bow Stave 0.36%
Hot Springs Flava lv. 74Bloody Orchid Head 0.32%, Durable Metal Plate 0.34%
Hot Springs Yeti lv. 75Bloody Orchid Head 0.33%, Animal Skin 16.67%
Catacomb of Dark OmensTomb Guard lv. 75Spellbook - Arcane Chaos 4.54%, Spellbook - Curse of Doom 4.54%
Lesser Ancient Scout lv. 74Sealed Dark Crystal Leather Armor Pattern 0.34%, Sealed Tallum Leather Armor Pattern 0.24%
Crypt Preacher lv. 72Sealed Dark Crystal Robe Fabric 0.23%, Sealed Tallum Tunic Texture 0.32%
Wall of ArgosGrendel Slave lv. 74Dasparion's Staff Edge 0.28%, Meteor Shower Head 0.27%
Gaze of Nightmare lv. 72Blood Tornado Edge 0.45%, Metallic Thread 3.12%
Eye of Pilgrim lv. 74Dasparion's Staff Edge 0.2%, Meteor Shower Head 0.2%
6 more zones
ZoneMonsterDrop (chance at x1 rate)
Shrine of LoyaltyDisciples of Protection lv. 74Blood Tornado Edge 0.73%, Mid-Grade Life Stone: level 70 0.27%
Canyon Bandersnatch lv. 70Carnage Bow Stave 0.37%, Animal Bone 7.14%
Canyon Bandersnatch Slave lv. 71Bloody Orchid Head 0.38%, Mithril Ore 8.33%
Stakato NestMale Spiked Stakato lv. 74Braided Hemp 5.88%, Stem 3.57%
Spiked Stakato Worker lv. 73Dasparion's Staff Edge 0.13%, Spiritual Eye Piece 0.12%
Spiked Stakato Sorcerer lv. 75Oriharukon Ore 2.78%, Hammer Piece of Destroyer 0.12%
The Saint's NecropolisSepulcher Guard lv. 75Sealed Dark Crystal Helmet Design 0.68%, Sealed Tallum Helm Design 0.68%
Lesser Ancient Soldier lv. 73Sealed Phoenix Necklace Beads 0.86%, Sealed Phoenix Earring Gemstone 1.12%
Sepulcher Preacher lv. 72Sealed Phoenix Earring Gemstone 1.05%, Sealed Phoenix Necklace Beads 0.81%
Catacomb of the WitchTomb Sage lv. 67Blue Wolf Tunic Fabric 0.45%, Tunic of Doom Pattern 0.45%
Purgatory Gargoyle lv. 68Sealed Tallum Tunic Texture 0.3%, Sealed Tallum Stockings Fabric 0.47%
Tomb Guardian lv. 65Evil Spirit Head 0.13%, Deadman's Glory Stone 0.14%
The Giant's CaveLesser Giant Soldier lv. 62Greater Magic Haste Potion 0.61%, Crafted Leather 0.77%
Lesser Giant Shooter lv. 63Blue Wolf Helmet Design 0.9%, Doom Helmet Pattern 0.9%
Lesser Giant Scout lv. 63Life Stone: level 64 0.29%, Asofe 0.58%
Forest of the DeadBone Grinder lv. 70Halberd Edge 0.22%, Metallic Thread 2.04%
Bone Slayer lv. 68Bloody Orchid Head 0.21%, Durable Metal Plate 0.27%
Requiem Lord lv. 68Halberd Edge 0.2%, Life Stone: level 67 0.22%

Level 76–80

Best for the sorc: Imperial Tomb — most XP per HP, but go there with a party; Forge of the Gods — second place by XP per HP; Monastery of Silence — XP per HP only slightly lower than in Forge of the Gods. In these spots the Archmage stands behind the tank and uses Aura Flash to shake off any mobs that break loose onto him.

ZoneMonsterDrop (chance at x1 rate)
Imperial TombImperial Commander lv. 80Soul Bow Stave 0.83%, Mold Hardener 0.75%
Ashkenas lv. 80Tallum Glaive Edge 0.79%, Enria 1.06%
Knight of Empire lv. 80Enria 1.02%, Life Stone: level 76 0.46%
Forge of the GodsAshuras of Destruction lv. 80Sealed Majestic Earring Gemstone 2.31%, Sealed Majestic Ring Gemstone 3.32%
Blazing Ifrit lv. 80Life Stone: level 76 0.79%, Thons 2.56%
Elder Lavasaurus lv. 80Dragon Grinder Edge 0.74%, Mid-Grade Life Stone: level 76 0.28%
Monastery of SilenceBeholder of Light lv. 80Metallic Fiber 33.33%, Blessing of Sanctity 4.55%
Warrior Monk lv. 80Sealed Leather Armor of Nightmare Fabric 0.43%, Sealed Majestic Leather Armor Fabric 0.37%
Guardian of the Holy Land lv. 80Dark Legion's Edge Blade 0.36%, Sword of Miracles Edge 0.36%
Varka Silenos BarracksVarka's Commander lv. 80Tallum Glaive Edge 0.45%, Life Stone: level 76 0.33%
Varka Silenos Medium lv. 80Soul Separator Head 0.41%, Mid-Grade Life Stone: level 76 0.11%
Varka's Head Magus lv. 80Soul Separator Head 0.35%, Mid-Grade Life Stone: level 76 0.11%
Ketra Orc OutpostKetra Prophet lv. 80Sealed Armor of Nightmare Pattern 0.33%, Sealed Majestic Plate Armor Pattern 0.33%
Ketra Orc Medium lv. 80Dragon Grinder Edge 0.38%, Life Stone: level 76 0.26%
Ketra Orc Grand Seer lv. 80Branch of The Mother Tree Head 0.21%, Elysian Head 0.21%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
Chapel GuardsTriol's Priest lv. 80Thons 6.25%, Dragon Slayer Edge 0.29%
Triol's Believer lv. 80Stem 16.67%, Steel 5.88%
Temple Guard lv. 80Soul Separator Head 0.23%, Thons 2.5%
Varka Silenos VillageVarka's Prophet lv. 80Sealed Nightmare Robe Fabric 0.42%, Sealed Majestic Robe Fabric 0.42%
Varka Silenos Great Seer lv. 80Soul Separator Head 0.44%, Thread 14.29%
Varka Silenos General lv. 80Sealed Armor of Nightmare Pattern 0.23%, Sealed Majestic Plate Armor Pattern 0.23%
Ketra Orc VillageKetra Commander lv. 80Soul Bow Stave 0.47%, Mold Hardener 0.72%
Ketra Orc Raider lv. 78Elemental Sword Edge 0.18%, Tallum Blade Edge 0.18%
Ketra Orc Scout lv. 78Meteor Shower Head 0.17%, Dasparion's Staff Edge 0.17%

Sorc dyes

StyleDyesTotal
damage on mobsGreater Dye of INT (Int+4 Men-4), Greater Dye of INT (Int+1 Men-1) and Greater Dye of CON (Con+4 Str-4)INT +5, CON +4, MEN −5, STR −4
casting and PvPGreater Dye of WIT (Wit+4 Men-4), Greater Dye of WIT (Wit+1 Men-1) and Greater Dye of CON (Con+4 Str-4)WIT +5, CON +4, MEN −5, STR −4
balancedGreater Dye of INT (Int+4 Men-4), Greater Dye of WIT (Wit+4 Men-4) and Greater Dye of CON (Con+4 Str-4)INT +4, WIT +4, CON +4, MEN −8, STR −4

Dyes can't push a stat past +5: two INT+4 dyes together still give the same +5. A mage has no use for STR, so CON+4 STR−4 is HP for almost nothing.

Subclasses for a sorc

A subclass opens at level 75 on the main class, and every subclass you already have must be level 75 too; the cap is three subclasses. By default you need the items from the Mimir's Elixir and Fate's Whisper quests.

  • Sorc as the main class. Any 2nd class works as a sub except Spellsinger and Spellhowler — they're in the same nuker group as the sorc — and also Overlord and Warsmith. Other elemental nukers are off the table; Necromancer is the one damage mage you can take, but a healer, buffer or summoner is the more common pick.
  • Sorc as a subclass. For a class with a different role it brings ranged fire damage; Spellsinger and Spellhowler can't take it.

In Interlude a subclass doesn't share skills with the main class: its abilities only work while it's active. Subclass certification arrived in later chronicles — the High Five sorc guide will be a separate page.

Sorc in the Olympiad

The Olympiad is open only to noblesse on their main class — you can't register with a subclass active. Volcano doesn't work in the arena. Against a fighter the Archmage has Fire Vortex (attack speed ×0.7), Slow and Curse Fear; against a mage — Arcane Chaos and Cancellation; Sleep, with its 10-second cast, only if the opponent isn't hitting you. Wisdom adds +20% resistance to sleep and hold. Aura Flare lowers your magic damage in a fight with a player, so finish with Prominence and Aura Bolt.

All sorc skills

The full Sorcerer and Archmage tree — skill levels, SP and MP:

Sorcerer2nd class · from level 40 · new skills: 18 · total SP: 82,251,000
SkillSkill LvSPMPType
Level 40SP: 548,000
Aura Boltnew📖magic damage, power 26132,00014active
Aura Flarenew📖magic damage, power 42.01–232,0002 × 16,00028active
Blazing Circlenew📖magic damage, power 30 · around1–232,0002 × 16,00042active
Blazing Skinnew📖damage reflect +10% · 20 min132,00028active
Clear Mindnew132,000—passive
Curse Fearnew📖Fear 30 s132,00028active
Prominencenew📖magic damage, power 52.01–232,0002 × 16,00028active
Surrender To Windnew📖132,00028active
Anti MagicM. Def. +4313–1533,0003 × 11,000—passive
Boost Manamax MP +70332,000—passive
Fast Spell CastingCasting Spd. ×1.07232,000—passive
Higher Mana Gain9–1032,0002 × 16,000—passive
Robe Mastery9–1133,0003 × 11,000—passive
SleepSleep 15 s10–1233,0003 × 11,00028active
SlowSpeed ×0.5 · 1 min232,00028active
Surrender To Fire432,00028active
Weapon MasteryP. Atk. +18.1 · M. Atk. +22.6 · P. Atk. ×1.45 · M. Atk. ×1.1710–1233,0003 × 11,000—passive
Level 44SP: 705,000
Sleeping Cloudnew📖Sleep 30 s · area141,00047active
Anti MagicM. Def. +4916–1842,0003 × 14,000—passive
Aura Boltmagic damage, power 29241,00016active
Aura Flaremagic damage, power 47.03–442,0002 × 21,00031active
Blazing Circlemagic damage, power 34 · around3–442,0002 × 21,00047active
Concentrationcast interruption chance −36% · 20 min341,00031active
Curse FearFear 30 s241,00031active
Fast HP RecoveryHP regen +1.6241,000—passive
Fast Mana RecoveryMP regen +1.9341,000—passive
Higher Mana Gain11–1242,0002 × 21,000—passive
Prominencemagic damage, power 58.03–442,0002 × 21,00031active
Robe Mastery12–1442,0003 × 14,000—passive
SleepSleep 15 s13–1542,0003 × 14,00031active
SlowSpeed ×0.5 · 1 min341,00031active
Surrender To Fire541,00031active
Surrender To Wind241,00031active
Weapon MasteryP. Atk. +22.8 · M. Atk. +28.5 · P. Atk. ×1.45 · M. Atk. ×1.1713–1542,0003 × 14,000—passive
Level 48SP: 1,201,000
Cancellationnew📖163,00035active
Decaynew📖damage over time163,00052active
Anti MagicM. Def. +5619–2163,0003 × 21,000—passive
Aura Boltmagic damage, power 33363,00018active
Aura Flaremagic damage, power 52.05–664,0002 × 32,00035active
Blazing Circlemagic damage, power 38 · around5–664,0002 × 32,00052active
Blazing Skindamage reflect +15% · 20 min263,00035active
Boost Manamax MP +100463,000—passive
Clear Mind263,000—passive
Curse FearFear 30 s363,00035active
Higher Mana Gain13–1464,0002 × 32,000—passive
Prominencemagic damage, power 65.05–664,0002 × 32,00035active
Quick Recoverymagic reuse ×0.8363,000—passive
Robe Mastery15–1763,0003 × 21,000—passive
SleepSleep 15 s16–1863,0003 × 21,00035active
SlowSpeed ×0.5 · 1 min463,00035active
Surrender To Fire663,00035active
Surrender To Wind363,00035active
Weapon MasteryP. Atk. +28.3 · M. Atk. +35.4 · P. Atk. ×1.45 · M. Atk. ×1.1716–1863,0003 × 21,000—passive
Level 52SP: 1,594,000
Divine Inspirationnew1book—passive
Anti MagicM. Def. +6322–2493,0003 × 31,000—passive
Aura Boltmagic damage, power 36494,00019active
Aura Flaremagic damage, power 57.07–894,0002 × 47,00038active
Blazing Circlemagic damage, power 42 · around7–894,0002 × 47,00056active
Cancellation294,00038active
Concentrationcast interruption chance −42% · 20 min494,00038active
Curse FearFear 30 s494,00038active
Fast HP RecoveryHP regen +1.7394,000—passive
Fast Mana RecoveryMP regen +2.3494,000—passive
Higher Mana Gain15–1694,0002 × 47,000—passive
Prominencemagic damage, power 72.07–894,0002 × 47,00038active
Robe Mastery18–2093,0003 × 31,000—passive
SleepSleep 15 s19–2193,0003 × 31,00038active
SlowSpeed ×0.5 · 1 min594,00038active
Surrender To Fire794,00038active
Surrender To Wind494,00038active
Weapon MasteryP. Atk. +34.6 · M. Atk. +43.2 · P. Atk. ×1.45 · M. Atk. ×1.1719–2193,0003 × 31,000—passive
Level 56SP: 2,204,000
Anti MagicM. Def. +7025–27111,0003 × 37,000—passive
Aura Boltmagic damage, power 395110,00021active
Aura Flaremagic damage, power 63.09–10110,0002 × 55,00041active
Blazing Circlemagic damage, power 46 · around9–10110,0002 × 55,00061active
Blazing Skindamage reflect +20% · 20 min3110,00041active
Boost Manamax MP +1405110,000—passive
Cancellation3110,00041active
Clear Mind3110,000—passive
Curse FearFear 30 s5110,00041active
Decaydamage over time2110,00061active
Fast Spell CastingCasting Spd. ×1.13110,000—passive
Higher Mana Gain17–18110,0002 × 55,000—passive
Prominencemagic damage, power 78.09–10110,0002 × 55,00041active
Robe Mastery21–23111,0003 × 37,000—passive
SleepSleep 15 s22–24111,0003 × 37,00041active
Sleeping CloudSleep 30 s · area2110,00061active
SlowSpeed ×0.5 · 1 min6110,00041active
Surrender To Fire8110,00041active
Surrender To Wind5110,00041active
Weapon MasteryP. Atk. +41.7 · M. Atk. +52.1 · P. Atk. ×1.45 · M. Atk. ×1.1722–24111,0003 × 37,000—passive
Level 58SP: 2,199,000
Aura Flashnew📖magic damage, power 49 · around1129,00054active
Rain of Firenew📖magic damage, power 41 · area1129,00043active
Anti MagicM. Def. +7428–29130,0002 × 65,000—passive
Aura Boltmagic damage, power 416129,00022active
Aura Flaremagic damage, power 66.011–12130,0002 × 65,00043active
Blazing Circlemagic damage, power 48 · around11129,00064active
Cancellation4129,00043active
Curse FearFear 30 s6129,00043active
Fast HP RecoveryHP regen +2.14129,000—passive
Higher Mana Gain19129,000—passive
Prominencemagic damage, power 82.011–12130,0002 × 65,00043active
Robe Mastery24–25130,0002 × 65,000—passive
SleepSleep 15 s25–26130,0002 × 65,00043active
SlowSpeed ×0.5 · 1 min7129,00043active
Surrender To Fire9129,00043active
Surrender To Wind6129,00043active
Weapon MasteryP. Atk. +45.4 · M. Atk. +56.8 · P. Atk. ×1.45 · M. Atk. ×1.1725–26130,0002 × 65,000—passive
Level 60SP: 3,000,000
Anti MagicM. Def. +7830–31166,0002 × 83,000—passive
Aura Boltmagic damage, power 437167,00022active
Aura Flaremagic damage, power 68.013–14166,0002 × 83,00044active
Blazing Circlemagic damage, power 50 · around12167,00066active
Boost Manamax MP +1526167,000—passive
Cancellation5167,00044active
Concentrationcast interruption chance −48% · 20 min5167,00044active
Curse FearFear 30 s7167,00044active
Fast Mana RecoveryMP regen +2.75167,000—passive
Higher Mana Gain20167,000—passive
Prominencemagic damage, power 85.013–14166,0002 × 83,00044active
Rain of Firemagic damage, power 43 · area2167,00044active
Robe Mastery26–27166,0002 × 83,000—passive
SleepSleep 15 s27–28166,0002 × 83,00044active
SlowSpeed ×0.5 · 1 min8167,00044active
Surrender To Fire10167,00044active
Surrender To Wind7167,00044active
Weapon MasteryP. Atk. +49.4 · M. Atk. +61.7 · P. Atk. ×1.45 · M. Atk. ×1.1727–28166,0002 × 83,000—passive
Level 61
Divine Inspiration2book—passive
Level 62SP: 3,960,000
Anti MagicM. Def. +8232–33220,0002 × 110,000—passive
Aura Boltmagic damage, power 458220,00023active
Aura Flaremagic damage, power 71.015–16220,0002 × 110,00046active
Aura Flashmagic damage, power 53 · around2220,00058active
Blazing Circlemagic damage, power 52 · around13220,00069active
Cancellation6220,00046active
Clear Mind4220,000—passive
Curse FearFear 30 s8220,00046active
Higher Mana Gain21220,000—passive
Prominencemagic damage, power 89.015–16220,0002 × 110,00046active
Rain of Firemagic damage, power 45 · area3220,00046active
Robe Mastery28–29220,0002 × 110,000—passive
SleepSleep 15 s29–30220,0002 × 110,00046active
Sleeping CloudSleep 30 s · area3220,00069active
SlowSpeed ×0.5 · 1 min9220,00046active
Surrender To Fire11220,00046active
Surrender To Wind8220,00046active
Weapon MasteryP. Atk. +53.5 · M. Atk. +66.8 · P. Atk. ×1.45 · M. Atk. ×1.1729–30220,0002 × 110,000—passive
Level 64SP: 4,760,000
Anti MagicM. Def. +8634–35280,0002 × 140,000—passive
Aura Boltmagic damage, power 469280,00024active
Aura Flaremagic damage, power 74.017–18280,0002 × 140,00048active
Blazing Circlemagic damage, power 55 · around14280,00071active
Cancellation7280,00048active
Curse FearFear 30 s9280,00048active
Decaydamage over time3280,00071active
Fast HP RecoveryHP regen +2.65280,000—passive
Higher Mana Gain22280,000—passive
Prominencemagic damage, power 92.017–18280,0002 × 140,00048active
Rain of Firemagic damage, power 46 · area4280,00048active
Robe Mastery30–31280,0002 × 140,000—passive
SleepSleep 15 s31–32280,0002 × 140,00048active
SlowSpeed ×0.5 · 1 min10280,00048active
Surrender To Fire12280,00048active
Surrender To Wind9280,00048active
Weapon MasteryP. Atk. +57.7 · M. Atk. +72.1 · P. Atk. ×1.45 · M. Atk. ×1.1731–32280,0002 × 140,000—passive
Level 66SP: 6,970,000
Seed of Firenew📖1370,000200active
Anti MagicM. Def. +9136–37360,0002 × 180,000—passive
Aura Boltmagic damage, power 4810370,00025active
Aura Flaremagic damage, power 77.019–20360,0002 × 180,00049active
Aura Flashmagic damage, power 58 · around3370,00062active
Blazing Circlemagic damage, power 57 · around15370,00074active
Boost Manamax MP +1807370,000—passive
Cancellation8370,00049active
Curse FearFear 30 s10370,00049active
Higher Mana Gain23370,000—passive
Prominencemagic damage, power 96.019–20360,0002 × 180,00049active
Rain of Firemagic damage, power 48 · area5370,00049active
Robe Mastery32–33360,0002 × 180,000—passive
SleepSleep 15 s33–34360,0002 × 180,00049active
Sleeping CloudSleep 30 s · area4370,00074active
SlowSpeed ×0.5 · 1 min11370,00049active
Surrender To Fire13370,00049active
Surrender To Wind10370,00049active
Weapon MasteryP. Atk. +62 · M. Atk. +77.4 · P. Atk. ×1.45 · M. Atk. ×1.1733–34360,0002 × 180,000—passive
Level 68SP: 7,730,000
Aura Symphonynew📖magic damage, power 350 · reuse 60 min1410,000200active
Anti MagicM. Def. +9538–39400,0002 × 200,000—passive
Aura Boltmagic damage, power 5011410,00026active
Aura Flaremagic damage, power 79.021–22400,0002 × 200,00051active
Blazing Circlemagic damage, power 58 · around16410,00076active
Cancellation9410,00051active
Clear Mind5410,000—passive
Concentrationcast interruption chance −53% · 20 min6410,00051active
Curse FearFear 30 s11410,00051active
Fast Mana RecoveryMP regen +3.16410,000—passive
Higher Mana Gain24410,000—passive
Prominencemagic damage, power 99.021–22400,0002 × 200,00051active
Rain of Firemagic damage, power 50 · area6410,00051active
Robe Mastery34–35400,0002 × 200,000—passive
SleepSleep 15 s35–36400,0002 × 200,00051active
SlowSpeed ×0.5 · 1 min12410,00051active
Surrender To Fire14410,00051active
Surrender To Wind11410,00051active
Weapon MasteryP. Atk. +66.8 · M. Atk. +82.9 · P. Atk. ×1.45 · M. Atk. ×1.1735–36400,0002 × 200,000—passive
Level 70SP: 9,360,000
Infernonew📖magic damage, power 350 · damage over time · reuse 60 min1520,000200active
Anti MagicM. Def. +9940–41520,0002 × 260,000—passive
Aura Boltmagic damage, power 5112520,00026active
Aura Flaremagic damage, power 82.023–24520,0002 × 260,00052active
Aura Flashmagic damage, power 61 · around4520,00065active
Blazing Circlemagic damage, power 60 · around17520,00078active
Cancellation10520,00052active
Curse FearFear 30 s12520,00052active
Higher Mana Gain25520,000—passive
Prominencemagic damage, power 102.023–24520,0002 × 260,00052active
Rain of Firemagic damage, power 51 · area7520,00052active
Robe Mastery36–37520,0002 × 260,000—passive
SleepSleep 15 s37–38520,0002 × 260,00052active
Sleeping CloudSleep 30 s · area5520,00078active
SlowSpeed ×0.5 · 1 min13520,00052active
Surrender To Fire15520,00052active
Surrender To Wind12520,00052active
Weapon MasteryP. Atk. +70.7 · M. Atk. +88.4 · P. Atk. ×1.45 · M. Atk. ×1.1737–38520,0002 × 260,000—passive
Level 72SP: 14,960,000
Elemental Assaultnew📖magic damage, power 500 · reuse 60 min1880,000200active
Anti MagicM. Def. +10442–43880,0002 × 440,000—passive
Aura Boltmagic damage, power 5313880,00027active
Aura Flaremagic damage, power 84.025–26880,0002 × 440,00053active
Blazing Circlemagic damage, power 62 · around18880,00080active
Boost Manamax MP +2008880,000—passive
Cancellation11880,00053active
Curse FearFear 30 s13880,00053active
Higher Mana Gain26880,000—passive
Prominencemagic damage, power 105.025–26880,0002 × 440,00053active
Rain of Firemagic damage, power 53 · area8880,00053active
Robe Mastery38–39880,0002 × 440,000—passive
SleepSleep 15 s39–40880,0002 × 440,00053active
SlowSpeed ×0.5 · 1 min14880,00053active
Surrender To Fire16880,00053active
Surrender To Wind13880,00053active
Weapon MasteryP. Atk. +75.1 · M. Atk. +93.8 · P. Atk. ×1.45 · M. Atk. ×1.1739–40880,0002 × 440,000—passive
Level 74SP: 23,060,000
Anti MagicM. Def. +10844–451,160,0002 × 580,000—passive
Aura Boltmagic damage, power 54141,150,00028active
Aura Flaremagic damage, power 87.027–281,160,0002 × 580,00055active
Aura Flashmagic damage, power 65 · around51,150,00069active
Blazing Circlemagic damage, power 64 · around191,150,00082active
Cancellation121,150,00055active
Clear Mind61,150,000—passive
Curse FearFear 30 s141,150,00055active
Decaydamage over time41,150,00082active
Fast HP RecoveryHP regen +2.761,150,000—passive
Fast Mana RecoveryMP regen +3.471,150,000—passive
Higher Mana Gain271,150,000—passive
Prominencemagic damage, power 108.027–281,160,0002 × 580,00055active
Rain of Firemagic damage, power 54 · area91,150,00055active
Robe Mastery40–411,160,0002 × 580,000—passive
SleepSleep 15 s41–421,160,0002 × 580,00055active
SlowSpeed ×0.5 · 1 min151,150,00055active
Surrender To Fire171,150,00055active
Surrender To Wind141,150,00055active
Weapon MasteryP. Atk. +79.4 · M. Atk. +99.3 · P. Atk. ×1.45 · M. Atk. ×1.1741–421,160,0002 × 580,000—passive
Archmage3rd class · from level 76 · new skills: 8 · total SP: 283,020,000
SkillSkill LvSPMPType
Level 76SP: 15,000,000
WisdomnewHold resistance +20% · Sleep resistance +20% · mental resistance +20%115,000,000—passive
Divine Inspiration3–4book—passive
Level 77SP: 54,000,000
Fire Vortexnew📖magic damage, power 140 · Speed ×0.9, Atk. Spd. ×0.7, Casting Spd. ×0.9 · reuse 1 min118,000,00084active
Skill Masterynewchance of instant reuse or double duration118,000,000—passive
Spell Forcenewtransfers force to a party member118,000,000—active
Level 78SP: 64,020,000
Arcane Chaosnew📖magic MP ×1.3, physical skill MP ×1.3 · reuse 1 min121,340,00057active
Arcane Powernewdamage over time, magic MP ×1.1, M. Atk. ×1.3 · 3 s121,340,00036toggle
Arcane RoarnewM. Atk. ×1.03121,340,000—passive
Level 80SP: 150,000,000
Volcanonew📖1150,000,00036active

📖 — by Interlude code level 1 of the skill is learned from a spellbook; many servers disable spellbooks and it is learned for SP.

The other classes are gathered in the Lineage 2 classes section. A sorc has an easier start on a fresh server with a buffer nearby: opening dates are in the Interlude server announcements, fast servers in the L2 x100 list.

Where it comes in handy

Upcoming Interlude, Interlude+ server openings

Your server here — advertise →

FAQ

Where should a sorc level?

20–40 — The Pilgrim's Necropolis, Catacomb of the Heretic, Necropolis of Sacrifice; 40–52 — Cruma Tower, Ivory Tower Crater, Archaic Laboratory; 52–61 — Archaic Laboratory, The Patriot's Necropolis; 61–76 — Tower of Insolence, Hot Springs, Catacomb of Dark Omens; 76–80 — Imperial Tomb, Forge of the Gods.

Which is better — Archmage, Mystic Muse or Storm Screamer?

Prominence, Hydro Blast and Hurricane are equal in power, cast time and reuse. The difference is in the vortexes: the Archmage's Fire Vortex cuts the target's attack speed to ×0.7, Ice Vortex hits run speed, Wind Vortex hits casting speed. Against fighters the Archmage is more convenient.

What dyes for a sorc?

For damage — INT+4 MEN−4, INT+1 MEN−1 and CON+4 STR−4. For casting and PvP — WIT+4 MEN−4, WIT+1 MEN−1 and CON+4 STR−4. Balanced — INT+4 MEN−4, WIT+4 MEN−4 and CON+4 STR−4.

Which subclasses suit a sorc?

Any 2nd class except Spellsinger, Spellhowler, Overlord and Warsmith: usually a healer, buffer or summoner. A subclass opens at level 75, by default after the Mimir's Elixir and Fate's Whisper quests.

How do I get the Archmage 3rd class?

The Saga of the Archmage quest from level 76; one of its steps is collecting 700 Halisha's Mark. The reward is a Secret Book of Giants and adena; the amount on x1 servers is in the "How to get the classes" table.

How is the Archmage stronger than the Sorcerer?

At levels 77–80 you get Fire Vortex, Arcane Power (M. Atk. ×1.3), Arcane Chaos, Skill Mastery, Spell Force and Volcano. Prominence and the other nukes stay the same as the Sorcerer's.

Is Cancellation worth leveling?

Yes, for PvP and the Olympiad: it strips up to 5 buffs from the target, 120-second reuse, 6-second cast. You don't need it on mobs.

How long does a sorc's Slow last?

60 seconds, target run speed ×0.5 at the top levels. Refresh it once a minute.

Related guides