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Gladiator and Duelist in Lineage 2 — class guide for the Glad line

Gladiator and Duelist in Lineage 2 — class guide for the Glad line

The Gladiator in L2 (players just say "glad") is a human fighter with dual swords: he stacks Sonic Focus charges and spends them on sonic strikes against one target or a whole area, and at level 76 he becomes a Duelist. This Interlude Gladiator guide covers which skills to learn from level 40 to 80, the order to burn charges in, what to wear at each grade, where to level, dyes, subclasses and the Olympiad. Every number comes from the server datapack.

Updated: 04.11.2026 29 min read Chronicles:InterludeInterlude+

Gladiator at a glance

Rolemelee damage dealer: heavy hits on one target and AoE on a pack
Weapondual swords; a blunt for stuns, see "Gladiator gear"
Armorheavy or light, there is a mastery for both
DyesSTR at the cost of CON, or CON at the cost of STR for PvP
Where to level20–40 — Seven Signs catacombs and necropolises; 40–52 — Archaic Laboratory, Garden of Eva, Catacomb of the Branded; 52–61 — Archaic Laboratory, The Patriot's Necropolis, Frozen Labyrinth; 61–76 — Tower of Insolence, Stakato Nest; 76–80 — Imperial Tomb, Forge of the Gods

The glad has plenty of attack skills, and nearly every sonic one runs on charges. The class shines with burst damage and Duelist Spirit in PvP; its weak spots are M. Def. and the reliance on charges — with an empty stock, the sonic strikes simply won't fire.

How to get the Gladiator classes

ClassLevelQuest
Warrior20Path to a Warrior — Auron, available from level 19
Gladiator40Mark of Challenger, Mark of Trust and Mark of Duelist — Gladiator 2nd class, "3 in 1"
Duelist76Saga of the Duelist — Sedrick, from level 76

Each mark has its own quest, picked up at 35, 37 and 39 respectively — Trial of the Challenger, Testimony of Trust, Test of the Duelist. Once Saga of the Duelist is done, the glad walks away with XP, adena and a Secret Book of Giants, which the very first skill enchant step consumes.

Sonic Focus charges

Each Sonic Focus cast adds one charge for 25 HP and 5 MP, with a 1 s reuse. How many charges you can hold depends on the skill level: Sonic Focus goes up from level 40 to 70, and the cap grows from one to seven. Once you are at the cap, the skill can't be used.

SkillCharges neededWhat it spendsWeapon
Sonic Blastertwotwo chargessword, blunt or duals
Double Sonic Slashthreethree chargesduals only
Triple Sonic Slashfourfour chargesduals only
Sonic Stormtwokeeps the charges, takes three Energy Stonesword, blunt or duals
Sonic Bustertwokeeps the charges, takes three Energy Stonesword, blunt or duals
Sonic Movetwo, three at level 2the same number of chargesduals only
Triple Slash—no chargesduals only

Energy Stone is sold in shops — carry a stack if you fight packs. In the aCis build, sonic strike damage scales with how many charges you hold at the moment of the hit, so top up to the cap before a fight. The 3rd class adds Sonic Rage (gives a charge by itself, dual swords only) and Sonic Barrier (spends five) to this list.

How to play a Gladiator in Interlude

Single target. Between mobs, charge up to the cap — the cast is short and the reuse is one second. Sonic Blaster from 600 is a handy pull. After that, on one target: Triple Sonic Slash and Double Sonic Slash off your charges, Triple Slash without them, and auto-attacks in between. Keep Vicious Stance on: critical damage +609; turning it on costs 14 MP, then it slowly drains MP every 5 seconds.

Packs. Gather the mobs and hit them with Sonic Storm in a 150 radius from 500 away; up close, use Sonic Buster in a 200 radius with a 6 s reuse. Both need two charges but only consume Energy Stone. A human fighter has a lot of HP, but without a healer don't pull a pack above your level.

Stuns. Hammer Crush works with a blunt only: a 2,009-power hit and a 9 s stun. With dual swords it is unavailable, so for PvP keep a one-handed blunt in your inventory. Fatal Strike (power 3,044) works with a sword or blunt, not with duals.

Reuse and attack speed. The reuse times in the tables are base values: 13 s for Triple Slash, 11 s for Double Sonic Slash. A guide that gives Triple Slash a 3 s reuse is quoting High Five; Interlude has nothing like that. Attack speed does cut the base 13 s: under Haste and dances Triple Slash is ready sooner, but you'll never get it down to 3 s that way. In the aCis build, reuse is divided by your attack speed relative to the base: attack twice as fast and the reuse is halved.

Mobs by race. Detect Animal Weakness gives +20% damage to animals, Detect Plant Weakness — +30% to plants, Detect Monster Weakness — +20% to monsters, Detect Dragon Weakness — +20% to dragons; each lasts 600 s. Before entering a zone, cast the one that matches the local mobs.

What does not stack

  • All the Detects, Detect Insect Weakness from Warrior and both Duelist "Eyes" share one buff type. Only one stays: a new Detect replaces the old one, while Eye of Hunter and Eye of Slayer rank above any Detect, so a Detect won't land over them.
  • The glad's Battle Roar stays at level 1 from Warrior (HP ×1.1) and won't land under a Prophet's Blessed Body from level 48: same type, and Blessed Body has the higher order. Against the Blessed Body a Prophet learns at 44 the order is equal — whichever was cast last stays.
  • A Prophet's Haste and a Warcryer's Chant of Fury (attack speed ×1.33) are one type — whichever was cast last stays. Same for Might and Chant of Battle (P. Atk. ×1.15).
  • War Cry (P. Atk. ×1.25) doesn't clash with them — it has a type of its own.

Buffs for leveling

BufferWhat the glad gets
ProphetMight — P. Atk. ×1.15, Haste — attack speed ×1.33
WarcryerChant of Battle and Chant of Fury — the same, instead of the Prophet buffs
BladedancerDance of the Warrior — P. Atk. ×1.12, Dance of Fury — attack speed ×1.15

Attack speed matters more to a glad than to other fighters: both auto-attacks and the reuse of every strike depend on it. More on that buffer in the Warcryer guide.

Gladiator skills by level

1–20 · Human Fighter

Up to level 20 your fighting rests on Power Strike: a single-target hit with a 13 s reuse. Level it every 5 levels: with a sword or blunt it's your only attack (Mortal Blow wants a dagger, Power Shot a bow).

20–40 · Warrior

LevelSkillWhat it gives
20–36Power Smashsword or blunt hit, 13 s reuse
20–36Wild Sweeppolearm only: hit in a 150 radius, 17 s reuse
20–36Stun Attackblunt only: 9 s stun
20War Cryself-buff to P. Atk. for 60 s; level 2 comes with Gladiator
20–36Boost HPmax HP +150, does not grow further for the glad
20–36Vicious Stancetoggle: critical damage
36Lionheartresistance to stun, hold, sleep and paralysis for 60 s

Until you change to Gladiator, dual swords are pointless — Warrior has no mastery for them. Take a two-handed sword or a polearm and the matching mastery.

40–76 · Gladiator

LevelSkillWhat it gives (max level)
40, grows to 74Triple Slashduals: power 2,131, MP 97, 13 s reuse; no charges
40, grows to 74Dual Weapon MasteryP. Atk. +129.3 with dual swords
40, grows to 74Sword Blunt MasteryP. Atk. +129.3 with a sword or blunt — take it if you play around stuns
40, grows to 74Hammer Crushblunt: power 2,009, 9 s stun, 13 s reuse
40, grows to 74Fatal Strikesword or blunt: power 3,044, 13 s reuse
43, grows to 74Sonic Blasterpower 1,827 from 600 range, 10 s reuse
43, grows to 74Sonic Busterpower 457 in a 200 radius, 6 s reuse
43War Crylevel 2: P. Atk. ×1.25 for 60 s, 180 s reuse
43, grows to 74Final FrenzyP. Atk. +129.3 while HP is at 30% or lower
49, grows to 74Double Sonic Slashduals: power 3,196, MP 116, 11 s reuse
49 and 62Lionheartresistance to stun, hold, sleep and paralysis +60% and +80% for 60 s, 900 s reuse
49, grows to 74Sonic Stormpower 457 in a 150 radius from 500 range, 13 s reuse
55, grows to 74Triple Sonic Slashduals: power 4,262, MP 165, 20 s reuse, ignores shield
58 (lv. 3 — 74)War Frenzytoggle: stun resistance +30%, sleep resistance +60%
62 and 68Sonic Movespeed +66 for 15 s, 60 s reuse
64 and 72Duelist Spiritattack speed with duals ×1.12, PvP damage ×1.1 for 60 s, 120 s reuse
52 (lv. 4 — 76)Divine Inspirationeach level adds a buff slot; spellbooks only, not learned for SP

The full Gladiator tree costs 82,349,000 SP. Learning order: Triple Slash and Dual Weapon Mastery → Sonic Focus → Double Sonic Slash and Triple Sonic Slash as they unlock → Sonic Storm for packs → armor mastery (Heavy Armor Mastery or Light Armor Mastery) → Duelist Spirit and War Frenzy for PvP. Only level Hammer Crush and Fatal Strike if you carry a blunt or sword.

Duelist — 3rd class skills

LevelSkillWhat it gives
76Wisdom, Healthpassives: resistance to hold, sleep and mental attacks +20%; to poison and bleed +20%
77Skill Masterychance that a skill's reuse ends instantly
77Riposte Stancetoggle: reflects 30% of damage, attack speed ×0.8, speed ×0.9
77Eye of Hunter+40% damage to insects, plants and animals for 600 s
77Battle Forcechanneled on an ally: their P. Atk. ×1.1
78Sonic Rage+1 charge from 600 range (up to seven), costs 50 HP
78Eye of Slayer+40% damage to monsters, dragons, giants and magic creatures for 600 s
78Master of CombatP. Atk. +80, max CP ×1.05
78Braveheartrestores 1,000 CP, 600 s reuse
79Sonic Barrier10 s of invulnerability for five charges, 1,800 s reuse
80Symbol of Energy 📖symbol in a 180 radius: boosts attack and feeds charges; consumes a Battle Symbol, 1,800 s reuse, not usable in the Olympiad

The whole 3rd class costs 359,800,000 SP, of which 150 million goes to Symbol of Energy and 80 million to Sonic Barrier. Symbol of Energy needs the Battle Force effect at level 2 or higher on the glad himself (allies put it on you). The Ancient Tactical Manual: Symbol of Energy book drops from Ornithomimus lv. 84 at 1.82%; per the aCis code, the book is only needed if spellbooks are enabled on the server. Get Sonic Rage first — charges without Sonic Focus — and Braveheart for PvP.

Gladiator skill enchanting

From level 76, 2nd class skills can be enchanted up to +30 along one of two routes. Every step costs SP and XP, and the first one also takes a Secret Book of Giants. The success chance is only high on the first steps and drops with each one after; on a fail, most servers reset the skill.

SkillRoute 1, at +30Route 2, at +30
Triple Sonic Slashpower 5,413MP 90
Double Sonic Slashpower 4,061MP 65
Triple Slashpower 2,708MP 70
Hammer Crushstun power 80 instead of 50 (better odds)power 2,552, MP 38
Vicious Stancecritical damage +774lower MP drain

Single-target strikes come first — Triple Sonic Slash and Double Sonic Slash on the power route. Duelist skills can't be enchanted.

Gladiator gear

Dual swords are the glad's main weapon: Triple Slash, Double Sonic Slash and Triple Sonic Slash all need them. Attack values and set bonuses are from the datapack, while the sets themselves are the ones players usually recommend; the blunt in each table is the backup weapon for stuns.

1–20 · no grade

ArmorWeapon
Wooden Breastplate — set: P. Def. ×1.02, HP +41Sword of Reflection, P. Atk. 24

20–40 · D grade

ArmorWeaponWhy
Brigandine Tunic — set: P. Def. ×1.05, HP +153Claymore, P. Atk. 112two-handed sword for Power Smash and sword mastery
same setGlaive, P. Atk. 92polearm for Wild Sweep if you fight packs

40–52 · C grade

ArmorWeaponWhy
Plated Leather — set: STR +4, CON −1Shamshir*Shamshir or Katana*Katana, P. Atk. 190damage
Full Plate Armor — set: HP +270the same dualssurvivability
—Yaksa Mace, P. Atk. 156blunt for Hammer Crush

52–61 · B grade

ArmorWeaponWhy
Blue Wolf Breastplate — set: speed +7, STR +3, CON −1, DEX −2Samurai Long Sword*Samurai Long Sword, P. Atk. 236damage and run speed
Leather Armor of Doom — set: P. Atk. ×1.027, DEX +3, STR −1, CON −2the same dualslight armor
—Deadman's Glory, P. Atk. 194blunt for stuns

61–76 · A grade

ArmorWeaponWhy
Tallum Plate Armor — set: attack speed ×1.08, STR +2, CON −2Damascus * Tallum Blade, P. Atk. 305damage and shorter reuse
Majestic Plate Armor — set: P. Atk. ×1.04, stun resistance +50%, STR +2, CON −2Damascus*Damascus, P. Atk. 282against stuns
—Barakiel's Axe, P. Atk. 251blunt for stuns

76–80 · S grade

ArmorWeaponWhy
Imperial Crusader Breastplate — set: P. Def. ×1.08, HP +445, STR +2, DEX −2Tallum Blade*Dark Legion's Edge, P. Atk. 342default choice
Draconic Leather Armor — set: P. Atk. ×1.04, attack speed ×1.04, STR +1, DEX +1, CON −2the same dualsdamage
—Basalt Battlehammer, P. Atk. 281blunt for stuns

Jewelry covers the glad's weak spot, M. Def.: at A grade a Majestic Necklace (M. Def. 85) or a Phoenix Necklace, at S a Tateossian Necklace (M. Def. 95); epic jewelry from raid bosses if you can get it.

Where to level a Gladiator

The tables show zones from player guides and the best mobs for XP in each: XP per HP and two drop items from the datapack. Drop chances are at x1 rate.

Before the class change this is solo Warrior leveling on single mobs; after it, a glad clearing packs with Sonic Storm.

Level 20–40

Best for a Gladiator: Catacomb of the Heretic and The Pilgrim's Necropolis — the most XP per HP, on par; Necropolis of Sacrifice — third by XP per HP, lower-level mobs — right after you become a Warrior.

ZoneMonsterDrop (chance at x1 rate)
Dion HillsDire Wolf lv. 24Waking Scroll 10.03%, Recipe: Saber 0.12%
Monster Eye Gazer lv. 25Oriharukon Ore 0.33%, Metal Hardener 0.2%
Tumran Bugbear lv. 23Sword Breaker Edge 0.11%, Coarse Bone Powder 0.5%
Catacomb of the HereticCatacomb Stakato Soldier lv. 38Sword of Revolution Blade 0.58%, Recipe: Durable Metal Plate(100%) 1.03%
Grave Sentinel lv. 35Metal Hardener 0.56%, Oriharukon Ore 0.94%
Grave Monk lv. 37Strengthened Long Bow Shaft 0.58%, Greater Magic Haste Potion 0.78%
The Pilgrim's NecropolisVault Sentinel lv. 35Shilen Knife Edge 0.23%, Stone of Purity 1.23%
Vault Monk lv. 37Crucifix of Blood Piece 0.47%, High Grade Suede 1.43%
Catacomb Shadow lv. 34Helmet 0.12%, Hoplon 0.17%
Necropolis of SacrificeCatacomb Serpent lv. 28Cursed Stockings 0.18%, Cursed Tunic 0.11%
Vault Guardian lv. 25Heavy Sword Edge 0.26%, Saber Blade 0.21%
Grave Keeper Spartoi lv. 29Enchanted Ring 0.12%, Enchanted Necklace Chain 1.89%
The Ant NestAnt Warrior Captain lv. 36Stone of Purity 0.77%, Coarse Bone Powder 1.55%
Ant Soldier lv. 35Recipe: Brigandine Helmet 1.02%, Mithril Banded Mail Material 0.7%
Noble Ant Leader lv. 38Recipe: Metallic Thread(100%) 0.89%, Adamantite Nugget 0.48%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Fortress of ResistanceOl Mahum Lord lv. 34Charcoal 14.29%, Suede 9.09%
Ol Mahum Marksman lv. 28Recipe: Dark Stockings 1.39%, Healing Potion 5.27%
Ol Mahum Captain lv. 30Steel 0.93%, Iron Ore 9.09%
Orc BarracksTurek Orc Warlord lv. 30Scroll: Enchant Weapon (Grade D) 0.1%, Recipe: Brigandine Helmet 1.01%
Turek Orc Archer lv. 27Adamantite Nugget 0.24%, Mithril Ore 1.19%
Turek Orc Skirmisher lv. 28Puma Skin Gaiters 0.11%, Recipe: Conjuror's Staff 0.11%
Plains of the LizardmenLeto Lizardman Warrior lv. 38Manticore Skin Gaiters Pattern 1.31%, Manticore Skin Shirt Texture 0.84%
Leto Lizardman Archer lv. 36Gastraphetes Shaft 0.2%, Silver Nugget 3.12%
Leto Lizardman Soldier lv. 37Recipe: Artisan's frame 0.72%, Silver Nugget 2.63%
Field of WhispersCrokian Warrior lv. 38Recipe: Sage's Rag 0.42%, Mithril Ore 2.94%
Dailaon lv. 37Maingauche Edge 0.12%, Cursed Maingauche Edge 0.12%
Rakul lv. 35Metal Hardener 2.51%, Oriharukon Ore 0.31%

Level 40–52

Best for a Gladiator: Archaic Laboratory, where you get the most XP per HP; Garden of Eva follows with the second-best XP per HP; Catacomb of the Branded ranks third by XP per HP, and its mobs are a fair fight for a fresh Gladiator on day one of the 2nd class.

ZoneMonsterDrop (chance at x1 rate)
Dragon ValleyCave Servant Archer lv. 47Durable Metal Plate 0.3%, Life Stone: level 49 0.6%
Royal Cave Servant lv. 51Fisted Blade Piece 0.17%, Recipe: Full Plate Shield 0.22%
Cave Servant Captain lv. 49Mid-Grade Life Stone: level 49 0.15%, Recipe: Theca Leather Boots 0.27%
Cruma TowerDeath Knight lv. 50Iron Ore 20%, Recipe: Necklace of Binding 0.28%
Dark Lord lv. 50Greater Dye of MEN (Men+3 Int-3) 0.13%, Thons 0.5%
Snipe lv. 44Recipe: Demon's Stockings 0.57%, Recipe: Great Helmet 1.06%
Archaic LaboratoryBloodthirsty Ginzu Golem VII lv. 51Fisted Blade Piece 0.36%, Asofe 1.54%
Cruel Vice Golem lv. 49Great Helmet Material 0.68%, Dwarven Chain Shield Fragment 0.79%
Probe Golem Champion I lv. 49Dwarven Chain Mail Shirt Material 0.37%, Dwarven Chain Gaiters Material 0.58%
Garden of EvaGarden Guard Leader lv. 50Fisted Blade Piece 0.4%, Mold Glue 0.74%
Doll Master lv. 50Grace Dagger Edge 0.19%, Dark Screamer Edge 0.19%
Blade Stakato Drone lv. 44Durable Metal Plate 0.69%, Recipe: Rind Leather Armor 0.52%
Catacomb of the BrandedDecayed Ancient Knight lv. 50Grace Dagger Edge 0.21%, Dark Screamer Edge 0.21%
Decayed Ancient Soldier lv. 49Horn of Glory Fragment 0.56%, Recipe: Divine Stockings 0.25%
Decayed Ancient Pikeman lv. 46Enria 1.55%, Cursed Dagger Blade 0.3%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Necropolis of WorshipVault Overlord lv. 45Chain Mail Shirt Material 0.96%, Chain Gaiters Part 1.96%
Catacomb Gargoyle lv. 43Scallop Jamadhr Edge 0.57%, Recipe: Battle Axe 0.16%
Vault Priest lv. 47Spellbook: Servitor Empowerment 7.7%, Spellbook: Servitor Cure 12.99%
The Enchanted ValleyUnicorn lv. 49Spellbook: Body of Avatar 3.12%, Spellbook: Forget 3.72%
Satyr lv. 48Spellbook: Summon Reanimated Man 4.16%, Amulet: Chant of Eagle 3.48%
Valley Treant lv. 47Amulet: Chant of Predator 2.53%, Spellbook: Guidance 3.64%
Alligator IslandDailaon Lad lv. 42Recipe: Blessed Spiritshot (C) Compressed Package (100%) 0.1%, Metallic Fiber 6.25%
Crokian Lad Warrior lv. 43Elven Long Sword Blade 0.19%, Claymore Blade 0.19%
Alligator lv. 40Bich'Hwa Edge 0.2%, Leather 1.52%
The Forest of MirrorsMirror lv. 49Stiletto Edge 0.18%, Soulfire Dirk Blade 0.18%
Taik Orc Captain lv. 44High-Grade Life Stone: level 46 0.11%, Chain Mail Shirt Material 0.61%
Taik Orc Archer lv. 41Compound Braid 0.81%, Metallic Thread 1.08%

Level 52–61

Best for a Gladiator: Archaic Laboratory — the most XP per HP; The Patriot's Necropolis and Catacomb of the Apostate — on par by XP per HP; Frozen Labyrinth — Zubei B-grade parts.

ZoneMonsterDrop (chance at x1 rate)
Frozen LabyrinthLost Buffalo lv. 60Zubei's Leather Gaiter Texture 0.47%, Zubei's Leather Shirt Fabric 0.31%
Pronghorn Spirit lv. 56Suede 47.62%, Varnish 8.33%
Frost Tarantula lv. 58Spellbook: Mass Surrender to Water 2.05%, Spellbook: Mass Surrender to Fire 1.92%
Silent ValleyKranrot lv. 59Adamantite Ring Wire 0.89%, Adamantite Earring Gemstone 0.76%
Hamrut lv. 58Compound Braid 0.66%, Greater Antidote 8.33%
Gamlin lv. 60Spellbook: Elemental Assault 2.24%, Spellbook: Elemental Symphony 2.24%
Archaic LaboratoryHorrifying Ginzu Golem V lv. 53Great Pata Blade 0.42%, Enria 1.27%
Horrifying Ginzu Golem VIII lv. 54Axe of Eclipse Head 0.19%, Ghoul's Staff Head 0.12%
Ginzu Golem Prodigy X lv. 52Tsurugi Blade 0.88%, Varnish 35%
Catacomb of the ApostatePurgatory Serpent lv. 56Zubei's Gaiter Material 0.49%, Avadon Gaiters Material 0.49%
Tomb Archon lv. 55Nassen's Earring Gemstone 1.22%, Necklace of Binding Chain 0.96%
Hell Keeper Medusa lv. 58Amulet: Ritual of Life 2.15%, Spellbook: Aqua Splash 2.61%
The Patriot's NecropolisSepulcher Archon lv. 55Full Plate Shield Fragment 2.3%, Full Plate Helmet Design 1.46%
Purgatory Conjurer lv. 59Recipe: Doom Shield 0.3%, Adamantite Ring Wire 1.53%
Sepulcher Inquisitor lv. 57Keshanberk Blade 0.13%, Sword of Valhalla Blade 0.13%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
The Giant's CaveBeast Lord lv. 60Mold Lubricant 0.56%, Great Sword Blade 0.14%
Paliote lv. 57Life Stone: level 58 0.34%, Enria 0.19%
Halingka lv. 55Mold Glue 0.46%, Life Stone: level 55 0.28%
Necropolis of DevotionSepulcher Guardian lv. 60Sprite's Staff Head 0.21%, Heavy War Axe Head 0.22%
Tower of InsolenceGhost of the Tower lv. 60Life Stone: level 61 0.33%, Zubei's Breastplate Part 0.27%
Seer of Hallate lv. 60Sprite's Staff Head 0.17%, Heavy War Axe Head 0.17%

Level 61–76

Best for a Gladiator: Tower of Insolence — the most XP per HP plus Sealed Dark Crystal parts; Stakato Nest and Swamp of Screams — on par by XP per HP, and the Stakatos stand in packs made for Sonic Storm; The Saint's Necropolis — Sealed Phoenix beads and gemstones.

ZoneMonsterDrop (chance at x1 rate)
Tower of InsolencePlatinum Tribe Overlord lv. 71Sealed Dark Crystal Gaiters Pattern 0.61%, Sealed Dark Crystal Breastplate Pattern 0.4%
Platinum Guardian Prefect lv. 74Mold Lubricant 1.04%, Sealed Dark Crystal Boots Lining 1.14%
Hallate's Knight lv. 65Recipe: Leather Armor of Doom 0.16%, Necklace of Black Ore Beads 0.83%
Stakato NestSpiked Stakato Guard lv. 74Halberd Edge 0.57%, Crafted Leather 1.28%
Female Spiked Stakato lv. 74Sealed Tallum Leather Armor Pattern 0.47%, Durable Metal Plate 0.9%
Cannibalistic Stakato Follower lv. 74Recipe: Greater Spiritshot (S) Compressed Package(100%) 0.15%, Animal Skin 6.25%
Swamp of ScreamsMale Spiked Stakato lv. 74Braided Hemp 5.88%, Stem 3.57%
Spiked Stakato Worker lv. 73Dasparion's Staff Edge 0.13%, Spiritual Eye Piece 0.12%
Spiked Stakato Sorcerer lv. 75Oriharukon Ore 2.78%, Hammer Piece of Destroyer 0.12%
Forest of the DeadBone Grinder lv. 70Halberd Edge 0.22%, Metallic Thread 2.04%
Bone Slayer lv. 68Bloody Orchid Head 0.21%, Durable Metal Plate 0.27%
Requiem Lord lv. 68Halberd Edge 0.2%, Life Stone: level 67 0.22%
The Saint's NecropolisSepulcher Guard lv. 75Sealed Dark Crystal Helmet Design 0.68%, Sealed Tallum Helm Design 0.68%
Lesser Ancient Soldier lv. 73Sealed Phoenix Necklace Beads 0.86%, Sealed Phoenix Earring Gemstone 1.12%
Lesser Ancient Scout lv. 74Sealed Dark Crystal Leather Armor Pattern 0.34%, Sealed Tallum Leather Armor Pattern 0.24%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
Catacomb of Dark OmensTomb Guard lv. 75Spellbook - Curse of Doom 4.54%, Spellbook - Curse of Abyss 4.54%
Crypt Preacher lv. 72Sealed Dark Crystal Robe Fabric 0.23%, Sealed Tallum Tunic Texture 0.32%
Hot SpringsHot Springs Nepenthes lv. 75Carnage Bow Stave 0.36%, Spellbook - Fire Vortex 1.84%
Hot Springs Flava lv. 74Bloody Orchid Head 0.32%, Durable Metal Plate 0.34%
Hot Springs Yeti lv. 75Bloody Orchid Head 0.33%, Animal Skin 16.67%
Catacomb of the WitchTomb Sage lv. 67Blue Wolf Tunic Fabric 0.45%, Tunic of Doom Pattern 0.45%
Purgatory Gargoyle lv. 68Sealed Tallum Tunic Texture 0.3%, Sealed Tallum Stockings Fabric 0.47%
Tomb Guardian lv. 65Evil Spirit Head 0.13%, Deadman's Glory Stone 0.14%
The Giant's CaveLesser Giant Soldier lv. 62Greater Magic Haste Potion 0.61%, Crafted Leather 0.77%
Lesser Giant Shooter lv. 63Blue Wolf Helmet Design 0.9%, Doom Helmet Pattern 0.9%
Lesser Giant Scout lv. 63Life Stone: level 64 0.29%, Asofe 0.58%

Level 76–80

Best for a Gladiator: Imperial Tomb — the most XP per HP, but party only; Forge of the Gods — second-best XP per HP; Monastery of Silence — Beholder of Light's XP per HP is just slightly lower than in Forge of the Gods.

ZoneMonsterDrop (chance at x1 rate)
Imperial TombImperial Commander lv. 80Soul Bow Stave 0.83%, Mold Hardener 0.75%
Ashkenas lv. 80Tallum Glaive Edge 0.79%, Enria 1.06%
Knight of Empire lv. 80Enria 1.02%, Life Stone: level 76 0.46%
Forge of the GodsAshuras of Destruction lv. 80Sealed Majestic Earring Gemstone 2.31%, Sealed Majestic Ring Gemstone 3.32%
Blazing Ifrit lv. 80Life Stone: level 76 0.79%, Thons 2.56%
Elder Lavasaurus lv. 80Dragon Grinder Edge 0.74%, Mid-Grade Life Stone: level 76 0.28%
Monastery of SilenceBeholder of Light lv. 80Metallic Fiber 33.33%, Blessing of Sanctity 4.55%
Warrior Monk lv. 80Sealed Leather Armor of Nightmare Fabric 0.43%, Sealed Majestic Leather Armor Fabric 0.37%
Guardian of the Holy Land lv. 80Dark Legion's Edge Blade 0.36%, Sword of Miracles Edge 0.36%
Varka Silenos BarracksVarka's Commander lv. 80Tallum Glaive Edge 0.45%, Life Stone: level 76 0.33%
Varka Silenos Medium lv. 80Soul Separator Head 0.41%, Mid-Grade Life Stone: level 76 0.11%
Varka's Head Magus lv. 80Soul Separator Head 0.35%, Mid-Grade Life Stone: level 76 0.11%
Ketra Orc OutpostKetra Prophet lv. 80Sealed Armor of Nightmare Pattern 0.33%, Sealed Majestic Plate Armor Pattern 0.33%
Ketra Orc Medium lv. 80Dragon Grinder Edge 0.38%, Life Stone: level 76 0.26%
Ketra Orc Grand Seer lv. 80Branch of The Mother Tree Head 0.21%, Elysian Head 0.21%

Gladiator dyes

StyleThree dyes
leveling, damageGreater Dye of STR (Str+4 Con-4), Greater Dye of STR (Str+1 Con-1) and Greater Dye of DEX (Dex+4 Con-4)
Olympiad and 1v1 PvPGreater Dye of CON (Con+4 Str-4), Greater Dye of DEX (Dex+4 Str-4) and Greater Dye of CON (Con+1 Dex-1)
mass PvPGreater Dye of STR (Str+4 Dex-4), Greater Dye of STR (Str+1 Dex-1) and Greater Dye of CON (Con+4 Dex-4)

A single dye gives no more than +4, and the total for one stat caps at +5 — that's why the second dye for the main stat in each set is a weak +1. STR is damage, DEX is attack speed and evasion, CON is HP: a glad with CON survives stuns and daggers longer.

Subclasses for a Gladiator

A subclass unlocks at level 75 — both your main class and every subclass you already have must reach it; on a default server you also need the Mimir's Elixir and Fate's Whisper quests. You can have up to three subclasses.

  • Glad as the main class. You can take any 2nd class as a subclass except Gladiator, Overlord and Warsmith. Most players pick what the glad lacks: Bounty Hunter for spoil, Warcryer or Prophet to buff their own party.
  • Glad as a subclass. Any class with its 2nd class done can take Gladiator as a subclass, except a Gladiator himself; a specific subclass master narrows the list by his race and type.

In this chronicle subclass skills only work while that subclass is active — they don't carry over to the main class. Subclass certificates and new Gladiator skills are there in High Five; that's covered in the High Five Gladiator guide.

Gladiator in the Olympiad

The Olympiad is open only to Noblesse and only on the main class. The Duelist brings three trump cards: Sonic Barrier — 10 seconds of invulnerability, Braveheart — 1,000 CP, Duelist Spirit — PvP damage ×1.1. Keep War Frenzy on for the whole fight and save Lionheart (60 s, 900 s reuse) for the opponent's stuns and sleeps. Symbol of Energy doesn't work in the Olympiad.

All Gladiator skills

The full Gladiator and Duelist tree — skill levels, SP and MP:

Gladiator2nd class · from level 40 · new skills: 19 · total SP: 82,349,000
SkillSkill LvSPMPType
Level 40SP: 363,000
Detect Animal Weaknessnew133,00018active
Dual Weapon Masterynew1–333,0003 × 11,000—passive
Fatal Strikenewphysical damage, power 6941–333,0003 × 11,00043active
Hammer Crushnewphysical damage, power 458 · Stun 9 s1–333,0003 × 11,00039active
Sonic Focusnew133,0005active
Triple Slashnewphysical damage, power 4861–333,0003 × 11,00050active
Fast HP RecoveryHP regen +1.7333,000—passive
Heavy Armor Mastery14–1633,0003 × 11,000—passive
Light Armor Mastery14–1633,0003 × 11,000—passive
Sword Blunt Mastery9–1133,0003 × 11,000—passive
Vicious Stance633,000—toggle
Level 43SP: 497,000
Final Frenzynew135,000—passive
Sonic Blasternew1–669,00011,000 + 11,000 + 11,000 + 12,000 + 12,000 + 12,00032active
Sonic Busternew1–336,0003 × 12,00054active
Dual Weapon Mastery4–636,0003 × 12,000—passive
Fatal Strikephysical damage, power 8274–636,0003 × 12,00045active
Hammer Crushphysical damage, power 546 · Stun 9 s4–636,0003 × 12,00042active
Heavy Armor Mastery17–1936,0003 × 12,000—passive
Light Armor Mastery17–1936,0003 × 12,000—passive
Sonic Focus235,0005active
Sword Blunt Mastery12–1436,0003 × 12,000—passive
Triple Slashphysical damage, power 5794–636,0003 × 12,00053active
Vicious Stance735,000—toggle
War CryP. Atk. ×1.25 · 1 min · reuse 3 min235,00019active
Level 46SP: 550,000
Detect Plant Weaknessnew143,00021active
Dual Weapon Mastery7–942,0003 × 14,000—passive
Fast HP RecoveryHP regen +2.1443,000—passive
Fatal Strikephysical damage, power 9767–942,0003 × 14,00049active
Final Frenzy243,000—passive
Hammer Crushphysical damage, power 644 · Stun 9 s7–942,0003 × 14,00045active
Heavy Armor Mastery20–2242,0003 × 14,000—passive
Light Armor Mastery20–2242,0003 × 14,000—passive
Sonic Blaster7–942,0003 × 14,00035active
Sonic Buster4–642,0003 × 14,00059active
Sword Blunt Mastery15–1742,0003 × 14,000—passive
Triple Slashphysical damage, power 6837–942,0003 × 14,00057active
Vicious Stance843,000—toggle
Level 49SP: 1,028,000
Double Sonic Slashnew1–6108,00014,000 + 14,000 + 14,000 + 22,000 + 22,000 + 22,00075active
Sonic Stormnew1–366,0003 × 22,00064active
Dual Weapon Mastery10–1266,0003 × 22,000—passive
Fatal Strikephysical damage, power 114310–1266,0003 × 22,00054active
Final Frenzy365,000—passive
Hammer Crushphysical damage, power 754 · Stun 9 s10–1266,0003 × 22,00049active
Heavy Armor Mastery23–2566,0003 × 22,000—passive
Light Armor Mastery23–2566,0003 × 22,000—passive
Lionheartbuff-cancel resistance +40%, Stun resistance +60%, Hold resistance +60%, Sleep resistance +60%, Paralysis resistance +60% · 1 min · reuse 15 min265,00022active
Sonic Blaster10–1266,0003 × 22,00038active
Sonic Buster7–966,0003 × 22,00064active
Sonic Focus365,0005active
Sword Blunt Mastery18–2066,0003 × 22,000—passive
Triple Slashphysical damage, power 80010–1266,0003 × 22,00062active
Vicious Stance965,000—toggle
Level 52SP: 1,489,000
Detect Monster Weaknessnew1100,00024active
Divine Inspirationnew1book—passive
Double Sonic Slash7–999,0003 × 33,00079active
Dual Weapon Mastery13–1599,0003 × 33,000—passive
Fast HP RecoveryHP regen +2.65100,000—passive
Fatal Strikephysical damage, power 132713–1599,0003 × 33,00056active
Final Frenzy4100,000—passive
Hammer Crushphysical damage, power 876 · Stun 9 s13–1599,0003 × 33,00052active
Heavy Armor Mastery26–2899,0003 × 33,000—passive
Light Armor Mastery26–2899,0003 × 33,000—passive
Sonic Blaster13–1599,0003 × 33,00040active
Sonic Buster10–1299,0003 × 33,00068active
Sonic Storm4–699,0003 × 33,00068active
Sword Blunt Mastery21–2399,0003 × 33,000—passive
Triple Slashphysical damage, power 92913–1599,0003 × 33,00066active
Vicious Stance10100,000—toggle
Level 55SP: 1,983,000
Triple Sonic Slashnew1–3132,0003 × 44,000120active
Double Sonic Slash10–12132,0003 × 44,00085active
Dual Weapon Mastery16–18132,0003 × 44,000—passive
Fatal Strikephysical damage, power 152716–18132,0003 × 44,00061active
Final Frenzy5133,000—passive
Hammer Crushphysical damage, power 1008 · Stun 9 s16–18132,0003 × 44,00055active
Heavy Armor Mastery29–31132,0003 × 44,000—passive
Light Armor Mastery29–31132,0003 × 44,000—passive
Sonic Blaster16–18132,0003 × 44,00043active
Sonic Buster13–15132,0003 × 44,00073active
Sonic Focus4133,0005active
Sonic Storm7–9132,0003 × 44,00073active
Sword Blunt Mastery24–26132,0003 × 44,000—passive
Triple Slashphysical damage, power 106916–18132,0003 × 44,00071active
Vicious Stance11133,000—toggle
Level 58SP: 2,601,000
Detect Dragon Weaknessnew1153,00027active
War FrenzynewStun resistance +10%, Sleep resistance +20%1153,000—toggle
Double Sonic Slash13–15153,0003 × 51,00091active
Dual Weapon Mastery19–21153,0003 × 51,000—passive
Fast HP RecoveryHP regen +2.76153,000—passive
Fatal Strikephysical damage, power 174319–21153,0003 × 51,00065active
Final Frenzy6153,000—passive
Hammer Crushphysical damage, power 1150 · Stun 9 s19–21153,0003 × 51,00059active
Heavy Armor Mastery32–34153,0003 × 51,000—passive
Light Armor Mastery32–34153,0003 × 51,000—passive
Sonic Blaster19–21153,0003 × 51,00046active
Sonic Buster16–18153,0003 × 51,00078active
Sonic Storm10–12153,0003 × 51,00078active
Sword Blunt Mastery27–29153,0003 × 51,000—passive
Triple Slashphysical damage, power 122019–21153,0003 × 51,00076active
Triple Sonic Slash4–6153,0003 × 51,000128active
Vicious Stance12153,000—toggle
Level 60SP: 2,898,000
Double Sonic Slash16–17194,0002 × 97,00093active
Dual Weapon Mastery22–23194,0002 × 97,000—passive
Fatal Strikephysical damage, power 189422–23194,0002 × 97,00068active
Final Frenzy7190,000—passive
Hammer Crushphysical damage, power 1250 · Stun 9 s22–23194,0002 × 97,00062active
Heavy Armor Mastery35–36194,0002 × 97,000—passive
Light Armor Mastery35–36194,0002 × 97,000—passive
Sonic Blaster22–23194,0002 × 97,00047active
Sonic Buster19–20194,0002 × 97,00081active
Sonic Focus5190,0005active
Sonic Storm13–14194,0002 × 97,00081active
Sword Blunt Mastery30–31194,0002 × 97,000—passive
Triple Slashphysical damage, power 132622–23194,0002 × 97,00079active
Triple Sonic Slash7–8194,0002 × 97,000134active
Vicious Stance13190,000—toggle
Level 61
Divine Inspiration2book—passive
Level 62SP: 4,120,000
Sonic MovenewSpeed +40 · 15 s · reuse 1 min1250,00029active
Double Sonic Slash18–19260,0002 × 130,00096active
Dual Weapon Mastery24–25260,0002 × 130,000—passive
Fatal Strikephysical damage, power 205024–25260,0002 × 130,00069active
Final Frenzy8250,000—passive
Hammer Crushphysical damage, power 1353 · Stun 9 s24–25260,0002 × 130,00063active
Heavy Armor Mastery37–38260,0002 × 130,000—passive
Light Armor Mastery37–38260,0002 × 130,000—passive
Lionheartbuff-cancel resistance +40%, Stun resistance +80%, Hold resistance +80%, Sleep resistance +80%, Paralysis resistance +80% · 1 min · reuse 15 min3250,00029active
Sonic Blaster24–25260,0002 × 130,00049active
Sonic Buster21–22260,0002 × 130,00083active
Sonic Storm15–16260,0002 × 130,00083active
Sword Blunt Mastery32–33260,0002 × 130,000—passive
Triple Slashphysical damage, power 143524–25260,0002 × 130,00081active
Triple Sonic Slash9–10260,0002 × 130,000137active
Vicious Stance14250,000—toggle
Level 64SP: 4,800,000
Duelist Spiritnew1320,00030active
Double Sonic Slash20–21320,0002 × 160,000100active
Dual Weapon Mastery26–27320,0002 × 160,000—passive
Fatal Strikephysical damage, power 221126–27320,0002 × 160,00072active
Final Frenzy9320,000—passive
Hammer Crushphysical damage, power 1460 · Stun 9 s26–27320,0002 × 160,00066active
Heavy Armor Mastery39–40320,0002 × 160,000—passive
Light Armor Mastery39–40320,0002 × 160,000—passive
Sonic Blaster26–27320,0002 × 160,00050active
Sonic Buster23–24320,0002 × 160,00086active
Sonic Storm17–18320,0002 × 160,00086active
Sword Blunt Mastery34–35320,0002 × 160,000—passive
Triple Slashphysical damage, power 154826–27320,0002 × 160,00084active
Triple Sonic Slash11–12320,0002 × 160,000142active
Vicious Stance15320,000—toggle
Level 66SP: 7,040,000
Double Sonic Slash22–23440,0002 × 220,000104active
Dual Weapon Mastery28–29440,0002 × 220,000—passive
Fatal Strikephysical damage, power 237528–29440,0002 × 220,00074active
Final Frenzy10440,000—passive
Hammer Crushphysical damage, power 1568 · Stun 9 s28–29440,0002 × 220,00068active
Heavy Armor Mastery41–42440,0002 × 220,000—passive
Light Armor Mastery41–42440,0002 × 220,000—passive
Sonic Blaster28–29440,0002 × 220,00052active
Sonic Buster25–26440,0002 × 220,00089active
Sonic Focus6440,0005active
Sonic Storm19–20440,0002 × 220,00089active
Sword Blunt Mastery36–37440,0002 × 220,000—passive
Triple Slashphysical damage, power 166328–29440,0002 × 220,00086active
Triple Sonic Slash13–14440,0002 × 220,000147active
Vicious Stance16440,000—toggle
War FrenzyStun resistance +20%, Sleep resistance +40%2440,000—toggle
Level 68SP: 7,720,000
Double Sonic Slash24–25480,0002 × 240,000107active
Dual Weapon Mastery30–31480,0002 × 240,000—passive
Fast HP RecoveryHP regen +3.47490,000—passive
Fatal Strikephysical damage, power 254230–31480,0002 × 240,00077active
Final Frenzy11490,000—passive
Hammer Crushphysical damage, power 1678 · Stun 9 s30–31480,0002 × 240,00070active
Heavy Armor Mastery43–44480,0002 × 240,000—passive
Light Armor Mastery43–44480,0002 × 240,000—passive
Sonic Blaster30–31480,0002 × 240,00054active
Sonic Buster27–28480,0002 × 240,00092active
Sonic MoveSpeed +66 · 15 s · reuse 1 min2490,00032active
Sonic Storm21–22480,0002 × 240,00092active
Sword Blunt Mastery38–39480,0002 × 240,000—passive
Triple Slashphysical damage, power 178030–31480,0002 × 240,00089active
Triple Sonic Slash15–16480,0002 × 240,000152active
Vicious Stance17490,000—toggle
Level 70SP: 9,300,000
Double Sonic Slash26–27620,0002 × 310,000110active
Dual Weapon Mastery32–33620,0002 × 310,000—passive
Fatal Strikephysical damage, power 271032–33620,0002 × 310,00079active
Final Frenzy12620,000—passive
Hammer Crushphysical damage, power 1789 · Stun 9 s32–33620,0002 × 310,00072active
Heavy Armor Mastery45–46620,0002 × 310,000—passive
Light Armor Mastery45–46620,0002 × 310,000—passive
Sonic Blaster32–33620,0002 × 310,00055active
Sonic Buster29–30620,0002 × 310,00095active
Sonic Focus7620,0005active
Sonic Storm23–24620,0002 × 310,00095active
Sword Blunt Mastery40–41620,0002 × 310,000—passive
Triple Slashphysical damage, power 189732–33620,0002 × 310,00092active
Triple Sonic Slash17–18620,0002 × 310,000156active
Vicious Stance18620,000—toggle
Level 72SP: 12,000,000
Double Sonic Slash28–29800,0002 × 400,000113active
Dual Weapon Mastery34–35800,0002 × 400,000—passive
Duelist Spirit2800,00034active
Fatal Strikephysical damage, power 287834–35800,0002 × 400,00081active
Final Frenzy13800,000—passive
Hammer Crushphysical damage, power 1900 · Stun 9 s34–35800,0002 × 400,00074active
Heavy Armor Mastery47–48800,0002 × 400,000—passive
Light Armor Mastery47–48800,0002 × 400,000—passive
Sonic Blaster34–35800,0002 × 400,00057active
Sonic Buster31–32800,0002 × 400,00097active
Sonic Storm25–26800,0002 × 400,00097active
Sword Blunt Mastery42–43800,0002 × 400,000—passive
Triple Slashphysical damage, power 201534–35800,0002 × 400,00095active
Triple Sonic Slash19–20800,0002 × 400,000161active
Vicious Stance19800,000—toggle
Level 74SP: 25,960,000
Double Sonic Slash30–311,620,0002 × 810,000116active
Dual Weapon Mastery36–371,620,0002 × 810,000—passive
Fast HP RecoveryHP regen +481,630,000—passive
Fatal Strikephysical damage, power 304436–371,620,0002 × 810,00083active
Final Frenzy141,630,000—passive
Hammer Crushphysical damage, power 2009 · Stun 9 s36–371,620,0002 × 810,00076active
Heavy Armor Mastery49–501,620,0002 × 810,000—passive
Light Armor Mastery49–501,620,0002 × 810,000—passive
Sonic Blaster36–371,620,0002 × 810,00058active
Sonic Buster33–341,620,0002 × 810,000100active
Sonic Storm27–281,620,0002 × 810,000100active
Sword Blunt Mastery44–451,620,0002 × 810,000—passive
Triple Slashphysical damage, power 213136–371,620,0002 × 810,00097active
Triple Sonic Slash21–221,620,0002 × 810,000165active
Vicious Stance201,630,000—toggle
War FrenzyStun resistance +30%, Sleep resistance +60%31,630,000—toggle
Duelist3rd class · from level 76 · new skills: 12 · total SP: 359,800,000
SkillSkill LvSPMPType
Level 76SP: 20,000,000
HealthnewBleed resistance +20% · Poison resistance +20%110,000,000—passive
WisdomnewHold resistance +20% · Sleep resistance +20% · mental resistance +20%110,000,000—passive
Divine Inspiration3–4book—passive
Level 77SP: 49,000,000
Battle Forcenewtransfers force to a party member112,250,000—active
Eye of Hunternew112,250,00070active
Riposte Stancenewdamage reflect +30%, Atk. Spd. ×0.8, Speed ×0.9, Accuracy −4112,250,00035toggle
Skill Masterynewchance of instant reuse or double duration112,250,000—passive
Level 78SP: 60,800,000
Braveheartnew112,800,00057active
Eye of Slayernew116,000,00071active
Master of Combatnewmax CP ×1.05116,000,000—passive
Sonic Ragenewphysical damage116,000,0005active
Level 79SP: 80,000,000
Sonic Barriernew180,000,00065active
Level 80SP: 150,000,000
Symbol of Energynew📖1150,000,00044active

📖 — by Interlude code level 1 of the skill is learned from a spellbook; many servers disable spellbooks and it is learned for SP.

Other classes are in the Lineage 2 classes section. A glad is easiest to raise on a fresh launch: rates and start dates are in the Interlude server list and the Interlude+ selection, and new L2 servers across all chronicles are on the home page.

Where it comes in handy

Upcoming Interlude, Interlude+ server openings

Your server here — advertise →

FAQ

Where should a Gladiator level at each stage?

20–40 — Catacomb of the Heretic and The Pilgrim's Necropolis; 40–52 — Archaic Laboratory, Garden of Eva, Catacomb of the Branded; 52–61 — Archaic Laboratory, The Patriot's Necropolis, Frozen Labyrinth; 61–76 — Tower of Insolence, Stakato Nest; 76–80 — Imperial Tomb and Forge of the Gods.

What weapon does a Gladiator need?

Dual swords: Triple Slash, Double Sonic Slash and Triple Sonic Slash only work with them. The Hammer Crush stun needs a blunt. Before level 40, a two-handed sword or a polearm.

How many charges does each Gladiator skill use?

Sonic Blaster — two, Double Sonic Slash — three, Triple Sonic Slash — four, Sonic Barrier — five. Sonic Storm and Sonic Buster need two charges but spend three Energy Stone instead.

Why do guides show a Triple Slash reuse under 13 seconds?

Some guides take their numbers from High Five, where Triple Slash has a 3 s reuse. On Interlude the base reuse is 13 s, and attack speed shortens it: with Haste and dances, Triple Slash comes back faster.

Which dyes should a Gladiator use?

For leveling — STR+4 CON−4, STR+1 CON−1 and DEX+4 CON−4. For the Olympiad — CON+4 STR−4, DEX+4 STR−4 and CON+1 DEX−1.

Which marks does the Gladiator 2nd class need?

Mark of Challenger, Mark of Trust and Mark of Duelist — quests from levels 35, 37 and 39. The Gladiator class itself is given from level 40.

At what level does the Duelist 3rd class quest start?

Saga of the Duelist is taken from level 76 at Sedrick; the reward is adena and a Secret Book of Giants for enchanting.

How is a Duelist different from a Gladiator?

The Duelist gets Sonic Rage (a charge from range), Sonic Barrier for 10 seconds of invulnerability, Braveheart for 1,000 CP and Eye of Hunter / Eye of Slayer for +40% damage against certain races.

Related guides