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Necromancer and Soultaker in High Five — H5 Necro guide

Necromancer and Soultaker in High Five — H5 Necro guide

The L2 Necromancer in High Five (Necromancer, and Soultaker after the 3rd class change) is a dark mage who strips the enemy's M. Def. and resistances, casts Death Spike almost nonstop and keeps a servitor at his side. In H5 the servitor needs no corpse, bones are gone, and while some curses last longer, nearly all of them come off cooldown sooner. Below is the H5 Necro guide: servitors and what they cost to keep, skill order, what changed compared to Interlude, gear including S80 and S84, where to level in each range, dyes, subclasses and the Olympiad. Every number comes from the High Five datapack.

Updated: 04.11.2026 42 min read Chronicles:High Five

Necromancer at a glance

Roledebuffer mage: dark damage, single-target and area curses, a servitor as tank
Weaponone-handed sword or blunt with the Acumen SA, plus a sigil from level 76; or a two-handed staff — see "Necromancer gear"
Armorrobe: Robe Mastery only works with one
DyesINT and WIT at the expense of MEN, CON for PvP
Where to level40–52 — Cruma Tower, Garden of Eva; 52–61 — Devil's Isle; 61–76 — Tower of Insolence, Wall of Argos; 76–80 — Imperial Tomb; 80–85 — Antharas' Lair, Hardin's Academy

Older chronicles, bones and crystals for servitors are covered in the Interlude Necromancer guide; this page sticks to High Five.

How to get the classes

ClassLevelQuest
Human Wizard20Path to a Human Wizard
Necromancer40Scholar, Trust and Witchcraft marks — the Trial of the Scholar, Testimony of Trust and Test of Witchcraft quests; a Grand Magister changes your class, for example Jurek in Giran, and in High Five also hands out 15 Shadow Item Exchange Coupon (C-Grade)
Soultaker76Saga of the Soultaker from Hardin

Our copy of the High Five datapack ships without quest scripts, so look up quest entry levels and rewards on your own server; the marks and the class-change reward are taken from the data.

Necromancer servitors in H5: Corrupted, Reanimated and Cursed Man

The key difference from Interlude: no corpse is needed anymore, so you can call a servitor anywhere. In exchange, Summon Corrupted Man, Summon Reanimated Man and Summon Cursed Man have a 15-second cast and a 5-second reuse, and the servitors run on Spirit Ore rather than crystals.

ServitorFrom levelSummon (max level)Upkeep while outYour XPWhy take it
Summon Corrupted Man401 Spirit Ore, MP 130none×0.1heals itself with Steal Blood; cheap, but eats 90% of your XP
Summon Reanimated Man449 Spirit Ore, MP 1372 Spirit Ore per chargeno penalty in the datapackthe biggest HP pool — your main tank for leveling
Summon Cursed Man564 Spirit Ore, MP 1372 Spirit Ore per chargeno penalty in the datapackCursed Strike stuns, Cursed Blow hits hard; less HP, crits more often

Which one to pick. For leveling, go with Reanimated Man — nothing holds mobs longer. For PvP and quick packs, Cursed Man: a stun plus a heavy hit, at the price of a smaller HP pool. Keep Summon Corrupted Man as a fallback: it cuts your XP to ×0.1, but asks for no upkeep. Reanimated and Cursed Man carry no XP multiplier in the datapack, so you keep all of it; still, on some servers the servitor takes a cut, so compare your XP gain with it out and without it. In the Mobius build the upkeep is taken every 240 seconds, and a servitor lasts an hour even if it never moves.

Transfer Pain is a toggle: the servitor soaks up to 50% of the damage aimed at you, while your MP ticks away. It lets a Necromancer without a healer survive under mobs a lot longer — just keep an eye on the servitor's HP. At level 83, Servitor Share lends the servitor part of your stats for 1,200 seconds, P. Atk. and P. Def. above all.

How to play a Necromancer

Solo. Call Reanimated Man, switch on Transfer Pain and send the servitor in. Lead with Curse Gloom: it does damage of its own and for 30 seconds lowers M. Def. ×0.85 and resistance to every element, dark included, by 25. Follow up with Death Spike: dark, power 108, MP 50, a 4-second cast and just a 1.2-second reuse, so you can spam it back to back. Vampiric Claw keeps your HP up — 40% of the damage it deals comes back to you, 3-second reuse. Corpses don't go to waste either: Corpse Burst detonates one and hits mobs within a 200 radius, Corpse Life Drain drains one to heal you; both are on a 5-second reuse.

Death Link and HP. Curse Death Link hits harder the less HP you have. In the Mobius build it matches Death Spike's power at exactly half HP, barely scratches at full HP, and hits twice as hard close to zero. To drop below half HP you have Body To Mind (366 HP into MP, 5-second reuse), Mass Slow (costs 610 HP) and, from the 3rd class, the Arcane Power toggle — M. Atk. ×1.3, spell MP cost ×1.1, and your HP bleeds while it's on. Vampiric Claw and Corpse Life Drain bring you back up. With a servitor and Transfer Pain this works for leveling; in PvP, staying on low HP gets you killed.

Party. No one helps a mage party more than a Necromancer: Curse Gloom on the target and Mass Gloom in a 200 radius around the target drop M. Def. and elemental resistances for 30 seconds. Versus fighters — Curse Weakness (P. Atk. ×0.77 for 30 seconds), versus packs — Mass Slow (speed ×0.7 for 60 seconds) and Poisonous Cloud.

PvP. For mages — Silence for 60 seconds (8-second reuse). Anchor (60-second reuse) first slows the target's attack and casting ×0.5 for 5 seconds and only then paralyzes. Curse Fear for 10 seconds (3-second reuse) buys you distance, Curse Disease cuts the healing the target receives ×0.5 for 120 seconds. The 3rd class adds Curse of Doom (60 seconds with no magic and no physical skills), Curse of Abyss (target's P. Def. and M. Atk. ×0.7 for 30 seconds) and, at level 83, Vampiric Mist, which cuts P. Atk. and attack speed of enemies around you ×0.5 for 10 seconds. Mass Warrior Bane and Mass Mage Bane have a chance to strip speed and M. Atk. buffs from enemies within a 200 radius, 8-second reuse.

The 81+ combo. Enlightenment for 20 seconds: M. Atk. ×1.4, casting speed ×1.5, magic crit ×1.5, MP cost ×0.1; 600-second reuse. While it's up — Curse Gloom and a chain of Death Spike casts.

Which debuffs don't stack

High Five gives every debuff a type and a level. A new effect of the same type overwrites the old one when its level is equal or higher, which means that at equal levels whatever landed last stays on the target.

Your debuffOthers of the same typeWhat stays
Curse Gloom and Mass Gloom—they overwrite each other: the last one applied
Curse of Abyss and Vampiric Misteach other and the Dominator's Seal of Despairthe last one: Vampiric Mist on a target under Curse of Abyss trades its 30 seconds for the 10 seconds of Vampiric Mist — don't press Vampiric Mist while a target under Curse of Abyss is nearby
Curse WeaknessPower Break, Howl, the Paladin's Sanctuarythe last one applied
Curse ChaosSand Bomb, Seal of Chaosthe last one applied
Curse Poison and Poisonous CloudPoison, Corpse Plague, Seal of Poison — same level; Venom — lowerat max level against the first group — the last one applied; your poison pushes Venom off, but Venom can't push yours
Mass SlowCripple, Entangle, Hamstring Shot — same level; Freezing Strike, Frost Bolt — loweragainst the first group — the last one; Mass Slow pushes the weaker slows off
Curse DiseaseDemon Wind, Seal of Diseasethe last one applied
Curse of Doomthe Sword Muse's Song of Silencethe last one; Song of Silence lasts 120 seconds — don't overwrite it with your 60
MeteorStar Fallthe last one applied

No other class has a skill sharing a type with Dark Vortex or Curse Gloom. A second Curse Gloom on the same target simply refreshes it.

Necromancer skills by level

20–40 · Wizard

LevelSkillWhat it does
20Blaze, Flame Strike, Vampiric Touchdamage and healing through damage — what you level on until 40
20Summon Kat the Catfirst servitor
25Sleep, Body To Mind, Poisonous Cloudcontrol, MP out of HP, area poison
30Corpse Life Drainhealing off a corpse
35Curse Chaos, Slowfirst curses

The complete Wizard tree comes to 752,880 SP.

40–76 · Necromancer

LevelSkillWhat it does (max level)When
40Summon Corrupted Man, Vampiric Claw, Transfer Painservitor, damage that heals, damage to you goes to the servitorright away
40Silence, Anchor, Curse Fear, Curse Discordcontrolas needed
44Death Spike, Summon Reanimated Man, Curse Gloommain nuke, leveling servitor, target M. Def. ×0.85right away
44Forget, Curse Poisonwipes mob aggro, poisonlater
48Corpse Burst, Quick Recyclecorpse explosion; spell reuse ×0.8right away
52Curse Death Linkdamage rises as your HP dropsright away
52Divine Inspirationextra buff slots; spellbooks onlyonce you have the books
56Summon Cursed ManPvP servitorfor PvP
58Mass Gloom, Curse Disease, Mass Feararea, anti-heal, area fearfor party and PvP
62Mass Slowarea speed ×0.7for packs
40–74Anti Magic, Weapon Mastery, Robe MasteryM. Def. +108, M. Atk. ×1.17, robe P. Def. +55.2every level

The complete Necromancer tree comes to 82,889,000 SP. Order: Death Spike, Reanimated Man and Curse Gloom → Anti Magic and Weapon Mastery → Curse Death Link → PvP control. Divine Inspiration is book-only, and every book adds one more skill level. At level 52 it's Ancient Book: Divine Inspiration (Modern Language Version). At 61 — Ancient Book: Divine Inspiration (Original Language Version), which drops from Death Lord Hallate lv. 73 and Antharas Priest Cloe lv. 74 (56%). At 76 — Ancient Book: Divine Inspiration (Manuscript) from Baium lv. 78 (100%), followed by Ancient Book: Divine Inspiration (Original Version). The datapack has no drop for the first or the last book.

76–85 · Soultaker

LevelSkillWhat it does
76Dark Vortexdark hit with power 139, 20% of the damage goes to your HP; for 30 seconds the target gets Accuracy −6 and dark resistance −30 and loses MP; 15-second reuse
76Sigil Masterywith a sigil, M. Atk. ×1.05 and MP regen ×1.17
76Wisdom, Healthpassives: resistance to hold, sleep and mental attacks; to poison and bleed
77Skill Masterychance scales with INT: instant skill reuse or its effect lasting two times longer
77Curse of Doom, Mass Warrior Baneno magic or physical skills for 60 seconds, reuse 30; strips speed buffs
78Curse of Abyss, Mass Mage Banetarget P. Def., M. Atk. and magic crit ×0.7, casting speed ×0.8; strips M. Atk. buffs
78Arcane Powertoggle: M. Atk. ×1.3 paid for with HP
78Necromancypassive M. Atk. ×1.03, dark resistance +10
80Gehenna, Day of Doomarea dark damage for as long as the 15-second cast runs; a seal that lowers attack, defense and speed of enemies around it; both consume Magic Symbol, reuse 1,800 seconds
81, scrollMagician's WillM. Atk., casting speed and magic crit ×1.05
81, scrollMeteorarea hit in a 150 radius plus damage over time for 10 seconds; 300-second reuse
81, scrollEnlightenmentself-buff for 20 seconds, 600-second reuse
82, scrollProtection of Rune, Protection of Elemental, Protection of AlignmentM. Def. ×1.15; elemental resistance +20; holy and dark resistance +20
83Vampiric Mist, Servitor Sharearea debuff around yourself; stats to the servitor

The whole 3rd class costs 532,800,000 SP, with 300,000,000 of that going to Gehenna and Day of Doom and another 100,000,000 to Servitor Share. Skills marked "scroll" are learned with a Forgotten Scroll. Get Curse of Abyss, Arcane Power and Dark Vortex first and leave Gehenna and Day of Doom for later: neither is allowed in the Olympiad.

Necromancer skill enchanting

At level 76 the 2nd class skills open up for enchanting; each has one or more routes up to +30. Every step lowers the success chance, so the top steps are best left for max level.

SkillRouteAt +30
Death SpikePowerpower 119
Death SpikeCostMP 31 (6 + 25) instead of 50
Curse Death LinkPowerpower 127
Vampiric ClawSap70% of damage to HP instead of 40%
Curse GloomChancechance 110 instead of 90, elemental resistance −50
Transfer PainPowerup to 70% of damage goes to the servitor

Start with Death Spike on Power, then Curse Gloom on Chance — that's what decides whether the curse lands at all. If you solo with Transfer Pain, the Sap route on Vampiric Claw is worth it.

What changed in High Five

WhatInterludeHigh Five
Summon Corrupted Man, Summon Reanimated Man, Summon Cursed Manmob corpse required, 1.5-second cast, 20-second reuse, D and C crystalsno corpse, 15-second cast, 5-second reuse, Spirit Ore
Death Spike6-second reuse, 1 Cursed Bone per cast1.2-second reuse, no bones
Curse Death Link6-second reuse1.2-second reuse
Vampiric Claw12-second reuse3-second reuse
Curse GloomM. Def. ×0.77 for 15 seconds, 8-second reuseM. Def. ×0.85 and elemental resistance −25 for 30 seconds, plus damage at power 87; 5-second reuse
Mass Gloomaround the servitor, radius 230, 15 seconds, 40-second reuse, costs bonesaround the target, radius 200, 30 seconds, 12-second reuse
Anchor30-second paralysis, 120-second reuse5 seconds of slow, then 5 seconds of paralysis; 60-second reuse
Silence30 seconds, 60-second reuse60 seconds, 8-second reuse
Curse Fear30 seconds, 30-second reuse10 seconds, 3-second reuse
Mass Slowspeed ×0.5 for 30 seconds, 20-second reusespeed ×0.7 for 60 seconds, 5-second reuse
Curse of Doom30 seconds, 120-second reuse60 seconds, 30-second reuse
Curse of Abyss120 seconds, 300-second reuse30 seconds, 30-second reuse
Dark Vortexpower 111, 60-second reusepower 139, Accuracy −6 and dark resistance −30; 15-second reuse
Corpse Burst, Corpse Life Drain, Body To Mind20-second reuse5-second reuse
Gehenna and Day of Doomonly with three Spell Force chargesno Spell Force, no condition
Summon Cursed Bonesyesgone — bones aren't needed
New skills—Sigil Mastery, Magician's Will, Meteor, Enlightenment, three Protection skills, Vampiric Mist, Servitor Share; also Aura Bird - Falcon (75), Aura Bird - Owl (75), Protection of Alignment (82), Protection of Elemental (82), Protection of Rune (82)
SP for the 2nd class82,831,00082,889,000
SP for the 3rd class433,020,000532,800,000

If your server runs Freya or Gracia Final

The High Five datapack flags only Servitor Share as new in this chronicle, so Freya and Gracia Final most likely don't have it. Nothing else in the Soultaker tree carries such a flag, and we have no Freya or Gracia Final data of our own — check reuse times, Spirit Ore for servitors and the scroll skills with the magic trainer on your server.

Necromancer gear

Grades unlock at levels 20, 40, 52, 61, 76, 80 and 84. Weapon M. Atk. and set bonuses are taken from the High Five datapack.

Up to 40 · no grade and D

GradeArmorWeapon
no gradeTunic of Devotion — set: casting speed ×1.15Mage Staff, M. Atk. 31
DTunic of Knowledge — set: M. Atk. ×1.1025, MP regen ×0.95Demon Fangs, M. Atk. 66

40–52 · C grade

StyleArmorWeapon
soloKarmian Tunic — set: casting speed ×1.15, P. Def. ×1.0526Homunkulus's Sword - Acumen, M. Atk. 101
damageDemon's Tunic — set: INT +4, WIT −1, HP −269.65Sage's Staff, M. Atk. 111

52–61 · B grade

StyleArmorWeapon
soloAvadon Robe — set: casting speed ×1.15, P. Def. ×1.0526Sword of Valhalla - Acumen, M. Atk. 122
damageTunic of Zubei — set: M. Atk. ×1.1025, MP regen ×0.95Staff of Evil Spirits, M. Atk. 145

61–76 · A grade

StyleArmorWeapon
solo and PvPDark Crystal Robe — set: casting speed ×1.15, P. Def. ×1.08, speed +7Sword of Miracles - Acumen, M. Atk. 152
damageRobe of Nightmare — set: M. Atk. ×1.08, MP regen ×1.04Daimon Crystal, M. Atk. 177
short on MPMajestic Robe — set: MP +240, casting speed ×1.15, MP regen ×1.08Sword of Miracles

76–80 · S grade

ArmorWeapon
Major Arcana Robe — set: M. Atk. ×1.17, speed +7Arcana Mace - Acumen, M. Atk. 175, or Dynasty Phantom - Acumen, M. Atk. 202; in the off-hand — Arcana Sigil for Sigil Mastery

80–84 · S80 grade

ArmorWeapon
Moirai Tunic — set: M. Atk. ×1.0811, casting speed ×1.15Icarus Spirit - Acumen, M. Atk. 217, with a sigil

84–85 · S84 grade

ArmorWeapon
Vesper Noble Tunic — set: M. Atk. ×1.0847, casting speed ×1.15, MP regen ×1.0557, speed +7Vesper Caster - Acumen, M. Atk. 234, with Vesper Sigil; the two-handed Vesper Singer - Empower has M. Atk. 257, but no sigil slot

From level 76 on, a one-hander beats a staff: Sigil Mastery needs a sigil in the off-hand, and the Acumen SA shortens the Death Spike cast.

Where to level a Necromancer in H5

A Necromancer levels alone behind a servitor tank or in a mage party. Each table lists the mobs that pay out the most XP for their HP in that zone according to the High Five datapack, plus two drops with their chance at x1 rate. Until level 40 you're still a Wizard with a cat at your heels.

Level 20–40

Best for a Necromancer: Catacomb of the Heretic and The Pilgrim's Necropolis — tied for the most XP per HP, and almost every mob there drops Seal Stones; Necropolis of Sacrifice — third by XP per HP, mobs from level 20.

ZoneMonsterDrop (chance at x1 rate)
Cruma MarshlandsMarsh Stakato lv. 29Greater Healing Potion 2.55%, Cord 2.59%
Marsh Stakato Worker lv. 31Scroll: Enchant Armor (D-Grade) 0.31%, Coal 9.17%
Marsh Spider lv. 34Tiger's Eye Earring Stone 1.36%, Recipe: Brigandine Helmet 0.5%
Catacomb of the HereticLith Patrolman lv. 39Green Seal Stone 70%, Blue Seal Stone 70%
Gigant Raider lv. 39Green Seal Stone 70%, Blue Seal Stone 70%
Lith Overlord lv. 36Green Seal Stone 70%, Blue Seal Stone 70%
The Pilgrim's NecropolisGigant Officer lv. 36Green Seal Stone 70%, Blue Seal Stone 70%
Lith Medium lv. 33Blue Seal Stone 70%, Red Seal Stone 70%
Gigant Cleric lv. 33Blue Seal Stone 70%, Red Seal Stone 70%
Necropolis of SacrificeLith Guard lv. 30Blue Seal Stone 70%, Red Seal Stone 70%
Gigant Footman lv. 30Blue Seal Stone 70%, Red Seal Stone 70%
Catacomb Serpent lv. 28Cursed Tunic 0.15%, Cursed Stockings 0.24%
The Ant NestAnt Warrior Captain lv. 36Coarse Bone Powder 1.85%, Animal Bone 18.54%
Ant Soldier lv. 35Mithril Banded Gaiters Material 1.1%, Mithril Banded Mail Material 0.84%
Noble Ant Leader lv. 38Mithril Scale Gaiters Material 0.74%, Brigandine Gaiters Material 0.74%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
Fortress of ResistanceOl Mahum Lord lv. 34Bone Arrow 20.7%, Suede 8.28%
Ol Mahum Marksman lv. 28Greater Healing Potion 6.32%, Animal Skin 13.91%
Ol Mahum Captain lv. 30Durable Metal Plate 0.12%, Steel 0.92%
Alligator BeachCrokian Warrior lv. 38Mithril Scale Gaiters Material 0.89%, Brigandine Gaiters Material 0.89%
Farhite lv. 39Steel 1.19%, Adamantite Nugget 0.48%
Dailaon lv. 37Maingauche Edge 0.14%, Cursed Maingauche Edge 0.14%
Orc BarracksTurek Orc Warlord lv. 30Spinebone Sword Blade 0.16%, Stone of Purity 0.46%
Turek Orc Archer lv. 27Steel 0.72%, Recipe: Mace of Judgment 0.11%
Turek Orc Skirmisher lv. 28Puma Skin Shirt 0.11%, Puma Skin Gaiters 0.17%

Level 40–52

Best for a Necromancer: Cruma Tower — the most XP per HP; Garden of Eva — second-best XP per HP; Alligator Island — Karmian Tunic pieces for your C-grade robe.

ZoneMonsterDrop (chance at x1 rate)
Ivory TowerTarlk Bugbear High Warrior lv. 49Bec De Corbin Blade 0.25%, Life Stone - Level 49 0.19%
Formor Elder lv. 46Eldarake Temper 0.81%, Chain Shield Fragment 0.81%
Tarlk Bugbear lv. 47Dwarven Chain Gaiters Material 0.54%, Dwarven Chain Mail Shirt Material 0.34%
Sea of SporesRotting Golem lv. 44Flamberge Blade 0.11%, Stormbringer Blade 0.12%
Spore Zombie lv. 47Ring of Protection Gemstone 1.06%, Earring of Protection Gemstone 0.73%
Trisalim Tarantula lv. 46High-Grade Suede 0.45%, Greater Antidote 6.04%
Alligator IslandSwamp Tribe lv. 45Chain Gaiters Part 2.66%, Chain Mail Shirt Material 1.31%
Nos Lad lv. 45Karmian Tunic Pattern 1.05%, Karmian Stocking Design 1.75%
Crokian Lad Warrior lv. 43Claymore Blade 0.24%, Elven Long Sword Blade 0.23%
Cruma TowerSnipe lv. 44Mid-Grade Life Stone - Level 46 0.26%, Recipe: Demon's Stockings 0.56%
Porta lv. 40Mithril Scale Gaiters Material 1.72%, Brigandine Gaiters Material 1.72%
Perum lv. 48Rind Leather Gloves Design 1.38%, Crimson Boot Fabric 1.38%
Garden of EvaGarden Guard Leader lv. 50Fisted Blade Piece 0.49%, Mold Hardener 0.15%
Doll Master lv. 50Grace Dagger Edge 0.24%, Dark Screamer Edge 0.24%
Blade Stakato Drone lv. 44Mithril Shirt Fabric 0.97%, Reinforced Mithril Gaiters Fragment 1.62%
5 more zones
ZoneMonsterDrop (chance at x1 rate)
Devil's IsleGigantic Flyer lv. 47Dwarven Chain Shield Fragment 2.2%, Knight's Shield Fragment 2.46%
Pit Archer lv. 48Crossbow Shaft 0.32%, Noble Elven Bow Shaft 0.32%
Kaim Vanul Lad lv. 51Mid-Grade Life Stone - Level 52 0.12%, Recipe: Full Plate Helmet 0.32%
Catacomb of the BrandedLilim Butcher lv. 48Green Seal Stone 70%, Red Seal Stone 70%
Nephilim Sentinel lv. 48Green Seal Stone 70%, Red Seal Stone 70%
Lith Commander lv. 45Green Seal Stone 70%, Red Seal Stone 70%
Necropolis of WorshipGigant Commander lv. 45Green Seal Stone 70%, Red Seal Stone 70%
Nephilim Priest lv. 51Green Seal Stone 70%, Blue Seal Stone 70%
Lilim Magus lv. 51Green Seal Stone 70%, Blue Seal Stone 70%
The Enchanted ValleyUnicorn lv. 49Plated Leather Fragment 0.8%, Plated Leather Gaiters Material 1.2%
Satyr lv. 48Dwarven War Hammer Head 0.28%, Cursed Staff Head 0.29%
Valley Treant lv. 47Bec De Corbin Blade 0.41%, Crafted Leather 0.38%
Pirate TunnelZaken's Elite Pikeman lv. 43Half Plate Temper 1.38%, Plate Gaiters Part 2.14%
Pirate Zombie lv. 44Body Slasher Blade 0.13%, Scythe Edge 0.13%

Level 52–61

Best for a Necromancer: Devil's Isle — the most XP per HP; Catacomb of the Apostate on par with The Patriot's Necropolis — packed necropolises and Seal Stones.

ZoneMonsterDrop (chance at x1 rate)
The CemeteryTaik Orc Supply Leader lv. 55Eminence Bow Shaft 0.18%, Adamantite Nugget 0.23%
Roving Soul lv. 53Crystal Dagger Blade 0.17%, Life Stone - Level 55 0.14%
Taik Orc Seeker lv. 52Composite Boots Part 1.14%, Mithril Gauntlets Design 1.14%
Devil's IsleZombie Captain's Spiritual Body lv. 52Composite Helmet Design 1.28%, Shining Circlet Pattern 1.28%
Crimson Doll Blader lv. 53Berserker Blade Edge 0.23%, Samurai Longsword Blade 0.23%
Crimson Veil Master lv. 54Berserker Blade Edge 0.22%, Samurai Longsword Blade 0.22%
Catacomb of the ApostateLilim Knight-Errant lv. 54Green Seal Stone 70%, Blue Seal Stone 70%
Nephilim Swordsman lv. 54Green Seal Stone 70%, Blue Seal Stone 70%
Lilim Marauder lv. 57Green Seal Stone 70%, Blue Seal Stone 70%
The Patriot's NecropolisNephilim Guard lv. 57Green Seal Stone 70%, Blue Seal Stone 70%
Nephilim Bishop lv. 60Green Seal Stone 70%, Red Seal Stone 70%
Lilim Seer lv. 60Green Seal Stone 70%, Red Seal Stone 70%
Outlaw ForestOel Mahum Witch Doctor lv. 55Ring of Seal Gemstone 1%, Necklace of Seal Chain 0.6%
Hunter Gargoyle lv. 52Earring of Seal Gemstone 0.7%, Necklace of Mermaid Teardrop 0.53%
Oel Mahum Warrior lv. 54Asofe 0.13%, Mold Glue 0.13%
2 more zones
ZoneMonsterDrop (chance at x1 rate)
The Enchanted ValleyValley Treant Elder lv. 53Divine Tunic Fabric 0.88%, Divine Stocking Pattern 1.39%
Necropolis of DevotionSepulcher Guardian lv. 60Sprite's Staff Head 0.22%, Heavy War Axe Head 0.22%

Level 61–76

Best for a Necromancer: Tower of Insolence — the most XP per HP, Dark Crystal pieces; Wall of Argos — second-best XP per HP; Catacomb of the Witch on par with The Saint's Necropolis — Seal Stones from nearly every mob.

ZoneMonsterDrop (chance at x1 rate)
Hot SpringsHot Springs Nepenthes lv. 75Carnage Bow Stave 0.44%, Life Stone - Level 70 0.22%
Hot Springs Flava lv. 74Bloody Orchid Head 0.4%, Life Stone - Level 70 0.2%
Hot Springs Yeti lv. 75Bloody Orchid Head 0.4%, Crafted Leather 0.83%
Swamp of ScreamsSplinter Stakato Drone lv. 69Life Stone - Level 67 0.14%, Coarse Bone Powder 1.62%
Needle Stakato Soldier lv. 72Bloody Orchid Head 0.2%, Enria 0.16%
Needle Stakato lv. 70Sealed Dark Crystal Boots Lining 0.32%, Sealed Tallum Boots Lining 0.32%
Tower of InsolencePlatinum Tribe Overlord lv. 71Sealed Dark Crystal Gaiters Pattern 0.74%, Sealed Dark Crystal Breastplate Pattern 0.49%
Platinum Guardian Prefect lv. 74Sealed Dark Crystal Boots Lining 1.4%, Sealed Tallum Boots Lining 1.4%
Hallate's Knight lv. 65Ring of Black Ore Gemstone 2.2%, Earring of Black Ore Piece 1.82%
Wall of ArgosDisciples of Protection lv. 74Blood Tornado Edge 0.89%, Cokes 7.99%
Disciples of Punishment lv. 75Spiritual Eye Piece 0.22%, Meteor Shower Head 0.22%
Eye of Ruler lv. 74Carnage Bow Stave 0.69%, Mold Hardener 0.35%
Catacomb of the WitchNephilim Praetorian lv. 72Green Seal Stone 70%, Red Seal Stone 70%
Lilim Knight Commander lv. 72Green Seal Stone 70%, Red Seal Stone 70%
Nephilim Centurion lv. 63Green Seal Stone 70%, Red Seal Stone 70%
4 more zones
ZoneMonsterDrop (chance at x1 rate)
The Saint's NecropolisNephilim Royal Guard lv. 75Green Seal Stone 70%, Red Seal Stone 70%
Lilim Slayer lv. 75Green Seal Stone 70%, Red Seal Stone 70%
Lesser Ancient Soldier lv. 73Sealed Phoenix Ring Gemstone 1.57%, Sealed Phoenix Earring Gemstone 1.14%
Forest of the DeadBone Slayer lv. 68Bloody Orchid Head 0.25%, Asofe 0.5%
Requiem Lord lv. 68Halberd Edge 0.25%, Mold Hardener 0.11%
Requiem Priest lv. 71Bloody Orchid Head 0.27%, Life Stone - Level 67 0.18%
Blazing SwampHames Orc Overlord lv. 75Common Item - Sealed Phoenix Ring 0.15%, Sealed Phoenix Earring Gemstone 0.73%
Conjurer Bat Lord lv. 72Sealed Phoenix Ring Gemstone 0.83%, Sealed Phoenix Earring Gemstone 0.6%
Hames Orc Sniper lv. 72Sealed Tallum Leather Armor Pattern 0.12%, Sealed Dark Crystal Leather Armor Pattern 0.17%
Valley of SaintsJudge of Splendor lv. 67Ring of Black Ore Gemstone 0.95%, Earring of Black Ore Piece 0.79%

Level 76–80

Best for a Necromancer: Imperial Tomb — the most XP per HP; Hall of Flames — second-best XP per HP; Forge of the Gods — third, dense spawns.

ZoneMonsterDrop (chance at x1 rate)
Imperial TombSeer of Blood lv. 82Common Item - Sealed Leather Armor of Nightmare 0.16%, Common Item - Sealed Majestic Leather Armor 0.16%
Imperial Commander lv. 80Soul Bow Stave 0.85%, Mold Hardener 0.54%
Chakram Beetle lv. 80Dragon Grinder Edge 0.87%, Thread 4.69%
Forge of the GodsMagma DrakeEnria 1.75%, Mold Lubricant 2.1%
LavasilliskSealed Imperial Crusader Gaiters Pattern 0.89%, Sealed Imperial Crusader Breastplate Part 0.69%
Blazing IfritSaint Spear Blade 0.56%, Orichalcum 0.54%
Hall of FlamesBlazing Ifrit lv. 80Adamantine 0.3%, Life Stone - Level 80 0.48%
Elder Lavasaurus lv. 80Sealed Dynasty Gaiters Piece 0.59%, Sealed Dynasty Breast Plate Piece 0.2%
Chapel GuardsTriol's Priest lv. 80Sealed Majestic Earring Gemstone 1.82%, Sealed Majestic Necklace Beads 1.18%
Triol's Believer lv. 80Durable Metal Plate 0.89%, Stem 16.67%
Temple Guard lv. 80Soul Separator Head 0.52%, Thons 1.26%
Catacomb of Dark OmensNephilim Commander lv. 80Green Seal Stone 70%, Red Seal Stone 70%
Lilim Guard Knight lv. 80Green Seal Stone 70%, Red Seal Stone 70%
Nephilim Cardinal lv. 78Green Seal Stone 70%, Red Seal Stone 70%
2 more zones
ZoneMonsterDrop (chance at x1 rate)
Ketra Orc OutpostKetra Prophet lv. 80Sealed Armor of Nightmare Pattern 0.34%, Sealed Majestic Plate Armor Pattern 0.34%
Ketra Commander lv. 80Soul Bow Stave 0.48%, Mold Hardener 0.38%
Ketra Orc Medium lv. 80Dragon Grinder Edge 0.39%, Animal Bone 2.16%
Varka Silenos BarracksVarka Silenos Medium lv. 80Soul Separator Head 0.51%, Mold Hardener 0.36%
Varka Silenos Great Seer lv. 80Soul Separator Head 0.55%, Enria 0.67%
Varka's Prophet lv. 80Sealed Robe of Nightmare Fabric 0.47%, Sealed Majestic Robe Fabric 0.47%

Level 80–85

Best for a Necromancer: Antharas' Lair — the most XP per HP; Hardin's Academy — second-best XP per HP; Dragon Valley — Drakos drop a book for skill enchanting.

ZoneMonsterDrop (chance at x1 rate)
The Giant's CaveLesser Giant SoldierOrichalcum 1.48%, Leonard 2.2%
Lesser Giant MageDynasty Bagh-Nakh Piece 0.66%, Recipe: Greater Blessed Spiritshot (S) Compressed Package(100%) 0.14%
Lesser Giant ElderDynasty Bow Piece 0.68%, Recipe: Shining Arrow (100%) 0.3%
Dragon ValleyHungry Parasitic LeechLife Stone - Level 82 1.04%, Mid-Grade Life Stone - Level 82 0.26%
Gem DragonLife Stone - Level 82 0.93%, Mid-Grade Life Stone - Level 82 0.23%
DrakosGiant's Codex 0.34%, Dark Stone 0.67%
Antharas' LairDragon KnightEarth Stone 2.18%, Vesper Slasher Piece 0.16%
Drakos WarriorLife Stone - Level 82 1.68%, Mid-Grade Life Stone - Level 82 0.42%
Maluk PrincessMid-Grade Life Stone - Level 84 0.2%, Sealed Vesper Stockings Piece 0.6%
Hardin's AcademyDrakos GuardianLife Stone - Level 82 1.74%, Mid-Grade Life Stone - Level 82 0.44%
Drakos HunterLife Stone - Level 82 1.8%, Mid-Grade Life Stone - Level 82 0.45%
Drakos AssassinMid-Grade Life Stone - Level 82 0.35%, Life Stone - Level 82 1.41%
Stakato NestCannibalistic Stakato LeaderSealed Dynasty Stocking Piece 0.6%, Sealed Dynasty Tunic Piece 0.41%
Spiked StakatoAdamantine 0.42%, Leonard 0.76%
Spiked Stakato WorkerMid-Grade Life Stone - Level 80 0.17%, Life Stone - Level 80 0.67%
3 more zones
ZoneMonsterDrop (chance at x1 rate)
Crypts of DisgraceTurka Follower's GhostSealed Dynasty Stocking Piece 0.42%, Sealed Dynasty Tunic Piece 0.28%
Contaminated Batur CommanderSealed Dynasty Leather Leggings Piece 0.39%, Sealed Dynasty Leather Armor Piece 0.26%
Contaminated Batur WarriorSealed Dynasty Breast Plate Piece 0.21%, Sealed Dynasty Gaiters Piece 0.62%
Monastery of SilenceDivinity MagusSealed Vesper Sigil Piece 1.64%, Sealed Vesper Verteidiger Piece 1.64%
Divinity ProtectorSealed Vesper Necklace Gem 1.69%, Sealed Vesper Ring Gem 3.91%
Ascetic SolinaLeonard 0.21%, Mold Lubricant 0.54%
Plains of the LizardmenTanta Lizardman SummonerSealed Moirai Leather Legging Piece 0.22%, Sealed Moirai Stockings Piece 0.22%
Tanta Lizardman BerserkerSealed Moirai Gaiter Piece 0.15%, Life Stone - Level 82 0.19%
Tanta Lizardman SoldierSealed Moirai Shield Piece 0.31%, Sealed Moirai Sigil Piece 0.31%

Necromancer dyes

No dye combination lifts a stat past +5, which is why each set brings INT up to exactly five.

StyleDyes (three)Total
leveling and partyGreater Dye of INT (Int+4 Men-4), Greater Dye of WIT (Wit+4 Men-4) and Greater Dye of INT (Int+1 Wit-1)INT +5, WIT +3, MEN −8
PvP and OlympiadGreater Dye of INT (Int+4 Men-4), Greater Dye of CON (Con+4 Str-4) and Greater Dye of INT (Int+1 Men-1)INT +5, CON +4, MEN −5, STR −4
against magesGreater Dye of INT (Int+4 Wit-4), Greater Dye of CON (Con+4 Dex-4) and Greater Dye of INT (Int+1 Wit-1)INT +5, CON +4, WIT −5, DEX −4 — MEN left untouched

INT feeds M. Atk. and the Skill Mastery chance. WIT shortens casts, and Death Spike and Curse Death Link take 4 seconds each, a servitor summon 15. CON is for when players are hitting you, MEN for when they're casting on you.

Subclasses for a Necromancer

In High Five a new subclass opens once your main class and every earlier subclass have hit level 75; by default the server asks for the Mimir's Elixir and Fate's Whisper quests, and how many subclasses you get depends on its config.

  • Necromancer as the main class. Any 2nd class will do except Overlord, Warsmith, your own class and Kamael. The subclass is there for noblesse and certificates: Bishop or Shillien Elder for heals of your own, Warcryer for buffs, Bounty Hunter for spoiled resources.
  • Necromancer as a subclass. It's picked up for Curse Gloom, Mass Gloom and the servitor — when the party needs a debuffer who brings a servitor along.

Certification. Only the main class learns the subclass certificate skills. For a Necromancer the magic side pays off most: from subclass level 65 — Emergent Ability - Empower for M. Atk. and Emergent Ability - Magic Defense for M. Def., from 75 — Master Ability - Empower or Master Ability - Casting for casting speed; from a mage subclass — Wizard Ability - Anti-magic, from a summoner subclass — Summoner Ability - Boost HP/MP.

Necromancer in the Olympiad

The Olympiad is open to nobles only, and only on the main class. In the Mobius build a pet is dismissed when you enter the arena but a servitor isn't, so walk in with it already summoned: Summon Cursed Man needs a 15-second cast. Against mages — Silence and Curse of Doom, against fighters — Anchor and Curse Weakness, against someone getting healed — Curse Disease. With its 30-second reuse, Curse of Abyss can stay on the opponent for most of the match; Vampiric Mist would overwrite it (they share a type), so only use Vampiric Mist when Curse of Abyss didn't land or has worn off. Gehenna and Day of Doom are banned in the Olympiad.

All Necromancer skills

The full Necromancer and Soultaker tree in High Five — skill levels, SP and MP:

Necromancer2nd class · from level 40 · new skills: 19 · total SP: 82,889,000
SkillSkill LvSPMPType
Level 40SP: 540,000
AnchornewAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min130,00031active
Curse Discordnew130,00028active
Curse FearnewFear · 10 s130,00028active
Silencenewmagic Silence · 1 min130,00028active
Summon Corrupted Mannewsummon130,00056active
Transfer Painnew130,000—toggle
Vampiric ClawnewHP drain, power 0.41–230,0002 × 15,00050active
Anti MagicM. Def. +43, magic resistance ×1.1513–1530,0003 × 10,000—passive
Body To Mindrestores MP, power 35230,000—active
Boost Manamax MP +70330,000—passive
Corpse Life Drain330,00014active
Curse ChaosAccuracy −12 · 30 s230,00028active
Curse WeaknessP. Atk. ×0.77 · 30 s630,00028active
Fast Spell CastingCasting Spd. ×1.07230,000—passive
Higher Mana GainMP from Recharge +429–1030,0002 × 15,000—passive
Robe Mastery9–1130,0003 × 10,000—passive
SleepSleep · 30 s10–1230,0003 × 10,00028active
Weapon MasteryP. Atk. +18.1, M. Atk. +22.6, P. Atk. ×1.45, M. Atk. ×1.1710–1230,0003 × 10,000—passive
Level 44SP: 684,000
Curse Gloomnewmagic damage, power 47 · M. Def. ×0.85, water resistance −5, fire resistance −5, wind resistance −5, earth resistance −5, holy resistance −5, dark resistance −5 · 30 s136,00031active
Death Spikenewmagic damage, power 58136,00019active
Forgetnewremoves aggro136,00031active
Summon Reanimated Mannewsummon136,00062active
Anti MagicM. Def. +49, magic resistance ×1.1516–1836,0003 × 12,000—passive
Corpse Life Drain436,00016active
Curse ChaosAccuracy −12 · 30 s336,00031active
Curse Discord236,00031active
Curse FearFear · 10 s236,00031active
Curse Poisondamage over time · 30 s436,00031active
Curse WeaknessP. Atk. ×0.77 · 30 s736,00031active
Fast HP RecoveryHP regen +1.6236,000—passive
Fast Mana RecoveryMP regen +1.9336,000—passive
Higher Mana GainMP from Recharge +4911–1236,0002 × 18,000—passive
Robe Mastery12–1436,0003 × 12,000—passive
Silencemagic Silence · 1 min236,00031active
SleepSleep · 30 s13–1536,0003 × 12,00031active
Vampiric ClawHP drain, power 0.43–436,0002 × 18,00056active
Weapon MasteryP. Atk. +22.8, M. Atk. +28.5, P. Atk. ×1.45, M. Atk. ×1.1713–1536,0003 × 12,000—passive
Level 48SP: 1,203,000
Corpse Burstnewmagic damage, power 651–254,0002 × 27,00035active
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min255,00035active
Anti MagicM. Def. +56, magic resistance ×1.1519–2154,0003 × 18,000—passive
Boost Manamax MP +100455,000—passive
Corpse Life Drain555,00018active
Curse ChaosAccuracy −12 · 30 s455,00035active
Curse Discord355,00035active
Curse FearFear · 10 s355,00035active
Curse Gloommagic damage, power 52 · M. Def. ×0.85, water resistance −5, fire resistance −5, wind resistance −5, earth resistance −5, holy resistance −5, dark resistance −5 · 30 s255,00035active
Curse WeaknessP. Atk. ×0.77 · 30 s855,00035active
Death Spikemagic damage, power 65255,00022active
Forgetremoves aggro255,00035active
Higher Mana GainMP from Recharge +5213–1454,0002 × 27,000—passive
Poisonous Clouddamage over time · 30 s · area355,00052active
Quick Recyclemagic reuse ×0.8355,000—passive
Robe Mastery15–1754,0003 × 18,000—passive
Silencemagic Silence · 1 min355,00035active
SleepSleep · 30 s16–1854,0003 × 18,00035active
Summon Corrupted Mansummon255,00069active
Transfer Pain255,000—toggle
Vampiric ClawHP drain, power 0.45–654,0002 × 27,00062active
Weapon MasteryP. Atk. +28.3, M. Atk. +35.4, P. Atk. ×1.45, M. Atk. ×1.1716–1854,0003 × 18,000—passive
Level 52SP: 1,794,000
Curse Death Linknew1–278,0002 × 39,00038active
Divine Inspirationnew1book or scroll—passive
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min378,00038active
Anti MagicM. Def. +63, magic resistance ×1.222–2478,0003 × 26,000—passive
Body To Mindrestores MP, power 47378,000—active
Corpse Burstmagic damage, power 723–478,0002 × 39,00038active
Corpse Life Drain678,00019active
Curse ChaosAccuracy −12 · 30 s578,00038active
Curse Discord478,00038active
Curse FearFear · 10 s478,00038active
Curse Gloommagic damage, power 57 · M. Def. ×0.85, water resistance −5, fire resistance −5, wind resistance −5, earth resistance −5, holy resistance −5, dark resistance −5 · 30 s378,00038active
Curse Poisondamage over time · 30 s578,00038active
Curse WeaknessP. Atk. ×0.77 · 30 s978,00038active
Death Spikemagic damage, power 72378,00024active
Fast HP RecoveryHP regen +1.7378,000—passive
Fast Mana RecoveryMP regen +2.3478,000—passive
Forgetremoves aggro378,00038active
Higher Mana GainMP from Recharge +5915–1678,0002 × 39,000—passive
Robe Mastery18–2078,0003 × 26,000—passive
Silencemagic Silence · 1 min478,00038active
SleepSleep · 30 s19–2178,0003 × 26,00038active
Summon Reanimated Mansummon278,00075active
Vampiric ClawHP drain, power 0.47–878,0002 × 39,00068active
Weapon MasteryP. Atk. +34.6, M. Atk. +43.2, P. Atk. ×1.45, M. Atk. ×1.1719–2178,0003 × 26,000—passive
Level 56SP: 2,000,000
Summon Cursed Mannewsummon183,00082active
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min483,00041active
Anti MagicM. Def. +70, magic resistance ×1.225–2784,0003 × 28,000—passive
Boost Manamax MP +140583,000—passive
Corpse Burstmagic damage, power 785–684,0002 × 42,00041active
Corpse Life Drain783,00021active
Curse ChaosAccuracy −12 · 30 s683,00041active
Curse Death Link3–484,0002 × 42,00041active
Curse Discord583,00041active
Curse FearFear · 10 s583,00041active
Curse Gloommagic damage, power 63 · M. Def. ×0.85, water resistance −10, fire resistance −10, wind resistance −10, earth resistance −10, holy resistance −10, dark resistance −10 · 30 s483,00041active
Curse WeaknessP. Atk. ×0.77 · 30 s1083,00041active
Death Spikemagic damage, power 78483,00028active
Fast Spell CastingCasting Spd. ×1.1383,000—passive
Forgetremoves aggro483,00041active
Higher Mana GainMP from Recharge +6217–1884,0002 × 42,000—passive
Poisonous Clouddamage over time · 30 s · area483,00061active
Robe Mastery21–2384,0003 × 28,000—passive
Silencemagic Silence · 1 min583,00041active
SleepSleep · 30 s22–2484,0003 × 28,00041active
Summon Corrupted Mansummon383,00082active
Transfer Pain383,000—toggle
Vampiric ClawHP drain, power 0.49–1084,0002 × 42,00074active
Weapon MasteryP. Atk. +41.7, M. Atk. +52.1, P. Atk. ×1.45, M. Atk. ×1.1722–2484,0003 × 28,000—passive
Level 58SP: 2,208,000
Curse Diseasenewheal power ×0.5 · 2 min192,00043active
Mass FearnewFear · 5 s · area · reuse 75 s192,00064active
Mass Gloomnewmagic damage, power 33 · M. Def. ×0.85, water resistance −5, fire resistance −5, wind resistance −5, earth resistance −5, holy resistance −5, dark resistance −5 · 30 s · area192,00080active
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min592,00043active
Anti MagicM. Def. +74, magic resistance ×1.228–2992,0002 × 46,000—passive
Body To Mindrestores MP, power 53492,000—active
Corpse Burstmagic damage, power 82792,00043active
Corpse Life Drain892,00022active
Curse ChaosAccuracy −12 · 30 s792,00043active
Curse Death Link5–692,0002 × 46,00043active
Curse Discord692,00043active
Curse FearFear · 10 s692,00043active
Curse Gloommagic damage, power 66 · M. Def. ×0.85, water resistance −10, fire resistance −10, wind resistance −10, earth resistance −10, holy resistance −10, dark resistance −10 · 30 s592,00043active
Curse WeaknessP. Atk. ×0.77 · 30 s1192,00043active
Death Spikemagic damage, power 82592,00029active
Fast HP RecoveryHP regen +2.1492,000—passive
Forgetremoves aggro592,00043active
Higher Mana GainMP from Recharge +641992,000—passive
Robe Mastery24–2592,0002 × 46,000—passive
Silencemagic Silence · 1 min692,00043active
SleepSleep · 30 s25–2692,0002 × 46,00043active
Transfer Pain492,000—toggle
Vampiric ClawHP drain, power 0.411–1292,0002 × 46,00078active
Weapon MasteryP. Atk. +45.4, M. Atk. +56.8, P. Atk. ×1.45, M. Atk. ×1.1725–2692,0002 × 46,000—passive
Level 60SP: 2,990,000
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min6130,00044active
Anti MagicM. Def. +78, magic resistance ×1.230–31130,0002 × 65,000—passive
Boost Manamax MP +1526130,000—passive
Corpse Burstmagic damage, power 858130,00044active
Corpse Life Drain9130,00022active
Curse ChaosAccuracy −12 · 30 s8130,00044active
Curse Death Link7–8130,0002 × 65,00044active
Curse Discord7130,00044active
Curse Diseaseheal power ×0.5 · 2 min2130,00044active
Curse FearFear · 10 s7130,00044active
Curse Gloommagic damage, power 68 · M. Def. ×0.85, water resistance −10, fire resistance −10, wind resistance −10, earth resistance −10, holy resistance −10, dark resistance −10 · 30 s6130,00044active
Curse WeaknessP. Atk. ×0.77 · 30 s12130,00044active
Death Spikemagic damage, power 856130,00031active
Fast Mana RecoveryMP regen +2.75130,000—passive
Forgetremoves aggro6130,00044active
Higher Mana GainMP from Recharge +6620130,000—passive
Robe Mastery26–27130,0002 × 65,000—passive
Silencemagic Silence · 1 min7130,00044active
SleepSleep · 30 s27–28130,0002 × 65,00044active
Summon Cursed Mansummon2130,00088active
Summon Reanimated Mansummon3130,00088active
Vampiric ClawHP drain, power 0.413–14130,0002 × 65,00080active
Weapon MasteryP. Atk. +49.4, M. Atk. +61.7, P. Atk. ×1.45, M. Atk. ×1.1727–28130,0002 × 65,000—passive
Level 61
Divine Inspiration2book or scroll—passive
Level 62SP: 4,190,000
Mass SlownewSpeed ×0.7 · 1 min · area1–2340,0002 × 170,000—active
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min7170,00046active
Anti MagicM. Def. +82, magic resistance ×1.232–33160,0002 × 80,000—passive
Corpse Burstmagic damage, power 899170,00046active
Corpse Life Drain10170,00023active
Curse ChaosAccuracy −12 · 30 s9170,00046active
Curse Death Link9–10160,0002 × 80,00046active
Curse Discord8170,00046active
Curse Diseaseheal power ×0.5 · 2 min3170,00046active
Curse FearFear · 10 s8170,00046active
Curse Gloommagic damage, power 71 · M. Def. ×0.85, water resistance −15, fire resistance −15, wind resistance −15, earth resistance −15, holy resistance −15, dark resistance −15 · 30 s7170,00046active
Curse Poisondamage over time · 30 s6170,00046active
Curse WeaknessP. Atk. ×0.77 · 30 s13170,00046active
Death Spikemagic damage, power 897170,00032active
Forgetremoves aggro7170,00046active
Higher Mana GainMP from Recharge +7221170,000—passive
Mass FearFear · 5 s · area · reuse 75 s2170,00069active
Mass Gloommagic damage, power 36 · M. Def. ×0.85, water resistance −10, fire resistance −10, wind resistance −10, earth resistance −10, holy resistance −10, dark resistance −10 · 30 s · area2170,00087active
Robe Mastery28–29160,0002 × 80,000—passive
Silencemagic Silence · 1 min8170,00046active
SleepSleep · 30 s29–30160,0002 × 80,00046active
Summon Corrupted Mansummon4170,00092active
Vampiric ClawHP drain, power 0.415–16160,0002 × 80,00082active
Weapon MasteryP. Atk. +53.5, M. Atk. +66.8, P. Atk. ×1.45, M. Atk. ×1.1729–30160,0002 × 80,000—passive
Level 64SP: 4,800,000
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min8200,00048active
Anti MagicM. Def. +86, magic resistance ×1.2534–35200,0002 × 100,000—passive
Corpse Burstmagic damage, power 9210200,00048active
Corpse Life Drain11200,00024active
Curse ChaosAccuracy −12 · 30 s10200,00048active
Curse Death Link11–12200,0002 × 100,00048active
Curse Discord9200,00048active
Curse Diseaseheal power ×0.5 · 2 min4200,00048active
Curse FearFear · 10 s9200,00048active
Curse Gloommagic damage, power 74 · M. Def. ×0.85, water resistance −15, fire resistance −15, wind resistance −15, earth resistance −15, holy resistance −15, dark resistance −15 · 30 s8200,00048active
Curse WeaknessP. Atk. ×0.77 · 30 s14200,00048active
Death Spikemagic damage, power 928200,00033active
Fast HP RecoveryHP regen +2.65200,000—passive
Forgetremoves aggro8200,00048active
Higher Mana GainMP from Recharge +7322200,000—passive
Mass SlowSpeed ×0.7 · 1 min · area3–4200,0002 × 100,000—active
Poisonous Clouddamage over time · 30 s · area5200,00071active
Robe Mastery30–31200,0002 × 100,000—passive
Silencemagic Silence · 1 min9200,00048active
SleepSleep · 30 s31–32200,0002 × 100,00048active
Summon Cursed Mansummon3200,00095active
Summon Reanimated Mansummon4200,00095active
Vampiric ClawHP drain, power 0.417–18200,0002 × 100,00085active
Weapon MasteryP. Atk. +57.7, M. Atk. +72.1, P. Atk. ×1.45, M. Atk. ×1.1731–32200,0002 × 100,000—passive
Level 66SP: 7,280,000
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min9280,00049active
Anti MagicM. Def. +91, magic resistance ×1.2536–37280,0002 × 140,000—passive
Body To Mindrestores MP, power 615280,000—active
Boost Manamax MP +1807280,000—passive
Corpse Burstmagic damage, power 9611280,00049active
Corpse Life Drain12280,00025active
Curse ChaosAccuracy −12 · 30 s11280,00049active
Curse Death Link13–14280,0002 × 140,00049active
Curse Discord10280,00049active
Curse Diseaseheal power ×0.5 · 2 min5280,00049active
Curse FearFear · 10 s10280,00049active
Curse Gloommagic damage, power 77 · M. Def. ×0.85, water resistance −15, fire resistance −15, wind resistance −15, earth resistance −15, holy resistance −15, dark resistance −15 · 30 s9280,00049active
Curse WeaknessP. Atk. ×0.77 · 30 s15280,00049active
Death Spikemagic damage, power 969280,00035active
Forgetremoves aggro9280,00049active
Higher Mana GainMP from Recharge +7523280,000—passive
Mass FearFear · 5 s · area · reuse 75 s3280,00074active
Mass Gloommagic damage, power 39 · M. Def. ×0.85, water resistance −15, fire resistance −15, wind resistance −15, earth resistance −15, holy resistance −15, dark resistance −15 · 30 s · area3280,00093active
Mass SlowSpeed ×0.7 · 1 min · area5–6560,0002 × 280,000—active
Robe Mastery32–33280,0002 × 140,000—passive
Silencemagic Silence · 1 min10280,00049active
SleepSleep · 30 s33–34280,0002 × 140,00049active
Summon Corrupted Mansummon5280,00098active
Vampiric ClawHP drain, power 0.419–20280,0002 × 140,00088active
Weapon MasteryP. Atk. +62, M. Atk. +77.4, P. Atk. ×1.45, M. Atk. ×1.1733–34280,0002 × 140,000—passive
Level 68SP: 7,660,000
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min10330,00051active
Anti MagicM. Def. +95, magic resistance ×1.2538–39340,0002 × 170,000—passive
Corpse Burstmagic damage, power 9912330,00051active
Corpse Life Drain13330,00026active
Curse ChaosAccuracy −12 · 30 s12330,00051active
Curse Death Link15–16340,0002 × 170,00051active
Curse Discord11330,00051active
Curse Diseaseheal power ×0.5 · 2 min6330,00051active
Curse FearFear · 10 s11330,00051active
Curse Gloommagic damage, power 79 · M. Def. ×0.85, water resistance −20, fire resistance −20, wind resistance −20, earth resistance −20, holy resistance −20, dark resistance −20 · 30 s10330,00051active
Curse WeaknessP. Atk. ×0.77 · 30 s16330,00051active
Death Spikemagic damage, power 9910330,00036active
Fast Mana RecoveryMP regen +3.16330,000—passive
Forgetremoves aggro10330,00051active
Higher Mana GainMP from Recharge +7624330,000—passive
Mass SlowSpeed ×0.7 · 1 min · area7–8340,0002 × 170,000—active
Robe Mastery34–35340,0002 × 170,000—passive
Silencemagic Silence · 1 min11330,00051active
SleepSleep · 30 s35–36340,0002 × 170,00051active
Summon Cursed Mansummon4330,000101active
Summon Reanimated Mansummon5330,000101active
Vampiric ClawHP drain, power 0.421–22340,0002 × 170,00091active
Weapon MasteryP. Atk. +66.8, M. Atk. +82.9, P. Atk. ×1.45, M. Atk. ×1.1735–36340,0002 × 170,000—passive
Level 70SP: 9,500,000
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min11380,00052active
Anti MagicM. Def. +99, magic resistance ×1.340–41380,0002 × 190,000—passive
Corpse Burstmagic damage, power 10213380,00052active
Corpse Life Drain14380,00026active
Curse ChaosAccuracy −12 · 30 s13380,00052active
Curse Death Link17–18380,0002 × 190,00052active
Curse Discord12380,00052active
Curse Diseaseheal power ×0.5 · 2 min7380,00052active
Curse FearFear · 10 s12380,00052active
Curse Gloommagic damage, power 82 · M. Def. ×0.85, water resistance −20, fire resistance −20, wind resistance −20, earth resistance −20, holy resistance −20, dark resistance −20 · 30 s11380,00052active
Curse WeaknessP. Atk. ×0.77 · 30 s17380,00052active
Death Spikemagic damage, power 10211380,00037active
Forgetremoves aggro11380,00052active
Higher Mana GainMP from Recharge +7825380,000—passive
Mass FearFear · 5 s · area · reuse 75 s4380,00078active
Mass Gloommagic damage, power 41 · M. Def. ×0.85, water resistance −20, fire resistance −20, wind resistance −20, earth resistance −20, holy resistance −20, dark resistance −20 · 30 s · area4380,00098active
Mass SlowSpeed ×0.7 · 1 min · area9–10380,0002 × 190,000—active
Robe Mastery36–37380,0002 × 190,000—passive
Silencemagic Silence · 1 min12380,00052active
SleepSleep · 30 s37–38380,0002 × 190,00052active
Summon Corrupted Mansummon6380,000104active
Summon Cursed Mansummon5380,000104active
Transfer Pain5380,000—toggle
Vampiric ClawHP drain, power 0.423–24380,0002 × 190,00093active
Weapon MasteryP. Atk. +70.7, M. Atk. +88.4, P. Atk. ×1.45, M. Atk. ×1.1737–38380,0002 × 190,000—passive
Level 72SP: 15,050,000
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min12630,00053active
Anti MagicM. Def. +104, magic resistance ×1.342–43620,0002 × 310,000—passive
Boost Manamax MP +2008630,000—passive
Corpse Burstmagic damage, power 10514630,00053active
Corpse Life Drain15630,00027active
Curse ChaosAccuracy −12 · 30 s14630,00053active
Curse Death Link19–20620,0002 × 310,00053active
Curse Discord13630,00053active
Curse Diseaseheal power ×0.5 · 2 min8630,00053active
Curse FearFear · 10 s13630,00053active
Curse Gloommagic damage, power 84 · M. Def. ×0.85, water resistance −25, fire resistance −25, wind resistance −25, earth resistance −25, holy resistance −25, dark resistance −25 · 30 s12630,00053active
Curse Poisondamage over time · 30 s7630,00053active
Curse WeaknessP. Atk. ×0.77 · 30 s18630,00053active
Death Spikemagic damage, power 10512630,00038active
Forgetremoves aggro12630,00053active
Higher Mana GainMP from Recharge +7926630,000—passive
Mass SlowSpeed ×0.7 · 1 min · area11–12620,0002 × 310,000—active
Robe Mastery38–39620,0002 × 310,000—passive
Silencemagic Silence · 1 min13630,00053active
SleepSleep · 30 s39–40620,0002 × 310,00053active
Summon Cursed Mansummon6630,000106active
Summon Reanimated Mansummon6630,000106active
Vampiric ClawHP drain, power 0.425–26620,0002 × 310,00096active
Weapon MasteryP. Atk. +75.1, M. Atk. +93.8, P. Atk. ×1.45, M. Atk. ×1.1739–40620,0002 × 310,000—passive
Level 74SP: 22,990,000
AnchorAtk. Spd. ×0.5, Speed ×0.5, Casting Spd. ×0.5 · 5 s · reuse 1 min13850,00055active
Anti MagicM. Def. +108, magic resistance ×1.344–45860,0002 × 430,000—passive
Corpse Burstmagic damage, power 10815850,00055active
Corpse Life Drain16850,00028active
Curse ChaosAccuracy −12 · 30 s15850,00055active
Curse Death Link21–22860,0002 × 430,00055active
Curse Discord14850,00055active
Curse Diseaseheal power ×0.5 · 2 min9850,00055active
Curse FearFear · 10 s14850,00055active
Curse Gloommagic damage, power 87 · M. Def. ×0.85, water resistance −25, fire resistance −25, wind resistance −25, earth resistance −25, holy resistance −25, dark resistance −25 · 30 s13850,00055active
Curse WeaknessP. Atk. ×0.77 · 30 s19850,00055active
Death Spikemagic damage, power 10813850,00040active
Fast HP RecoveryHP regen +2.76850,000—passive
Fast Mana RecoveryMP regen +3.47850,000—passive
Forgetremoves aggro13850,00055active
Higher Mana GainMP from Recharge +8127850,000—passive
Mass FearFear · 5 s · area · reuse 75 s5850,00082active
Mass Gloommagic damage, power 44 · M. Def. ×0.85, water resistance −25, fire resistance −25, wind resistance −25, earth resistance −25, holy resistance −25, dark resistance −25 · 30 s · area5850,000103active
Mass SlowSpeed ×0.7 · 1 min · area13–14860,0002 × 430,000—active
Poisonous Clouddamage over time · 30 s · area6850,00082active
Robe Mastery40–41860,0002 × 430,000—passive
Silencemagic Silence · 1 min14850,00055active
SleepSleep · 30 s41–42860,0002 × 430,00055active
Summon Cursed Mansummon7850,000109active
Summon Reanimated Mansummon7820,000109active
Vampiric ClawHP drain, power 0.427–28860,0002 × 430,00098active
Weapon MasteryP. Atk. +79.4, M. Atk. +99.3, P. Atk. ×1.45, M. Atk. ×1.1741–42860,0002 × 430,000—passive
Level 76
Divine Inspiration3–4book or scroll—passive
Soultaker3rd class · from level 76 · new skills: 21 · total SP: 532,800,000
SkillSkill LvSPMPType
Level 76SP: 25,000,000
Dark VortexnewHP drain, power 0.2 · Accuracy −6, dark resistance −30 · 30 s16,250,00084active
HealthnewPoison resistance +20%, Bleed resistance +20%16,250,000—passive
Sigil Masterynew16,250,000—passive
WisdomnewHold resistance +20%, Sleep resistance +20%, mental resistance +20%16,250,000—passive
Level 77SP: 43,800,000
Curse of Doomnewmagic Silence · physical Silence · 1 min114,600,00056active
Mass Warrior Banenewcures negative effects · around114,600,00084active
Skill Masterynewchance of instant reuse or double duration114,600,000—passive
Level 78SP: 64,000,000
Arcane Powernewdamage over time, magic MP ×1.1, M. Atk. ×1.3116,000,00036toggle
Curse of AbyssnewSpeed ×0.9, Evasion −6, P. Def. ×0.7, M. Atk. ×0.7, Casting Spd. ×0.8, magic crit ×0.7 · 30 s116,000,00057active
Mass Mage Banenewcures negative effects · around116,000,00085active
Necromancynewdark resistance +10, M. Atk. ×1.03116,000,000—passive
Level 80SP: 300,000,000
Day of Doomnewsummon · area · reuse 30 min1150,000,00058active
Gehennanew1150,000,00036active
Level 81
EnlightenmentnewM. Atk. ×1.4, Casting Spd. ×1.5, magic crit ×1.5, magic MP ×0.1 · 20 s · reuse 10 min1book or scroll73active
Magician's WillnewM. Atk. ×1.05, Casting Spd. ×1.05, magic crit ×1.05, magic MP ×0.951book or scroll—passive
Meteornewmagic damage, power 117 · damage over time · 10 s · area · reuse 5 min1book or scroll—active
Level 82
Protection of Alignmentnewholy resistance +20, dark resistance +20 · triggers when hit1book or scroll—passive
Protection of Elementalnewfire resistance +20, water resistance +20, wind resistance +20, earth resistance +20 · triggers when hit1book or scroll—passive
Protection of RunenewM. Def. ×1.15 · triggers when hit1book or scroll—passive
Level 83SP: 100,000,000
Servitor Sharenew1100,000,00035active
Vampiric MistnewHP drain, power 0.2 · P. Atk. ×0.5, Atk. Spd. ×0.5, Speed ×0.5, Accuracy −12 · 10 s · around · reuse 1 min1book or scroll145active

Tree and numbers are from the High Five datapack (L2J Mobius CT 2.6). In High Five spellbooks are gone: everything is learned for SP except Divine Inspiration (Ancient Book) and skills that need a Forgotten Scroll — their SP column says “book or scroll”.

Other classes live in the Lineage 2 classes section. A Necromancer needs neither a buffer nor a healer, which makes it an easy pick for a freshly opened server: launch dates and rates are in the fresh L2 H5 servers list, every chronicle — in the Lineage 2 server monitor.

FAQ

Where to level a Necro in H5?

20–40 — Catacomb of the Heretic, The Pilgrim's Necropolis; 40–52 — Cruma Tower, Garden of Eva, Alligator Island; 52–61 — Devil's Isle, Catacomb of the Apostate; 61–76 — Tower of Insolence, Wall of Argos; 76–80 — Imperial Tomb, Hall of Flames; 80–85 — Antharas' Lair, Hardin's Academy.

Which servitor should a Necromancer use in High Five?

For leveling — Reanimated Man: the most HP. For PvP — Cursed Man: it stuns and hits harder. With Summon Corrupted Man your XP is ×0.1.

Does a Necromancer need a corpse to summon a servitor in H5?

No. In High Five servitors are called without a corpse, but Summon Reanimated Man and the other summons have a 15-second cast, and you pay with Spirit Ore instead of crystals. Corpses only matter for Corpse Burst and Corpse Life Drain.

Does Death Spike use bones in High Five?

No. In H5 Death Spike doesn't consume Cursed Bone and has a 1.2-second reuse; Summon Cursed Bones was taken away from the Necromancer.

What changed for the Necromancer in H5?

Servitors without a corpse and on Spirit Ore, Death Spike without bones, Curse Gloom lowers M. Def. to ×0.85 and elemental resistances by 25 and deals damage itself, Silence and Curse of Doom last 60 seconds, and Gehenna and Day of Doom no longer require Spell Force.

Which dyes should a Necromancer use in H5?

For leveling — INT+4 MEN−4, WIT+4 MEN−4 and INT+1 WIT−1. For PvP — INT+4 MEN−4, CON+4 STR−4 and INT+1 MEN−1.

What should a Necromancer wear at S, S80 and S84?

S — Major Arcana Robe with Arcana Mace - Acumen and Arcana Sigil; S80 — Moirai Tunic with Icarus Spirit - Acumen; S84 — Vesper Noble Tunic with Vesper Caster - Acumen and Vesper Sigil.

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