
The PW (Plains Walker) in High Five is an elven dagger fighter whose blows come almost back to back:
Backstab and
Deadly Blow recharge in 3 seconds, and from level 40
Shadow Step drops him right behind his target. His 3rd class is the Wind Rider, who switches to dual daggers with
Dual Dagger Mastery and hits with
Dual Blow. This PW H5 guide covers the class quests, how blows land, skills by level, what changed since Interlude, gear from D to S84, where to level, dyes, subclasses and the Olympiad. All numbers come from the High Five datapack.
PW in H5 at a glance
| Role | single-target damage with blows; solo leveling, picking off lone targets, PvP |
| Weapon | a dagger, then dual daggers once you have |
| Armor | light: |
| Dyes | DEX up to +5 plus STR (leveling) or CON (PvP) — see "PW dyes" |
| Where to level | 20–40 — The Pilgrim's Necropolis, Catacomb of the Heretic; 40–52 — Cruma Tower, Garden of Eva; 52–61 — Devil's Isle, The Enchanted Valley; 61–76 — Tower of Insolence, Wall of Argos; 76–80 — Imperial Tomb, Hall of Flames; 80–85 — Antharas' Lair, Hardin's Academy |
For the class in the older chronicle — no dual daggers and long blow reuse — see the Interlude PW guide. Everything below is about High Five only.
PW 2nd and 3rd class quests
| Class | Level | How to get it |
|---|---|---|
| Elven Scout | 20 | Path to an Elven Scout from Reisa |
| Plains Walker | 40 | three marks: |
| Wind Rider | 76 | Saga of the Wind Rider from Black Cat; the reward is adena and a |
Once you have the marks, the warrior master in town changes your class; in High Five he also hands you 15
Shadow Item Exchange Coupon (C-grade) coupons. The High Five datapack has no quest scripts, so the start levels and the Saga reward are taken from Interlude — double-check them with the NPC on your server.
PW blows in High Five
What really sets H5 apart is reuse.
Backstab,
Deadly Blow and
Lethal Blow come back in 3–4 seconds, so the PW rotates them with hardly a gap. Every blow works with a dagger and with dual daggers alike;
Dual Blow needs dual daggers.
| Skill | From level | Power (max) | MP | Reuse | Notes |
|---|---|---|---|---|---|
| 40 | 5,479 | 112 | 3 seconds | not from the front; damage goes straight to HP, past CP; 15% — take half of HP | |
| 40 | 5,479 | 68 | 3 seconds | from any side; 10% — take half of HP | |
| 66 | 3,653 | 72 | 30 seconds | if it lands, an 80% chance to turn the target's back to you; you get speed +40 for 15 seconds | |
| 76 | 5,773 | 77 | 4 seconds | cast 1.8 seconds; 15% — take half of HP | |
| 80 | 3,488 | 82 | 45 seconds | thrown at range 300; a 40% chance of target speed ×0.2 for 10 seconds | |
| 83 | 11,234 | 82 | 8 seconds | dual daggers only; 1% — leave the target at 1 HP, 8% — take half |
"Take half of HP" is how it works on monsters; on a player such a hit drops CP to 1, and the rare full lethal leaves 1 HP and 1 CP.
Getting behind.
Shadow Step moves the PW behind the target from range 600 and makes it lose its target. The reuse is 75 seconds, so walk around ordinary mobs on foot and keep the jump for PvP and for anyone running away. The skill description calls
Backstab a hit in the back; in the Mobius build it lands whenever you are not in front of the target, so from the side too. If the target hasn't turned, use
Deadly Blow.
Land rate. A blow lands more often from behind than from the front. Blow chance multipliers:
Mortal Strike (×1.2 for 120 seconds),
Focus Death (×1.6),
Assassination (×1.03),
Dual Dagger Mastery (×1.05, dual daggers only),
Wind Riding (×1.2 for 30 seconds). There is also
Dagger Mastery: after a crit it has a 33% chance to give blow chance ×1.1 for 5 seconds, and physical skills cost 40% MP. In the Mobius build DEX raises the chance as well; on some servers DEX does nothing for it.
Damage. In H5 blow damage is skill power plus P. Atk, so pick the dagger with the highest attack in its grade. That is then multiplied by crit power — the
Vicious Stance toggle (+609), SA
Critical Damage, the
Death Whisper buff — and by
Critical Wound on the target: crit damage taken ×1.3 for 30 seconds, reuse 8 seconds.
How to play a PW in H5
Solo. Before the pull —
Mortal Strike (reuse 150 seconds, lasts 120) and
Focus Death (120 seconds, reuse 30), with the
Vicious Stance toggle on. On the target —
Critical Wound, then
Backstab,
Deadly Blow and
Lethal Blow as each comes off reuse, weaving in
Dual Blow from level 83.
Elemental Heal (power 546, cast 5 seconds) brings HP back — heal between mobs and rest under
Chameleon Rest.
When a pull goes wrong.
Ultimate Evasion gives evasion +25 and evasion against physical skills +40 for 30 seconds (reuse 900 seconds). From 83 you also get
Wind Riding, but the two share a type and won't stay up together, so pop it once
Ultimate Evasion runs out.
Fake Death and
Switch (reuse 3 seconds) shed aggro, and from level 81 so does
Hide: invisibility for 30 seconds, reuse 180 seconds.
In a party. The PW hits mobs that are facing the tank.
Charm (reuse 15 seconds) and
Switch take aggro off you, while
Lure pulls a single mob. In H5
Sand Bomb hits one target at range 150 and cuts its accuracy by 12. The Wind Rider has no
Battle Force channel in H5.
Buffs. What a dagger fighter wants most is
Haste (attack speed ×1.33),
Death Whisper (crit power ×1.35),
Focus (crit rate ×1.3) and
Might (P. Atk ×1.15).
Chests and traps.
Unlock opens chests and doors,
Summon Treasure Key turns
Thief Key into keys (reuse 600 seconds), and from level 74
Find Trap and
Remove Trap spot and disarm traps.
What doesn't stack for the PW
| PW skill | Doesn't stack with | What stays |
|---|---|---|
| the last one applied; for blows keep | ||
| the last one applied: press the second when the first runs out | ||
| one bleed, the last one applied | ||
| all stuns — | only one stun on the target | |
| the last one applied | ||
| the last one applied; all give M. Def ×1.3 | ||
| the last one applied; all give speed +33 |
PW skills by level
1–20 · Elven Fighter
| Level | Skill | What it gives |
|---|---|---|
| 5 | the first blow, grows until level 36 | |
| 5–15 | P. Atk and defense | |
| 10 | self P. Atk buff | |
| 15 | self-heal |
20–40 · Elven Scout
| Level | Skill | Why take it |
|---|---|---|
| 20–36 | main hit: power 977, MP 30, reuse 3 seconds | |
| 20–36 | right away — dagger, armor, crit power | |
| 24 | bleed | |
| 28 | a lifesaver when you've pulled a pack | |
| 32 | crit rate and speed | |
| 36 | slows the target |
The Scout also gets
Bow Mastery,
Power Shot and
Stun Shot, but from level 40 the Plains Walker has no bow skills at all — if you level with a dagger, don't waste SP on them.
40–76 · Plains Walker
| Level | Skill | What it gives (max level) |
|---|---|---|
| 40, grows until 74 | main blows, see "PW blows in High Five" | |
| 40 | behind the target from range 600, reuse 75 seconds | |
| 40, grows until 74 | P. Atk +112.8 with a dagger or dual daggers | |
| 40, grows until 74 | P. Def +65.6 and evasion in light armor | |
| 40, grows until 74 | crit power +609 | |
| 40, 49, 58 | crit rate ×1.5 at level 4 | |
| 40 (level 3 — 58) | M. Def ×1.3 for 1200 seconds | |
| 40 | drops aggro; mobs don't notice you | |
| 43 | makes an enemy drop you as a target, reuse 3 seconds | |
| 52 | extra buff slots — from books only | |
| 55 | target accuracy −12 for 30 seconds | |
| 58 (level 3 — 74) | blow chance ×1.2 for 120 seconds | |
| 60 | breaks hold, reuse 15 seconds | |
| 66 (level 10 — 74) | a blow that turns the target, plus speed +40 | |
| 74, scroll | after an evade, a 10% chance of blow chance ×1.1 for 120 seconds |
The Plains Walker tree in H5 costs 82,455,000 SP;
Backstab,
Deadly Blow,
Dagger Mastery and
Light Armor Mastery take 6,092,000 SP each. Order: both blows →
Dagger Mastery →
Vicious Stance →
Light Armor Mastery, then
Mortal Strike and
Blinding Blow as they open up;
Charm and
Elemental Heal get whatever SP is left.
Divine Inspiration has 4 levels (at 52, 61 and 76):
Ancient Book: Divine Inspiration (Original Language Version) drops from raid bosses such as Death Lord Hallate lv. 73 (56%),
Ancient Book: Divine Inspiration (Manuscript) — from Baium lv. 78 (100%).
76–85 · Wind Rider
| Level | Skill | What it gives |
|---|---|---|
| 76 | see "PW blows in High Five" | |
| 76 | resistance to hold, sleep and mental attacks +20% | |
| 77 | a chance for a skill's reuse to reset instantly | |
| 77 | stun for 9 seconds that may turn the target; 40% chance, reuse 8 seconds | |
| 78 | blow chance ×1.6, crit power from behind ×1.9, from the front ×0.7, crit rate ×0.7; 120 seconds, reuse 30 | |
| 78 | crit rate from the front ×0.7, from the side ×1.3, from behind ×1.6; 120 seconds | |
| 78 | toggle: | |
| 78 | P. Atk +70 with a dagger or dual daggers, blow chance ×1.03 | |
| 79 | evasion against physical skills +90 for 10 seconds, reuse 75 seconds | |
| 79 | crit damage taken by the target ×1.3 for 30 seconds | |
| 80 | a symbol that grants nearby allies | |
| 80 | see "PW blows in High Five" | |
| 81, scroll | dual daggers: P. Atk +87.5, blow chance ×1.05 | |
| 81, scroll | P. Atk +100, attack speed ×1.1 with melee weapons | |
| 81, scroll | invisibility for 30 seconds, speed ×0.7, reuse 180 seconds | |
| 81, scroll | evasion +15 while HP is at 30% or lower | |
| 81, scroll | triggered by damage: a 5% chance of target P. Def ×0.8; | |
| 82, scroll | M. Def ×1.15; fire, water, wind and earth resistance +20; holy and dark resistance +20 | |
| 83, scroll | speed +50, evasion +20, blow chance ×1.2, evasion against physical skills +75 for 30 seconds, reuse 900 seconds | |
| 83 | see "PW blows in High Five" |
The Wind Rider in H5 costs 558,340,000 SP:
Symbol of the Assassin — 150,000,000,
Dual Blow — 100,000,000,
Throwing Dagger — 70,000,000,
Dodge and
Critical Wound — 60,000,000 each. Learn
Lethal Blow,
Focus Death and
Assassination first, then
Critical Wound and
Dual Blow; the 150 million symbol can wait until last. Skills marked "scroll" can't be bought with SP — each needs its own Forgotten Scroll. The
Fighter's Will scroll drops from the epic bosses Beleth, Ekimus and Tiat, and also from level 84 beasts — Young Buffalo, Adult Buffalo, Young Grendel and Adult Grendel. The datapack has no source for the
Dual Dagger Mastery,
Hide and
Wind Riding scrolls — check how your server hands them out.
Enchanting. Deadly Blow's Power route up to +30 lifts its power from 5,479 to 7,192, and the first step succeeds 82% of the time at level 76. Wind Rider skills go up to +15:
Lethal Blow — up to 6,965,
Focus Death on the first route — blow chance ×1.7; their first-step chance at 76 is 18%.
Dual Blow,
Throwing Dagger,
Critical Wound and
Dodge can't be enchanted.
What changed in High Five
| What | Interlude | High Five |
|---|---|---|
| MP 125, reuse 11 seconds | MP 112, reuse 3 seconds; works with dual daggers too | |
| MP 75, reuse 11 seconds | MP 68, reuse 3 seconds | |
| MP 85, reuse 15 seconds | MP 77, reuse 4 seconds | |
| reuse 90 seconds | reuse 30 seconds | |
| MP 34, reuse 11 seconds | MP 30, reuse 3 seconds | |
| reuse 30 seconds | reuse 8 seconds | |
| reuse 300 seconds | reuse 150 seconds | |
| reuse 120 seconds | reuse 30 seconds | |
| 5 seconds, +100, reuse 300 seconds, 80,000,000 SP | 10 seconds, +90, reuse 75 seconds, 60,000,000 SP | |
| evasion +25, reuse 1,800 seconds | also evasion against physical skills +40, reuse 900 seconds | |
| everyone around in radius 150, accuracy −10, reuse 8 seconds | one target at range 150, accuracy −12, reuse 4 seconds | |
| speed ×0.5 | speed ×0.7 | |
| reuse 22 seconds | reuse 3 seconds | |
| reuse 60 seconds | reuse 15 seconds | |
| reuse 10 seconds | reuse 3 seconds | |
| reuse 30 seconds | reuse 15 seconds | |
| 3 levels, crit rate +40% | 4 levels, crit rate ×1.5 | |
| P. Atk only | also, after a crit, a 33% chance of blow chance ×1.1 for 5 seconds | |
| a book (if the server uses books) and a | neither a book nor | |
| available on the 3rd class | gone | |
| lower levels on the Plains Walker, higher ones on the Wind Rider | all levels in the Plains Walker tree | |
| New skills | none | |
| SP for the 2nd class | 82,469,000 | 82,455,000 |
| SP for the 3rd class | 363,010,000 | 558,340,000 |
If your server runs Freya or Gracia Final
The High Five datapack flags
Throwing Dagger and
Dual Blow as new to this chronicle, so on Freya and Gracia Final the Wind Rider most likely doesn't have them: with dual daggers he is left with
Backstab,
Deadly Blow and
Lethal Blow. Nothing else (
Shadow Step at 40, the level 81–83 scrolls, reuse times) carries such flags, and we have no data of our own for those chronicles — check the skill list at the elven trainer on your server.
PW gear
Grades open at levels 20, 40, 52, 61, 76, 80 and 84; attack and set bonuses come from the High Five datapack, and the item picks are what players usually recommend. Dual daggers only appear at S grade.
1–20 · no grade
| Armor | Weapon |
|---|---|
| newbie quest gear |
20–40 · D grade
| Armor | Weapon |
|---|---|
40–52 · C grade
| Style | Armor | Weapon |
|---|---|---|
| damage | ||
| blow chance |
52–61 · B grade
| Armor | Weapon |
|---|---|
61–76 · A grade
| Style | Armor | Weapon |
|---|---|---|
| damage | ||
| PvP | the same dagger |
76–80 · S grade
| Armor | Weapon |
|---|---|
Without the
Dual Dagger Mastery scroll, dual daggers have no mastery of their own:
Dynasty Dual Daggers have P. Atk 304,
Dynasty Knife - Critical Damage has P. Atk 291 but comes with an SA for crit power. Go by your budget — after the scroll you'll move to duals anyway.
80–84 · S80 grade
| Armor | Weapon |
|---|---|
From level 81 the duals pull ahead:
Icarus Dual Daggers have P. Atk 332,
Icarus Disperser - Critical Damage has P. Atk 318;
Dual Dagger Mastery adds P. Atk +87.5 and blow chance ×1.05, and from level 83
Dual Blow only works with duals. All a single dagger keeps is its SA
Critical Damage.
84–85 · S84 grade
| Armor | Weapon |
|---|---|
Beyond that —
Elegia Leather Breastplate (P. Atk ×1.0659, attack speed ×1.06, crit rate +170.5) and
Mamba Edge Dual Daggers with P. Atk 437, if your server has them.
Where to level a PW in H5
The zones come from player guides (linedia names Cruma Tower, Tower of Insolence, Wall of Argos, Den of Evil, The Giant's Cave and Dragon Valley) and from XP per HP; each one lists the mobs with the best XP and two items from their drops with the chance at x1 rate. The PW fights one target at a time, so lone mobs suit him better than tight packs.
Level 20–40
Best for a PW: XP per HP peaks in two dungeons at once — The Pilgrim's Necropolis and Catacomb of the Heretic are tied; Necropolis of Sacrifice comes third and already works for a Scout from level 20. Seal Stones drop there at a 70% chance.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| The Pilgrim's Necropolis | Lith Patrolman lv. 39 | |
| Gigant Raider lv. 39 | ||
| Lith Overlord lv. 36 | ||
| Catacomb of the Heretic | Gigant Officer lv. 36 | |
| Lith Guard lv. 30 | ||
| Gigant Footman lv. 30 | ||
| Necropolis of Sacrifice | Catacomb Serpent lv. 28 | |
| Vault Guardian lv. 25 | ||
| Lith Warrior lv. 27 | ||
| Alligator Beach | Crokian Warrior lv. 38 | |
| Farhite lv. 39 | ||
| Dailaon lv. 37 | ||
| The Ant Nest | Ant Warrior Captain lv. 36 | |
| Ant Soldier lv. 35 | ||
| Noble Ant Leader lv. 38 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Hardin's Academy | Fettered Soul lv. 38 | |
| Windsus lv. 39 | ||
| Fortress of Resistance | Ol Mahum Lord lv. 34 | |
| Ol Mahum Marksman lv. 28 | ||
| Ol Mahum Captain lv. 30 | ||
| Forgotten Temple | Rakin Undine lv. 30 | |
| Roxide lv. 32 | ||
| Ritmal Swordsman lv. 29 | ||
| Orc Barracks | Turek Orc Warlord lv. 30 | |
| Turek Orc Archer lv. 27 | ||
| Turek Orc Skirmisher lv. 28 | ||
| Wasteland | Gigantiops lv. 35 | |
| Puncher lv. 34 | ||
| Granite Golem lv. 33 |
Level 40–52
Best for a PW: Cruma Tower — the most XP per HP; Garden of Eva — second in XP per HP; Alligator Island — third in XP per HP. For undead, Garden of Eva is the best pick in this range.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Cruma Tower | Snipe lv. 44 | |
| Porta lv. 40 | ||
| Perum lv. 48 | ||
| Garden of Eva | Garden Guard Leader lv. 50 | |
| Doll Master lv. 50 | ||
| Blade Stakato Drone lv. 44 | ||
| Alligator Island | Swamp Tribe lv. 45 | |
| Nos Lad lv. 45 | ||
| Crokian Lad Warrior lv. 43 | ||
| Devil's Isle | Gigantic Flyer lv. 47 | |
| Pit Archer lv. 48 | ||
| Kaim Vanul Lad lv. 51 | ||
| Catacomb of the Branded | Lilim Butcher lv. 48 | |
| Nephilim Sentinel lv. 48 | ||
| Lith Commander lv. 45 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Necropolis of Worship | Gigant Commander lv. 45 | |
| Nephilim Priest lv. 51 | ||
| Lilim Magus lv. 51 | ||
| Pirate Tunnel | Zaken's Elite Pikeman lv. 43 | |
| Pirate Zombie lv. 44 | ||
| The Enchanted Valley | Unicorn lv. 49 | |
| Satyr lv. 48 | ||
| Valley Treant lv. 47 | ||
| The Forest of Mirrors | Mirror lv. 49 | |
| Taik Orc Captain lv. 44 | ||
| Harit Lizardman Grunt lv. 51 | ||
| Ivory Tower | Tarlk Bugbear High Warrior lv. 49 | |
| Formor Elder lv. 46 | ||
| Tarlk Bugbear lv. 47 |
Level 52–61
Best for a PW: Devil's Isle — the most XP per HP; The Enchanted Valley — second in XP per HP; Catacomb of the Apostate — third, tied with The Patriot's Necropolis, plus Seal Stones.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Outlaw Forest | Oel Mahum Witch Doctor lv. 55 | |
| Hunter Gargoyle lv. 52 | ||
| Oel Mahum Warrior lv. 54 | ||
| Devil's Isle | Zombie Captain's Spiritual Body lv. 52 | |
| Crimson Doll Blader lv. 53 | ||
| Crimson Veil Master lv. 54 | ||
| Catacomb of the Apostate | Lilim Knight-Errant lv. 54 | |
| Nephilim Swordsman lv. 54 | ||
| Lilim Marauder lv. 57 | ||
| The Patriot's Necropolis | Nephilim Guard lv. 57 | |
| Nephilim Bishop lv. 60 | ||
| Lilim Seer lv. 60 | ||
| Tower of Insolence | Ghost of the Tower lv. 60 | |
| Hallate's Seer lv. 60 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| The Enchanted Valley | Valley Treant Elder lv. 53 | |
| Necropolis of Devotion | Sepulcher Guardian lv. 60 | |
| Catacomb of the Witch | Crypt Guardian lv. 60 | |
| Fields of Massacre | Wretched Archer lv. 55 | |
| Grave Predator lv. 59 | ||
| Doom Scout lv. 56 | ||
| Forsaken Plains | Kranrot lv. 59 | |
| Paliote lv. 57 | ||
| Hamrut lv. 58 |
Level 61–76
Best for a PW: Tower of Insolence — the most XP per HP; Wall of Argos — second in XP per HP, with angels and eyes dropping A-grade weapon parts; Catacomb of the Witch — third, sharing the spot with four more necropolises and catacombs.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Tower of Insolence | Platinum Tribe Overlord lv. 71 | |
| Platinum Guardian Prefect lv. 74 | ||
| Hallate's Knight lv. 65 | ||
| Wall of Argos | Disciples of Protection lv. 74 | |
| Disciples of Punishment lv. 75 | ||
| Eye of Ruler lv. 74 | ||
| Catacomb of the Witch | Nephilim Praetorian lv. 72 | |
| Lilim Knight Commander lv. 72 | ||
| Nephilim Centurion lv. 63 | ||
| The Saint's Necropolis | Nephilim Royal Guard lv. 75 | |
| Lilim Slayer lv. 75 | ||
| Lesser Ancient Soldier lv. 73 | ||
| Silent Valley | Changed Creation lv. 74 | |
| Shaman of Ancient Times lv. 75 | ||
| Chimera Piece lv. 72 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Swamp of Screams | Splinter Stakato Drone lv. 69 | |
| Needle Stakato Soldier lv. 72 | ||
| Needle Stakato lv. 70 | ||
| Necropolis of Martyrdom | Nephilim Scout lv. 66 | |
| Lilim Assassin lv. 66 | ||
| Nephilim Archbishop lv. 69 | ||
| Forest of the Dead | Bone Slayer lv. 68 | |
| Requiem Lord lv. 68 | ||
| Requiem Priest lv. 71 | ||
| Hot Springs | Hot Springs Nepenthes lv. 75 | |
| Hot Springs Flava lv. 74 | ||
| Hot Springs Yeti lv. 75 | ||
| Blazing Swamp | Hames Orc Overlord lv. 75 | |
| Conjurer Bat Lord lv. 72 | ||
| Hames Orc Sniper lv. 72 |
Level 76–80
Best for a PW: Imperial Tomb — the most XP per HP; Hall of Flames — second in XP per HP; Forge of the Gods — third, with S-grade armor parts in the drops.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Imperial Tomb | Seer of Blood lv. 82 | |
| Imperial Commander lv. 80 | ||
| Chakram Beetle lv. 80 | ||
| Forge of the Gods | Magma Drake | |
| Lavasillisk | ||
| Blazing Ifrit | ||
| Hall of Flames | Blazing Ifrit lv. 80 | |
| Elder Lavasaurus lv. 80 | ||
| Chapel Guards | Triol's Priest lv. 80 | |
| Triol's Believer lv. 80 | ||
| Temple Guard lv. 80 | ||
| Ketra Orc Outpost | Ketra Prophet lv. 80 | |
| Ketra Commander lv. 80 | ||
| Ketra Orc Medium lv. 80 |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Wall of Argos | Disciples of Authority lv. 76 | |
| Catacomb of Dark Omens | Nephilim Commander lv. 80 | |
| Lilim Guard Knight lv. 80 | ||
| Nephilim Cardinal lv. 78 | ||
| Varka Silenos Barracks | Varka Silenos Medium lv. 80 | |
| Varka Silenos Great Seer lv. 80 | ||
| Varka's Prophet lv. 80 | ||
| Primeval Isle | Sprigant lv. 80 | |
| Silent Valley | Giant's Shadow lv. 79 | |
| Forgotten Ancient People lv. 77 | ||
| Nonexistent Man lv. 78 |
Level 80–85
Best for a PW: Antharas' Lair — dragons and dragonkin, the most XP per HP; Hardin's Academy comes second in XP per HP; third place goes to the cannibal stakatos of two zones, Swamp of Screams and Stakato Nest, which give equal XP per HP.
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Den of Evil | Ragna Orc Hero | |
| Ragna Orc Sniper | ||
| Ragna Orc Warrior | ||
| The Giant's Cave | Lesser Giant Soldier | |
| Lesser Giant Mage | ||
| Lesser Giant Elder | ||
| Dragon Valley | Hungry Parasitic Leech | |
| Gem Dragon | ||
| Drakos | ||
| Swamp of Screams | Cannibalistic Stakato Leader | |
| Spiked Stakato | ||
| Spiked Stakato Worker | ||
| Antharas' Lair | Dragon Knight | |
| Drakos Warrior | ||
| Maluk Princess |
5 more zones
| Zone | Monster | Drop (chance at x1 rate) |
|---|---|---|
| Hardin's Academy | Drakos Guardian | |
| Drakos Hunter | ||
| Drakos Assassin | ||
| Stakato Nest | Male Spiked Stakato | |
| Spiked Stakato Soldier | ||
| Spiked Stakato Drone | ||
| Crypts of Disgrace | Turka Follower's Ghost | |
| Contaminated Batur Commander | ||
| Contaminated Batur Warrior | ||
| Monastery of Silence | Divinity Magus | |
| Divinity Protector | ||
| Ascetic Solina | ||
| Plains of the Lizardmen | Tanta Lizardman Summoner | |
| Tanta Lizardman Berserker | ||
| Tanta Lizardman Soldier |
PW dyes
| Style | Three dyes |
|---|---|
| leveling, blow damage | |
| PvP, Olympiad |
STR raises P. Atk, which in H5 goes into every blow's damage; DEX gives accuracy, evasion and attack speed, and in the Mobius build blow chance as well. CON in the PvP set is an HP cushion against enemy daggers and archers who strike first.
Subclasses for a PW
With a PW as your main, almost any 2nd class works as a sub. Off-limits are your own class, Overlord, Warsmith, the Kamael, dark elves and the two other dagger classes — Treasure Hunter and Abyss Walker, which sit in the same group as the Plains Walker. Most players take a buffer or a summoner to help level the main, less often a second damage dealer.
The big thing in H5 is certificates: the sub brings skills to the main. From sub level 65 you learn
Emergent Ability - Attack (P. Atk with a dagger up to +33.4) or another Emergent Ability, from 75 — an ability matching the sub's type and Master Ability:
Master Ability - Attack (+20.1 with a dagger),
Warrior Ability - Boost CP (CP +738.3),
Rogue Ability - Evasion (evasion +4). From 80 — the Divine transformation book. Only the main class learns any of these.
PW in the Olympiad
The Olympiad is open to nobles on their main class. A typical opener:
Hide, creep up unseen,
Shadow Step behind and
Backstab before the target turns around. Against kiting archers and mages —
Throwing Dagger (speed ×0.2 for 10 seconds), against fighters and daggers —
Dodge and
Wind Riding.
Bluff keeps the target stunned for 9 seconds, but only lands 40% of the time.
Dual Blow has a 1% chance to leave the opponent at 1 HP and 1 CP — the PW's most dangerous hit in H5.
Spirit Barrier and
Protection of Rune (M. Def ×1.15) cover you against mages.
Symbol of the Assassin is blocked in the Olympiad.
All PW skills
The complete Plains Walker and Wind Rider tree in High Five — skill levels, SP and MP:
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 40SP: 396,000 | |||||
| Backstabnewblow, power 1249 · lethal strike chance | 1–3 | 27,0003 × 9,000 | 57 | active | |
| Deadly Blownewblow, power 1249 · lethal strike chance | 1–3 | 27,0003 × 9,000 | 35 | active | |
| Fake Deathnewfake death | 1 | 26,000 | 200 | toggle | |
| Shadow Stepnewtarget cancel · reuse 75 s | 1 | 26,000 | 50 | active | |
| Silent Movenewsilent move, Speed ×0.6 | 1 | 26,000 | 7 | toggle | |
| Spirit BarriernewM. Def. ×1.15 · 20 min | 1 | 26,000 | 14 | active | |
| Charm | 16–18 | 27,0003 × 9,000 | 14 | active | |
| Critical Chancecrit rate ×1.3 | 2 | 26,000 | — | passive | |
| Dagger Masterytriggers on attack | 9–11 | 27,0003 × 9,000 | — | passive | |
| Elemental Healheal, power 254 | 19–21 | 27,0003 × 9,000 | 97 | active | |
| EntangleSpeed ×0.7 · 1 min | 2 | 26,000 | 14 | active | |
| Light Armor Mastery | 11–13 | 27,0003 × 9,000 | — | passive | |
| Poison Recoverycures negative effects | 2 | 26,000 | 28 | active | |
| Unlock | 6 | 26,000 | 35 | active | |
| Vicious Stance | 6 | 26,000 | — | toggle | |
| Level 43SP: 461,000 | |||||
| Switchnewtarget cancel | 1 | 35,000 | 19 | active | |
| Acrobatic MoveStun resistance +11% | 2 | 35,000 | — | passive | |
| Backstabblow, power 1488 · lethal strike chance | 4–6 | 36,0003 × 12,000 | 61 | active | |
| Charm | 19–21 | 36,0003 × 12,000 | 15 | active | |
| Dagger Masterytriggers on attack | 12–14 | 36,0003 × 12,000 | — | passive | |
| Deadly Blowblow, power 1488 · lethal strike chance | 4–6 | 36,0003 × 12,000 | 37 | active | |
| Elemental Healheal, power 281 | 22–24 | 36,0003 × 12,000 | 104 | active | |
| EntangleSpeed ×0.7 · 1 min | 3 | 35,000 | 15 | active | |
| EspritHold resistance +11% | 2 | 35,000 | — | passive | |
| Light Armor Mastery | 14–16 | 36,0003 × 12,000 | — | passive | |
| Quick StepSpeed +11 | 2 | 35,000 | — | passive | |
| Unlock | 7 | 35,000 | 39 | active | |
| Vicious Stance | 7 | 35,000 | — | toggle | |
| Level 46SP: 594,000 | |||||
| Chameleon Restnew | 1 | 40,000 | 9 | toggle | |
| Summon Treasure Keynew | 1 | 40,000 | 122 | active | |
| Backstabblow, power 1757 · lethal strike chance | 7–9 | 39,0003 × 13,000 | 66 | active | |
| Boost EvasionEvasion +3 | 2 | 40,000 | — | passive | |
| Charm | 22–24 | 39,0003 × 13,000 | 17 | active | |
| Cure Bleedingcures negative effects | 2 | 40,000 | 33 | active | |
| Dagger Masterytriggers on attack | 15–17 | 39,0003 × 13,000 | — | passive | |
| Deadly Blowblow, power 1757 · lethal strike chance | 7–9 | 39,0003 × 13,000 | 40 | active | |
| Elemental Healheal, power 308 | 25–27 | 39,0003 × 13,000 | 114 | active | |
| EntangleSpeed ×0.7 · 1 min | 4 | 40,000 | 17 | active | |
| EspritHold resistance +11% | 3 | 40,000 | — | passive | |
| Light Armor Mastery | 17–19 | 39,0003 × 13,000 | — | passive | |
| Switchtarget cancel | 2 | 40,000 | 21 | active | |
| Unlock | 8 | 40,000 | 43 | active | |
| Vicious Stance | 8 | 40,000 | — | toggle | |
| Level 49SP: 975,000 | |||||
| Backstabblow, power 2057 · lethal strike chance | 10–12 | 75,0003 × 25,000 | 72 | active | |
| Bleeddamage over time, Speed ×0.8 · 20 s | 3 | 75,000 | 60 | active | |
| Charm | 25–27 | 75,0003 × 25,000 | 18 | active | |
| Critical Chancecrit rate ×1.4 | 3 | 75,000 | — | passive | |
| Dagger Masterytriggers on attack | 18–20 | 75,0003 × 25,000 | — | passive | |
| Deadly Blowblow, power 2057 · lethal strike chance | 10–12 | 75,0003 × 25,000 | 43 | active | |
| Elemental Healheal, power 337 | 28–30 | 75,0003 × 25,000 | 125 | active | |
| EntangleSpeed ×0.7 · 1 min | 5 | 75,000 | 18 | active | |
| EspritHold resistance +11% | 4 | 75,000 | — | passive | |
| Light Armor Mastery | 20–22 | 75,0003 × 25,000 | — | passive | |
| Spirit BarrierM. Def. ×1.23 · 20 min | 2 | 75,000 | 18 | active | |
| Switchtarget cancel | 3 | 75,000 | 22 | active | |
| Vicious Stance | 9 | 75,000 | — | toggle | |
| Level 52SP: 1,489,000 | |||||
| Divine Inspirationnew | 1 | book or scroll | — | passive | |
| Lurenew | 1 | 115,000 | 44 | active | |
| Backstabblow, power 2388 · lethal strike chance | 13–15 | 114,0003 × 38,000 | 76 | active | |
| Charm | 28–30 | 114,0003 × 38,000 | 19 | active | |
| Dagger Masterytriggers on attack | 21–23 | 114,0003 × 38,000 | — | passive | |
| Deadly Blowblow, power 2388 · lethal strike chance | 13–15 | 114,0003 × 38,000 | 46 | active | |
| Elemental Healheal, power 365 | 31–33 | 114,0003 × 38,000 | 131 | active | |
| EntangleSpeed ×0.7 · 1 min | 6 | 115,000 | 19 | active | |
| EspritHold resistance +11% | 5 | 115,000 | — | passive | |
| Light Armor Mastery | 23–25 | 114,0003 × 38,000 | — | passive | |
| SprintSpeed +33 · 20 min | 2 | 115,000 | 19 | active | |
| Switchtarget cancel | 4 | 115,000 | 24 | active | |
| Unlock | 9 | 115,000 | 47 | active | |
| Vicious Stance | 10 | 115,000 | — | toggle | |
| Level 55SP: 2,205,000 | |||||
| Sand BombnewAccuracy −6 · 30 s | 1 | 147,000 | 25 | active | |
| Acrobatic MoveStun resistance +11% | 3 | 147,000 | — | passive | |
| Acrobatics | 2 | 147,000 | — | passive | |
| Backstabblow, power 2748 · lethal strike chance | 16–18 | 147,0003 × 49,000 | 82 | active | |
| Boost Breathbreath gauge +300 | 2 | 147,000 | — | passive | |
| Charm | 31–33 | 147,0003 × 49,000 | 20 | active | |
| Dagger Masterytriggers on attack | 24–26 | 147,0003 × 49,000 | — | passive | |
| Deadly Blowblow, power 2748 · lethal strike chance | 16–18 | 147,0003 × 49,000 | 49 | active | |
| Elemental Healheal, power 393 | 34–36 | 147,0003 × 49,000 | 141 | active | |
| EntangleSpeed ×0.7 · 1 min | 7 | 147,000 | 20 | active | |
| Light Armor Mastery | 26–28 | 147,0003 × 49,000 | — | passive | |
| Switchtarget cancel | 5 | 147,000 | 25 | active | |
| Ultimate Evasionphysical skill evasion +40, Evasion +25, buff-cancel resistance +80% · 30 s · reuse 15 min | 2 | 147,000 | 25 | active | |
| Unlock | 10 | 147,000 | 51 | active | |
| Vicious Stance | 11 | 147,000 | — | toggle | |
| Level 58SP: 2,400,000 | |||||
| Mortal Strikenewblow rate ×1.1 · 2 min · reuse 150 s | 1 | 150,000 | 27 | active | |
| Backstabblow, power 3136 · lethal strike chance | 19–21 | 150,0003 × 50,000 | 87 | active | |
| Bleeddamage over time, Speed ×0.8 · 20 s | 4 | 150,000 | 73 | active | |
| Boost EvasionEvasion +4 | 3 | 150,000 | — | passive | |
| Charm | 34–36 | 150,0003 × 50,000 | 22 | active | |
| Critical Chancecrit rate ×1.5 | 4 | 150,000 | — | passive | |
| Dagger Masterytriggers on attack | 27–29 | 150,0003 × 50,000 | — | passive | |
| Deadly Blowblow, power 3136 · lethal strike chance | 19–21 | 150,0003 × 50,000 | 53 | active | |
| Elemental Healheal, power 421 | 37–39 | 150,0003 × 50,000 | 151 | active | |
| EntangleSpeed ×0.7 · 1 min | 8 | 150,000 | 22 | active | |
| Light Armor Mastery | 29–31 | 150,0003 × 50,000 | — | passive | |
| Sand BombAccuracy −6 · 30 s | 2 | 150,000 | 27 | active | |
| Spirit BarrierM. Def. ×1.3 · 20 min | 3 | 150,000 | 22 | active | |
| Summon Treasure Key | 2 | 150,000 | 159 | active | |
| Switchtarget cancel | 6 | 150,000 | 27 | active | |
| Vicious Stance | 12 | 150,000 | — | toggle | |
| Level 60SP: 2,905,000 | |||||
| Escape Shacklenewcures negative effects | 1 | 223,000 | 60 | active | |
| Backstabblow, power 3408 · lethal strike chance | 22–23 | 224,0002 × 112,000 | 91 | active | |
| Charm | 37–38 | 224,0002 × 112,000 | 22 | active | |
| Dagger Masterytriggers on attack | 30–31 | 224,0002 × 112,000 | — | passive | |
| Deadly Blowblow, power 3408 · lethal strike chance | 22–23 | 224,0002 × 112,000 | 55 | active | |
| Elemental Healheal, power 439 | 40–41 | 224,0002 × 112,000 | 156 | active | |
| EntangleSpeed ×0.7 · 1 min | 9 | 223,000 | 22 | active | |
| Light Armor Mastery | 32–33 | 224,0002 × 112,000 | — | passive | |
| Poison Recoverycures negative effects | 3 | 223,000 | 44 | active | |
| Sand BombAccuracy −6 · 30 s | 3 | 223,000 | 28 | active | |
| Switchtarget cancel | 7 | 223,000 | 28 | active | |
| Unlock | 11 | 223,000 | 55 | active | |
| Vicious Stance | 13 | 223,000 | — | toggle | |
| Level 61 | |||||
| Divine Inspiration | 2 | book or scroll | — | passive | |
| Level 62SP: 4,020,000 | |||||
| Backstabblow, power 3690 · lethal strike chance | 24–25 | 340,0002 × 170,000 | 93 | active | |
| Charm | 39–40 | 340,0002 × 170,000 | 23 | active | |
| Cure Bleedingcures negative effects | 3 | 330,000 | 44 | active | |
| Dagger Masterytriggers on attack | 32–33 | 340,0002 × 170,000 | — | passive | |
| Deadly Blowblow, power 3690 · lethal strike chance | 24–25 | 340,0002 × 170,000 | 56 | active | |
| Elemental Healheal, power 457 | 42–43 | 340,0002 × 170,000 | 159 | active | |
| EntangleSpeed ×0.7 · 1 min | 10 | 330,000 | 23 | active | |
| EspritHold resistance +11% | 6 | 330,000 | — | passive | |
| Light Armor Mastery | 34–35 | 340,0002 × 170,000 | — | passive | |
| Sand BombAccuracy −6 · 30 s | 4 | 330,000 | 29 | active | |
| Switchtarget cancel | 8 | 330,000 | 29 | active | |
| Vicious Stance | 14 | 330,000 | — | toggle | |
| Level 64SP: 4,840,000 | |||||
| Backstabblow, power 3980 · lethal strike chance | 26–27 | 440,0002 × 220,000 | 97 | active | |
| Charm | 41–42 | 440,0002 × 220,000 | 24 | active | |
| Dagger Masterytriggers on attack | 34–35 | 440,0002 × 220,000 | — | passive | |
| Deadly Blowblow, power 3980 · lethal strike chance | 26–27 | 440,0002 × 220,000 | 58 | active | |
| Elemental Healheal, power 474 | 44–45 | 440,0002 × 220,000 | 165 | active | |
| EntangleSpeed ×0.7 · 1 min | 11 | 440,000 | 24 | active | |
| Light Armor Mastery | 36–37 | 440,0002 × 220,000 | — | passive | |
| Sand BombAccuracy −6 · 30 s | 5 | 440,000 | 30 | active | |
| Switchtarget cancel | 9 | 440,000 | 30 | active | |
| Unlock | 12 | 440,000 | 59 | active | |
| Vicious Stance | 15 | 440,000 | — | toggle | |
| Level 66SP: 7,000,000 | |||||
| Blinding Blownewblow, power 2850 · bluff · lethal strike chance · 15 s | 1–2 | 500,0002 × 250,000 | 64 | active | |
| Backstabblow, power 4275 · lethal strike chance | 28–29 | 500,0002 × 250,000 | 100 | active | |
| Bleeddamage over time, Speed ×0.8 · 20 s | 5 | 500,000 | 83 | active | |
| Charm | 43–44 | 500,0002 × 250,000 | 25 | active | |
| Dagger Masterytriggers on attack | 36–37 | 500,0002 × 250,000 | — | passive | |
| Deadly Blowblow, power 4275 · lethal strike chance | 28–29 | 500,0002 × 250,000 | 60 | active | |
| Elemental Healheal, power 490 | 46–47 | 500,0002 × 250,000 | 171 | active | |
| EntangleSpeed ×0.7 · 1 min | 12 | 500,000 | 25 | active | |
| Light Armor Mastery | 38–39 | 500,0002 × 250,000 | — | passive | |
| Mortal Strikeblow rate ×1.15 · 2 min · reuse 150 s | 2 | 500,000 | 31 | active | |
| Sand BombAccuracy −9 · 30 s | 6 | 500,000 | 31 | active | |
| Summon Treasure Key | 3 | 500,000 | 183 | active | |
| Switchtarget cancel | 10 | 500,000 | 31 | active | |
| Vicious Stance | 16 | 500,000 | — | toggle | |
| Level 68SP: 7,800,000 | |||||
| Backstabblow, power 4575 · lethal strike chance | 30–31 | 600,0002 × 300,000 | 103 | active | |
| Blinding Blowblow, power 3050 · bluff · lethal strike chance · 15 s | 3–4 | 600,0002 × 300,000 | 66 | active | |
| Charm | 45–46 | 600,0002 × 300,000 | 26 | active | |
| Dagger Masterytriggers on attack | 38–39 | 600,0002 × 300,000 | — | passive | |
| Deadly Blowblow, power 4575 · lethal strike chance | 30–31 | 600,0002 × 300,000 | 62 | active | |
| Elemental Healheal, power 506 | 48–49 | 600,0002 × 300,000 | 177 | active | |
| EntangleSpeed ×0.7 · 1 min | 13 | 600,000 | 26 | active | |
| EspritHold resistance +11% | 7 | 600,000 | — | passive | |
| Light Armor Mastery | 40–41 | 600,0002 × 300,000 | — | passive | |
| Sand BombAccuracy −9 · 30 s | 7 | 600,000 | 32 | active | |
| Switchtarget cancel | 11 | 600,000 | 32 | active | |
| Unlock | 13 | 600,000 | 63 | active | |
| Vicious Stance | 17 | 600,000 | — | toggle | |
| Level 70SP: 9,360,000 | |||||
| Backstabblow, power 4878 · lethal strike chance | 32–33 | 780,0002 × 390,000 | 106 | active | |
| Bleeddamage over time, Speed ×0.8 · 20 s | 6 | 780,000 | 89 | active | |
| Blinding Blowblow, power 3252 · bluff · lethal strike chance · 15 s | 5–6 | 780,0002 × 390,000 | 68 | active | |
| Charm | 47–48 | 780,0002 × 390,000 | 26 | active | |
| Dagger Masterytriggers on attack | 40–41 | 780,0002 × 390,000 | — | passive | |
| Deadly Blowblow, power 4878 · lethal strike chance | 32–33 | 780,0002 × 390,000 | 64 | active | |
| Elemental Healheal, power 520 | 50–51 | 780,0002 × 390,000 | 182 | active | |
| EntangleSpeed ×0.7 · 1 min | 14 | 780,000 | 26 | active | |
| Light Armor Mastery | 42–43 | 780,0002 × 390,000 | — | passive | |
| Sand BombAccuracy −9 · 30 s | 8 | 780,000 | 33 | active | |
| Switchtarget cancel | 12 | 780,000 | 33 | active | |
| Vicious Stance | 18 | 780,000 | — | toggle | |
| Level 72SP: 12,000,000 | |||||
| Backstabblow, power 5180 · lethal strike chance | 34–35 | 1,000,0002 × 500,000 | 109 | active | |
| Blinding Blowblow, power 3453 · bluff · lethal strike chance · 15 s | 7–8 | 1,000,0002 × 500,000 | 70 | active | |
| Charm | 49–50 | 1,000,0002 × 500,000 | 27 | active | |
| Dagger Masterytriggers on attack | 42–43 | 1,000,0002 × 500,000 | — | passive | |
| Deadly Blowblow, power 5180 · lethal strike chance | 34–35 | 1,000,0002 × 500,000 | 66 | active | |
| Elemental Healheal, power 534 | 52–53 | 1,000,0002 × 500,000 | 186 | active | |
| EntangleSpeed ×0.7 · 1 min | 15 | 1,000,000 | 27 | active | |
| Light Armor Mastery | 44–45 | 1,000,0002 × 500,000 | — | passive | |
| Sand BombAccuracy −9 · 30 s | 9 | 1,000,000 | 34 | active | |
| Switchtarget cancel | 13 | 1,000,000 | 34 | active | |
| Unlock | 14 | 1,000,000 | 67 | active | |
| Vicious Stance | 19 | 1,000,000 | — | toggle | |
| Level 74SP: 26,010,000 | |||||
| Evasion Chancenewtriggers on evade | 1 | book or scroll | — | passive | |
| Find Trapnew | 1 | 1,630,000 | 67 | active | |
| Remove Trapnew | 1 | 1,630,000 | 17 | active | |
| Backstabblow, power 5479 · lethal strike chance | 36–37 | 1,620,0002 × 810,000 | 112 | active | |
| Blinding Blowblow, power 3653 · bluff · lethal strike chance · 15 s | 9–10 | 1,620,0002 × 810,000 | 72 | active | |
| Charm | 51–52 | 1,620,0002 × 810,000 | 28 | active | |
| Dagger Masterytriggers on attack | 44–45 | 1,620,0002 × 810,000 | — | passive | |
| Deadly Blowblow, power 5479 · lethal strike chance | 36–37 | 1,620,0002 × 810,000 | 68 | active | |
| Elemental Healheal, power 546 | 54–55 | 1,620,0002 × 810,000 | 191 | active | |
| EntangleSpeed ×0.7 · 1 min | 16 | 1,630,000 | 28 | active | |
| EspritHold resistance +11% | 8 | 1,630,000 | — | passive | |
| Light Armor Mastery | 46–47 | 1,620,0002 × 810,000 | — | passive | |
| Mortal Strikeblow rate ×1.2 · 2 min · reuse 150 s | 3 | 1,630,000 | 34 | active | |
| Sand BombAccuracy −12 · 30 s | 10 | 1,630,000 | 34 | active | |
| Summon Treasure Key | 4 | 1,630,000 | 204 | active | |
| Switchtarget cancel | 14 | 1,630,000 | 34 | active | |
| Vicious Stance | 20 | 1,630,000 | — | toggle | |
| Level 76 | |||||
| Divine Inspiration | 3–4 | book or scroll | — | passive | |
| Skill | Skill Lv | SP | MP | Type | |
|---|---|---|---|---|---|
| Level 76SP: 25,000,000 | |||||
| Lethal Blownewblow, power 5773 · lethal strike chance | 1 | 12,500,000 | 77 | active | |
| WisdomnewHold resistance +20%, Sleep resistance +20%, mental resistance +20% | 1 | 12,500,000 | — | passive | |
| Level 77SP: 29,340,000 | |||||
| Bluffnewbluff · target cancel · removes aggro · Stun · 9 s | 1 | 14,670,000 | 35 | active | |
| Skill Masterynewchance of instant reuse or double duration | 1 | 14,670,000 | — | passive | |
| Level 78SP: 64,000,000 | |||||
| Assassinationnewblow rate ×1.03 | 1 | 16,000,000 | — | passive | |
| Focus Chancenew | 1 | 16,000,000 | 36 | active | |
| Focus Deathnewcrit rate ×0.7, blow rate ×1.6 · 2 min | 1 | 16,000,000 | 36 | active | |
| Focus Skill Masterynew | 1 | 16,000,000 | 36 | toggle | |
| Level 79SP: 120,000,000 | |||||
| Critical Woundnewcrit damage received ×1.3 · 30 s | 1 | 60,000,000 | 43 | active | |
| Dodgenewphysical skill evasion +90 · 10 s · reuse 75 s | 1 | 60,000,000 | 29 | active | |
| Level 80SP: 220,000,000 | |||||
| Symbol of the Assassinnewsummon · reuse 30 min | 1 | 150,000,000 | 44 | active | |
| Throwing DaggernewSpeed ×0.2 · physical damage, power 3488 · 10 s | 1 | 70,000,000 | 82 | active | |
| Level 81 | |||||
| Archer's Willnewtriggers on attack | 1 | book or scroll | — | passive | |
| Dual Dagger Masterynewblow rate ×1.05 | 1 | book or scroll | — | passive | |
| Expose Weak Pointnewtriggers when hit | 1 | book or scroll | — | passive | |
| Fighter's Willnewtriggers on attack | 1 | book or scroll | — | passive | |
| Hidenewinvisibility, Speed ×0.7 · 30 s · reuse 3 min | 1 | book or scroll | — | active | |
| Sixth Sensenew | 1 | book or scroll | — | passive | |
| Level 82 | |||||
| Protection of Alignmentnewholy resistance +20, dark resistance +20 · triggers when hit | 1 | book or scroll | — | passive | |
| Protection of Elementalnewfire resistance +20, water resistance +20, wind resistance +20, earth resistance +20 · triggers when hit | 1 | book or scroll | — | passive | |
| Protection of RunenewM. Def. ×1.15 · triggers when hit | 1 | book or scroll | — | passive | |
| Level 83SP: 100,000,000 | |||||
| Dual Blownewblow, power 11234 · lethal strike chance | 1 | 100,000,000 | 82 | active | |
| Wind RidingnewSpeed +50, Evasion +20, blow rate ×1.2, buff-cancel resistance +80%, physical skill evasion +75 · 30 s · reuse 15 min | 1 | book or scroll | 36 | active | |
Tree and numbers are from the High Five datapack (L2J Mobius CT 2.6). In High Five spellbooks are gone: everything is learned for SP except Divine Inspiration (Ancient Book) and skills that need a Forgotten Scroll — their SP column says “book or scroll”.
Guides to the other classes are in the Lineage 2 classes section. A dagger fighter in H5 needs people online for PvP and the Olympiad — look for active projects in the L2 High Five servers with a live population catalog.
FAQ
Where should a PW level in H5?
20–40 — The Pilgrim's Necropolis, Catacomb of the Heretic, Necropolis of Sacrifice; 40–52 — Cruma Tower, Garden of Eva, Alligator Island; 52–61 — Devil's Isle, The Enchanted Valley, Catacomb of the Apostate; 61–76 — Tower of Insolence, Wall of Argos, Catacomb of the Witch; 76–80 — Imperial Tomb, Hall of Flames, Forge of the Gods; 80–85 — Antharas' Lair, Hardin's Academy, Swamp of Screams.
What changed for the PW in High Five?
Backstab and
Deadly Blow reuse is 3 seconds instead of 11,
Lethal Blow 4 instead of 15. New additions:
Shadow Step (40),
Critical Wound (79),
Throwing Dagger (80), dual daggers with
Dual Dagger Mastery (81),
Wind Riding and
Dual Blow (83).
Battle Force was removed.
Dagger or dual daggers for a PW in H5?
Until level 81 — a dagger with SA
Critical Damage or
Dynasty Dual Daggers. From 81 — duals:
Dual Dagger Mastery gives P. Atk +87.5 and blow chance ×1.05, and
Dual Blow from 83 only works with them.
What dyes should a PW use in H5?
For leveling —
Greater Dye of STR (Str+4 Con-4),
Greater Dye of DEX (Dex+4 Con-4) and
Greater Dye of DEX (Dex+1 Con-1). For PvP —
Greater Dye of DEX (Dex+4 Str-4),
Greater Dye of CON (Con+4 Str-4) and
Greater Dye of DEX (Dex+1 Str-1).
Which subclass should a PW take in High Five?
Any 2nd class except your own, Overlord, Warsmith, the Kamael, dark elves, Treasure Hunter and Abyss Walker. Most often a buffer; sub certificates give the main P. Atk, CP or evasion.
Which marks does a PW need for the 2nd class in H5?
Mark of Seeker,
Mark of Life and
Mark of Searcher. From level 40 the warrior master changes your class and gives you 15
Shadow Item Exchange Coupon (C-grade).
PW, AW or TH in H5 — what makes the PW different?
Of the three dagger classes, only the PW has a self-heal,
Elemental Heal, and an M. Def buff,
Spirit Barrier. His
Wind Riding gives blow chance ×1.2 — less than
Exciting Adventure (×1.3) and
Ghost Walking (×1.4), but it adds speed +50 and evasion against physical skills +75. More in AW in H5 and TH in H5.